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October Challenge II


Marcus
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1 hour ago, At_Shin said:

Haha, tbh it's a bittersweet moment for me. I know not many players will use this augment. However, it will be truly lovely to see more players use this especially if they are my allies :P.

Just imagine if two players group up and use healing shaft to constantly heal each other! Imagine using that with camper drone! :azn:

If 2 users pair, it would be the same as if 2 isida pair up too. It is a good augment, but i would have prefered the vampire isida... i guess they would give it only after isida get nerfed or something...

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1 hour ago, may123456 said:

Smh bought blunderbuss instead of healing emitters :(

Oh well gotta pray to get it from uc. Congrats to tankers who managed to hold the urge to buy xD

If you saved your tankoins to buy the battle pass, you should have waited for the very last day to buy it to see if the next battle pass would have been better, but it requires a bit of patience lol

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2 hours ago, superADIT said:

great to see heal shaft......i hope for vampire isida next and after that i will have every alt in this game that heals people in any way?

It was given several challenges ago

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2 hours ago, At_Shin said:

Hey, @nikunj04 ! Happy now? See, there's an augment for Viking in the next challenge!

See that's the problem here, my luck is very bad in terms of these BPs. I want EMP or AP immunity for viking to make my viking good and durable in battle, but I have only 1 alt for it and guess what it is:  cold resistance for viking which is in the BP now ?

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15 hours ago, yoni292 said:

It was given several challenges ago

I believe it was Shaft AP that was given several challenges ago.

 

4 hours ago, numericable said:

i guess i'll stop asking each time for vampire nanobot, i receiveD it in 7 UC xD https://prnt.sc/1wbrrls

Congrats, that's a great (and annoying :p) augment!

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why is there added energy supply in both last silver and gold tier, its  a useless item.  one press on the shift button and its gone, add a paint in the last silver tier or something and in gold tier a skin.

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15 hours ago, Spy said:

Great paints!

yes its good they added some  paints, but the last tier rewards are so badd

Edited by Poeiaah

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2 hours ago, At_Shin said:

why do i sense pain in this sentence? xD

Pain because I'm missing out on special mission UCs, and pain because it's another Vampire Isida my Vulcans have to ignore and just let kill me. 

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9 hours ago, numericable said:

i guess i'll stop asking each time for vampire nanobot, i receiveD it in 7 UC xD https://prnt.sc/1wbrrls

Wow grats man! Time to own xD

I am glad you will stop asking for it also, as we don't want to see even more players with this OP augment lol :P I hope however that you will forgive me if I post suggestions for a nerf on Vampire Isida ? I would like it myself, but it is so OP it makes almost every other melee turret augment useless by comparison, which sucks IMO. It should be nerfed so that it is good, but not on the OP level that no other melees can compete with it (except Freeze during supercharge), like the situation we have now.

On the topic of the challenge - I won't be playing in the next 2 weeks, however I must say Incendiary Mix in the silver tier is pretty awesome! It is cool that they are giving out such augments in silver now, even though Firebird is IMO the weakest turret at Legend overall, that is the best augment and makes Firebird competitive. I would have liked that one.

I also really like that we have a weekly container on the first tier now, and 5000 crystals on the next. That is really nice for super-casual players. Silver tier is much better now IMO, with the weekly container at the start, cool augments and paints rewarded again. Battery amounts are low however, but I'll take the other rewards instead.

Edited by DestrotankAI9

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I like that they add the halloween holiday paint from the last years in the silver tier. because i want this paint for a very long time. 

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1 hour ago, At_Shin said:

The camper drone speeds up your supply CD reloads and Smart supply CD reloads. So, at full health, you can activate all three supplies - SB, BA and BD in less than 3 seconds. Not only that, but you can plant a mine every 5 seconds. Also, the cooldown on repair kit is significantly reduced as well. As a result, you can activate repair kits several times in a short span of time.

The camper drone has limited utility as it only gives these massive advantages at full health. Normally, a stray vulcun bullet or little bit of splash damage is more than enough to make this drone useless. That's where vampire nanobots augment comes in. 

You can compensate for that stray damage with self-healing of Vampire Nanobots Isida. This will ensure that your camper drone works optimally throughout the whole match - giving you the ability to create large minefields and having every supply right at your disposal.

I played a great match with Vampire Isida + Wasp + camper drone. I was very satisfied with it. Here's the picture -

  Hide contents

DotSHyN.png

 

I will try it now, the thing is that it is a short range turret so i will rarely have full health but lets try

 

2 hours ago, DestrotankAI9 said:

Wow grats man! Time to own xD

I am glad you will stop asking for it also, as we don't want to see even more players with this OP augment lol :P I hope however that you will forgive me if I post suggestions for a nerf on Vampire Isida ? I would like it myself, but it is so OP it makes almost every other melee turret augment useless by comparison, which sucks IMO. It should be nerfed so that it is good, but not on the OP level that no other melees can compete with it (except Freeze during supercharge), like the situation we have now.

On the topic of the challenge - I won't be playing in the next 2 weeks, however I must say Incendiary Mix in the silver tier is pretty awesome! It is cool that they are giving out such augments in silver now, even though Firebird is IMO the weakest turret at Legend overall, that is the best augment and makes Firebird competitive. I would have liked that one.

I also really like that we have a weekly container on the first tier now, and 5000 crystals on the next. That is really nice for super-casual players. Silver tier is much better now IMO, with the weekly container at the start, cool augments and paints rewarded again. Battery amounts are low however, but I'll take the other rewards instead.

Nonono omg dont ask for a nerf now, let me enjoy it before :P 

2 hours ago, TheCongoSpider said:

Pain because I'm missing out on special mission UCs, and pain because it's another Vampire Isida my Vulcans have to ignore and just let kill me. 

Keep having faith, i have noticed that good stuffs only come when you dont expect them, for example, there was a time i was hard trying on tanki, playing alot, and it gave me bad rewards but now that i lost interest in the game, it gives me good stuff. Maybe they give good stuff to make people play more, who knows?

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10 minutes ago, numericable said:

Nonono omg dont ask for a nerf now, let me enjoy it before :P 

Lol ok :P Well I am quitting for 2 weeks, so you have 2 weeks to enjoy before I ask for a nerf xD And then I'm sure developers will listen and make appropriate adjustments to one of the top paid items... lol j/k.

I also got to abuse EMP Gauss for a while before the nerfs, was ridiculously OP back in the day lol. Still is, not quite as crazy as it was though. Vampire Nanobots players are currently worth 2 other players in every battle they enter - you need an overdrive just to take on a vampire nanobots player who has no overdrive, if you are using any other melee turret augment.

Edited by DestrotankAI9

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45 minutes ago, DestrotankAI9 said:

Lol ok :P Well I am quitting for 2 weeks, so you have 2 weeks to enjoy before I ask for a nerf xD And then I'm sure developers will listen and make appropriate adjustments to one of the top paid items... lol j/k.

I also got to abuse EMP Gauss for a while before the nerfs, was ridiculously OP back in the day lol. Still is, not quite as crazy as it was though. Vampire Nanobots players are currently worth 2 other players in every battle they enter - you need an overdrive just to take on a vampire nanobots player who has no overdrive, if you are using any other melee turret augment.

That augment is hella OP, i didnt know it was that op, i rate it best augment after emp salvo and emp hammer, like when ennemies are on spawn protection, and you attack them, you still heal yourself 50% O_O

They should nerf its damage and/or self healing and instead make it so you can heal teammate 25% because i feel so awkward when allies are asking me for healing xD

I can't wait to try it in dm, no downside outhere xD

Edited by numericable
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Incredible augment, very useful in battle and without needing to risk the fire of battle

I recommend getting this augment

Also amazing is the healing indicator for allies, I know when I can heal him, and as a dictator I can help even better with the supply overdrive.


I just feel the bad part of this combo is that as I activate the dictator's overdrive, my booster becomes a little useless because the overdrive renews the double destruction and I have to wait for it to end before I can activate the drone again (I suggested something like this in one of the suggestions topics for the dictator's overdrive and other factors that force an ally to receive a supply also activate the respective supply booster drone)

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