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Modifications - UPDATED 14:00 UTC on 17/01/2020


Marcus
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Great MK update. I would consider to have MK0 so that it properly matches the current M0 modification. MK7 should be the same as M4 not M4. I would also suggest to have the final MK7 modification to be stronger than M4 because there have been so much overall turret and hull nerf over the last four years.

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1 hour ago, GrayWolf8733 said:

THIS. Shop kits unlock so ridiculously early, and when bought and fully MUed as early as possible are super OP. (Keeper and all M3 kits come to mind)

 

What Alternativa should have done is nerf the rank which kits unlock at the shop. You can literally get Smoky M2/Titan M2 at Gefreiter for a little less than $50 USD. That's a ridiculously low rank because Smoky M1 and Titan M1 unlock at First Sergeant and Master Sergant respectively. Shop Kits should unlock at the same rank as Garage kits IMO.

 

Like classic-style-hiphop said, there are Brigadiers with 9999 GS. Back when Skins and Paints contributed to your Gear Score, I saw someone with Shaft XT/Mammoth XT/Night City in a Parkour battle, and I don't remember the exact rank, but they were somewhere in the range of Brigadier-Liuetenant General. Fast forward a short while, and they were in an MM battle. They had a GS that was pushing 9999, and then they changed to a completely new Turret/Hull, and that was also pushing 9999!! To add salt to the buyer wound, I searched for their Ratings profile the other day but they had changed their username.

 

Spot the kit buyer:

Screenshot_20191204-171630.png

This battle is pretty balanced, but MEM sticks out like a sore thumb.


The problem doesn't lie in the number of modifications, it lies in Product Kits.

It's not just MEM, it's you as well @GrayWolf8733

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1 hour ago, GrayWolf8733 said:

THIS. Shop kits unlock so ridiculously early, and when bought and fully MUed as early as possible are super OP. (Keeper and all M3 kits come to mind)

 

What Alternativa should have done is nerf the rank which kits unlock at the shop. You can literally get Smoky M2/Titan M2 at Gefreiter for a little less than $50 USD. That's a ridiculously low rank because Smoky M1 and Titan M1 unlock at First Sergeant and Master Sergant respectively. Shop Kits should unlock at the same rank as Garage kits IMO.

 

Like classic-style-hiphop said, there are Brigadiers with 9999 GS. Back when Skins and Paints contributed to your Gear Score, I saw someone with Shaft XT/Mammoth XT/Night City in a Parkour battle, and I don't remember the exact rank, but they were somewhere in the range of Brigadier-Liuetenant General. Fast forward a short while, and they were in an MM battle. They had a GS that was pushing 9999, and then they changed to a completely new Turret/Hull, and that was also pushing 9999!! To add salt to the buyer wound, I searched for their Ratings profile the other day but they had changed their username.

 

Spot the kit buyer:

Screenshot_20191204-171630.png

This battle is pretty balanced, but MEM sticks out like a sore thumb.


The problem doesn't lie in the number of modifications, it lies in Product Kits.

 

 

9999 GS & 2450 GS in same battle. This is heavily unbalanced 

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9 hours ago, wolverine848 said:

There ARE player advantages.

1) If you are high-ranked but already have equipment m1.9 or lower - you can now upgrade that equipment.  Before you could not.

2) lower ranked tanks will not be facing the equivalent of m2 tanks because no one (even buyers) at the low ranks can upgrade equipment to "m2" power.

3) upgrading in smaller stages allows you to get A upgrade sooner because they are cheaper.  It's similar to current version where you MU instead of waiting for next full M-level.

1) This is no advantage.  Lets say you are a Legend and you have an M0-MU2 Dictator laying around clogging up your garage.  Previously, if you wanted a more relevant Dictator, yo could just buy an M3 and start the process of upgrading to it's eventual cap of M4 (more accurately M3-MU20)  Now, with this update, (and if I am understanding it correctly), you will have to go through all the upgrades from that M0 point it is in your garage now...you can't just jump to M3.  That is going to be much more expensive and very very time consuming because you are now forced to go throught he equivalent of M0-MU3,MU4,MU5,MU6...MU19,MU20...M1-MU1,MU2,MU3...MU10...M2-MU1, MU2, MU3...and finally M3-MU1 through MU20.  These upgrade stages will be called something else, MK1, MK2, MK3, MK4...MK7, but they will still take more time and more crystals to get you your shiny apex Dictator equivalent to a current M4.

 

2) If this is true it will in fact be an advantage, and I stand corrected.  BUT, my guess is that MatchMaking will just squirt in higher and lower ranks when it needs to fill a battle so a poor MK2 will now be fighting an MK5...the exact same crap we have now only with a different name.  M0-MUwhatever vs M1-MU10 (basically M2), or M1 vs M3, or M2 vs M4 (this one is the most awful). It will have a new name but the power of the tanks will be the same...Tanki is not revamping MM...the effective rank spreads will be the same.

 

3) This is pointless.  If A to B costs $100, what difference does it make if it is paid in four steps or ten...it's still $100.  Also there is big disadvantage in additional waiting times and this smaller dose upgrades will impact those that upgraded at sales...especially in the higher ranks where waiting times are so much longer.  Lets say your next MU will cost 40710 in today's structure.  You wait for that sweet 50% sale and would only pay 20355.  In the coming MK structure you will have to pay more or wait a lot more for concurrent sales.  The power derived from the 40710 upgrade will be broken into several increments (as a guess, lets just say 3 parts).  So in the MK system the same upgrade of power will still cost 40710 but it will be broken into 13570, 13570, and 13570.  You get the 50% sale on the first stage s you only pay 6785,  You wait a few weeks and catch a crazy Weekend with 30% so you pay 9499.  You get sick of waiting around for another bloody sale and pull the pin on the third MK upgrade and pay 13570.  Now you have the equivalent power in both M1-2-3 and the new MK systems.  But you waited much longer with the MK system and paid substantially more.   20355 (50% sale) vs 29854     And that is if you wait out and extra sale.  If you pay retail with no sales all you will lose is lots of your time in the new MK system.

 

So I stand by my statement...There are ZERO advantages.  Tanki doesn't do stuff for us, they do stuff for them.

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6 minutes ago, Joeguy said:

 

I'd like to believe that this system would allow for a more relaxed transition when upgrading equipment. Before, if you wanted to upgrade from MX to M3, you would've needed an average of 215K Crystals to do so. If you didn't have that amount, well, too bad. It was an all-or-nothing type of trade which in retrospect, didn't make that much sense.

Oh, they released a new turret? Damn! I want to try so ba- Oh, I have to buy the M3 version for 210K+. Bummer. Now, you could purchase previous modifications that would still be somewhat relevant (depending on your rank) to try out that one turret/hull you've been itching for without having to spend a kidney's worth of crystals.

 

Moving on, I don't really understand what you're talking about. The modification upgrade system will remain as it currently is. Why would you think it would be more time consuming? To upgrade from, say, Mk1 to Mk2 you wouldn't need to go through any extra steps, it will be the same as upgrading modifications in the old system.

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6 hours ago, classic-style-hiphop said:

A lot of people seem to overlook the potential benefits of this new system. No more M2-M4 confrontations in the upper middle ranks. No more buyers getting an inherent advantage due to their ability of purchasing kits from the Shop few ranks early, since kits will be available for Crystals as well as Toins. And, although the "M2 prohibition" in PRO battles will prove to be a rough transition, players with lower modifications won't cause a systemic disadvantage for their team, especially in small maps (namely Hill, Island, Arena and Sandbox) and the larger percentage of PRO battles, mainly comprised of XP/BP battles and Parkour, will for the most part remain unaffected. Moreover, I'd beg to argue that in the long-term, this will solve the occasional M2-at-Legend rank problem (not just Legend, but you know where I'm getting at) which we face on a regular basis since the price jump between different modifications allow for an easier, more obtainable price tag for the next modification.

 

These are the apparent benefits I can name of the top of my head. We'll still see the deeper, unnoticed game aspects this update will impact tomorrow.

I don't think Tanki has said anything about changing how MM operates.  Previously we had M2-MU1 tanks tossed in with M3-MU20 (M4) tanks.  With the MK system we will get the same thing but different names..a newly acquired MK5 (M2-MU1) up against an MK7 (M3-MU20).

 

If Tanki actually changes MM and pits MK7 to only MK7s and MK5s only to MK5s this will indeed be a great advantage to players and totally worth the extra expense.  In fact I will make a copy of my negative words and eat them...litterally.  But, knowing Tanki, I kinda doubt I have a word sandwich coming up for lunch.  Tanki doesn't do stuff for players, they do stuff for Tanki.

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3 minutes ago, Joeguy said:

I don't think Tanki has said anything about changing how MM operates.  Previously we had M2-MU1 tanks tossed in with M3-MU20 (M4) tanks.  With the MK system we will get the same thing but different names..a newly acquired MK5 (M2-MU1) up against an MK7 (M3-MU20).

 

If Tanki actually changes MM and pits MK7 to only MK7s and MK5s only to MK5s this will indeed be a great advantage to players and totally worth the extra expense.  In fact I will make a copy of my negative words and eat them...litterally.  But, knowing Tanki, I kinda doubt I have a word sandwich coming up for lunch.  Tanki doesn't do stuff for players, they do stuff for Tanki.

Changing the status quo for medium-ranked battles is the main focus for this update. Even if you don't notice an immediate change, it will eventually change for the better.

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6 minutes ago, classic-style-hiphop said:

I'd like to believe that this system would allow for a more relaxed transition when upgrading equipment. Before, if you wanted to upgrade from MX to M3, you would've needed an average of 215K Crystals to do so. If you didn't have that amount, well, too bad. It was an all-or-nothing type of trade which in retrospect, didn't make that much sense.

Oh, they released a new turret? Damn! I want to try so ba- Oh, I have to buy the M3 version for 210K+. Bummer. Now, you could purchase previous modifications that would still be somewhat relevant (depending on your rank) to try out that one turret/hull you've been itching for without having to spend a kidney's worth of crystals.

 

Moving on, I don't really understand what you're talking about. The modification upgrade system will remain as it currently is. Why would you think it would be more time consuming? To upgrade from, say, Mk1 to Mk2 you wouldn't need to go through any extra steps, it will be the same as upgrading modifications in the old system.

So you are going to try that groovy turret  that you just bought MK1 on a MK7 battlefield?  Yikes!

 

If you have oodles and oodles of crystals (like a buyer) it won't matter and will be about the same amount of waiting time.  But if you are a Freebie or even a prudent Buyer it will take more time if you wait on sales to upgrade.  One upgrade on sale usually precludes you from making a second upgrade at that same sale due to the wait time.  So, you end up waiting for the next sale for the next upgrade.  It's just like my example of crystal outlay in my previous post.  Previously in the M system an upgrade was one big cost and one big time block.  In the MK system the price may stay the same and the wait times may stay the same on paper, but if you follow sales it will slow the process down dramatically and increase the cost.  If you can afford to click upgrade and speed-up several times, you are correct...no extra wait times.  If you wait to take advantage of sales for you upgrades, lots more waiting between upgrades and most likely extra cost.  

 

Hey, wait..isn't that Tanki's mission...too motivate players to send in money so they don't have the inconvenience of waits or they can get the best as soon as possible?  Isn't this update just another means to that end?  Make it harder to upgrade you equipment...longer waits, more crystals...unless you can throw lots of crystals at your account for speed-ups

 

 

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26 minutes ago, classic-style-hiphop said:

Changing the status quo for medium-ranked battles is the main focus for this update. Even if you don't notice an immediate change, it will eventually change for the better.

I don't buy it.  MM will still maintain the rank spread as it is now.  It will just be different names for the modifications.  I doubt they are going to re-work the way MM puts players into battles.  It would be great if they did but, I'm afraid this update will only affect modifications not rank spread.

Edited by Joeguy

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13 minutes ago, Joeguy said:

So you are going to try that groovy turret  that you just bought MK1 on a MK7 battlefield?  Yikes!

Your example is too extreme. You're perfectly capable of getting Mk5 (equivalent of stock M2) for a little over a third of the old M3's price tag. If you're merely trying out a turret to see if you like it or not, M2 should be able to give you a good feel of the turret without that big of a compromise in terms of in-battle efficiency. Multiple times have I bought a turret and ended up not using it, or playing one/two battles with it and reverting back to my original combo. Effectively wasting 210K+ in the process.

 

20 minutes ago, Joeguy said:

If you have oodles and oodles of crystals (like a buyer) it won't matter and will be about the same amount of waiting time.  But if you are a Freebie or even a prudent Buyer it will take more time if you wait on sales to upgrade.  One upgrade on sale usually precludes you from making a second upgrade at that same sale due to the wait time.  So, you end up waiting for the next sale for the next upgrade.  It's just like my example of crystal outlay in my previous post.  Previously in the M system an upgrade was one big cost and one big time block.  In the MK system the price may stay the same and the wait times may stay the same on paper, but if you follow sales it will slow the process down dramatically and increase the cost.  If you can afford to click upgrade and speed-up several times, you are correct...no extra wait times.  If you wait to take advantage of sales for you upgrades, lots more waiting between upgrades and most likely extra cost.  

 

Is it to my understanding that you're referring to micro-upgrading equipment as a means to upgrading them to the next modification? ?

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23 minutes ago, classic-style-hiphop said:

Your example is too extreme. You're perfectly capable of getting Mk5 (equivalent of stock M2) for a little over a third of the old M3's price tag. If you're merely trying out a turret to see if you like it or not, M2 should be able to give you a good feel of the turret without that big of a compromise in terms of in-battle efficiency. Multiple times have I bought a turret and ended up not using it, or playing one/two battles with it and reverting back to my original combo. Effectively wasting 210K+ in the process.

 

Is it to my understanding that you're referring to micro-upgrading equipment as a means to upgrading them to the next modification? ?

So you don't have the newly released "Ooze" turret and you wish to try it out but you are at MK7 level.  In the M system you bought the M3 version of The Ooze for a hefty price and tried it out (probably more prudent to stary a new account and try it at MK1 and MK2 levels).  But now with the MK system you need to buy an MK1 Ooze and take the time and crystals to bring it to the equivalent of today's M2 for a trial.  This still sounds very expensive and certainly time consuming. (And with M or MK systems it is still probably more prudent to start a new account and try The Ooze at MK1 and MK2 levels)

 

classic-style-hiphop said: "Is it to my understanding that you're referring to micro-upgrading equipment as a means to upgrading them to the next modification? ? "

Uhhh, no, not even remotely close.  If i could ask you, please read my post again.  If you still don't understand what I wrote i will explain it again in different words.  Thanks.

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1 minute ago, The_Pakistani said:

3 hours = ???

I'm doin' forum instead of playing Tanki...and my available time is just about up.  Looks like I will have to wait until tomorrow to see what the new MK system is like.

 

Latin servers are up and running,,,jugar amigo ?

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Just now, Joeguy said:

I'm doin' forum instead of playing Tanki...and my available time is just about up.  Looks like I will have to wait until tomorrow to see what the new MK system is like.

 

Latin servers are up and running,,,jugar amigo ?

Latin server also got MK update?

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9 minutes ago, Joeguy said:

So you don't have the newly released "Ooze" turret and you wish to try it out but you are at MK7 level.  In the M system you bought the M3 version of The Ooze for a hefty price and tried it out (probably more prudent to stary a new account and try it at MK1 and MK2 levels).  But now with the MK system you need to buy an MK1 Ooze and take the time and crystals to bring it to the equivalent of today's M2 for a trial.  This still sounds very expensive and certainly time consuming. (And with M or MK systems it is still probably more prudent to start a new account and try The Ooze at MK1 and MK2 levels)

 

classic-style-hiphop said: "Is it to my understanding that you're referring to micro-upgrading equipment as a means to upgrading them to the next modification? ? "

Uhhh, no, not even remotely close.  If i could ask you, please read my post again.  If you still don't understand what I wrote i will explain it again in different words.  Thanks.

It's less expensive than purchasing the M3 version!

 

It's just your time consumption argument that I don't quite understand. Please elaborate.

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2 hours ago, BEST.PRO said:

ok when i can retrun in the game

The developers slated a minimum of 3 hours for maintenance. It's obviously taking longer than originally planned. This is by no means a minor update and it's understandable that it requires some time to implement on live servers. You can follow Tanki Online on Twitter for live update news.

Edited by classic-style-hiphop

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3 minutes ago, classic-style-hiphop said:

It's less expensive than purchasing the M3 version!

 

It's just your time consumption argument that I don't quite understand. Please elaborate.

Buying all Mks from Mk0 to Mk7 is cheaper than buying directly M3 aka Mk7?

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11 minutes ago, The_Pakistani said:

Buying all Mks from Mk0 to Mk7 is cheaper than buying directly M3 aka Mk7?

From start to finish? No. But what if you had an M2 (Mk5-Mk6) and you want to upgrade it to M3? In that case this system is cheaper.

Also, that's not what I said. Please read my post again for context.

Edited by classic-style-hiphop
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...for classic_style_hiphop:

 

time consumption for upgrades

 

M system

Dictator M2 going from MU8 to MU9 = 7d 18h 33m

 

MK system (guess)

Dictator will have to go through several MUs to acquire the same equivalent power of M2-MU9...let's just guess and say three

those 3 MUs = 7d 18h 33m (just like in the M system)

---------------------------------------------------------------------------------------------------------------------------------------------------------------

50% Sale

In M system you paid the sale price and waited the prescribed 7d 18h 33m for your upgrade

In the MK system you will by the first of your three upgrades and get the sale price on it and you will wait for approx 1/3 the prescribed waiting time in the M system.  But you still need two more upgrades to get the equivalent power so you must wait for the next sale (add a few weeks) and wait again until the third sale (add a few weeks).  After three upgrades and many weeks of waiting, you have the equivalent power of the M2-Mu9...more time was spent waiting.

If you don't wait for sales you can come close to the same waiting times for the M system with the MK system.

If you have lots of crystals to burn you can do speed-ups and the waiting times are virtually equal between M and MK.

 

My main point is that unless you are a buyer with lots of crystals, the MK system will effectively cost more and take longer to upgrade your equipment.  Basically due to waiting on sales.

 

 

 

 

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9 minutes ago, Flyer said:

Honestly, this is finally a step in the right direction. If now, you would change overdrives & drones, the game could maybe come back to life.

 

  

 

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