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Marcus
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https://www.rusprofile.ru/id/3911858

 

1606125279-chiffre.png

Here is the link if you want to know the financial health of tanki online. The site is public. This is the OGRN website (Russian company registration numbers). 

On the site, there is another data accessible to all :

-judicial affair

-number of employees

-company identity card

-Different financial data over several years.

 

We can see that the profit has sharply decreased in 2019. I did a simple math roughly to figure out how much profit that is. We cannot simply convert rubles into euros or dollars because we have to take into account the standard of living. I used the minimum wage for comparison.

So

The minimum wage (Russian) : 12 130 Rubles

The minimum wage (French (where i live)) : 1 521.22 €

Profit of tanki online : 1 800 000 rubles

the compute is: 1 521.22 * 1 800 000 / 12 130 = 225 737.51 €

If you lived like a French or almost, this represents around  225,737.51 € of profit made.

The data remains approximate, but I think it is.

 

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24 minutes ago, RIDDLER_8 said:

Freeze and Dictator can be used in XP/BP now. I did try and it worked.

What? I tried it right now and everything looks fine.

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30 minutes ago, RIDDLER_8 said:

Freeze and Dictator can be used in XP/BP now. I did try and it worked.

You probably played in a battle called "XP/BP" but the actual format was set to "Standard". 

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2 hours ago, RIDDLER_8 said:

@Spy

Yes, I did play in a battle called XP/BP. It was fun to used Freeze/Dictator combo in this battle. I also earned a good fund as well.

Then it wasn't XP/BP format.   Someone just named their battle XP/BP.

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I cannot wait until Black Friday 2020 starts.

Black-Friday-2020.png

I am thrilled with excitement. I am going to buy Hopper at 50% off on the day of sales on hulls and all the 18 remaining garage paints at half price as well. I cannot wait.

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Please developers, increase the healing of isida, 800 (HP/s) with augment Support nanobots is insufficient! maintaining healing = the bigger DPS in the game will not bring imbalance, an iside can heal one ally at a time, the imbalance is caused precisely because there is no way to survive a single attack.

Test specifications, disabled: Modules, Immunity, Supplies

       life above 50%

⭕       life below 50%

❌       dead

 

Heavy plasmagun (1107) Light Hulls ❌  Medium Hulls ❌ Heavy Hulls ⭕

Vulcan - Incendiary band (1100) Light Hulls ❌ Medium Hulls ❌ Heavy Hulls ⭕

Firebird - Incendiary mix (1050) Light Hulls ❌  Medium Hulls ⭕Heavy Hulls ⭕

Ricochet - Plasma-torch (1050) Light Hulls ❌  Medium Hulls ⭕Heavy Hulls⭕

isida (1000) Light Hulls ⭕Medium Hulls Heavy Hulls  

Freeze - Corrosive mix (990) Light Hulls ⭕Medium Hulls Heavy Hulls  

 

Test specifications, disabled: Modules, Immunity

Isida: Double Damage + Double Armor

Defender: Double Damage

Enemy: Damage + Double Armor

Twins - Heavy plasmagun (1107) Light Hulls ❌ Medium Hulls ❌ Heavy Hulls ❌

Vulcan - Incendiary band (1100) Light Hulls ❌ Medium Hulls❌ Heavy Hulls ❌

Firebird - Incendiary mix (1050) Light Hulls ❌ Medium Hulls ❌  Heavy Hulls ❌

Ricochet - Plasma-torch (1050) Light Hulls ❌  Medium Hulls ❌  Heavy Hulls ❌

isida (1000) Light Hulls ❌ Medium Hulls ⭕Heavy Hulls ⭕

Freeze - Corrosive mix (990) Light Hulls ❌ Medium Hulls ⭕Heavy Hulls ⭕

Edited by Antonio_IsidaXT
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2 hours ago, RIDDLER_8 said:

J'ai hâte que le Black Friday 2020 commence.

Vendredi noir-2020.png

Je suis ravi d'excitation. Je vais acheter Hopper à 50% de réduction le jour de la vente sur les coques et les 18 peintures de garage restantes à moitié prix également. Je ne peux pas attendre.

-50% seems like a lot to me and it surprises me.  I would say at least 25 or 35%.  When was the last 50% reduction?

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6 minutes ago, TheCongoSpider said:

Were you satisfied with Isida's healing during Mad Tanks?

Isida healing sux.  Takes forever to heal someone is thus is very, very boring.

That's why I hardly ever use it now.

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It does seem unfortunate that they have nerfed support roles like healing. People complain about the lack of teamwork, and isida is the ultimate team turret. They should nerf its damage and increase its healing.

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11 minutes ago, Potdindy said:

It does seem unfortunate that they have nerfed support roles like healing. People complain about the lack of teamwork, and isida is the ultimate team turret. They should nerf its damage and increase its healing.

Along with Dictator.

I'm so disappointed by the number of Vikings I still see.  It's pretty much the most selfish hull.

And talking of team-play... just quit a Siege battle on Yorkshire where 5 of my team were camping in the base.  FIVE.   No way I'm playing with selfish people like that.

Edited by wolverine848

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28 minutes ago, Potdindy said:

It does seem unfortunate that they have nerfed support roles like healing. People complain about the lack of teamwork, and isida is the ultimate team turret. They should nerf its damage and increase its healing.

Are you talking about SN?

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6 minutes ago, wolverine848 said:

I'm so disappointed by the number of Vikings I still see.  It's pretty much the most selfish hull.

The problem is, even if other ODs are not that selfish and revolve more on teamplay, the players will almost always use them to win a 1V1 engagement.

 

I just played for a bit today and I took note of when the ODs were used correctly (in a tactical way that was benecifial for the outcome of the battle) and when they were used to win a "duel". 

Basically everyone uses them for the latter, here is a quick list of what is commonly done by the vast majority of the players when it comes down to OD usage:

 

Wasp: if they know they are dead -> there goes a pathetic bomb, so they can kill you. Complete waste of a OD that could kill a group of enemies. Funny thing is, most of the time you can outrun the nuke and survive, and make them look even more stupid.

 

Hornet: will usually pop the OD on you to disable your armor and kill you, and then proceed to get killed by one of your teammates, because the Hornet driver decided that it was worth it to lose 80% of their light Hull hp in a 1v1 fight.

 

Hunter: as soon they have the OD ready, they won't use it to cap a flag, or to return it, or to disable a group of tankers. No, they will pop the OD on you as soon as they can, and then kill you easly. Again, complete waste of a powerful and tactical OD. 

 

Viking: very seldom used to destroy the defenders in a CTF game, or to gain the upper hand in Siege. Viking drivers will usually use the OD on you and win the fight.

Or just self destruct in an amusing way if they have Thunder or Gauss equipped.

 

Dictator: probably the ONLY tank that gets used for its intended purpose, to heal and help one or two teammates. Some Dictators will still use the OD on themselves to freeze you and get the upper hand, but the majority will help its team. Mind you, they do so only because they get some points for doing that. 

 

Titan: A great OD that has its counters, but that can be extremely useful if activated in a defense situation, or in an enemy base to allow the team to take the flag.

But most Titan drivers will pop the OD if you approach them or if they are low on health, sometimes in the most stupid of places, where you can run and ignore them, leaving the poor tank in its dome all alone shooting at nothing. 

 

Mammoth: not a great OD by any means, I can't blame someone for using it to win a duel... it could maybe get used to attack a point and ram a couple of tanks, or to kill the Juggernaut (if he's asleep or asking for golds in the chat)

 

Ares: probably the most misused OD in the entire game (and that its saying something), most of the time Ares drivers will shoot the OD against a wall and waste it, or try and kill you with it. It's rare to see a Ares using its OD to heal or to push an attack.

 

Hopper: Haha Hopper go Brrrr. 

 

In the end, I must say that all of this situation with the ODs is pretty depressing, and it grows old quicky... for me at least. The battles resemble a mosh pit more and more.

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47 minutes ago, wolverine848 said:

Along with Dictator.

I'm so disappointed by the number of Vikings I still see.  It's pretty much the most selfish hull.

And talking of team-play... just quit a Siege battle on Yorkshire where 5 of my team were camping in the base.  FIVE.   No way I'm playing with selfish people like that.

Yeah I do miss dictator. I guess when you have speed and health, like viking, there is little reason to play anything else. If you watch esports formats, they tend to be mostly vikings with a few hunters mixed in

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Forget about the multi-purpose tank old set-up, they are specialized now. You want to do a specific task or complete a specific objective, select the adequate overdrive.

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47 minutes ago, 2shots2kills said:

Viking: very seldom used to destroy the defenders in a CTF game, or to gain the upper hand in Siege. Viking drivers will usually use the OD on you and win the fight.

Used it on the test server with Isida and support nanobots, the HP of the tanks as well as the healing/s were increased (just as it was in Mad tanks)
Managed to save a Juggernaut that was being blocked and pushed by a mammoth, with Crisis i would heal for 1820/tick for a total of 7280/s

i gotta say that the Jugg's health was still going down, but not that much, means that probably mammoth's OD deals around 7500 or 8000/s

It has nothing to do with the OD, but that made me laugh, i used those 14 seconds of duration too well x'D

 

P.S: i use Viking simply because it has always been my favorite hull, and because i won Viking LC, i don't care of the OD, actually, i don't even want the ODs to be in the game.

Edited by simofigooo
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2 hours ago, wolverine848 said:

Isida healing sux.  Takes forever to heal someone is thus is very, very boring.

That's why I hardly ever use it now.

I specifically mentioned "during Mad Tanks". Isida trains were rampant in some modes. I still find it baffling how useless he thinks the healing of a Support Nanobots Isida is. He must be having some very tough battles constantly or his expectations are too high. 

 

1 hour ago, 2shots2kills said:

Dictator: probably the ONLY tank that gets used for its intended purpose, to heal and help one or two teammates. Some Dictators will still use the OD on themselves to freeze you and get the upper hand, but the majority will help its team. Mind you, they do so only because they get some points for doing that. 

This is the saddest part in my opinion. 

 

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4 hours ago, TheCongoSpider said:

Were you satisfied with Isida's healing during Mad Tanks?

1600 (HP / s) ? for two weeks yes, permanently it is too high a value if purchased at the highest DPS in the game 1107 (HP / s). Perfect value: healing = 1200 (HP/s) shooting time = 20s

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