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Episode 270 of the V-LOG is live!


Marcus
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In today’s episode, we will be celebrating Tankers Day. We’ll also be changing the game on mobile and spoilering.

 

 

 

Made with ❤️ by Tanki and 

 

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❤️

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Nice Wasp Vulcan gameplay. I tried it a lot on mobile but it was not effective at all. I needed more than 2 inputs at a time to use it on PC. That was impossible to do on mobile and as a result I had to stop using it. Hopefully this change will lessen the restrictions mobile has with this blessed combo. 

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Yay a light hovering hull !!!

@CyborgEatsFood congratz for being featured in the V-LOG! (and of course Mr.Nibbles, but I guess you get in quite consistently... ? )

 

But I didn't like making shooting semi-automatic in Mobile version... hopefully there's a way to disable it in the settings...

Edited by Venerable

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I don't like the fact that the Devs are introducing new stuff while there is no sign of the old stuff is planning to be/getting fixed.

Edited by Aegis
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"upgrade your entire garage", seriously who can do that?, 

o my, the new hull looks OK, and Riddler was right it is hovering too. ?

Edited by Viking4s
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18 minutes ago, At_Shin said:

I think it looks good. Also, they aren't wrong about upgrading players' entire garages. A recruit could get to legend in lesser time than ever before. Obviously, they will need to spend their crystals on a sole one good combo to compete against others. 

They should not waste crystals on multiple combos. Only buy the next modifications.

They should save their weekly containers for legend rank or at least for the lieutenant general rank. They can then expand their garage by buying product kits. 

I relooked at the video, cos it is all too fast and from a low camera angle. It is not awful, it is ok, it just looked small compared to the turret. It is quite fast and it slide further than light hull so this is good for GB hunting, but let's see if the OD is better than Hornet's ?

 

unknown.png?width=776&height=540unknown.png


For the xp/fund ratio I won't debate it, it is all discombobulating.

Edited by Viking4s
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26 minutes ago, Viking4s said:

but let's see if the OD is better than Hornet's ?

 

unknown.png?width=776&height=540unknown.png


For the xp/fund ratio I won't debate it, it is all discombobulating.

tenor.gif

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6 minutes ago, Aegis said:

 

OD should be defensive, so I guess it would be like titan but smaller, like a small external shield (seen in Tanki x) that you mention in the I&S.
maxresdefault.jpg

Edited by Viking4s
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10 minutes ago, Viking4s said:

OD should be defensive, so I guess it would be like titan but smaller, like a protection wall (seen in Tanki x).

Honestly, I really think Titan's OD should behave like this. Why don't just make it a legit dome shield. It is much more balance in every aspect.

 

Also, I know TX has one since I was playing it (In fact, I believe I'm the first person to bring up the idea of incendiary band in TX forum). The shield in TX is indestructible and will disappear after serval seconds. Also, for some reason, turrets with splash damage still deal partial damage.

Edited by Aegis

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Tanki online developer team, I have an idea, a cool idea.

What about this:

Stopping implementing new hulls and guns colorful bundles and focusing on your deadly server bugs huh? Good deal?

Cmon, I have never seen such bugs in any online games that I specifically see in this game.

STOP MAKING NEW ----s and focus on your dead servers with ridiculous bugs!!!

 

This game is going down hill in any possible way.

Edited by RoboKiller
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2 minutes ago, RoboKiller said:

Tanki online developer team, I have an idea, a cool idea.

What about this:

Stopping implementing new hulls and guns colorful bundles and focusing on your deadly server bugs huh? Good deal?

Cmon, I have never seen such bugs in any online games that I specifically see in this game.

STOP MAKING NEW ----s and focus on your dead servers with ridiculous bugs!!!

Agree, fix the old broken stuff (which there are quite a few) before making new stuff.

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Just now, At_Shin said:

Will you equip aiming augment or Speed regulator augment? I think auto fire will work especially well with the later.

Usually Reinforced aiming transmission is better but in mobile, Shooting speed regulator might be better because the auto firing mechanism will actually stop firing while there is no target in sight. 

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9 minutes ago, Aegis said:

Honestly, I really think Titan's OD should behave like this. Why don't just make it a legit dome shield. It is much more balance in every aspect.

Also, I know TX has one since I was playing it (In fact, I believe I'm the first person to bring up the idea of incendiary band in TX forum). The shield in TX is indestructible and will disappear after serval seconds. Also, for some reason, turrets with splash damage still deal partial damage.

Both the doom generator (Titan's) and the shield (your idea/XT) could be in the game as they behave in different ways. In the end it fall on how all the OD interact which each other, and Titans seems to be not good for its owner, but more for the team.

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6 minutes ago, At_Shin said:

Will you equip aiming augment or Speed regulator augment? I think auto fire will work especially well with the later.

Wasp Vulcan requires Reinforced Aiming Transmission to work the way it's supposed to. I'll record one now yo compare it to when the new mobile controls come out. Be warned though, I will do badly.

 

Anything else on mobile, Shooting Speed Regulator is used for the most comfort. 

3 minutes ago, Aegis said:

Usually Reinforced aiming transmission is better but in mobile, Shooting speed regulator might be better because the auto firing mechanism will actually stop firing while there is no target in sight. 

Shooting Speed Regulator is the best Vulcan augment for mobile period. 

Edited by TheCongoSpider

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10 minutes ago, Viking4s said:

Both the doom generator (Titan's) and the shield (your idea/XT) could be in the game as they behave in different ways. In the end it fall on how all the OD interact which each other, and Titans seems to be not good for its owner, but more for the team.

Yeah, until a Hornet Railgun/Gauss/Magnum one shot you across the map. And you like "what the heck just happed?".

 

Apparently, the Devs are busying to make new stuff which are profitable and don't give a damn about the old broken stuff.

Edited by Aegis

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We don't have to guess the name of this new hull this time? 

A son of Ares maybe? Thrax?
It is flying and fast, so maybe Cupid or Hermes, not good. Apollo would be better.

It is fast, so call it Flash XD

or as a light hull ir will have the name of a flying insect: bumblebee ? - firefly or dragonfly.

Something bigger like Raptor (раптор in russian - pretty close) or other birds of prey: Hawk.

Edited by Viking4s
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44 minutes ago, At_Shin said:

Will you equip aiming augment or Speed regulator augment? I think auto fire will work especially well with the later.

 

This one was a lucky placement given the enemy team's GS and them not using many supplies, but you can clearly see the restrictions on mobile. The biggest one besides comfortable mobility is the camera. I'm a light hulls which means I die easily. I need to do as much damage as possible before I die. I can do that on PC (Flash) because my camera follows the turret directly and I can keep the stream of bullets steady on them while I'm circling them. On mobile, due to the camera, I cannot circle them and as a result, I cannot keep the stream of bullets steady. 

 

Also see that I pulled off the bomb behind the wall trick on a Shaft again. Didn't think it would have worked but then again, on PC it would appear that my tank lags so it's understandable if the Shaft missed. I wanted to go after the flag at the beginning but sometimes the game doesn't give you the prompt to drop the flag. So I waited until it was safe to give it to someone else. 

 

 

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V-Log speaker:

"From the 9th of september, we are boosting the earned experience by four times the amount, and continuing to double the funds. This will help new players to rank up faster, and get all hulls and turrets... shortening the time you have to spend in order to upgrade your entire garage."

Translation:

"From the 9th of september, we are boosting the earned experience by four times the amount, and continuing to double the funds. This will help new players to rank up faster, and get all Mk2 hulls and turrets... shortening the time you have to spend in order to upgrade your entire garage to Mk2."

Edited by lssimo

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