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Which playing style do you prefer when playing with Gauss?  

17 members have voted

  1. 1. Which playing style do you prefer when playing with Gauss?

    • Attack
      8
    • Defence
      6
    • Support
      11
    • Parkour
      0
  2. 2. Which Gauss augments do you prefer?

    • Standard
      2
    • Electromagnetic salvo
      9
    • Armor-piercing salvo
      9
    • Adrenaline
      2
  3. 3. Which skin for Gauss do you prefer?

    • Standard
      1
    • XT
      9
    • Ultra
      7
    • Prime
      0


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I agree that the splash mechanics probably need some tweaks.

 

Was just pointing out that Gauss has some substantial weaknesses that balance out things like the no-warning lock-on

Gauss may have some weaknesses but they are so minor compared to what it can do especially with hornet or hunter in the high ranks and dictator in the beginner ranks.

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Gauss may have some weaknesses but they are so minor compared to what it can do especially with hornet or hunter in the high ranks and dictator in the beginner ranks.

Any turret with a good combo OD can wreak havoc at any rank.  Hornet?   Plenty of Rails+alteration using hornet.

 

Gauss and Hunter is not a great combo.  Same with Vulcan and Hunter (which is one of the worst combos taking OD into consideration)

You don't want to be close to enemy with Gauss.  You do want to be close with Hunter.

 

Many better ODs to combine with Gauss.  Hornet and Dictator and Viking are all much better for Gauss than Hunter.

But you don't have to equip Gauss to wreak havoc with those ODs.

Edited by wolverine848

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Any turret with a good combo OD can wreak havoc at any rank.  Hornet?   Plenty of Rails+alteration using hornet.

 

Gauss and Hunter is not a great combo.  Same with Vulcan and Hunter (which is one of the worst combos taking OD into consideration)

You don't want to be close to enemy with Gauss.  You do want to be close with Hunter.

 

Many better ODs to combine with Gauss.  Hornet and Dictator and Viking are all much better for Gauss than Hunter.

But you don't have to equip Gauss to wreak havoc with those ODs.

 

Then explain how I am doing so well on my WO5 account just using Gauss and hunter.

 

And don't use the excuse that I'm up against noobs which is a way overused excuse.

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Gauss and Hunter is not a great combo.  

 

Many better ODs to combine with Gauss.  Hornet and Dictator and Viking are all much better for Gauss than Hunter.

But you don't have to equip Gauss to wreak havoc with those ODs.

When you zap enemies that have a bit of space between them - enough space that a Thunder cannot take all down quickly - Gauss can excel there. The Gausses that I see on Hunters would zap the group, then drive backwards and lock on to their preferred target. 

 

It's better as someone that supports the offence rather than being full offence, since the splash damage is a detriment up close. But if they don't have protection, and they're fairly close, then that 12-metre 90% damage retainment will make the most of that group. 

 

I'd still rather use it with Dictator. 

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Then explain how I am doing so well on my WO5 account just using Gauss and hunter.

 

And don't use the excuse that I'm up against noobs which is a way overused excuse.

There are more owl modules at marshal, and fighting m4s with a stock m3 isn't exactly great.. I haven't found anything that gauss does at marshal that I can't do better with RGC magnum.

The only ones that seem to wreck people are the ones spamming the hell out of maxed boosters, which end up oneshotting even DA heavies. But that's a booster problem, not gauss.

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Then explain how I am doing so well on my WO5 account just using Gauss and hunter.

 

And don't use the excuse that I'm up against noobs which is a way overused excuse.

Let me answer it this way - you'd do EVEN BETTER using Dictator or Hornet.  Or even Viking.  You would use snipe way more with OD when combining with those other hulls.

 

When you zap enemies that have a bit of space between them - enough space that a Thunder cannot take all down quickly - Gauss can excel there. The Gausses that I see on Hunters would zap the group, then drive backwards and lock on to their preferred target. 

 

It's better as someone that supports the offence rather than being full offence, since the splash damage is a detriment up close. But if they don't have protection, and they're fairly close, then that 12-metre 90% damage retainment will make the most of that group. 

 

I'd still rather use it with Dictator. 

What you describe is a perfect storm - enemies clustered together, able to approach (multiple enemies) without getting killed, then having enough space to back up out of splash range after zapping and use snipe.  Really, how often does this happen?

 

The majority of the time, if Gauss wants to use the massive snipe and splash damage, it will NOT be getting a boost from an OD if using Hunter.  It will be sitting on the ready OD "just in case", keeping it's distance and whomping targets someone else has stunned.

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There are more owl modules at marshal, and fighting m4s with a stock m3 isn't exactly great.. I haven't found anything that gauss does at marshal that I can't do better with RGC magnum.

The only ones that seem to wreck people are the ones spamming the hell out of maxed boosters, which end up oneshotting even DA heavies. But that's a booster problem, not gauss.

Owl modules helps with the damage. However it does not help the fact that Gauss could still lock on to you without you knowing and weaken you immensely. And comparing Gauss to magnum is like comparing apples to bananas.

 

Let me answer it this way - you'd do EVEN BETTER using Dictator or Hornet. Or even Viking. You would use snipe way more with OD when combining with those other hulls.

 

 

What you describe is a perfect storm - enemies clustered together, able to approach (multiple enemies) without getting killed, then having enough space to back up out of splash range after zapping and use snipe. Really, how often does this happen?

 

The majority of the time, if Gauss wants to use the massive snipe and splash damage, it will NOT be getting a boost from an OD if using Hunter. It will be sitting on the ready OD "just in case", keeping it's distance and whomping targets someone else has stunned.

Gauss doesn't need to lock onto a group of enemies to be successful. I can lock on to lone targets and I'm 95% successful with the lock ons.

 

I'm not even good at using Gauss, and yet I've gotten way more kills than deaths with it because I'm mostly using the sniper mode.

Edited by DieselPlatinum

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Owl modules helps with the damage. However it does not help the fact that Gauss could still lock on to you without you knowing and weaken you immensely. And comparing Gauss to magnum is like comparing apples to bananas.

 

Gauss doesn't need to lock onto a group of enemies to be successful. I can lock on to lone targets and I'm 95% successful with the lock ons.

 

I'm not even good at using Gauss, and yet I've gotten way more kills than deaths with it because I'm mostly using the sniper mode.

Gauss is no better than Rail at "locking on" to individual targets without them knowing. Rail only requires 1 second + the target to be LOS. Gauss requires LOS + 2 seconds.

 

Gauss is better with Hornet or Dictator than Hunter - you will use the OD more often because you do not need to approach the targets.

 

Many of the complaints about Gauss have to do with the kills it gets from Splash damage.  I'd rather they tweak that than make it more difficult to hit individual targets by "warning them".

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1) Gauss is no better than Rail at "locking on" to individual targets without them knowing. Rail only requires 1 second + the target to be LOS. Gauss requires LOS + 2 seconds.

 

2) Gauss is better with Hornet or Dictator than Hunter - you will use the OD more often because you do not need to approach the targets.

 

3) Many of the complaints about Gauss have to do with the kills it gets from Splash damage.  I'd rather they tweak that than make it more difficult to hit individual targets by "warning them".

1) comparing Gauss to railgun is like comparing apples to oranges.

 

2) at this point, you're ignoring the fact that without even including ODs, Hunter is the most versatile hull in the game. It's as if you've completely forgotten that it is small but with lots of weight, great acceleration which gives it a tremendous ability to rock it's hull, and it's speed that makes it almost as fast as Viking.

 

3) high damage and high splash damage in sniper would be fine if players were given an indication that they're being locked onto.

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1) comparing Gauss to railgun is like comparing apples to oranges.

 

2) at this point, you're ignoring the fact that without even including ODs, Hunter is the most versatile hull in the game. It's as if you've completely forgotten that it is small but with lots of weight, great acceleration which gives it a tremendous ability to rock it's hull, and it's speed that makes it almost as fast as Viking.

 

3) high damage and high splash damage in sniper would be fine if players were given an indication that they're being locked onto.

1) Just because you don't like the comparison does not mean it's irrelevant

2) ODs have been made an integral part of the game.  To ignore or discount their importance to synergy means you wont be as effective

3) We'll have to agree to disagree

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1) Just because you don't like the comparison does not mean it's irrelevant

2) ODs have been made an integral part of the game.  To ignore or discount their importance to synergy means you wont be as effective

3) We'll have to agree to disagree

1) just because they're both long ranged weapons or that they both can deal high damage, does not mean that the comparison is relevant. Those two factors are really the only things that they can relate to each other. Does railgun have a lock on mechanic? No it does not. Does it have the option to deal less damage in a more rapid state without needing to change alterations? No it does not. But Gauss has both of those things. So therefore comparing Gauss to railgun IS an apples to oranges comparison.

 

2) I never said that you should ignore ODs, I just said that it'd be foolish to completely ignore the stats of the hulls and worry only about their ODs.

 

3) Fine.

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1) just because they're both long ranged weapons or that they both can deal high damage, does not mean that the comparison is relevant. Those two factors are really the only things that they can relate to each other. Does railgun have a lock on mechanic? No it does not. Does it have the option to deal less damage in a more rapid state without needing to change alterations? No it does not. But Gauss has both of those things. So therefore comparing Gauss to railgun IS an apples to oranges comparison.

 

2) I never said that you should ignore ODs, I just said that it'd be foolish to completely ignore the stats of the hulls and worry only about their ODs.

 

3) Fine.

1) Both are long-range weapons that can do a lot of damage with one shot, require LOS, and are more efficient far away from target.  Good enough for me.

 

2) ODs are so important to the game now that they should take priority over some minor differences in hull stats.  I like Hunter - I bought it on this account even though I had Viking.  But it loses so much efficiency when it can't apply the OD very often.  On my alt account I have both Hunter and Dictator.  Applying the Dictator OD to turrets like Gauss and Vulcan make a huge difference in performance.

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1) Good enough for me.

 

2) ODs are so important to the game now that they should take priority over some minor differences in hull stats.  I like Hunter - I bought it on this account even though I had Viking. 

 

3) But it loses so much efficiency when it can't apply the OD very often.  On my alt account I have both Hunter and Dictator.  Applying the Dictator OD to turrets like Gauss and Vulcan make a huge difference in performance.

1) can't argue with that statement.

 

2) calling the differences in hull stats "minor is just flat out ignorance. What if hunter got Vikings berserk ability instead or hornets ability to ignore enemy protections was given to dictator, or if wasp got mammoths immortality?

 

3) I'm sure hunters OD is pointless in the beginner to low ranks while dictators OD is quite useful, but in the mid to high ranks it's almost as if the effectiveness of these two ODs have swapped places.

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I still find great use of dictator's OD, double the uptime on double damage is a massive boon for long range weapons. Plus it can restore the situation after an hunter hits, as I can restore all of my allies drugs and we can dispatch the hunter and go on our way.

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1) can't argue with that statement.

 

2) calling the differences in hull stats "minor is just flat out ignorance. What if hunter got Vikings berserk ability instead or hornets ability to ignore enemy protections was given to dictator, or if wasp got mammoths immortality?

 

3) I'm sure hunters OD is pointless in the beginner to low ranks while dictators OD is quite useful, but in the mid to high ranks it's almost as if the effectiveness of these two ODs have swapped places.

I'm not understanding your "what-ifs" in #2...

Keep in mind we were talking about Hunter & Dictator.  My "minor difference in stats" comment was based on both being medium hulls.  Was not trying to compare wasp OD & Mammoth OD.

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1) I'm not understanding your "what-ifs" in #2...Was not trying to compare wasp OD & Mammoth OD.

 

2) Keep in mind we were talking about Hunter & Dictator.  My "minor difference in stats" comment was based on both being medium hulls. 

 

1) that's what they all say. :rolleyes:

 

2) that's not the vibe that I got from your posts. You made it sound like the weight difference between Viking and hunter wasn't even noticeable for example.

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1) that's what they all say. :rolleyes:

 

2) that's not the vibe that I got from your posts. You made it sound like the weight difference between Viking and hunter wasn't even noticeable for example.

2) Not at all.  I know Hunter is a more stable platform but that is less important to a sniper that tries to stay out of sight and not get hit.

 

IMO, the OD usage a sniper will get out of Dictator far outweigh the benefits Hunter's extra stability give to a sniper like Gauss.

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2) Not at all.  I know Hunter is a more stable platform but that is less important to a sniper that tries to stay out of sight and not get hit.

 

IMO, the OD usage a sniper will get out of Dictator far outweigh the benefits Hunter's extra stability give to a sniper like Gauss.

It really depends on the sniper and probably the situation they are in.

 

If the sniper finds dictators OD to be pointless or if it's a solo battle, then they'll definitely find hunter as a much more suitable hull.

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It really depends on the sniper and probably the situation they are in.

 

If the sniper finds dictators OD to be pointless or if it's a solo battle, then they'll definitely find hunter as a much more suitable hull.

Agreed

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Guass is absolutely my favourite turret, its presents a lot more variance in game play than anything else I've tried. Perhaps Magnum is comparable but I'm not particularly good with it.

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Guass is absolutely my favourite turret, its presents a lot more variance in game play than anything else I've tried. Perhaps Magnum is comparable but I'm not particularly good with it.

Magnum is for trolls gauss is for druggers.

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