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What Is Your Opinion About the Current State of Tanki Online?


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Thoughts on the current state of Tanki Online  

620 members have voted

  1. 1. What is your opinion about the current state of Tanki Online?

    • Love It
      54
    • Satisfied
      132
    • On Edge
      263
    • Hate It
      169
  2. 2. Which turret(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite turret.

    • Firebird
      73
    • Freeze
      65
    • Isida
      26
    • Hammer
      83
    • Twins
      31
    • Ricochet
      60
    • Smoky
      59
    • Striker
      66
    • Vulcan
      137
    • Thunder
      54
    • Railgun
      81
    • Magnum
      96
    • Gauss
      162
    • Shaft
      77
    • Tesla
      94
    • Scorpion
      49
  3. 3. Which Hull(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite Hull.

    • Wasp
      37
    • Hornet
      75
    • Viking
      148
    • Hunter
      47
    • Dictator
      38
    • Ares
      64
    • Titan
      47
    • Mammoth
      22
    • Hopper
      131
    • Crusader
      55
    • Paladin
      106


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On 10/15/2020 at 6:18 PM, wolverine848 said:

Then there's the players who use up all their supplies trying to complete Challenges, then cry poor.

It looks like you mean me

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1 hour ago, krish123_super said:

okay playing some matches up to daily missions is good and supplies are well sufficient , i agree 

 

but what if a player waste supplies in parkour - wow- so can free supplies be given in parkour - ?

I think you know the answer to your own question...

55 minutes ago, asem.harbi said:

It looks like you mean me

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If the shoe fits...

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7 hours ago, krish123_super said:

hello mr. wolf , can i know how we get infinite supplies ? managing supplies umm...i don't get one thing

when i play with legends , all use supplies as there is a flood with buffed drones 

okay , can you guess how many supplies are required or wasted when you are in losing  team or dominated team ?

i bet , you use defender and nearly or more than 15 dA are used up in one match 

15 supplies are given in silver tier. seeing gold tier full with 50 supplies each time . you are playing from long time, so you will have all the advantages of updates { example : MK system }. 

The game is somewhat fun at legend ranks, the lower rank you are the harder it is to keep up on supplies. Even at high ranks I do not find the game as fun as it used to be, the gameplay is unbalanced because of OP augments, drones, and these overdrives which give you an unfair cheap shot advantage. Before I left in 2015 there was no such thing as pressing Shift and destroying a mammoth almost instantly with any turret. There weren't overpowered augments (Railgun Death Herald stands out for me), no drones, and the every one of the turrets were decently balanced. All of these 4 important parts of the game are unbalanced now. I have moved on to another game now and I am enjoying it, I do not enjoy Tanki anymore.

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8 hours ago, krish123_super said:

man ! still its pay to won  , until you yourself own atleast one mk8@wolverine848  ((

you have : I , so nothing much troubles you , the problem is for who still collecting when they play with players who collected full gs

The difference between stock mk7 and "mk8" is only 13%.  If you have at least some upgrades the gap might even be less than 10%.  Not much at all.

The power gap lies in drones and augments (especially hull).  They are where buyers stand out as they have the most powerful drones fully upgraded early and also the most potent augments.

Supplies are not the issue - unless you use them up by wasting them on things like parkour or trying to finish every single Challenge.  You have the choice to do those - or not.

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1 minute ago, krish123_super said:

cool , im talking about mk5 vs mk8

Well that sounds like a rank issue

Blame that on MatchMaker which was very poorly implemented.  Should not be a rank-spread of 7+ in battles.

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13 minutes ago, krish123_super said:

cool , there is no rank issue 

i'm nearly marshal playing with legends

Then why are you bringing up mk5?  If you are only using mk5 at that point it's on you.

Marshal vs Legend IS a rank issue.  Marshal vs L1 or Marshal vs L25 ... Huge difference.

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2 hours ago, E_polypterus said:

Dont forget Tankoins.

yip them to... just opened 3 ultras.....3500x2 and 125 mines.....its y i dont give a crap about challenge, the game is in freefall hornet and the stupid named hull have seen to that, both way OP ....legal cheats just like the spectrum modules that have protection like jug.

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I just watched the Livestream. A bunch of useless info I know that will never come or will take 2 or 3 years to see. I am not here to wait this long. Also. Fake promo codes. I copy-pasted the code the second it was on chat. It is expired or used.

Edited by yellowghetto

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12 hours ago, yellowghetto said:

I just watched the Livestream. A bunch of useless info I know that will never come or will take 2 or 3 years to see. I am not here to wait this long. Also. Fake promo codes. I copy-pasted the code the second it was on chat. It is expired or used.

We always knew the livestream would be a farce. I never even bothered, i knew they would spout useless garbage.

HORNET and the hull with the ridiculous name still OP, and i just no it never even got mentioned.

They do like their legal cheats in the game, but all the kiddies think that a hovering hull that can jump on buildings is so awesome.

Empty headed clowns the lot of them.  

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Logged in for another hour yesterday.

HTML5 ran smoothly without too much lag.

Despite not playing for only a couple of months it seems the game has left me behind already. Everyone has hull alterations now. How did they get those?

Secondly, a lot of tanks are very strong and I can't put my finger on how. I assume it is drones. I have resorted to using hornet for it's overdrive, even though my hornet is barely upgraded.

After a while I got fed up and started calling out the "9999 noobs". That gets them angry.

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6 hours ago, krish123_super said:

well, i have a bad habit 

i can't leave my team losing ...if it is middle of battle 

Ok then suffer, TO does you no favours by making the game extremely unbalanced.

You want to go against MUCH HIGHER MKs that's up to you.

Personally i look out for NO:1, have done for awhile now, why the hell should i sacrifice my style of play for the selfish clowns that frequent every single battle i go into.

I do it my way, and i benefit greatly from it.

There is not a better team player than me, but the devs don't like team players, it's all about the OP hornets and funny named hulls that jump, and of course the P2W mob.

You do it your way and get trounced, i will do it mine. and win. 

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Everyone below my comment, what do you think makes Tanki the most unplayable?: Supplies, Overdrives, Augments, Drones, unbalanced turrets and hulls.

Put them in order from worst to least worst. This is mine:

1. Overdrives

2. Supplies

3. Augments

4. Unbalanced turrets and hulls (too OP or UP)

5. Drones.

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8 minutes ago, ReptilianTroll said:

Everyone below my comment, what do you think makes Tanki the most unplayable?: Supplies, Overdrives, Augments, Drones, unbalanced turrets and hulls.

Put them in order from worst to least worst. This is mine:

1. Overdrives

2. Supplies

3. Augments

4. Unbalanced turrets and hulls (too OP or UP)

5. Drones.

1. bot players

2. Augments

3. Drones

4. OD

5. HTML5

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2 hours ago, ReptilianTroll said:

Everyone below my comment, what do you think makes Tanki the most unplayable?: Supplies, Overdrives, Augments, Drones, unbalanced turrets and hulls.

Put them in order from worst to least worst. This is mine:

1. Overdrives

2. Supplies

3. Augments

4. Unbalanced turrets and hulls (too OP or UP)

5. Drones.

Drones are the least annoying? HAHA. Try going against a Defender, Booster, or Saboteur user.

1. Drones (Defender, Booster ,and Saboteur must go. The rest are not an issue.)

2. Augments (Large Caliber Rounds, Electromagnetic Accelerator Scout, Electromagnetic Salvo must go. Adrenaline shouldn't boost if you splash damage yourself.)

3. Unbalanced turrets (GAUSS RAILGUN GAUSS RAILGUN)

4. Overdrives (At their core, they're fine. The two that should get scrapped are Viking and Mammoth, because those are the easiest and the least tactical. Hornet I actually don't have a problem with. The issue lies in turret Augments. People gripe about LCR Railgun/Hornets or Gauss/Hornets a lot, but when have you been bothered by an Ricochet/Hornet or an Isida/Hornet? The Hornet hate is understandable but the problem DOES NOT LIE IN THE OVERDRIVE, IT LIES IN THE TURRET OR AUGMENT USED.

5. Supplies (This is such a non-issue it's laughable.)

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On 10/17/2020 at 5:30 AM, ReptilianTroll said:

There weren't overpowered augments (Railgun Death Herald stands out for me), no drones, and the every one of the turrets were decently balanced. All of these 4 important parts of the game are unbalanced now. I have moved on to another game now and I am enjoying it, I do not enjoy Tanki anymore.

Not all drones are balance-breakers, for example Brutus, it still gives me an advantage but not unfair advantage. Of course, good amount of them are overpowered like Booster and Lifeguard. But yes, I do agree that point.

Overdrive: It's more than just those scary Hornets scrambling on the battle field, but also other.

Augments: No reaction....

On 10/17/2020 at 5:30 AM, ReptilianTroll said:

Before I left in 2015 there was no such thing as pressing Shift and destroying a mammoth almost instantly with any turret.

 

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3 hours ago, GrayWolf8733 said:

Drones are the least annoying? HAHA. Try going against a Defender, Booster, or Saboteur user.

1. Drones (Defender, Booster ,and Saboteur must go. The rest are not an issue.)

2. Augments (Large Caliber Rounds, Electromagnetic Accelerator Scout, Electromagnetic Salvo must go. Adrenaline shouldn't boost if you splash damage yourself.)

3. Unbalanced turrets (GAUSS RAILGUN GAUSS RAILGUN)

4. Overdrives (At their core, they're fine. The two that should get scrapped are Viking and Mammoth, because those are the easiest and the least tactical. Hornet I actually don't have a problem with. The issue lies in turret Augments. People gripe about LCR Railgun/Hornets or Gauss/Hornets a lot, but when have you been bothered by an Ricochet/Hornet or an Isida/Hornet? The Hornet hate is understandable but the problem DOES NOT LIE IN THE OVERDRIVE, IT LIES IN THE TURRET OR AUGMENT USED.

5. Supplies (This is such a non-issue it's laughable.)

I do not see drones very often in MM battles with my Legend account (Thoushallnot). I see overdrives and augments much more often than drones, and both of these are more powerful than a drone. A drone cannot destroy a mammoth in under 2 seconds with a long range weapon, or shoot multiple railgun shots in a few seconds causing you to have to hide from players with the Death Herald railgun augment. This is why drones are the least annoying for me, but they are still very bad nonetheless I am not saying they are not, they do ruin the once fun gameplay of battles.

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9 minutes ago, ReptilianTroll said:

I do not see drones very often in MM battles with my Legend account (Thoushallnot). I see overdrives and augments much more often than drones, and both of these are more powerful than a drone. A drone cannot destroy a mammoth in under 2 seconds with a long range weapon, or shoot multiple railgun shots in a few seconds causing you to have to hide from players with the Death Herald railgun augment. This is why drones are the least annoying for me, but they are still very bad nonetheless I am not saying they are not, they do ruin the once fun gameplay of battles.

Well Overdrives are on every hull so you will see them in every battle.

Drones are very prevalent in Legend battles.  Team with most Drones wins ~ 70% of the time.

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3 hours ago, FrozenRailgun said:

Not all drones are balance-breakers, for example Brutus, it still gives me an advantage but not unfair advantage. Of course, good amount of them are overpowered like Booster and Lifeguard. But yes, I do agree that point.

Please focus focus focus, drones like Brutus didn't make that problems, but we now talk about the strong drones, (Booster - Defender -....)

And for sure you as a non-buyer you can't use them because they consume a lot of druggers...

Ok, so it's better for you that Drones never to be exist than fight a Booster-Defender with your Brutus drone

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23 minutes ago, wolverine848 said:

Well Overdrives are on every hull so you will see them in every battle.

Drones are very prevalent in Legend battles.  Team with most Drones wins ~ 70% of the time.

Also, supplies are not laughable for me. I simply do not enjoy having to use supplies, why? In MM battles, whoever presses the 2, 3, 4 and 1 keys and has more supplies, WINS the battle. I am sure you see how one sided battles get all the time, especially in lower ranks, or do you not? This was not the case in 2015 when I was last playing the game consistently. No side had to forcefully use supplies, supplies were harder to get for both buyers and non buyers. In 2015 I got 13 double damage for being WO5, in 2020 I get 125 double damage a week, sometimes double or triple that, for being WO5, while buyers get much more than that. You really do not see how unbalanced that makes the game? Also, what year did you join Tanki? In 2015 Railgun heavy caliber rounds was the default railgun and I loved it, this made it a strong long range weapon, like a long range weapon should be. Now gauss, smoky, thunder and shaft replace it, railgun is only good at destroying light hulls. Not that it's awful, it's just not as good as it used to be, you wait longer to destroy medium and heavy hulls. I have no idea when they made this nerf.

Edited by ReptilianTroll
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3 minutes ago, ReptilianTroll said:

Also, supplies are not laughable for me. I simply do not enjoy having to use supplies, why? In MM battles, whoever presses the 2, 3, 4 and 1 keys and has more supplies, WINS the battle. I am sure you see how one sided battles get all the time, especially in lower ranks, or do you not? This was not the case in 2015 when i last was playing the game consistently. No side had to forcefully use supplies, supplies were harder to get for both buyers and non buyers. In 2015 I got 13 double damage a day for being WO5, in 2020 I get 125 double damage for being WO5, while buyers get much more than that. Also, what year did you join Tanki? Railgun heavy caliber rounds was the default railgun and I loved it, this made it a strong long range weapon, like a long range weapon should be. Now gauss, smoky, thunder and shaft replace it, railgun is only good at destroying light hulls. Not that it's awful, it's just not as good as it used to be, you wait longer to destroy medium and heavy hulls. I have no idea when they made this nerf.

I started playing in 2015.  BUYERS had lots of supplies and dominated the battles.  And cooldowns and RKs were not the same.  RK was way more potent back then.

Today, everyone has lots of supplies.  It's even.  If you don't manage the supplies you will run out and be at a disadvantage.  But that's on the user.

Don't get me wrong - I prefer no-supply battles.  But at least in MM it's on even footing today. 2015 - was not even footing.

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