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What Is Your Opinion About the Current State of Tanki Online?


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Thoughts on the current state of Tanki Online  

642 members have voted

  1. 1. What is your opinion about the current state of Tanki Online?

    • Love It
      56
    • Satisfied
      133
    • On Edge
      276
    • Hate It
      175
  2. 2. Which turret(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite turret.

    • Firebird
      74
    • Freeze
      68
    • Isida
      28
    • Hammer
      90
    • Twins
      36
    • Ricochet
      60
    • Smoky
      63
    • Striker
      71
    • Vulcan
      141
    • Thunder
      55
    • Railgun
      86
    • Magnum
      103
    • Gauss
      165
    • Shaft
      80
    • Tesla
      99
    • Scorpion
      55
  3. 3. Which Hull(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite Hull.

    • Wasp
      37
    • Hornet
      75
    • Viking
      153
    • Hunter
      53
    • Dictator
      38
    • Ares
      68
    • Titan
      48
    • Mammoth
      22
    • Hopper
      138
    • Crusader
      69
    • Paladin
      118


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14 hours ago, ReptilianTroll said:

Came back after 5 years completely unaware of the updates, made a new account with hornet-railgun. After a month of playing the game is unplayable for free to play players. I quit playing just today. I am moving on to another game. I had so much fun in the years of 2011 - 2015, I will not forget those sweet memories. ?

Do you understand how the OverDrive works?  That is key.

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14 hours ago, sarim2345_the_master said:

of course you are gonna get destroyed if you use the most noob combo in the game

I have a main account that I played with called "reptiliantroll4", with hornet-railgun, this one is only for the forum.

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19 hours ago, ReptilianTroll said:

It does not help against buyers, they have both large amounts of supplies plus their overdrives.

Everyone who has been playing in current system for a while has supplies.  You need to make up ground there.

Hornet OD can punch through anything a buyer might equip.  It bypasses ALL defenses (except Lifeguard drone). One more hit and even that drone wearer is dead.

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5 hours ago, wolverine848 said:

Everyone who has been playing in current system for a while has supplies.  You need to make up ground there.

Hornet OD can punch through anything a buyer might equip.  It bypasses ALL defenses (except Lifeguard drone). One more hit and even that drone wearer is dead.

Do you not find yourself running out of supplies often? Because I do. Hornet OD is not available the whole time in battle, therefore if you are out of supplies buyers will have an advantage over you most of the time. Health kits are the most annoying supply buyers use in my opinion.

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2 hours ago, ReptilianTroll said:

Do you not find yourself running out of supplies often? Because I do. Hornet OD is not available the whole time in battle, therefore if you are out of supplies buyers will have an advantage over you most of the time. Health kits are the most annoying supply buyers use in my opinion.

My F.Marshal account has 21k DA, 24kDD, 29k SB, 32k mines and 2100 RKs.  This account has even more.  And I'm not a buyer.

Are you trying to complete Challenges every month?  That would deplete your supplies quickly.

Hornet has quick passive charge and it also gets a boost from tanks it kills while OD is active.  Plus there's Dictators and the Nuclear drop which gives 100% OD.  Hornet gets OD often enough.

 

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I don't wanna bother searching for the thread about this update...but why the heck do tanks/turrets that aren't fully upgraded look fully upgraded??? I mostly play on my alt account, but seriously, WHAT?!

Edited by Dragon-Judgement
?
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24 minutes ago, Dragon-Judgement said:

I don't wanna bother searching for the thread about this update...but why the **** do tanks/turrets that aren't fully upgraded LOOK fully upgraded??? I mostly play on my alt account, but seriously, WHAT?!

The Mk's skins are one of the essential things in Tanki from its starts, and no point about why they just remove it..

The reasonably reason that because they want the player get bored quickly from his skins Imagine from Recruit until General-Simmo with the same Skin without any update, so the player will buy a Skins with real money

Btw, its ruin the game, and hurt the skills of determine the player forward you.. 

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2 hours ago, asem.harbi said:

Btw, its ruin the game, and hurt the skills of determine the player forward you.. 

It is all in your head mate. I never looked at it as it useless for determining player strenth.

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50 minutes ago, Tokamak said:

It is all in your head mate. I never looked at it as it useless for determining player strenth.

If wouldn't know how is my enemy with his skin, for what should I will determine how is he? And I will repeat it for It is all in your head mate

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3 hours ago, asem.harbi said:

If wouldn't know how is my enemy with his skin, for what should I will determine how is he? And I will repeat it for It is all in your head mate

Looking at the rank of the enemy is a better indication (you don;t have to try to guess the mk skin), if your equipment is up to the expected level of unlock of your rank you will be of similar strength. If you have bought a kit product you will be more powerful at same level.

There is little skill at finding the MK level, equipment is not all, you need to find the clever opponent, the skilled one and what is up to - that is skill. Regardless of their skin you will have to counter them. if your objective is to make as many kills as possible then yes you will target weak one, but does that help your team win? 

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2 hours ago, Tokamak said:

Looking at the rank of the enemy is a better indication (you don;t have to try to guess the mk skin), if your equipment is up to the expected level of unlock of your rank you will be of similar strength. If you have bought a kit product you will be more powerful at same level.

There is little skill at finding the MK level, equipment is not all, you need to find the clever opponent, the skilled one and what is up to - that is skill. Regardless of their skin you will have to counter them. if your objective is to make as many kills as possible then yes you will target weak one, but does that help your team win? 

Your profile answering you

Spoiler

0vQizgu.png

And about your second point, it's meaningless when you just give excuses about how the Skin is useless!. Yes I will target the weak one to kill him easily, I want to benefit myself. Since MM matches are trite and ends just in 7 minutes, Maybe if the matches take are more than 20 minutes I will care about your logic.

Shooting at strong Mk7+ Viking enemy, with my slowy Railgun more than 3 shots and he uses RK... to help my team win?

What the logic?

Edited by asem.harbi
delete the ****
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17 minutes ago, asem.harbi said:

Your profile answering you

  Reveal hidden contents

0vQizgu.png

And about your second point, it's meaningless when you just give excuses about how the Skin is useless!. Yes I will target the weak one to kill him easily, I want to benefit myself. Since MM matches are trite and ends just in 7 minutes, Maybe if the matches take are more than 20 minutes I will care about your logic.

Shooting at strong Mk7+ Viking enemy, with my slowy Railgun more than 3 shots and he uses RK... to help my team win?

Just fight the opponent near you.

Are you going to cherry-pick a weaker enemy when a stronger one is running away with your flag?

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1 hour ago, asem.harbi said:

Your profile answering you

And about your second point, it's meaningless when you just give excuses about how the Skin is useless!. Yes I will target the weak one to kill him easily, I want to benefit myself. Since MM matches are trite and ends just in 7 minutes, Maybe if the matches take are more than 20 minutes I will care about your logic.

Shooting at strong Mk7+ Viking enemy, with my slowy Railgun more than 3 shots and he uses RK... to help my team win?

What the logic?

Their are different option available to assess the strength and stats of your opponent, the visual cue for M modification was one of them. But for me it was not a practical one, I could not bother to learn and differentiate all the small difference between them and get close to them. Then the paint and skins became more and more omnipresent, i just gave up on that visual system. On the other hand, the V key and the GS score had more appeal to me when combined with rank. The only problem was that you needed to be close to these opponents and try to catch it still (stupid data just overlappinf each others). But now with the HTLM5, the new MK capping and the scoreboard is it easier to access and with more details. All teams members with ranks, augments (Turrets and Hull) and protection modules. You should try it (it is not like you have any choice anyway).
 

As for my profile you can see it is from a skilled and smart F2P player, that at colonel rank is now facing Buyers with MK7 and Mk7+ equipment for quite some time. Smart, because look at all nooks and crannies in TO's mechanics to get more easy Crystals (and free supplies) boosting my finance (versus my XP): I milked events rewards (contest and war) and missions, won many newspaper contest rewards and sold my soul by writing articles for the newspaper. Skilled because this is my second main account, and already reach Legend in the first one, and I can recognised the behaviour a noobs or pro player and anticipate their move. But more importantly i do what is need to be done to win as a team. Playing solo in a team game do not give you as much rewards as wining as a team. Chasing an opponent fleeing with your flag instead of easy kill, protecting the Jug or your teammate with the enemy flag, that is more important.
I had also a bit of luck, first I bough the product kit i wanted to try and then maxed up quickly to M2-10 using discount, and a couple of months after the MK conversion butt in and I end up with a Mk7-0 combo at WO4/5. Since then I am saving to try new Hull and Turrets - which was the point of this account.

Edited by Tokamak
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3 hours ago, asem.harbi said:

Yes I will target the weak one to kill him easily, I want to benefit myself.

This is the thing I hate nowadays. Most players only want to do the best for themselves and not their team. Stars and challenges have increased the amount of players doing this. Instead of helping your team at the point in Siege, you'd probably find a wasp just to destroy. The lack of teamwork upsets me.

Edited by Russty
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I have noticed that the difference between the MK modifications and the old modifications, the differences between MKs are greater than the old system. I constantly get 1 shotted by thunders with DP in battles with high ranks.

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Hehe, the clock is ticking ever so closely to the game's demise. The devs better enjoy milking the cash out of it while they still can, because once everyone (and I mean everyone) stops playing this game, then they can't use it as a reliable source of income.

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3 hours ago, ReptilianTroll said:

I have noticed that the difference between the MK modifications and the old modifications, the differences between MKs are greater than the old system. I constantly get 1 shotted by thunders with DP in battles with high ranks.

Wut?    ?

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12 hours ago, Tokamak said:

 

Omg you surprised me with wall text? I must give myself enough time to relaize and answer

First, Nope, there are not different options to assess the strength either than MKs -except if you kidding by meaning the type of turret like railgun or thunder-. If its not practical thats your perspective only. the differnces between every model is a big and prominent to notice, the diffrences weren't noticeable in old graphics just.

The V key is just in Flash (and it lost his situation after updates), and GS is hard to reach... Imagine if I found my opponent just I have to go behind the wall to click TAB to search about his , then I'll be ready to fight him! 

And about the Scoreboard and its ease. Nope, I switched to HTML5 completely more than 3 months and I play in it more than 5 or 6 months, the scoreboard in the Flash is way more better than HTML5.... HTML5  scoreboard is more appropriate for end of the game scoreboard, not in the middle of the game.

 

And as I see you and your profile, you're a perfect player?, but you must to be mindful about that its your second account - so you don't play with it everyday, that gives you enough time to MU's and exploit the events hardly to your sake, but that doesn't deny that you're a good player. but just to clarificate about your  Mk7s in WOs ranks.

14 hours ago, wolverine848 said:

Just fight the opponent near you.

Are you going to cherry-pick a weaker enemy when a stronger one is running away with your flag?

Surely No

 

11 hours ago, Russty said:

This is the thing I hate nowadays. Most players only want to do the best for themselves and not their team. Stars and challenges have increased the amount of players doing this. Instead of helping your team at the point in Siege, you'd probably find a wasp just to destroy. The lack of teamwork upsets me.

But to answer you and Wolverine, maybe you understood me wrong.

Your logic like Tanki logic when they put 3K GS with 9K GS in MM, so every team have a variety of GSs so its balanced between the two teams, but the victim is the 3000 GS player, what he will benefit if his team winner or not? 

Yes, I don't care about my team in matches that ends in 7 minutes, nowadays even the loser team take a good reward at the end.. the 3 stars and scores affect a lot..

I don't want to waste my time to fight a strong player with his druggers and maybe at last one of my teammates steal my kills .. just to be a useful player in my team?

>>>> But the Flag is exception, for sure I will chase who caught our flag what ever strong he was, and yeah

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2 hours ago, ReptilianTroll said:

Everyone was confused by my comment. What I meant to say is I am basically an m0 tank going against m2 tanks.

You didn't clarify  your post what you mean, your post have possible two means. btw, both are wrong.

In Ms system the WOs can buy M2 system and upgrade it directly with MU's to M3. But now with Mk's system there are limits that makes the upgrades just to Mk5 or Mk6. Though that doesn't makes the game balanced and I didn't like this update, but just to clear your point

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On 9/26/2020 at 1:15 PM, Russty said:

If new players come and see the current graphics, they're going to think that the game looks stupid and they'll leave. It's 2020. We need new graphics. The game must look attractive. They're reworking the tank designs first, and THEN they'll give maps graphical updates. An update in graphics is needed. I'm sure the devs are fixing whatever needs to be fixed.

And you think the tanks now look attractive? They look stupid. How tf do you think TO will remodel them? Why would a new player want to play a game where upgrades don't make you look cooler, and the only way to change it is skins. Not worth it. This makes no sense. If I was a new player, I would've left years ago. It is not user friendly at all, and could I could be spending my time enjoying other games or take a walk outside to think about why I played Tanki Online.

Why doesn't this community understand how a game dies? So much useless hope and denial. 

Has anyone else notice about the history of Tanki X??? TO is literally turning into that game but worse. WAY worse.

Edited by yellowghetto

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28 minutes ago, yellowghetto said:

Why doesn't this community understand how a game dies? So much useless hope and denial. 

Because we believed the devs bull crap from the vlogs. They said that "things will get better and better" and we believed that, but instead the opposite happened.

 

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2 hours ago, At_Shin said:

Player count has been diminishing to 4k online the last few days. Hopefully, with the new update, more casual players will start playing regularly and the player count shall increase.

I highly doubt it. Looks like the exp boost did more damage to the game than even I predicted if peak times can only get 4k players max.

 

2 hours ago, At_Shin said:

These new updates could help in reducing the p2w of this game in the coming future as by casual playing, a player could complete one challenge in two weeks. 3000 stars. 2100 from 14 daily missions and 900 from 6 weekly missions. And, just by playing casually, a player can earn enough tankoins by completing 5 challenges to buy the battle pass of the next one.

Adding star rewards to missions was a good move, but honestly they should've done something like that last year when it was most needed. Now it's just who cares because now the idea is outdated.

 

2 hours ago, At_Shin said:

There seems to be hope after all, huh!

Yeah, um, I don't think so. Not for this game anyway. Not until they remove that exp boost and fix HTML and MM.

Edited by DieselPlatinum
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