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New Vulcan, new garage in HTML5 and other changes


Marcus
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Please make less P2W updates in the future, devs. I understand you go to extreme lengths to make new bundles and make new integrations that cost money, but please, make a bit less P2W updates and actually fix the game. It's broken, and so are the referral links. 

 

By the way: P2W means pay-to-win

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Still its horrible to play on HTML5, my tank landed n got roasted?

2nd; I see many people saying "Vulcan is weak now" its not true. Its more deadly now. Can't stand out against them. You $100 buyers have to learn how to use that rico effect alt. Its not weak at all. Its still freaking DAMN OP.

Edited by The_Pakistani

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12 hours ago, DieselPlatinum said:

Would've been interesting to try out. If it wasn't 140k crystals.

Diesel, SSR spins up and down faster than pre-rework Vulcan with Viking's Overdrive. I shouldn't see anyone overheating while using this. Thing about it is that it's really uncomfortable trying to turn it, like the turret rotation decrease while firing seems a lot heavier than it was with SSR before the rework. 

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11 minutes ago, TheCongoSpider said:

Diesel, SSR spins up and down faster than pre-rework Vulcan with Viking's Overdrive. I shouldn't see anyone overheating while using this. Thing about it is that it's really uncomfortable trying to turn it, like the turret rotation decrease while firing seems a lot heavier than it was with SSR before the rework. 

But is it worth the crystals for a mere 15% increase in firing rate? I'd say no because it difference in reload between SSR and stock now is very small.

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1 minute ago, DieselPlatinum said:

But is it worth the crystals for a mere 15% increase in firing rate? I'd say no because it difference in reload between SSR and stock now is very small.

It's a decrease in firing rate, and yeah, you can pretty much shoot infinitely with it. You're still dealing ~15% less damage like before. 

 

The different between the time it takes Stock and SSR to stop shooting and start back is 1.7 seconds.

 

Stock: 2 seconds

SSR: 0.3 seconds. 

 

That's really quick man, it caught me off-guard how fast it was able to start firing. 

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1) The new Vulcan sound effects are really good, but I prefer the old. Especially the metallic "clunk" you get when you first press the space bar. I used that sound to communicate with teammates. The sound now isn't really good for that.

2) More importantly.... The current sound effects are too LOUD. The firing sound dominates the game for me, I can barely hear anything else going on. A couple times flags got picked up and I wasn't even aware of it because I don't hear the sound because all I hear is my gun. I guess I have the volume turned down lower on my speakers because Vulcan is so loud now, and frankly it's still too loud. To hear the other sounds in the game I'd have to turn the volume up louder. and that's not good for your ears. The constant sound of Vulcan, for a couple hours, played at a sufficient volume to hear other sounds in the game, is probably going to cause short-term damage to a player's hearing. And imagine a player doing that every day. Not good. I just played for a couple hours. From now on, I will turn the sound down lower because it is not good to listen to constant loud noise like that. So it's going to be even harder to hear anything else going on in the game. Vulcan's sound fx volume need to be lowered.

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1 hour ago, tanksalad said:
Spoiler

 

1) The new Vulcan sound effects are really good, but I prefer the old. Especially the metallic "clunk" you get when you first press the space bar. I used that sound to communicate with teammates. The sound now isn't really good for that.

2) More importantly.... The current sound effects are too LOUD. The firing sound dominates the game for me, I can barely hear anything else going on. A couple times flags got picked up and I wasn't even aware of it because I don't hear the sound because all I hear is my gun. I guess I have the volume turned down lower on my speakers because Vulcan is so loud now, and frankly it's still too loud. To hear the other sounds in the game I'd have to turn the volume up louder. and that's not good for your ears. The constant sound of Vulcan, for a couple hours, played at a sufficient volume to hear other sounds in the game, is probably going to cause short-term damage to a player's hearing. And imagine a player doing that every day. Not good. I just played for a couple hours. From now on, I will turn the sound down lower because it is not good to listen to constant loud noise like that. So it's going to be even harder to hear anything else going on in the game. Vulcan's sound fx volume need to be lowered.

 

 

 

19 minutes ago, DaringDeer said:
Spoiler

Vulcan sound is much too loud.  You have to turn down game sounds and end up missing the important things.

 

Forwarded your feedback.

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Wow, what a total about-face for Vulcan. 

Yesterday it was mostly only good as a long range turret...kind of an in-your-face sniper (Shaft)...but the other long range turrets were better for the most part.

Today it is dominant in mid-range and competitive with the melee turrets (not quite as quick as Isida or Firebird, but close).  It's trash for long range now.  It seems like Vulcan spins up almost as fast as Railgun's shot now.

 

I used to love slaughtering with Vulcan, but I kinda hate to see them make a come back since they were always annoying to be on the receiving end of the bullet barrage.

 

Seems like Tanki is slowly trying to make everything kill faster and die faster.  I guess ADHD kids send in more money

 

Edited by Joeguy
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Not many improvements! shoot, shoot, and every other weapon makes you ridiculous with the Vulcan Dome! Sound annoying, hands aching when playing with them! No more fun with that!

Edited by dilval

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5 hours ago, The_Pakistani said:

Its Sweet, but can't move turret like they showed in V-Log...

Use the same keys as you use to turn your turret in the game (Z, X) ?

 

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12 minutes ago, gio_the_killer said:

Vulcan is most OP gun right now

That always happen when they release a new turret or make a big changes to one, but I'm sure they will release a balance update for it very soon.

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Just now, BacardyXX said:

Now vulcan sounds like cement mixer, no sand and water inside just GRAVEL making terribly loud noise.  What were they thinking?

Sounds like Star Wars laser shots if you are hit by Vulcan.

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issues with garage ,,

seeing lots of moving lines , when you go to settings to add Antialiasing it now slows down your battles , making it more lagging .

if you have it turned off you now get headaches from seeing it in the garage from all the moving lines.

BTI7fiL.jpg

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