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What Is Your Opinion About the Current State of Tanki Online?


TheCongoSpider
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Thoughts on the current state of Tanki Online  

619 members have voted

  1. 1. What is your opinion about the current state of Tanki Online?

    • Love It
      54
    • Satisfied
      131
    • On Edge
      263
    • Hate It
      169
  2. 2. Which turret(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite turret.

    • Firebird
      73
    • Freeze
      65
    • Isida
      26
    • Hammer
      83
    • Twins
      31
    • Ricochet
      59
    • Smoky
      59
    • Striker
      66
    • Vulcan
      137
    • Thunder
      53
    • Railgun
      81
    • Magnum
      96
    • Gauss
      162
    • Shaft
      77
    • Tesla
      94
    • Scorpion
      49
  3. 3. Which Hull(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite Hull.

    • Wasp
      37
    • Hornet
      75
    • Viking
      148
    • Hunter
      46
    • Dictator
      38
    • Ares
      64
    • Titan
      47
    • Mammoth
      22
    • Hopper
      131
    • Crusader
      55
    • Paladin
      106


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On 2/12/2024 at 6:59 PM, jerry2975 said:

finally, tanki online is a poor game. After son many years and doubts, it's official. Impossible to progress, no goal, no compétiton. Just palying like a ghost. Just because I love (we) this game.

Topic merged

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On 2/10/2024 at 5:37 PM, Jeers4U said:

In other news, about 3-4 minutes into any game, I check the gear scores of both teams. If I see that the other team's GS have bloated beyond reasonable unfairness to 'tanki-level-unfairness', I usually message my team of the uneven gear scores and recommend they leave the game and join a new, more balanced one. And then I leave the battle.

That is the current state of tanki online (in my opinion).

Yes. In MM-battles after the initial 45 seconds waiting for Jugs, flags and caps to show up, it becomes clear which team will win in between 10 to 120 seconds. Few battles will revert that trend, while most won't. So, no reason to stay in a losing team unless you need to reach the top 3 spots for a mission. In that case one has to hope that most teammates will abandon making it easier to get into the podium.

So many dirty tricks to play in a horrible environment made for buyers, just to get few augments.

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On 2/14/2024 at 9:25 AM, Jeers4U said:

You joined in 2021, right...?

Dude that guy is very old been around for 10(?) years. Adri on top!

 

On 2/12/2024 at 10:59 PM, jerry2975 said:

finally, tanki online is a poor game. After son many years and doubts, it's official. Impossible to progress, no goal, no compétiton. Just palying like a ghost. Just because I love (we) this game.

True. Tanki has a way of sticking out in ur memory xD all those friends that don’t play tanki anymore, i hope i meet them again.

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On 2/10/2024 at 7:57 PM, Incorp said:

I had always had the opinion that, if tanki reversed all updates till the 2014-2018  period, the game would start getting players again. But suddenly today it hit me that that won’t be possible, because with games such as mytanks and the likes, the players on those games probably wouldn’t just come back to tanki. So there really is nothing for it but to keep going forward. Tanki’s gotta attract new players instead of chasing after the old. I don’t know why it took my almost 3 years to realise this xD So I dunno where this game is headed but all the best.

I mean I am a person who started in 2013 and played in the "golden period" yes it was very fun back at that time but now if tanki reverted back to exact copy of what it was in 2015 i'd INSTANTLY LEAVE because the game is too boring and (ppl won't like it but take of nostalgia glasses) pay to win. And i'm not the only one that thinks the same way. I know many people that played tanki in this period and they all agree with me.

 

On 2/14/2024 at 3:25 AM, Jeers4U said:

You joined in 2021, right...?

tbh if a new player saying the game is doing great then maybe it is doing great and you don't like it just because it's not what you wanted and you're old player?

 

On 2/14/2024 at 1:49 AM, Gabe2607 said:

Yes. In MM-battles after the initial 45 seconds waiting for Jugs, flags and caps to show up, it becomes clear which team will win in between 10 to 120 seconds. Few battles will revert that trend, while most won't. So, no reason to stay in a losing team unless you need to reach the top 3 spots for a mission. In that case one has to hope that most teammates will abandon making it easier to get into the podium.

So many dirty tricks to play in a horrible environment made for buyers, just to get few augments.

who cares if u r on the losing team? Comedymaking system puts you in the losing team 99% of the time if it considers you a "reinforcement" player. And you get basically the same amount of crystals anyway. 

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On 2/17/2024 at 12:32 PM, Kimura said:

but now if tanki reverted back to exact copy of what it was in 2015 i'd INSTANTLY LEAVE because the game is too boring

I agree

People playing Tanki after 2020 won't be able to survive the 2015 or the time when the Game existed without augments and drones, it'll be way too boring and slow.

Only players of the past would be able to play because they want to capture their old feelings or experience nostalgia, nothing less and nothing more.

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On 2/17/2024 at 2:02 AM, Kimura said:

I mean I am a person who started in 2013 and played in the "golden period" yes it was very fun back at that time but now if tanki reverted back to exact copy of what it was in 2015 i'd INSTANTLY LEAVE because the game is too boring and (ppl won't like it but take of nostalgia glasses) pay to win. And i'm not the only one that thinks the same way. I know many people that played tanki in this period and they all agree with me.

 

(I wasn't going to reply. But I will.)

 

And I disagree with all of them.

The game today is boring. Exceedingly boring.

 

If the game reverted back, you'd adapt. Just like you have adapted to 2024 tanki.

 

And it isn't nostalgia.

Today, you need very little talent.

Very little teamwork.

Bots and more bots.

No one has strategy.

Lag, glitch, ping, crash.

MatchFaking is terrible.

Rewards get less and less.

Buff, nerf, buff, nerf, repeat-- ad nauseum.

Etc, etc, blah, blah, blah.

 

And while many people here agree with you, if there was a way I could ask ALL the players who have left, almost all of them would agree with me.

People still play monopoly. It essentially hasn't changed since 1935. Tanki had to change to make more money...

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On 2/17/2024 at 7:30 PM, Jeers4U said:

The game today is boring. Exceedingly boring.

It's boring because you're burned out from playing the game for so long + the changes they did you don't like.

 

On 2/17/2024 at 7:30 PM, Jeers4U said:

If the game reverted back, you'd adapt. Just like you have adapted to 2024 tanki.

No lol. I played whatever the old tanki ripoffs are called and I didn't reach WO1 because it is too boring and a single buyer can single handedly change the entire battle in an instant. Don't remember any modern matches where a single buyer can efffect the game that much. The game evolved and I evolved with it too. I like the changes they did. If I didn't like them I'd just quit.

 

On 2/17/2024 at 7:30 PM, Jeers4U said:

No one has strategy.

Nobody is stopping you from strategising though. I do it and I'm constantly Undisputed First in matches. I've been using Vampire + Hornet + Hyperion lately and from what i'm seeing im outperforming agent7 with his phoenix isida. That shouldn't be possible on paper. Constantly getting 40+ kills even in huge maps.

 

On 2/17/2024 at 7:30 PM, Jeers4U said:

Lag, glitch, ping, crash

300+ FPS on HD maps.
30-70 ping

Don't remember last time the game crashed.

Now sure I use high-end laptop but I remember fueling up a fossil of a laptop from like 2010 and it was giving me 60-70 FPS on HD maps with low graphics. If your instruments are as bad as that laptop then talking about tanki should be the last thing on your list.

On 2/17/2024 at 7:30 PM, Jeers4U said:

Rewards get less and less.

Not speaking until Contracts come out and the new "upgraded" tanki fund that Marcus was talking about.

 

On 2/17/2024 at 7:30 PM, Jeers4U said:

Buff, nerf, buff, nerf, repeat

Funny how you're talking about adaptation yet you can't adapt to this

 

On 2/17/2024 at 7:30 PM, Jeers4U said:

And while many people here agree with you, if there was a way I could ask ALL the players who have left, almost all of them would agree with me.

Well if they left because of the changes yes. If they left out of boredom they'd definitely not agree with you and new tanki would actually attract them again. How do I know that? Because I WAS this player. I had no intention of returning to this game until my friend told me about all the changes that got me interested.

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On 2/17/2024 at 12:57 PM, Kimura said:

 + the changes they did you don't like.

This.

On 2/17/2024 at 12:57 PM, Kimura said:

 If I didn't like them I'd just quit.

As did a massive number of players.

On 2/17/2024 at 12:57 PM, Kimura said:

Nobody is stopping you from strategising though.

This is how the current 'strategy du-jour' evolved. Camping.

On 2/17/2024 at 12:57 PM, Kimura said:

Don't remember last time the game crashed.

Hang out in the chat area and you'll see how many people have crashed games. As have I. Has nothing to do with my hardware.

On 2/17/2024 at 12:57 PM, Kimura said:

Funny how you're talking about adaptation yet you can't adapt to this

Who says I haven't?

On 2/17/2024 at 12:57 PM, Kimura said:

Well if they left because of the changes yes. If they left out of boredom they'd definitely not agree with you and new tanki would actually attract them again. How do I know that? Because I WAS this player. I had no intention of returning to this game until my friend told me about all the changes that got me interested.

You have a very 'you-centric' view.

And as I have said: I do not agree.

The 'complaint book' is 40 pages long and isn't even 2 years old and I can GUARANTEE you that there have been complaints deleted (so it's actually more)

Edited by Jeers4U
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On 2/17/2024 at 1:02 PM, Dopamine said:

Played it like twice and got bored.       ¯\_(ツ)_/¯

Not sure 2 times is enough for a thorough test--nor even to develop a strategy.

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On 2/17/2024 at 7:08 PM, Jeers4U said:

Not sure 2 times is enough for a thorough test--nor even to develop a strategy.

It was a joke of course. But also let's be honest you cannot compare the two.

On 2/17/2024 at 6:30 PM, Jeers4U said:

Rewards get less and less.

Here you complain how rewards are less and less. Had tanki reverted back to 2014, the rewards would be nothing and nothing, because everyone would have everything at that point. (and that would be boring)

On 2/17/2024 at 6:30 PM, Jeers4U said:

if there was a way I could ask ALL the players who have left, almost all of them would agree with me.

Why do you think so? 

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On 2/17/2024 at 1:27 PM, Dopamine said:

It was a joke of course. But also let's be honest you cannot compare the two.

You're probably correct. One is a game that is designed to take an hour (or more) to play. The other is designed for 12 minutes.

Tanki is designed for the adrenaline-drug-like rush of frantic game play, an endless supply of new players, and matches that are designed to put you under duress, the other isn't designed for any of those qualities.

 

On 2/17/2024 at 1:27 PM, Dopamine said:

Here you complain how rewards are less and less. Had tanki reverted back to 2014, the rewards would be nothing and nothing, because everyone would have everything at that point. (and that would be boring)

And this is what I disagree with. I don't think it would be boring. I think strategy would return. Maybe I'm advocating for tanki to return to more of a 'thinking' game rather than a 'feeling' game?

 

On 2/17/2024 at 1:27 PM, Dopamine said:

Why do you think so? 

Their brand loyalty became zero.

 

 

 

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On 2/17/2024 at 7:39 PM, Jeers4U said:

And this is what I disagree with. I don't think it would be boring. I think strategy would return. Maybe I'm advocating for tanki to return to more of a 'thinking' game rather than a 'feeling' game?

Isnt this what PRO battles are supposed to be about? Yet almost nobody plays them.

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On 2/17/2024 at 1:43 PM, Dopamine said:

Isnt this what PRO battles are supposed to be about? Yet almost nobody plays them.

Do you have to pay any kind of currency for pro battles?

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On 2/17/2024 at 1:50 PM, Dopamine said:

no

Just went there.

Not a user friendly area.

Most of it Is in russian.

Ranks in the games are... lol... from noobs to legends.

And to be honest, I don't think tanki has the numbers to support much more than it already does.

Not surprised no one goes there.

 

 

This is all you need to know about tanki 2024 right here:

fH8NHrW.png

Edited by Jeers4U
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On 2/17/2024 at 2:02 AM, Kimura said:

who cares if u r on the losing team? Comedymaking system puts you in the losing team 99% of the time if it considers you a "reinforcement" player. And you get basically the same amount of crystals anyway. 

Re-explanation. And this is only for free players, meaning poor garage. The one good thing to be in a losing team, is the hope that most teammates will leave, making it easier to arrive on the TOP 3 for missions. 

On 2/17/2024 at 1:43 PM, Dopamine said:

Isnt this what PRO battles are supposed to be about? Yet almost nobody plays them.

Free players left the game well before PRO battles were created. Buyers struggle in PRO battles, as without most of their OP equipment, lack of skills is too evident.

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On 2/20/2024 at 1:05 PM, Gabe2607 said:

Re-explanation. And this is only for free players, meaning poor garage. The one good thing to be in a losing team, is the hope that most teammates will leave, making it easier to arrive on the TOP 3 for missions. 

Free players left the game well before PRO battles were created. Buyers struggle in PRO battles, as without most of their OP equipment, lack of skills is too evident.

Most buyers know how to play the game, this comment makes no sense. If a team is bad already you should be close to top 3 regardless of people leaving. Also that thing about f2p people leaving before pro battles doesn't make sense.

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On 2/21/2024 at 8:15 AM, Mr.Phoenix said:

Most buyers know how to play the game, this comment makes no sense. If a team is bad already you should be close to top 3 regardless of people leaving. Also that thing about f2p people leaving before pro battles doesn't make sense.

LOL

Not turning turrets, not reacting to the sound of the flag, no teamwork, not using the radar, not watching the clock, hiding and camping... I guess this is the way you consider optimum playing...

If a team is bad, it is still a team of buyers having 10x stronger equipment than the rare free players, in MM battles. 

Again, f2players left years ago, way before Pro Battles, matchmaking, augments, etc. At the time WE were fighting the excessive use of supplies, calling them drugs. We lost the fight, the game sticked with buyers and kept verticalizing that trend. 

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On 2/22/2024 at 9:40 AM, Gabe2607 said:

LOL

Not turning turrets, not reacting to the sound of the flag, no teamwork, not using the radar, not watching the clock, hiding and camping... I guess this is the way you consider optimum playing...

If a team is bad, it is still a team of buyers having 10x stronger equipment than the rare free players, in MM battles. 

Again, f2players left years ago, way before Pro Battles, matchmaking, augments, etc. At the time WE were fighting the excessive use of supplies, calling them drugs. We lost the fight, the game sticked with buyers and kept verticalizing that trend. 

You're talking about the majority. You can be good if you're f2p but you just have to play for a while to get heaps of augments and other things. I'm f2p and I have almost every legendary augment and I've maxed all my equipment except some prots. Also, you failed to recognise how important skill is. You proceeded to explain how 9999 GS buyers can't turn turret or play properly (btw, most of them actually play properly, it's that default 8k GS legend players that are annoying). 8k GS players can easily be good at the game if they have a good combo.

The main problem is people don't have consistency in the game. They don't do all their daily missions and fail to understand how to save/spend tank coins and crystals. How hard is it to buy a good epic augment like corrosive mix for freeze and upgrade the turret, a good medium hull and a drone (prots aren't important). It's just people complain that they get beaten by better GS players but it's just their knowledge of the game isn't up to scratch, they don't play enough or they're just bad at the game. Tanki has gone past the buyer phase.

Buying nowadays mainly incorporates getting hard-to-get skins or augments when there are already easy alternatives to obtain f2p. Supplies are so easy to get nowadays as well. So your whole comment makes no sense. At legend level, almost everyone is above 7k GS, 10x stronger equipment my mum. Most legend players have 8k + GS easily, and the difference between that and 9999 GS, coupled with actual skill is quite small. You also didn't mention combo battles. An 8k GS player with the right combo can beat a 9999 GS player in a mismatch encounter. Finally, radar, hardly anyone uses it to their advantage. I've had people say I was hacking when I turned around and killed them on spawn. It isn't a noob buyer issue. Does this all make sense?

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On 2/21/2024 at 6:34 PM, Mr.Phoenix said:

You're talking about the majority. You can be good if you're f2p but you just have to play for a while to get heaps of augments and other things. I'm f2p and I have almost every legendary augment and I've maxed all my equipment except some prots. Also, you failed to recognise how important skill is. You proceeded to explain how 9999 GS buyers can't turn turret or play properly (btw, most of them actually play properly, it's that default 8k GS legend players that are annoying). 8k GS players can easily be good at the game if they have a good combo.

The main problem is people don't have consistency in the game. They don't do all their daily missions and fail to understand how to save/spend tank coins and crystals. How hard is it to buy a good epic augment like corrosive mix for freeze and upgrade the turret, a good medium hull and a drone (prots aren't important). It's just people complain that they get beaten by better GS players but it's just their knowledge of the game isn't up to scratch, they don't play enough or they're just bad at the game. Tanki has gone past the buyer phase.

Buying nowadays mainly incorporates getting hard-to-get skins or augments when there are already easy alternatives to obtain f2p. Supplies are so easy to get nowadays as well. So your whole comment makes no sense. At legend level, almost everyone is above 7k GS, 10x stronger equipment my mum. Most legend players have 8k + GS easily, and the difference between that and 9999 GS, coupled with actual skill is quite small. You also didn't mention combo battles. An 8k GS player with the right combo can beat a 9999 GS player in a mismatch encounter. Finally, radar, hardly anyone uses it to their advantage. I've had people say I was hacking when I turned around and killed them on spawn. It isn't a noob buyer issue. Does this all make sense?

I doubt you will have any future as a Defense Attorney for Tanki, but the "I'm f2p" was fun ?

Elvis is alive!

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On 2/21/2024 at 8:15 AM, Mr.Phoenix said:

Most buyers know how to play the game, this comment makes no sense. If a team is bad already you should be close to top 3 regardless of people leaving. Also that thing about f2p people leaving before pro battles doesn't make sense.

You can be bad at tanki and still win because your team is good or you have the best augs and upgrades which masks your ineptitude.

Conversely,

You can be good at tanki and still lose matches because you don't have the best equipment or upgrades.

 

On 2/21/2024 at 6:34 PM, Mr.Phoenix said:

You can be good if you're f2p but you just have to play for a while to get heaps of augments and other things. I'm f2p and I have almost every legendary augment and I've maxed all my equipment except some prots.

lol.

"just"

"a while"

"heaps"

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My view on 2024 Tanki: it has its up and downs.

I still Tanki, but not as much as before (not because the questionable updates). 

On 12/30/2023 at 8:06 PM, MEXICAN-SKY said:

2- Floating trash cans-killed the game.

Unpopular opinion: I don't use hovering hull, but I don't believe they "killed" the game. Tanki is truly killed if Alternativa shuts the game down for good, just like Tanki X. I have a feeling the word "killed" is misused when criticizing questionable updates/features. 

On 12/30/2023 at 8:06 PM, MEXICAN-SKY said:

1- Augments-killed the game.

Majority of augments? I don't believe so. 

On 12/30/2023 at 8:06 PM, MEXICAN-SKY said:

5- Protection modules-?-sorry, did I say protection, I will start again. Modules - waste of time because of augments and crits and they cost a fortune in cry to upgrade.

Agree about this. If anything, critical damage should not ignore normal modules but give a fixed damage boost across all turrets (and mines). I say 20% boost is enough without rendering modules obsolete. For the case of Armadillo... IDK if we should convert it to regular module for future turret? Refunding doesn't sound like good idea either.

On 12/30/2023 at 8:06 PM, MEXICAN-SKY said:

3- Mobile players-unfair advantage-killing the game.

Remove aim assist = problem solved?

Fixing MM is rather difficult. Fixing rank gap is possible, but fixing blowout battles? I don't think so...

 

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