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6 minutes ago, ghost-guns said:

If the developers released a statement, that would clarify things but currently it just feels wrong to come here.

I appreciate your sentiment however I highly doubt the developers can give a statement going against the government position on those affairs without there being consequences for them as individuals.

I am using very vague language here to avoid the mods removing my post, but I hope it is understandable as it is.

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LOL the fun here is disappeared years ago. Now this game is clearly a pay to win game, and an unbalanced one...

I went from being a top player to being a noob, only because I can't afford the super equipments, plus they nerfed the railgun. Remember that it was designed to be an one shot kill weapon, well now I need at least 3/4 shots to kill a light opponent, even isida deals more damage than me! Is it fair? I don't think so...

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I became a diviner. From the first seconds of the games, I know who will win or lose.
So if I lose I quit. I'm already struggling enough to have diamonds so I'm not going to waste my supplies for a battle over in 2min.

When the flags aren't even there but the enemy is waiting on the flag carrier to spawn, you realize you've lost.

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27 minutes ago, Dridrien said:

I became a diviner. From the first seconds of the games, I know who will win or lose.
So if I lose I quit. I'm already struggling enough to have diamonds so I'm not going to waste my supplies for a battle over in 2min.

When the flags aren't even there but the enemy is waiting on the flag carrier to spawn, you realize you've lost.

 

Umm... why don't you do something like... you know... destroy the sitting duck?    ?

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2 hours ago, wolverine848 said:

Umm... why don't you do something like... you know... destroy the sitting duck?    ?

I think @Dridrien has made a valid observation

I've just had a CP battle where my team captured all five points as soon as they appeared, and most of the enemy team either moved to camping spots (stupid shafts etc.) or didn't leave their base

The enemy on waiting on the flag point might be a sitting duck, but a decent team would have stopped them from getting to it

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1 hour ago, SporkZilla said:

I think @Dridrien has made a valid observation

I've just had a CP battle where my team captured all five points as soon as they appeared, and most of the enemy team either moved to camping spots (stupid shafts etc.) or didn't leave their base

The enemy on waiting on the flag point might be a sitting duck, but a decent team would have stopped them from getting to it

well... can't cure stupid.   That's on the players, not the rules.

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Why is it that TANKI puts a player in LOSING matchmaking BATTLES 80 percent of the time? That's 1 out of 5 battles when playing matchmaking battles that the team put on loses.  Tanki has no such thing as balanced in any mode of matchmaking.  Please you have to do something I had played years with something like a .80 efficacy rating when a player could create and score, but now with matchmaking its .30.  I went down in rating about half or more with all your changes to the game and equipment.  I hope everyone at Tanki is happy they made a game that even a maxed out viking and thunder can't keep a 1.00 in kill death. 

Edited by georgiaboy_61
added info

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So rn, it seems like there coming out with new agaments every event. There just flooding the game with them, and I think that is bad overall for the game. Woudnt yall like to see more hd maps and skins instead of more augaments for the buyers to enjoy? Its my thought that instead of working on producing more augaments, that they should work more on advancing the game, like what i suggested before.

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Man, you have to balance that game. It's impossible to play after that worse update, shield with life -.-

====== SOME THINGS THAT NEED TO BE BALANCED ======

CRUSADER - It's a lot unfair now! Without any augments module you can use shield, armor-piercing a lot of time on battle. It so much worse now with repair kit.

TWINS - That sh.... module EMP it's too frequent, it's impossible play against that.

Whats the point? Really these turret and hull should be balanced, but it's not just that.

After that update of shield with repair kit, you gave so much advantage to these equipamets.

LOOK AT THIS: Twins with EMP 90% can disable all you supplies with first or second shot. It is common to see a player shooting every inch of the map randomly, and he hits you with 1 shot and disable all of you supplies.

And... With that shield with repair kit it's so much worse! For example, you with Striker and armor-piercing missiles, it's a lot of time to load the shot, till you load it, twins have disabled you supplies almost 2 times, so let's say you got it and disable shield from enemy, and didn't die... But with a sh... one single key pressed, the enemy cancels you power, but it doens't work with him... He keeps disabling after we use repair kit, because it's too frequent.
He has fire contantly, if our turrets with 1 shot, if we use repair kit, at the same second these turrets disable again our supplies, but it's a lot of time for us can disable again of the enemy.

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I've got one thing to say. Remove the pulsar augment. Absurdly overpowered. Like hell it's so ridiculous when an augment applies literally ALL status effects in a critical shot ( where critical chance is not reduced or even altered ) and the ONLY disadvantage is reduced critical damage. The absurdity here is that the reduced critical damage is for 1 shot of rico, which is negligible if you consider how fast ricochet reloads. So basically this augment makes you ultra resistant to enemies. Another update like the paladin, focused on giving high, no, EXTREME sovereignty for buyers over normal players. I have seen the effect of paladin, and it's bad. Can't wait for the buyers to use pulsar and finish a 15 min battle in 3 minutes, carrying the whole team. 

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not sure what is going on . since  Sunday my tanki accounts have super high ping. last week all was normal I could battle and everything . now I can't even get any scores from battles .its now a waste of my time and money to even try .. Thanks Tanki

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the testing for ping was done this morning , but issue is an on going battle . see below same battle but not being added into the game..

Spoiler

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Edited by Bydo
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Please consider increasing the rewards for ranking up as the player progresses through the ranks.  We have legends receiving a container for ranking up as well as a first recruit ranking to a private.  Most of the time, these containers give 1k crystals.  What kind of reward  is that for a legend?

I see people complaining about this in the general game chat all the the time so I thought I'd bring it here to give the complaint some more exposure.  Perhaps it would be tricky for the developers to code but if we could have at least 10 containers for a legend rank up it would be really appreciated.  1,000,000 EXP and beyond should be rewarded with alot more that 1,000 crystals, couldn't we all agree?  

Thanks

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15 hours ago, max6782 said:

What in the hell is that new rico "alteration? How do you even dare to call it alteration when its rico with buffs. Are you totally out of your mind or you just dont have anymore ideas, for lets say make gameplay balanced? I dont know what to say anymore, that "alteration" needs to be removed. I dont care that, but its only game bla bla, this thing cant be healthy to play against in ANY way, its just braindead.

I remind you that everything they put is the ideas of the players

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On 4/13/2022 at 11:15 PM, Dridrien said:

I became a diviner. From the first seconds of the games, I know who will win or lose.
So if I lose I quit. I'm already struggling enough to have diamonds so I'm not going to waste my supplies for a battle over in 2min.

When the flags aren't even there but the enemy is waiting on the flag carrier to spawn, you realize you've lost.

Well, that's just it for you isn't it? You probably have missed many victorious battles just by doing that. I have played alot of battles where the tide of battle topples over and the losing team becomes victorious. You don't always have to win to earn crystals. Tanki after introducing matchmaking system has reduced the pay gap of the battle fund between the losing and winning teams. So even if your team loses, if you manage to score higher than the other team, you'll get more crystals that them.

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8 hours ago, elcatalagamer said:

I remind you that everything they put is the ideas of the players

Let me remind you that they never act on player feedback unless it's in line with their P2W strategy.

It's how they implement the idea that gives them the reputation they deserve, which is all bad.

  

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Okay I just came back to TO...why the L-rd do we have ODs? And Augment this isn't cheating? Maybe for end game it's fine.  y am I on fire from a railgun..one shot one kill no escape (other than repair kit) And y is railgun&hornet so bad now? Argh pls L-rd tell me TO will come to it's senses fast and remove ODs (except for special events) and Augments (except at end game like battles that only have legends in it anyways) and bring back old school tanki Aah who am I kidding the day will nvr come :(

 

Edited by davidjudah

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25 minutes ago, davidjudah said:

Okay I just came back to TO...why the L-rd do we have ODs? And Augment this isn't cheating? Maybe for end game it's fine.  y am I on fire from a railgun..one shot one kill no escape (other than repair kit) And y is railgun&hornet so bad now? Argh pls L-rd tell me TO will come to it's senses fast and remove ODs (except for special events) and Augments (except at end game like battles that only have legends in it anyways) and bring back old school tanki Aah who am I kidding the day will nvr come ?

 

the balance changes every week, so one week can be the best and another the worst. And no, they can't bring back the old TO

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1 minute ago, elcatalagamer said:

the balance changes every week, so one week can be the best and another the worst. And no, they can't bring back the old TO

Nah I just nvr like the whole idea of OD being not just for special event we loved it a lot for special events but I dunno y TO kept it. And what's the purpose of augments at lower lvls it just makes life harder for F2P players, at least at end game I understand for something for end game players to toy around with

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Whatever happened to this game being fair to non-buyers? Also containers are very crappy. For becoming legend I got 1k crystals. The last 5 containers i've opened I've only got 1k crystals. Like c'mon Devs, its only the highest rank. I currently can't even compete really in TO because of all the 9999 GS buyers. Good grief! I would have to say in the last 5 years TO has gone way downhill. Augments started as kind of cool and now the (Mythical and Legendary) OP ones are literally unfair.  Every match is determined on how many buyers there is on each team. I am severely discouraged about this game. It is dying, look at the ammount of players. Also count me in with them!!!

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It is normal for the battery quantity to decrease by itself over time?

I use the Saboteur Drone and watch my batteries drain on their own in battle. I specify that in battle, I do not use supplies and I do not have any on me.

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4 minutes ago, Dridrien said:

It is normal for the battery quantity to decrease by itself over time?

I use the Saboteur Drone and watch my batteries drain on their own in battle. I specify that in battle, I do not use supplies and I do not have any on me.

Batteries are consumed at a rate of 1 battery per minute when equipped in a battle. TO be more specific, it deducts one battery when you first materialise after joining a battle, and then deducts them at a rate of 1 per minute afterwards inside of that battle. It does not matter whether you used the drone's effects or not. 

 

If you are low on batteries, consider using the Brutus drone. It does not use batteries.

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