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On 11/30/2019 at 2:44 AM, wolverine848 said:

Affirmative. 

 

Magnum does not belong in this game - game was not desdigned for indirect fire weapons.  There's almost no cover from artillery - while there's plenty cover from LOS turrets.

 

And Devs went out of their way to make it better for Magnum when they redesigned a bunch of maps with extra barriers that magnums could hide behind while attacking from safety.

Still gauss has many advantages...Phew, the damage area is two big. It kills even 3 tanks with one aimed shot even if they are at some distance...Its got to be nerfed.

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Do XT have any additional advantage?

10min before, I had an incident. I was playing with Mammoth smoky. A black gold box fell (one with the container). There was an XT dictator with gauss. I used mammoths overdrive and dashed him for 2seconds straight. But, He didnt receive any damage. He caught the gold and got wrecked. If he had died instantly, I would have been caught the gold. Sometimes mammoths overdrive doesnt push through tanks. I just become stagnant. HATE IT.

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When using HTML 5 get black screen.  This happens either when entering a game, or half way through it.  Sometimes I can play 1 or 2 games before this happens.

I am using a Mac, OS Mojave.

I have tried different browsers (Brave, chrome, safari) with same result.

It started happening last few weeks.  Before this, it never happened (and during this time I made no changes to my computer

you can see screenshot here

http://gofile.me/2qDEg/iYqgGlzw5

 

Edited by D2E
insert image from url does not work (will not post!) browser brave, safari, chrome!

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5 hours ago, varunkb_the_game said:

Do XT have any additional advantage?

10min before, I had an incident. I was playing with Mammoth smoky. A black gold box fell (one with the container). There was an XT dictator with gauss. I used mammoths overdrive and dashed him for 2seconds straight. But, He didnt receive any damage. He caught the gold and got wrecked. If he had died instantly, I would have been caught the gold. Sometimes mammoths overdrive doesnt push through tanks. I just become stagnant. HATE IT.

Can you explain the experience a bit more? XTs don't give an attack or defence boosts.  Back when the Overdrives were implemented, my Mammoth would need to make contact with the enemy for 2 seconds (as much as 3 seconds) to start dealing damage to them. This was if I was ramming them from the front. From the side, the damage starts almost immediately. 

After the duration and speed boost buff, I noticed that that contact time to deal damage was decreased (thankfully).

 

5 hours ago, varunkb_the_game said:

But, He didnt receive any damage. He caught the gold and got wrecked. If he had died instantly, I would have been caught the gold.

What does this mean? Does that mean you killed him with your Overdrive after he caught the gold? 

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the new mission system needs to be changed.

after you claim a mission it slides over to the next placement.

It kind of is a bother seeing that if it slides over and a player is not watching what is going on ..it  could turn out the player could  end up instead of claiming the prize .they could end up changing there mission . and it would be a pain if they had 3/4 of that mission box completed.

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7 hours ago, D2E said:

When using HTML 5 get black screen.  This happens either when entering a game, or half way through it.  Sometimes I can play 1 or 2 games before this happens.

I am using a Mac, OS Mojave.

I have tried different browsers (Brave, chrome, safari) with same result.

It started happening last few weeks.  Before this, it never happened (and during this time I made no changes to my computer

you can see screenshot here

http://gofile.me/2qDEg/iYqgGlzw5

 

Try to clear your browser cache. Also, I am using Mac OS Catalina and I have no issues. Maybe try to upgrade your OS as well. 

How to clear your browsers cache

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4 hours ago, DieselPlatinum said:

Never mind, cleared my cache and it'll update now.

The easiest way is to 'Force stop' Google Play from Android settings.

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I am getting the message "system Error", "Unknown Error" at the end of every battle and have to restart. I have tried all the usual fixes (cleared browser history/cache, restarted computer, etc) Also, using the "Insert image from URL" on this post does not seem to work. (I put the URL into the box and click "Insert into post", but nothing happerns. So here is the screen shot link: http://prntscr.com/q78kf0

 

Update: Appears to only happen in Juggernaut battles.

Edited by DragnSlayer
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Am getting "system Error", "Unknown Error" thing. Have never had this before. Have tried chrome + firefox browsers, restarted desktop etc. Game starts OK then fails after about 30 seconds.

Error still occuring. happens mainly but not exclusively in Juggernaut.

 

Edited by magnum_pain
add info
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[BUG]

 

Today, there is a new HTML5 bug that occurs every time I finish a matchmaking battle. For every finished matchmaking battle, the servers crashes.

 

system-error.png

 

Please fix this crash bug. This bug only happens when matchmaking battles end.

Edited by Ninja
Avoid using oversized text.

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Please fix the juggernaut (end of battle) crash bug.

 

Juggernaut-End-of-Battle-crash-bug.png

 

This is one of the worst bugs in HTML5 so far. This bug only occurs at the end of juggernaut battles. Please fix it as soon as possible. The bug is triggered when the timer ends at 00:00. When I select restart, the screen looks like the one posted above. This glitched screen stays only for a few seconds before returning to the main menu.

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Great. Assault works well.

 

I tried to play matchmaking DM battles and they no longer work. The timer keeps counting up until 3 minutes, then you return to the main menu. DM bug found. It must be fixed.

 

Does all the other battle modes have this bug?

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Been having a lot of lag last 3 days.  Last night and today have been getting errors detailed below in spoilers.  It seems to be happening mainly in team juggernaut and very often at the end but sometimes in middle.

 

Full browser console log:  https://pastebin.com/ye3shyPu

 

Spoiler

NcuarP6.png

 

Spoiler

Runtine exception:

 

RuntimeException: Please increase count of pre created objects, index of pool:23 size:40 at Oi (https://tankionline.com/play/static/js/Launcher.80944482.js:1:72212) at BC.close (https://tankionline.com/play/static/js/Launcher.80944482.js:1:7739160) at nk.close (https://tankionline.com/play/static/js/Launcher.80944482.js:1:7744122) at Rn.qn [as cachedForEachFunction_0] (https://tankionline.com/play/static/js/Launcher.80944482.js:1:340870) at Rn.jsForEachFunction_0 (https://tankionline.com/play/static/js/Launcher.80944482.js:1:225073) at Map.forEach (<anonymous>) at Rn.forEach_15xl62$ (https://tankionline.com/play/static/js/Launcher.80944482.js:1:227705) at Rn.An [as cachedForEachFunction_0] (https://tankionline.com/play/static/js/Launcher.80944482.js:1:340906) at Rn.jsForEachFunction_0 (https://tankionline.com/play/static/js/Launcher.80944482.js:1:225073) at Map.forEach (<anonymous>) at Rn.forEach_15xl62$ (https://tankionline.com/play/static/js/Launcher.80944482.js:1:227705) at zn.clearModelData_0 (https://tankionline.com/play/static/js/Launcher.80944482.js:1:345572) at zn.destroy (https://tankionline.com/play/static/js/Launcher.80944482.js:1:345479) at Fn.removeObject_0 (https://tankionline.com/play/static/js/Launcher.80944482.js:1:348324) at Fn.destroyObject_s8cxhz$ (https://tankionline.com/play/static/js/Launcher.80944482.js:1:348009) at Fn.removeAllObjectsAndMarkAsClosed_0 (https://tankionline.com/play/static/js/Launcher.80944482.js:1:348534) at Fn.onConnectionClose (https://tankionline.com/play/static/js/Launcher.80944482.js:1:349018) at ti.onConnectionClose_e4r76u$_0 (https://tankionline.com/play/static/js/Launcher.80944482.js:1:376096) at ti.onSocketClosed_1aqgsf$_0 (https://tankionline.com/play/static/js/Launcher.80944482.js:1:375652) at WebSocket.<anonymous> (https://tankionline.com/play/static/js/Launcher.80944482.js:1:372442)"

 

Edited by DaringDeer

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[BUG]

 

I want to play Deathmatch battles, but the timer expires and I do not get to enter DM battles. This is a DM entry bug that prevents players from entering them. Please fix this DM bug as soon as you can. I get a "matchmaking timeout" when trying to play DM battles.

 

matchmaking-timeout.png

 

This battle entry bug only occurs with DM battles.

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49 minutes ago, RIDDLER_8 said:

[BUG]

 

I want to play Deathmatch battles, but the timer expires and I do not get to enter DM battles. This is a DM entry bug that prevents players from entering them. Please fix this DM bug as soon as you can. I get a "matchmaking timeout" when trying to play DM battles.

 

matchmaking-timeout.png

 

This battle entry bug only occurs with DM battles.

That's no bug. That's just the result of already being the least played MM game mode which was made worse when devs removed all DM related missions. Nowadays getting into a MM DM battle  should be considered an achievement by itself since DM battles in MM are even rarer than getting getting an exotic item from containers.

 

If you want to play DM, it's best to choose it from the battle list.

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