Jump to content
EN
Play

Forum

What Is Your Opinion About the Current State of Tanki Online?


TheCongoSpider
 Share

Thoughts on the current state of Tanki Online  

619 members have voted

  1. 1. What is your opinion about the current state of Tanki Online?

    • Love It
      54
    • Satisfied
      131
    • On Edge
      263
    • Hate It
      169
  2. 2. Which turret(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite turret.

    • Firebird
      73
    • Freeze
      65
    • Isida
      26
    • Hammer
      83
    • Twins
      31
    • Ricochet
      59
    • Smoky
      59
    • Striker
      66
    • Vulcan
      137
    • Thunder
      53
    • Railgun
      81
    • Magnum
      96
    • Gauss
      162
    • Shaft
      77
    • Tesla
      94
    • Scorpion
      49
  3. 3. Which Hull(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite Hull.

    • Wasp
      37
    • Hornet
      75
    • Viking
      148
    • Hunter
      46
    • Dictator
      38
    • Ares
      64
    • Titan
      47
    • Mammoth
      22
    • Hopper
      131
    • Crusader
      55
    • Paladin
      106


Recommended Posts

On 3/30/2025 at 3:25 AM, Gabe2607 said:

Every time I played an MM battle I felt disgusted.

Joke's on you guys, I only play Pro battles ?

  • Agree 1

Share this post


Link to post
Share on other sites

Posted (edited)

050H1wZ.png

It's like they want lower ranks to reach the high ranks asap.

All of these highlighted boxes are the reasons lower ranks have dismal garages.

FqrynsH.png

This is THE lowest G/S I have ever seen from a Legend. 

This is obviously a player who doesn't care one bit, but it highlights the pitfalls of ranking to quickly.

TCSOTO is as dismal as this players G/S

 

 

Edited by POWER-OF-ONE
  • Agree 1

Share this post


Link to post
Share on other sites

On 4/22/2025 at 7:13 AM, POWER-OF-ONE said:

050H1wZ.png

It's like they want lower ranks to reach the high ranks asap.

All of these highlighted boxes are the reasons lower ranks have dismal garages.

FqrynsH.png

This is THE lowest G/S I have ever seen from a Legend. 

This is obviously a player who doesn't care one bit, but it highlights the pitfalls of ranking to quickly.

TCSOTO is as dismal as this players G/S

 

 

Props to them getting 27k kills with a gs of 66

  • Agree 1

Share this post


Link to post
Share on other sites

On 4/23/2025 at 3:03 AM, Potdindy said:

Props to them getting 27k kills with a gs of 66

This post is not having a go at this particular player, just thought I'd set that straight from the start.

Your reply is kind of missing the point.

This screen was not to highlight anything you could pick out to mitigate this train wreck.

It was to HIGHLIGHT why the game is stacked against players from the get go to encourage them to spend cash.

If no cash is spent then it does not matter whether you are a player determined to do well in all battles, or a player who does not give a toss and only plays for whatever, the end result will be the same, a useless garage becoming even more "USELESS" the more you rank, because the odds are stacked overwhelmingly against them from the first battle.

As a side note to your "props" for their kills.

You should have done the math. It's pathetic for the rank they have reached. It works out less than 3.50 kills PER BATTLE. This highlights yet again that TO is only meant to be played with anything resembling "a fighting chance" only if you spend cash. 

Their crystal return for each battle is 273, not excluding any not acquired in battle.

Their supplies used in each battle is less than 4.

This player may deserve "props" for hanging in there and trying but that's all this player will ever be able to do, try but fail every time, at least as far as helping out the team they are in. 

This is TO.

A cash grab with no thought whatsoever to any of It's players, unless they have and use credit cards.

   

 

Share this post


Link to post
Share on other sites

Posted (edited)
On 4/23/2025 at 12:38 PM, POWER-OF-ONE said:

This post is not having a go at this particular player, just thought I'd set that straight from the start.

Your reply is kind of missing the point.

This screen was not to highlight anything you could pick out to mitigate this train wreck.

It was to HIGHLIGHT why the game is stacked against players from the get go to encourage them to spend cash.

If no cash is spent then it does not matter whether you are a player determined to do well in all battles, or a player who does not give a toss and only plays for whatever, the end result will be the same, a useless garage becoming even more "USELESS" the more you rank, because the odds are stacked overwhelmingly against them from the first battle.

As a side note to your "props" for their kills.

You should have done the math. It's pathetic for the rank they have reached. It works out less than 3.50 kills PER BATTLE. This highlights yet again that TO is only meant to be played with anything resembling "a fighting chance" only if you spend cash. 

Their crystal return for each battle is 273, not excluding any not acquired in battle.

Their supplies used in each battle is less than 4.

This player may deserve "props" for hanging in there and trying but that's all this player will ever be able to do, try but fail every time, at least as far as helping out the team they are in. 

This is TO.

A cash grab with no thought whatsoever to any of It's players, unless they have and use credit cards.

   

 

Nice detailed reply ? I didn't think your post was against that player at all. My reply was more silly, and responding to the bottom picture more than the top

Am I reading that GS correctly as 66? It shows up as 66 on my screen. What gear is that? Turret/Hull both MK1-0 with MK1-0 drone? This play must be trying hard not to upgrade their equipment. The GS number might be bugged, but I've seen low ranked players with GS in the 1-2k on day 1. 2 Million crystals should lead to at least mk7 gear or more! I wonder if this player wanted to make having bad gear their "thing" lol.

Edited by Potdindy

Share this post


Link to post
Share on other sites

On 4/23/2025 at 7:38 PM, POWER-OF-ONE said:

This post is not having a go at this particular player, just thought I'd set that straight from the start.

so if i understood this correctly you're basically saying that 66gs guy is trash because he's f2p and not p2p?
 

bro

 

this game isnt winning Friendliest F2P Game award any time soon but saying the game is P2W and using a 66 GS ( ? ? ?) LEGEND PLAYER to try to prove this point? come on man ?

On 4/23/2025 at 7:52 PM, Potdindy said:

I wonder if this player wanted to make having bad gear their "thing" lol.

that is correct. it's their thing. there are multiple of these players with below 100 gs at legend.

Share this post


Link to post
Share on other sites

Posted (edited)
On 4/23/2025 at 1:06 PM, Hypersomnia said:

so if i understood this correctly you're basically saying that 66gs guy is trash because he's f2p and not p2p?

He's calling the system trash and using 66gs as an example.

And he would be correct in doing so.

Edited by Jeers4U
  • Thanks 1

Share this post


Link to post
Share on other sites

On 4/23/2025 at 6:06 PM, Hypersomnia said:

so if i understood this correctly you're basically saying that 66gs guy is trash because he's f2p and not p2p

Nope.

I'm basically saying that THE GAME is deliberately set up for failure for new players, unless you spend cash.

This players G/S is because of how the game works.

You say that this player is doing it deliberately, maybe they are because they know that trying to get a decent garage is beyond their means, so their thought process is, why not.

On 4/23/2025 at 6:06 PM, Hypersomnia said:

this game isnt winning Friendliest F2P Game award any time soon but saying the game is P2W and using a 66 GS ( ? ? ?) LEGEND PLAYER to try to prove this point? come on man

And how else do I show this.

66 G/S reflects perfectly my observations about the game.

I'm not a fool. I know the game needs an economy, otherwise it fails.

The changes I want to see do not break game economy. I have detailed these changes at great length in various posts, so I shall not be doing that here.

Share this post


Link to post
Share on other sites

Posted (edited)

the 'lag' is absolutely terrible.

phasing into other tanks.

shots through 'solid' objects.

delayed crits.

bot shots that are aiming in a different direction but still score direct hits.

bot intelligence is crap.

juggernot sucks.

brutal.

Edited by Jeers4U

Share this post


Link to post
Share on other sites

On 12/29/2024 at 3:18 AM, Maf said:

You say that Tanki Classic will be lame and P2W. We say that devs promise it won't be. You say that you don't believe anything devs say. So if you don't believe official sources, then what is there to discuss?

 

2Z2vh8S.png

 

Share this post


Link to post
Share on other sites

On 4/27/2025 at 4:23 AM, Jeers4U said:

 

2Z2vh8S.png

 

For Tanki Classic to become a real project it needs funding. Altrnativa Game isn't a charity, so of course they first need to see players supporting a new spin-off with their wallets before further investment can be made to continue its development. That's doesn't mean that the project itself will be P2W. On the contrary, the fact that so many are buying early access bundles suggests that devs will be able to monetise the project using more "friendly" methods.

The fact that you're not able to understand this simple concept makes me think you're just too young to discuss these things.

Share this post


Link to post
Share on other sites

On 4/27/2025 at 3:56 AM, Maf said:

it needs funding. 

Altrnativa Game isn't a charity

they first need to see players supporting a new spin-off with their wallets

The fact that you're not able to understand this simple concept makes me think you're just too young to discuss these things.

Three incorrect assumptions within five sentences.

The 'suggestion' that 'monetizing the project' will use (player) 'friendly' methods.

My comprehension of tanki's motives (or 'concept').

My age.

 

On 4/27/2025 at 3:56 AM, Maf said:

 Altrnativa Game isn't a charity

buying early access bundles suggests that devs will be able to monetise the project using more "friendly" methods.

Contradictory. 

When it 'all comes down to money', you think 'friendly methods' will rule the day?

 

Now who is acting too young to discuss this....?

 

Share this post


Link to post
Share on other sites

Posted (edited)
On 4/28/2025 at 5:49 AM, Jeers4U said:

Contradictory. 

When it 'all comes down to money', you think 'friendly methods' will rule the day?

I phrase my responses very carefully, so I suggest you read them carefully too. If devs "will be able to" use friendly monetisation, it does not mean they will. I also didn't state my own opinion on what I think they will or will not do. I simply explained how their options changed now that the early access sales went much better than expected.

On 4/28/2025 at 5:49 AM, Jeers4U said:

The 'suggestion' that 'monetizing the project' will use (player) 'friendly' methods.

My comprehension of tanki's motives (or 'concept').

Can you elaborate why you think that Tanki Classic can't/won't use non-P2W monetisation methods when Opex already said that the whole game will likely be P2P in the first place?

Edited by Maf

Share this post


Link to post
Share on other sites

 

On 4/28/2025 at 6:35 AM, Maf said:

I phrase my responses very carefully, so I suggest you read them carefully too.

I have.

 

On 4/28/2025 at 6:35 AM, Maf said:

If devs "will be able to" use friendly monetisation, it does not mean they will.

That's an opinion.

 

On 4/27/2025 at 8:56 AM, Maf said:

For Tanki Classic to become a real project it needs funding.

This is probably true, but unless the devs told you to post that or have said "those exact words" in a post elsewhere, then this is your opinion.

On 4/27/2025 at 8:56 AM, Maf said:

That's doesn't mean that the project itself will be P2W

In your opinion.

 

On 4/27/2025 at 8:56 AM, Maf said:

the fact that so many are buying early access bundles suggests that devs will be able to monetise the project using more "friendly" methods.

In your opinion.

 

On 4/27/2025 at 8:56 AM, Maf said:

The fact that you're not able to understand this simple concept makes me think you're just too young to discuss these things.

Again, in your opinion. 

On 4/28/2025 at 6:35 AM, Maf said:

Can you elaborate why you think that Tanki Classic can't/won't use non-P2W monetisation methods

He never suggested/inferred that, quite the opposite actually. That by the way is my opinion, I could be wrong, but I doubt it.

Share this post


Link to post
Share on other sites

On 4/28/2025 at 4:59 PM, POWER-OF-ONE said:

That's an opinion.

this is your opinion.

In your opinion.

In your opinion.

Again, in your opinion. 

If I say that 2+2=4, is that also my opinion, according to you? Because that's certainly what it looks like when I say that a company needs money to develop a new project, and you say that it's just my opinion.

I don't know what kind of conspiracy theories you're hooked on, but some things can be deduced with basic common sense, without any official source explicitly stating it:

  1. The developer of Tanki Online (TO) and Tanki Classic (TC) is a for-profit company.
  2. The development of TC requires a lot of additional resources.
  3. Starting development of TC is a financial risk that the owners would not take without strong reassurance that the project will generate enough revenue to at least support itself.
  4. Considering that TC will likely be P2P, and considering that the initial early access sales show higher investment (from users) than previously predicted, it is a FACT that TC will be easier to monetise using non-P2W methods compared to TO. Whether or not the developers will go down that route is a different matter.

So I don't know what point you're trying to make with that screenshot from yesterday. The fact that a project's continued development or cancellation is decided by initial interest (i.e. how much users spent on early access bundles) has nothing to do with how it will be monetised.

  • Haha 1
  • Agree 1

Share this post


Link to post
Share on other sites

Saying someone's statement is an opinion doesn't mean it isn't true. I have no idea how Classic will turn out, but as Maf said, they need money to make it work. However, I do believe the project will still be free to play, even if it may become pay to win. There are so many unknowns with TC, but if I understand correctly, Maf's point is that while we don't know how P2W it will be, but it will be easier for it to be free to play with this early boost in funding. They have to make money, but regardless if they do it well, this funding is a good sign.

  • Agree 3

Share this post


Link to post
Share on other sites

On 4/28/2025 at 10:20 PM, CamesonConrade said:

However, I do believe the project will still be free to play, even if it may become pay to win.

TO is F2P.

The devs employ tactics to condition players into spending cash. 

They are nefarious and utterly without morals when scamming the players for cash. This is a fact.

The entire game is rigged against players, F2P and buyers alike.

On 4/28/2025 at 2:37 PM, Maf said:

So I don't know what point you're trying to make with that screenshot from yesterday

Really.

You no what, I believe you.

That wasn't a compliment by the way in case my reply was lost on you, just like the screen apparently was. 

Ta ta. 

 

Share this post


Link to post
Share on other sites

Posted (edited)
On 4/28/2025 at 5:39 PM, POWER-OF-ONE said:

The devs employ tactics to condition players into spending cash. 

 

Definitely agree, while you don't have to spend money to play, you have to spend money to do well, which is not great for TO. I also like what you mention about buyers suffering too, because the prices are way too high. Even with 5000 rubies from the Daily Pass, you can't get past checkpoint 3 in the latest minigame! However, that doesn't mean Tanki Classic will fail, but it does mean that if Tanki carries over its trajectory in TO to TC, TC will sadly die as well. I don't want to see either fail, but I am more optimistic about Tanki Classic than the regular game.

However, Maf's point about the screenshot is that it isn't bad for a company to need money to survive or do well. This is definitely a valid point. However, it is bad for F2P players if they can't even enjoy the game without spending money. Those can be two separate things. Money is important for businesses, the issue is how they try to get it. I think we're talking past each other at this point and getting nowhere. You both are making valid points.

Edited by CamesonConrade

Share this post


Link to post
Share on other sites

On 4/30/2025 at 7:02 PM, POWER-OF-ONE said:

Captain rank.

This is killing it for low ranked players. Why add XP to missions. 

 

Never gonna happen.

Pathetic really.

100% this is a very good complaint. I dunno why theyd add xp to missions

Share this post


Link to post
Share on other sites

On 4/22/2025 at 4:13 AM, POWER-OF-ONE said:

050H1wZ.png

It's like they want lower ranks to reach the high ranks asap.

All of these highlighted boxes are the reasons lower ranks have dismal garages.

FqrynsH.png

This is THE lowest G/S I have ever seen from a Legend. 

This is obviously a player who doesn't care one bit, but it highlights the pitfalls of ranking to quickly.

TCSOTO is as dismal as this players G/S

 

 

Either that player has no functioning brain matter, or he's doing a lame RTL run with some stupid challenge (ex: no upgrades).

 

I'm more inclined to believe it's the latter.

Share this post


Link to post
Share on other sites

It is too much. I'm busier now but I still have time to play, but the same thing that happened last year is creeping in this year. I want to play but knowing what I have to go through turns me off of playing.

 

Every turret has very little if any horizontal auto-aim now. I cannot relax when playing, I have to tryhard constantly to make sure my shots don't narrowly miss and bring down my score. Because of that, my fingers get tired much faster than before. My ability to help my team with objectives in tough, tense situations is reduced. My Crusader OD objectively became worse and ends up not working almost half the time, again reducing my score and making me take longer to complete missions. 

 

Missions. Every positive change with them always has to be complemented with something negative. They finally removed the requirement of playing on 3 separate days to complete the first wave of weekly missions, but now that lengthy time is transferred to the crystal and reputation points missions. They removed the OD mission and reduced the number of stars to pass the first wave, but now both waves require 1,000 reputation points. The second wave having it hardly matters in the big picture but the first wave now often makes me have to do an extra battle. Battles scores across the board have been decrease. Bots having Blaster upsetting the flow of battle. The same overtuned augments and groups plaguing MM and DM modes. 

 

Supposedly the camera rotation became less jank, but all the negatives far outweigh whatever positive that brings.

  • Agree 1

Share this post


Link to post
Share on other sites

On 5/6/2025 at 1:51 AM, TheCongoSpider said:

Every turret has very little if any horizontal auto-aim now.

Which is a good thing for an online competitive game no?

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...