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What Is Your Opinion About the Current State of Tanki Online?


Maf
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Thoughts on the current state of Tanki Online  

622 members have voted

  1. 1. What is your opinion about the current state of Tanki Online?

    • Love It
      54
    • Satisfied
      132
    • On Edge
      265
    • Hate It
      169
  2. 2. Which turret(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite turret.

    • Firebird
      74
    • Freeze
      65
    • Isida
      27
    • Hammer
      82
    • Twins
      31
    • Ricochet
      60
    • Smoky
      59
    • Striker
      66
    • Vulcan
      137
    • Thunder
      54
    • Railgun
      82
    • Magnum
      96
    • Gauss
      161
    • Shaft
      77
    • Tesla
      94
    • Scorpion
      48
  3. 3. Which Hull(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite Hull.

    • Wasp
      37
    • Hornet
      75
    • Viking
      148
    • Hunter
      48
    • Dictator
      38
    • Ares
      64
    • Titan
      47
    • Mammoth
      22
    • Hopper
      133
    • Crusader
      55
    • Paladin
      105


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is it just me or are hovering hulls harder to hit than normal hulls? Because my god has it been annoying me. Especially when a group of 3 using Paliden Striker with some op augment joins my battle.

Edited by Karot
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On 7/8/2024 at 4:44 PM, Karot said:

is it just me or are hovering hulls harder to hit than normal hulls?

cuz they factually are due to their physical position in battle and their strafe.

ignoring the fact that it's mostly used by tryhards on top because they're more OP than tracked hulls. and so called "skilled" tryhards can't use anything that is not the most OP stuff. i mean we all know turbo twins is OP and how many turbo twin users u saw on tracked hulls compared to flying monkey? personally its like 5 vs 100+

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On 7/8/2024 at 9:44 AM, Karot said:

is it just me or are hovering hulls harder to hit than normal hulls? Because my god has it been annoying me. Especially when a group of 3 using Paliden Striker with some op augment joins my battle.

You already played 127 hrs with the 3 flying hulls. Should you not be the one telling us?

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On 7/9/2024 at 6:22 PM, Gabe2607 said:

You already played 127 hrs with the 3 flying hulls. Should you not be the one telling us?

127 hours within the span of 4 years isn't really that much. Also, it was before the balance changes with hovering hulls, and have since not touched them.

Edited by Karot

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On 7/8/2024 at 7:14 PM, Karot said:

is it just me or are hovering hulls harder to hit than normal hulls? Because my god has it been annoying me. Especially when a group of 3 using Paliden Striker with some op augment joins my battle.

Buff, nerf, repeat.

Ad nauseum.

 

awful.

you guys downgrading your servers or what?

 

but that aim assist, am i right?

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BORING.

At Legend rank (by this I mean proper Legend and not some cardboard cut out with a 5/7K G/S) there really is NOTHING to play/aim for. I do not count the useless cash grab events, or that pathetic out of reach trophy mission. 

The game has become a stagnant, op cash grab with crap servers and no fixes for the many, many glitches that still infest most battles.

I have now ditched 3 good accounts because of the numerous updates that have crippled them. I refuse to spend cash on them so they become effective/competitive again, just never, ever, ever gonna happen.

Nice one hazel, keep up the good work.

  

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Looks like there are FAR fewer people here at the forum than ever before.

I predict that the forum will disappear as attempts to squeeze every amount of profit out of the game and cut away the parts that do not make money increase.

It will be interesting to see how many 'helpers' get thanked next month when there are so few of them around anymore to 'help' the forum as numbers dwindle.

 

And the fact that there is a menu item to 'reload the client',  ???

 

But that rail aim assist... am i right...?

Edited by Jeers4U
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On 7/15/2024 at 12:10 AM, Jeers4U said:

Looks like there are FAR fewer people here at the forum than ever before.

Mare are on Discord...

And fewer because of moderators. If I post something negative about this game, they will delete my post.

Edited by NikmanGT
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I do not believe for one second that there aren't already bots in this game at higher levels.

It wouldn't be the first time you've lied about what's going on.

Nice try, chico.

What's that saying about leopards and spots?

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On 7/5/2024 at 7:33 PM, alkyng said:

The current wiki is utterly unusable, omg. Here's a comparison through the years for the best hull ever Hornet. Yes, 2020 looks the best but even 2013 version looks much better than 2024. I can't really read anything, everything is enlarged in the wiki and I usually just close it before I get the information, everything is cluttered. I'm not sure if wiki designers are being even serious. Look at augments' page, awful.

wi7t9A8.jpeg

Containers animations started getting annoying now, I think we ALL know that the reward would be 1000 crys. Why would I want to see such a slow animation?

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On 7/8/2024 at 3:40 PM, paul16135 said:

Complaints are being deleted.

this is what ruzzians are doing, they hide the true feedback, lie or ban you.. so they can keep scamming people.

They cant even keep their servers running, even tho everything in tanki is so expensive.. people are spending thousands to get OP augments etc. so they can dominate in battles.

Battles are unbalanced and 90+% of the time you end up in battles that are already badly losing.  All MM gameplay are based on stupid drug spamming like there is no tomorrow.

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On 7/19/2024 at 6:55 AM, AntiStatic said:

this is what ruzzians are doing, they hide the true feedback, lie or ban you.. so they can keep scamming people.

They've done that for years. It is a greater offence to say something they disagree with than anything else (even hack).

What I do after I make a post is that I email it to myself--just to see if they have deleted it or not.

Some mods take everything personally and make it about themselves (if you criticize tanki, you are criticizing them).

 

On 7/19/2024 at 6:55 AM, AntiStatic said:

They cant even keep their servers running, even tho everything in tanki is so expensive..

I guess one of the next money saving ventures they could do is to shut down the forum completely and just use discord servers.

Doesn't look like anyone actually comes here anymore anyways--neither tankers nor 'helpers/admins'.

I still say it'll be interesting to see the quantity of 'helpers' that are thanked next month...

 

 

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I don't care if it's tanki's fault or not but at this point they should just close the game since they gain almost nothing by keeping it alive with this much errors now... 
This is unacceptable how this game either works or not... I am fed up with this after 6th day of it not working properly... 
There should be a 10-day break again in Tanki Online (like at Halloween 2022) and let's see what the developers can do to this game...  

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Still can't load to use premium i got on TO birthday, only got 4 days left, wasted 4 days because of errors.

They can't fix the errors but can still role out useless updates-1/10. 

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On 7/8/2024 at 8:40 AM, paul16135 said:

Complaints are being deleted.

Not just complaints either.

Really anything that they decide makes tanki look bad.

For example, I posed a rhetorical question today: 'this is how tanki dies' in this thread.

It has been deleted.

 

THIS is how tanki dies.

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On 7/28/2024 at 3:58 AM, Jeers4U said:

Not just complaints either.

Really anything that they decide makes tanki look bad.

For example, I posed a rhetorical question today: 'this is how tanki dies' in this thread.

It has been deleted.

 

THIS is how tanki dies.

Because the forum is VERY active, so they can delete 100 posts a day and there are still many other hundreds comments (sarcastic (obviously)). The moderators numbers are higher than active players, I have said in 2022 (or 2021) that tanki forum is over moderated. 

https://prnt.sc/huGIsguiTSsg Edit: to put some context, the last posts in the forum are like to be a day old although there're some recent events.

Edited by alkyng

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What little premium I had left is now gone, along with the chance to complete daily and weekly missions.

It is quite clear that the devs can, if they want, update the player base on the reasons why the game has only been working on an intermittent basis, causing players to lose out on making good use of premium (if they have any) and the discount that was available in the garage. 

I do not care about any TOA they might give players, not interested. I want a game that is "stable" and "balanced", also a game that does not ask for ludicrously high cash/tankoin demands for purchases in the shop or any event they might bring out.

TCSOTO is abysmal, this is a undeniable, 100% FACT.

So what are the main reasons why TO has turned into a load of bull crap for most players, I do not include the brainwashed buyers for obvious reasons.

1-Trashcans. Unfair advantage. Not going into it, been there, done that, can't be bothered, 

2- mobiles. Unfair advantage. As above.

3-Constant OP updates, usually cash grabs.

4-XP to cry ratio. This more than anything reduces players (non legends) garages to garbage. 

5-The ranking system. This coincides with XP/CRY ratio. Players need to stay at their given rank for much longer in order to amass enough cry to strengthen their garage at the next rank.

6-MM.  NO.4 and NO.5 would greatly reduce the severely un-balanced nature of this "FAILED" system.

7-Information. When bringing out new updates, especially the one's that change the mechanics of your garage, make it comprehensible/understandable, so that ALL players can understand "FIRST TIME" just what you are implying, because the only one at present who can work out your updates first time around is @TheCongoSpider and I wouldn't be surprised if he didn't first have to take a degree course at some university, in order to work out what your updates actually imply/mean for the player base. Example- co-efficient. I wonder how many players (apart from congo and a few others I know) actually know what this word means/describes in your game terminology.

There are many more reasons why this game has declined in popularity among the players that still play it. I have gave my most compelling reasons why this game is failing miserably and how to correct the one's that in my opinion, have the biggest negative impact on players.

      

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On 7/31/2024 at 8:19 AM, FLIPSTIKS said:

There are many more reasons why this game has declined in popularity among the players that still play it.

 

The hilarious (but yet not) thing about the people who run this game is that they design it to put you into an unpleasant state of stress in order to get you to buy things.

And then are completely surprised when people are unhappy while being here. It's reflected by posts and chats.

And eventually, people stop coming here to be put INTO that unpleasant state.

Psychology 101.

Tanki isn't the stress-release that it used to be.

It's a cash-cow for the people who own it. Nothing more, nothing less.

And those who still pay for this game are true addicts of some sort.

 

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TCSOTO=0.50 

Servers down, bugs, glitches, getting error every time, all premium wasted, access to sales wasted and on top of all that, the game is just far to expensive to upgrade to any sufficient level as you go through the ranks. Unless you are a HEAVY BUYER and I'm going to guess that maybe 1/50 players are, then ranking in this game is very detrimental to your garage.

When you start getting to the business end of the ranks, colonel/brigadier, MK6/7 when MM throws you in with very high ranks a lot of the time, the amount of crystals needed to upgrade all protections, your favourite combo and maybe maxing out your favourite drone is ASTRONOMICAL.

I have just worked out on a brigadier account how much it will cost WITH A 50% SALE to max out my modules only. I have not included spider or the ULTRA.... (USELESS, because of augments)....expensive armadillo module, which are both at zero upgrades. I added up all my upgrades for each module and divided it by 16, which gave me an average of just over 16.50% per module, so lets call it 17%. That is 511.000 x 16 = 8.176.000 crystals or 12.782 tk and that's just modules. My favourite combo's, I have 2, are maxed out at MK5, which against my own ranks, give or take 2 ranks either way is adequate, yielding decent results in battle.

The conundrum here is that trying to achieve the IMPOSSIBLE, (acquiring enough crystals for upgrading) means that you are only going to rank way, way beyond your capabilities to compete with each new rank you achieve and never, ever have enough cry for the upgrades you need. It's a vicious circle, which unless you spend a load of cash, WILL CONTINUE to be a vicious circle, regardless how good you are. 

Let's remember that this IS NOT factoring in tankoins needed to buy the early access MK7s from the shop and then needing millions of more crystals to upgrade the newly acquired MK7s/turret/hull and that is just 1 early access combo, not two. This is on the premise that you have any TKs spare for the shop.

Unless you are a heavy buyer or already have a maxed out or highly upgraded LEGEND account, then this game is not really viable to play with any amount of competitive, enjoyable game play for those players at the low to mid ranks. The economy of this game is SEVERELY BIASED against these ranks and I for one will not spend huge amounts of cash just to compete in a game that 1, changes it's parameters/mechanics on a frequent basis. 2, Has major issues with errors, and 3, never acts on any player feedback that would enhance the overall experience, balance and enjoyment of the game. 

I have already stated NUMEROUS times how game play for the low to mid ranks can be drastically improved by increasing the amount of XP needed to rank by at least a factor of two and by giving twice the amount of CRY/XP in battles. This would categorically and undeniably also improve the woeful MM system. This is because every player would have more time to save crystals and because of the longer period of time spent at a specific rank, your chances of competing against your own rank is vastly increased.

I would also add that because your playing against your own ranks, it would incentivise/encourage players to maybe spend some cash, knowing that it will be worth it because of the ability to enhance your garage because of the changes I have proposed. This would offset any cash spent on the game because your getting more for the cash you spend and in my opinion, it WOULD NOT break the economy of the game, rather it would enhance it, because more players (I include myself in this) would be inclined to spend, because it would be worth it.                       

I can't put this any more clearly.?.....?

The game at present is a error ridden, OP cash infested grind and just not worth the time and effort you have to put in to basically go BACKWARDS every time you rank.

 

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