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Patch Update #663 - Released 24th September 2021


Marcus
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Patch Update #663 - Released 24th September 2021

 

  • Starting from 2 AM UTC September 24th till 2 AM UTC September 27th the battle duration will be increased to 15 minutes.

  • Updated Ultra Containers with the new Paladin hull Mk1 inside;

  • «Balancing fins» were added to the back of the Paladin hull;

  • Added an option to manually change clan name and tag;

  • Added an option to manually increase the maximum number of players in a clan;

  • Added an option to manually transfer clan ownership to another clan member;

  • Added an «Accept/Decline» button to the clan profile in case the player was invited to the clan.

  • Added an «Apply/Remove application» button to the clan profile in case the player applied to the clan.

  • Fixed the bug with an orange circle notification for the «Clans» section.

  • Changed position of muzzle points of different skins of the same turret:

    • This should fix the bug where no damage is dealt by some turrets.

  • You can now see enemy mines while respawning even while you have the spawn protection;

  • Added a shader to emulate glowing tank parts;

  • Smoky:

    • Changed the max ricochet angle from 75 to 72 degrees;

  • Gauss:

    • Fixed the bug where no damage was dealt by Gauss’s Salvo if you switch from arcade to sniping mode right after the end of Viking’s overdrive;

  • Viking:

    • Мk1 is now the default hull for PC players;

  • Paladin:

    • Speed decreased from 7.7-9.5 to 7-9 m / s;

    • Disabled recharging overdrive by battle points while overdrive is activated; 

    • Added full Immunity from freezing and burning;

  • Hunter:

    • Мk1 is now available from the Recruit rank and costs 150 crystals;

  • Crusader:

    • Мk1 is now the default hull for mobile players;

  • Ares:

    • Acceleration is increased from 8-10 to 8-13;

    • Reverse acceleration is increased from 9-11 to 9-14 m/s²; 

    • Мk1 is now available from the Gefreiter rank and costs 250 crystals;

  • Speed of all heavy hulls is now from 5 to 6 m/s:

    • It means that Titan and Ares will be as slow as Mammoth.

    • In the future, we will make hulls of the same class have the same standard speed, just like we have the same health points number.

    • We change it to make adding new hulls not break the game balance, and the old hulls won't be better or worse in a class due to the speed parameter.;

  • Juggernaut:

    • The juggernaut now deals double critical damage, but the critical hit chance is always 1%.

      • It will let you help your Juggernaut teammate as you will be able to apply the «Supercharge» status effect and let the boss make guaranteed critical shots;

  • Updated the prices in some regions.

  • Updated the Tankoin prices of crystals, containers and gold box packs.

 

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2 hours ago, Marcus said:

In the future, we will make hulls of the same class have the same standard speed, just like we have the same health points number.

One of the reasons why I have a fully upgraded Wasp and Hornet on one my accounts (all my accounts have a fully upgraded Hornet) is because they are faster than everything else

That's some serious dumbing down if all hulls from the same class are going to have the same max speed when fully upgraded

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2 hours ago, Marcus said:
  • Updated the prices in some regions.

  • Updated the Tankoin prices of crystals, containers and gold box packs.

 

honestly I won't buy anymore after this update... it can't be that tankoins are increasing by over 50% in one year and before this the prices stayed the same for years...

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I've noticed change with Terminator turret, when aiming, the rockets goes more faster than before, it should be in patch note update #663

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2 minutes ago, At_Shin said:

Changes from update 663 will be implemented after tomorrow's server restart. Meaning, these changes mentioned have not been implemented yet, but they will exist when you play again tomorrow. Hence, it doesn't make sense that the change you noticed was implemented in this update.

No I've noticed after the update 661-662, so it should be in update 663 because not many people know that they increase speed of rocket of Terminator!

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I'm still waiting for new balanced updates between non buyers and buyers, I hope they gonna make it possible to earn tankoins by finishing battles in MM same amount of crystals as tankoins!

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I'm still wondering when happens the new update of drones like Defender at field marshall, change with how it works (they told us in vlogs)

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5 minutes ago, Proficient said:

@Yveltal9 They have nerfed hopper 3 times. Including the recent balance update where they did not specify the change to hopper. 

Yea true, but magnum have been nerfed to the ground, it is literally trash now

Edited by fire_shoter

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2 minutes ago, Spy said:

I like the Juggernaut update, one step closer to make it as strong as it should be.

Hello, sorry for disturbing you, but I don't understand the update of Juggernaut, so can you explain me a little bit?

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12 minutes ago, LONDON.ENGLAND said:

Although I’m 100% certain the price update will be an increase, deep down I still have a bit of hope that tanki will do the right thing 

buddy, don't want to be a downer but I think we have to let go of our faith...

Edited by Niklas
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@fire_shoter I do not believe a chance to Magnum will happen for a very long time. As Magnum was left untouched for a long time. IT IS MAINLY BECAUSE OF THOSE MORTAR USERS. They had no choice to nerf it; to combat the absurd about of mortar users that you see in every game.  

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