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What Is Your Opinion About the Current State of Tanki Online?


TheCongoSpider
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Thoughts on the current state of Tanki Online  

619 members have voted

  1. 1. What is your opinion about the current state of Tanki Online?

    • Love It
      54
    • Satisfied
      131
    • On Edge
      263
    • Hate It
      169
  2. 2. Which turret(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite turret.

    • Firebird
      73
    • Freeze
      65
    • Isida
      26
    • Hammer
      83
    • Twins
      31
    • Ricochet
      59
    • Smoky
      59
    • Striker
      66
    • Vulcan
      137
    • Thunder
      53
    • Railgun
      81
    • Magnum
      96
    • Gauss
      162
    • Shaft
      77
    • Tesla
      94
    • Scorpion
      49
  3. 3. Which Hull(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite Hull.

    • Wasp
      37
    • Hornet
      75
    • Viking
      148
    • Hunter
      46
    • Dictator
      38
    • Ares
      64
    • Titan
      47
    • Mammoth
      22
    • Hopper
      131
    • Crusader
      55
    • Paladin
      106


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34 minutes ago, FrozenRailgun said:

Nope. It's the burn 'n stun with EMP when jumping makes the OD OP. Just get rid of those 3 aspects when jumping and we'll be good.

Yeah but I don’t think they will remove the jump option because this is the whole point of this hull.

there are 2 options, removing the burning effect or removing the stun effect.

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26 minutes ago, Emil said:

Yeah but I don’t think they will remove the jump option

I am not asking Alternativa to get rid of Hopper's jumping. 

26 minutes ago, Emil said:

there are 2 options, removing the burning effect or removing the stun effect.

Both of them are OP by themselves, even more so if they are combined together. Your tank can't move, defenceless AND getting melted to bits if you don't have the respective immunities.

Edited by FrozenRailgun
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In your opinion. How long does the game last? one minute, two minutes, three, four, five? and what kind of turret and hull and drone do you think they used?1616626288-moi.png

 

1616626314-eux.png

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3 minutes ago, Dridrien said:

In your opinion. How long does the game last? one minute, two minutes, three, four, five? and what kind of turret and hull and drone do you think they used?1616626288-moi.png

 

1616626314-eux.png

Opps and the map is Highways !! How farce Hopper is

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I don't think it would be worth writing a set of paragraphs over this. I'll keep it short. Viking is fast and hard to hit for a lot of my favourite turret hull combinations, not to mention a deadly Overdrive.

 

The population of Viking since the Overdrives were released in 2019 has been too high, and something needs to be done about it. There urgently needs to be more hull diversity. Agree or disagree?

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10 hours ago, asem.harbi said:

It's the only expression for Confused, players mostly using it as Dislike and insulting purpose. When you give someone this reaction he will directly think you disliked 

Um yes that is the point( to show that I disagree/dislike that idea)  ;—;

But it’s just a reaction and tells my feelings towards it so there’s no need to take it too seriously I’m sure ?

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6 hours ago, FrozenRailgun said:

I am not asking Alternativa to get rid of Hopper's jumping. 

Both of them are OP by themselves, even more so if they are combined together. Your tank can't move, defenceless AND getting melted to bits if you don't have the respective immunities.

Wear an Immunity.

 

3 hours ago, Dridrien said:

In your opinion. How long does the game last? one minute, two minutes, three, four, five? and what kind of turret and hull and drone do you think they used?1616626288-moi.png

 

1616626314-eux.png

This is pretty obvious. Hopper gets abused by Crisis. Since they are part of Tanki's staff, they buy them, or get it for free.

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46 minutes ago, TheCongoSpider said:

I don't think it would be worth writing a set of paragraphs over this. I'll keep it short. Viking is fast and hard to hit for a lot of my favourite turret hull combinations, not to mention a deadly Overdrive.

 

The population of Viking since the Overdrives were released in 2019 has been too high, and something needs to be done about it. There urgently needs to be more hull diversity. Agree or disagree?

Yes.  They should reduce (remove?) the bonus damage viking gets (except for full DPS turrets like freeze, etc).  In these cases bonus damage should be... x2?  x3?

The ridiculous increase in attack rate for "reload" turrets should be enough.  I mean, that's what I was expecting when they announced it years ago. immediate re-load.  No bonus damage.

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5 hours ago, TheCongoSpider said:

I don't think it would be worth writing a set of paragraphs over this. I'll keep it short. Viking is fast and hard to hit for a lot of my favourite turret hull combinations, not to mention a deadly Overdrive.

 

The population of Viking since the Overdrives were released in 2019 has been too high, and something needs to be done about it. There urgently needs to be more hull diversity. Agree or disagree?

Agreed, but I'd say cautiously. Thing is, if you do to Viking what you did to Hornet, another new hull rises up and takes its place as the most overused hull, and you're back where you started.

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6 hours ago, wolverine848 said:

Yes.  They should reduce (remove?) the bonus damage viking gets (except for full DPS turrets like freeze, etc).  In these cases bonus damage should be... x2?  x3?

The ridiculous increase in attack rate for "reload" turrets should be enough.  I mean, that's what I was expecting when they announced it years ago. immediate re-load.  No bonus damage.

Also no status effects. THESE TWO are what makes Viking so OP!

Status Effects, Damage buffs???

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2 hours ago, LOLKILLERTOTHEDEATH said:

Agreed, but I'd say cautiously. Thing is, if you do to Viking what you did to Hornet, another new hull rises up and takes its place as the most overused hull, and you're back where you started.

Welcome to game balancing. 

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13 minutes ago, Unleash said:

If this happened dictator will be probably next overused hull but dictator is atleast team focused.

Yeah. The thing is, unlike the Hornet meta, Viking here is not OP, it's just used too much. Nerf it into the ground, and you'll get something like Dictator, Hunter, Titan or Mammoth turning into the new Viking, and then we'll be accusing those hulls of being OP, when I don't think anybody really thinks they're OP. How one would go about encouraging people to use something other than Viking, I don't know. The userbase is diverse. There are players who are legends and have a pretty low GS, and my guess would be that these players won't change because they don't have the crystals to do so. Then there are Viking loyalists like me, who will likely continue to main Viking just because we love Viking. I don't see myself switching to another hull any time soon, because I love the way Viking looks (ESPECIALLY with the ultra skin), the way it handles, and the fact that it has just the right armour and speed.

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11 hours ago, TheCongoSpider said:

I don't think it would be worth writing a set of paragraphs over this. I'll keep it short. Viking is fast and hard to hit for a lot of my favourite turret hull combinations, not to mention a deadly Overdrive.

The population of Viking since the Overdrives were released in 2019 has been too high, and something needs to be done about it. There urgently needs to be more hull diversity. Agree or disagree?

Nope, Viking is a very popular hull and it's along with Hornet the most popular hulls in the game. But some hulls like Hunter maybe have its popularization increased due to ODs.  Viking isn't as OP as Hopper. And again, the problem of Vikings now because of the big maps that give you the opportunity to face many Vikings' ODs in a row, because the players in the big maps are a lot. So maybe you die 3 times in a row just because of Viking's OD.    Is it OP or not?   It wasn't that annoying before the big maps in MM, and it's not Viking's problem, it's the ODs update's problem!

10 hours ago, E_polypterus said:

Um yes that is the point( to show that I disagree/dislike that idea)  ;—;

But it’s just a reaction and tells my feelings towards it so there’s no need to take it too seriously I’m sure ?

But Mystic and Yellow took it too seriously chasing every post here against Hopper to give it "Confused" while giving themselves always "Like". Though in real their arguments are the worst to hear.

10 hours ago, wolverine848 said:

Yes.  They should reduce (remove?) the bonus damage viking gets (except for full DPS turrets like freeze, etc).  In these cases bonus damage should be... x2?  x3?

The ridiculous increase in attack rate for "reload" turrets should be enough.  I mean, that's what I was expecting when they announced it years ago. immediate re-load.  No bonus damage.

It's a really wrong to admit about Viking OD in a topic where its players don't see Hopper is OP

6 hours ago, LOLKILLERTOTHEDEATH said:

Agreed, but I'd say cautiously. Thing is, if you do to Viking what you did to Hornet, another new hull rises up and takes its place as the most overused hull, and you're back where you started.

ِAlready Hopper is overwhelmed, and the rest of the overdrives are sucks. So the only still useful OD nowadays is Viking, nerfing it while keeping Hopper have a fun and arrogance with its OD is a really dangerous thing for the game.

10 hours ago, yellowghetto said:

This is pretty obvious. Hopper gets abused by Crisis.

Strafing sideways + crossing over the tanks + unflip ability, all are what allowed Hopper to be that OP with Crisis. But if it was with Hornet, I'm pretty sure Hornet will get flipped or collided before it trespassing its teambase.

Edited by asem.harbi
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unknown.png

unknown.png

This, along with AP, EMP, and the FLYING HACK is what is ruining battles.

These players should not be in these battles.

They done nothing on either side to contribute to their respective team in a meaningful way. Maybe the player in 4th place on the losing team done ok considering his G/S.

TO is P2W. This will continue to be the problem facing most players as the devs amp up their cash boosting updates.

And if anyone is interested, marcus our community manager (suppose he has to be called something) uses the FLYING HACK, with spectrum B module and maxed out crisis. None of which he has earned through the daily grind which normal players go through to earn their garage.

Bit of a disgrace really, but there you go, that's TO for you.

 

 

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1 hour ago, cosmic666 said:

unknown.png

unknown.png

This, along with AP, EMP, and the FLYING HACK is what is ruining battles.

These players should not be in these battles.

They done nothing on either side to contribute to their respective team in a meaningful way. Maybe the player in 4th place on the losing team done ok considering his G/S.

TO is P2W. This will continue to be the problem facing most players as the devs amp up their cash boosting updates.

And if anyone is interested, marcus our community manager (suppose he has to be called something) uses the FLYING HACK, with spectrum B module and maxed out crisis. None of which he has earned through the daily grind which normal players go through to earn their garage.

Bit of a disgrace really, but there you go, that's TO for you.

 

 

CP game. What do you expect?

Also, we are discriminating low GS now?

2 hours ago, asem.harbi said:

Nope, Viking is a very popular hull and it's along with Hornet the most popular hulls in the game. But some hulls like Hunter maybe have its popularization increased due to ODs.  Viking isn't as OP as Hopper. And again, the problem of Vikings now because of the big maps that give you the opportunity to face many Vikings' ODs in a row, because the players in the big maps are a lot. So maybe you die 3 times in a row just because of Viking's OD.    Is it OP or not?   It wasn't that annoying before the big maps in MM, and it's not Viking's problem, it's the ODs update's problem!

But Mystic and Yellow took it too seriously chasing every post here against Hopper to give it "Confused" while giving themselves always "Like". Though in real their arguments are the worst to hear.

It's a really wrong to admit about Viking OD in a topic where its players don't see Hopper is OP

ِAlready Hopper is overwhelmed, and the rest of the overdrives are sucks. So the only still useful OD nowadays is Viking, nerfing it while keeping Hopper have a fun and arrogance with its OD is a really dangerous thing for the game.

Strafing sideways + crossing over the tanks + unflip ability, all are what allowed Hopper to be that OP with Crisis. But if it was with Hornet, I'm pretty sure Hornet will get flipped or collided before it trespassing its teambase.

If Hopper is as crazy OP as you describe, why don't you try spending a whole week with it? I still die a lot with it and prefer to not use it on my mini because it is so weak.

Edited by yellowghetto
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Just now, wolverine848 said:

What status effect?

If you have a Status Effect Augment for your Turret, Viking can keep spamming that Effect when they shoot you. Also, if you check the new update, a new "Supercharge" Status Effect is coming ?

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2 hours ago, asem.harbi said:

It's a really wrong to admit about Viking OD in a topic where its players don't see Hopper is OP

I don't see the conflict.  Both can be OP in their way, and both are in need of some kind of tweak.

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Just now, yellowghetto said:

If you have a Status Effect Augment for your Turret, Viking can keep spamming that Effect when they shoot you. Also, if you check the new update, a new "Supercharge" Status Effect is coming ?

You mean from a turret augment?

Two different arguments I guess.   Not a fan of the status effects in general.

But in Vikings case, does it really matter?  The target is likely destroyed regardless of status effect or not.

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1 minute ago, wolverine848 said:

You mean from a turret augment?

Two different arguments I guess.   Not a fan of the status effects in general.

But in Vikings case, does it really matter?  The target is likely destroyed regardless of status effect or not.

Not always true.

 Also,

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5 hours ago, LOLKILLERTOTHEDEATH said:

Viking here is not OP, it's just used too much.

Not sure I agree (about the not OP part).

It has the rapid fire AND damage boost for reload turrets.  IMO it does not need the damage boost.  The rapid-fire alone is enough to easily destroy enemies.  Even a tank with Defender and module won't stand up to that many rail hits in such a short time.

And the "it takes a long time to recharge" rebuttal?  Come on - we all know in an MM battle it really does not take as long as people claim.  Between scoring, and dictators and supply drops the Viking gets OD plenty during a 7 min battle.

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2 minutes ago, wolverine848 said:

Not sure I agree (about the not OP part).

It has the rapid fire AND damage boost for reload turrets.  IMO it does not need the damage boost.  The rapid-fire alone is enough to easily destroy enemies.  Even a tank with Defender and module won't stand up to that many rail hits in such a short time.

And the "it takes a long time to recharge" rebuttal?  Come on - we all know in an MM battle it really does not take as long as people claim.  Between scoring, and dictators and supply drops the Viking gets OD plenty during a 7 min battle.

Yep.

RIP TJR Mode. 

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2 minutes ago, yellowghetto said:

Not always true.

 Also,

Which is not always true?  Most targets hit by that 7-second fire die.  If it's interuppted because the viking did not take precautions, then that is on the user. 

April 1st is approaching so I'm not sure I believe in critical shots.  IF they actually do implement that - another foot of earth on the TO grave.

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3 minutes ago, wolverine848 said:

Which is not always true?  Most targets hit by that 7-second fire die.  If it's interuppted because the viking did not take precautions, then that is on the user. 

April 1st is approaching so I'm not sure I believe in critical shots.  IF they actually do implement that - another foot of earth on the TO grave.

I am using my Supplies trying to hide from Vikings, then some random guy with Stun, AP, or EMP Status rains shots on me, then I am 100% dead. Probably 2 shotted, then my team. Blasting through Titan Domes. OP.

 

Bruh, if this update is not coming, this would be the biggest troll Tanki has done. They even did the stats on the Test Server.

If it is a troll, I would be so angry Tanki would be wasting time on the Test Servers instead of developing Tesla or fixing the outrageous MM system.

Edited by yellowghetto
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9 minutes ago, wolverine848 said:

You mean from a turret augment?

Two different arguments I guess.   Not a fan of the status effects in general.

But in Vikings case, does it really matter?  The target is likely destroyed regardless of status effect or not.

No it's just a contradiction from them... When we say Hopper is OP with Crisis he say it's Crisis's problem, but Viking is OP with status effect.. it's Viking's problem.

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