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12 minutes battle duration


Marcus
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Alright you added a new Hull called Paladin on test server now my questions: Will you add all augments for it + all AP Immunity augments in normal containers too? would be fantastic if you would do so.

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20 minutes ago, numericable said:

Guys, there is a new hull available in the test server, it is called Paladin and it is a medium hovering hull, will this hull comes tomorrow along with 12 minute battles?

This hull looks so weird xD i think its OD would be better if at the top of the tank and at the 2 extremities, 2 mini guns comes out and shoot on all nearby ennemies, making it a death machine, it is designed to do these kind of things

Thats tesla 2

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I don't like long battles. I play casually and sometimes when I have some free minutes, I enter a battle.

There are also missions to complete several battles and now it will take longer to finish. I believe 7-10 minutes is enough.

Other problems is with big maps for assualt where it is very difficult to penetrate the base. 12 minutes will be like hell for the attacking team

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6 minutes ago, PirateSpider said:

Wait what?

I always wanted to play another medium hovering hull that is not crusader, (because crusader OD is the worst in mobile) maybe this new hull would be my main in some months, also, i wish its OD was that way i propose, anyways still good to take xD

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what's the use for 12 minutes of battles and you don't even want to have a double background, yes there will be more and 10 days of this test only 3 days we will be able to take advantage of the 12 minutes of battle with the battle fund... ?

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30 minutes ago, numericable said:

Guys, there is a new hull available in the test server, it is called Paladin and it is a medium hovering hull, will this hull comes tomorrow along with 12 minute battles?

This hull looks so weird xD i think its OD would be better if at the top of the tank and at the 2 extremities, 2 mini guns comes out and shoot on all nearby ennemies, making it a death machine, it is designed to do these kind of things

 

Looks like someone forgot to assemble the rear part ??

Spoiler

AxACzQy.png

 

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3 minutes ago, TWICE said:

 

Looks like someone forgot to assemble the rear part ??

  Hide contents

AxACzQy.png

 

I knew we shouldnt leave alone Hopper and crusader in the garage,  during the server restart they took time to make a baby... Paladin is here, looking like his dad crusader, and his mom Hopper. I wish we could have 2 mini guns that come out at the upper extremities for its OD, that would be awesome 

Edited by numericable
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7 minutes ago, numericable said:

In the back it look like crusader by alot, i wish we could have 2 mini guns that come out at the upper extremities for its OD, that would be awesome 

Just now, Tokamak said:

It looks like a star war speed racer.

What about the overdrive? 

His overdrive works as:

When you use, you heal you and nerby allies per secend 160 hp(40 per tick 4x in 1 s)

And when you touch an enemy, apply jammer and armor piercing while you are closer to the enemy, if he run out, the effect ends, if not, he will have this 2 effects until the overdrive ends

Duration of overdrive: 20s

Edited by pocrettttt
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19 minutes ago, nikunj04 said:

I think the 12 min battle concept applies to the MM mode , the special event Arms Race will take a whole 30 min per battle right?

Correct.

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8 hours ago, Spy said:

Correct.

I feel bittersweet about longer battles.

Positives: Longer, fun battles. More time to switch equipment, change plans, make comebacks.

Negatives: Inconvenience for Daily Missions. Wanting to the Battle quickly.

Edited by yellowghetto
Typo
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For some maps like Lost temple 12 minutes is much to short! in the old days many games ended after 30 minutes or even later. If Tanki has historical data you can check this.

My advice is to make a diverence between small maps and larger or very larg maps.

So small maps 12 minutes

Larg maps 25 minutes

More choise is more fun!

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Today, got be in top 3 in winner team in 7 battles weekly mission... I'm going to "run" from a lot of battles tomorrow. Not going to waste time or 1000 supplies to change the score, if enemy gets my flag, ball, or capture first point in Siege.

Like one of the battles today, CTF (5 minutes left), enemy got 2 flags, my team 0. I just "RUN".

Edited by x_Sorinel_x
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16 minutes ago, tank7 said:

are number of stars per battle also getting updated? 

No, the number of stars will remain the same.

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4 hours ago, l3eblueto said:

what's the use for 12 minutes of battles and you don't even want to have a double background

Long battles are pretty fun, the developers are trying to find the best settings for MM so they release updates like this one.

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5 hours ago, pocrettttt said:

His overdrive works as:

When you use, you heal you and nerby allies per secend 160 hp(40 per tick 4x in 1 s)

And when you touch an enemy, apply jammer and armor piercing while you are closer to the enemy, if he run out, the effect ends, if not, he will have this 2 effects until the overdrive ends

Duration of overdrive: 20s

Spoiler

Knew-it-1.jpgKnew-it-2.jpgKnew-it-3.jpg

@Tanker-Arthur, I'm a betting man to the end.?

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On 9/9/2021 at 6:32 PM, jimihendrixx said:

For some maps like Lost temple 12 minutes is much to short! in the old days many games ended after 30 minutes or even later. If Tanki has historical data you can check this.

My advice is to make a diverence between small maps and larger or very larg maps.

So small maps 12 minutes

Larg maps 25 minutes

More choise is more fun!

But large maps are highly unenjoyable as everyone sits at the back with either magnum or shaft no matter what gamemode, everyone who is more aggressive  leaves, 7 minutes in a big map is already to long for me

Edited by Master_Scope
Bad grammar?
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1 hour ago, BigBoomBoom said:

Is this the same for quick matches?

It would be better to have the quick matches at 4 to 5 minutes and have regular matchmaking battles at 8 to 10 minutes

Yes, it's the same. The definition of quick battles isn't battles with shorter battle duration, but a feature that helps you get into battles quicker (it can send you to any MM battle, any mode)

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