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November Challenge II


Marcus
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challenge_2021_november_2_wide_1006_EN.j

 

Details:

  • Event: November 2021 Challenge Part II

  • Starts: Tuesday, November 16th at 02:00 UTC

  • Ends: Wednesday, December 1st at 02:00 UTC

  • Duration: 15 days

 

Tankers!

 

The new Challenge starts tomorrow (Tuesday, Nov 16th).

 

Silver tier

 

Containers, crystals, the updated weekly containers, and a lot of supplies are among some of the prizes in the silver tier. All of them are available for free, including the last one - The unique «Nuclear Energy» supply.

 

Gold tier

 

Gold tier prizes are available only for Battle Pass owners. 

 

Top prizes of the Gold tier:

  • The unique «Nuclear Energy» supply

  • Crusader's «Jammer Immunity» augment

  • Isida's «Vampire Nanobots» augment

  • Animated and regular paints

In addition to the top prizes, you also can get tankoins, common containers, and the updated weekly containers.

 

Smoke Screen

 

Preview_Smoke_Screen.gif

 

There is also a new regular paint to snatch up:

 

Secret of the Aliens

 

SecretoftheAliens_tank.png

 

 

Battle Pass

 

As previously mentioned, to get prizes of the Gold tier you need to have the Battle Pass. Its price is 700 Tankoins. If you complete all the steps of the Challenge you can get rare and valuable augments, paints, containers, and tankoins.

Within 5 days from the start of the Challenge, the special «Combo Pass» bundle with the Battle Pass and 3 days of Premium Pass will be available in the Showcase for 1000 tankoins.

 

Stars

 

The number of stars you need to get in order to complete the challenge is 3000 stars.

 

Stars can be earned in 2 ways. The first is by finishing Matchmaking battles - when a battle finishes, players who were in it will receive a number of Stars based on their position on the final scoreboard, and whether their team won or lost (this does not apply to solo battle modes such as JGR and DM).

 

The second way to earn stars is by completing Missions. For each daily mission you complete, you will receive 30, 50, or 70 stars, and for each weekly mission, you will receive 100, 150, or 200 stars.

 

How to complete the challenge faster

 

You can always snatch a Stars Bundle from the Shop and give yourself a nice boost. Don’t let those cool top tier rewards slip through your fingers!

 

And with Premium Pass you will receive twice as many stars for each battle!


So, log into the game on Tuesday (November 16th) and start collecting those Stars!

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Awful challenge, this only implies Isida is getting heavily nerfed in next patch update (vampire nanobots of course, which isn’t bad) but it’s still a lame challenge with nothing new to offer with very monotonous paint. 

Edited by Apis_the_Professor
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So this is basically a trap to deceive players to spend on this BP cause of vampire nanobots so they have no tankoins left and then the “developers” will come up with some new ridiculously overpriced items to try to convince players to spend even more

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3 minutes ago, At_Shin said:

The new challenge is great. Nice augments, paints and everything. Sadly, I already own all augments from this challenge so I will not be completing this.

But it's good to see that you listened to the players and decided to release Vampire Nanobots in challenge. Many players were requesting for this augment to be added in challenges.

I respect your opinion, but it’s not great, it’s mediocre at best. As I have said numerous times before, this is so obviously planned it’s painful. They didn’t do this because of players that want vampire nanobots, they did this because they are so desperate for money and to fulfill their everlasting greed. That’s why I would love to say be cautious to everybody going for this challenge because VN nerf is inevitable.

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I have vampire nanobots augment. It is the best augment for isida, but other team players don't understand why you don't heal them. Great for gathering damage points if you have BD enabled. Even better with booster drone or crisis drone. I use it with blaster drone to finish the opponent. Works best with light hulls since you need to approach your opponent and not let him escape while applying the destructive beam.

If I have to rank the augments. It would be in my top 5 with blunderbuss, toxic mix, minus field stabilization (for ricoshet) and healing emitters

Edited by yoni292

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As predicted "ALL" the mods giving it the thumbs up, how very noobish.

Vampire nanobots will be nerfed and the devs will claim it was down to player feedback.

Lets see how many fall for this and waste money on the battle pass, some players never learn.

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Yeah so predictable. Always the same players (aka moderators or puppets) approving of their decisions while at the same time being aware they are totally biased. Or maybe they have become completely delusional cause they are brainwashed. Reminds me of totalitarian regimes where you are unconditionally obliged to do exactly what those in higher power and with more authority impose you to.

p.s. This is only an opinion based on observation over a longer period of time and needs to be treated as such and must not be removed

Edited by Apis_the_Professor
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6 minutes ago, IMPULSE-WARRIOR said:

As predicted "ALL" the mods giving it the thumbs up, how very noobish.

Vampire nanobots will be nerfed and the devs will claim it was down to player feedback.

Lets see how many fall for this and waste money on the battle pass, some players never learn.

I already have this augment. It is very rare to have. If it will be too common and too OP on the battlefield, then I don't have a problem with the dev team nerfing it a little so it won't dominate. It's like the paladin hull which its overdrive was nerfed al lot (from 125 seconds to 270 seconds) so it will be more balanced. It's for the best interest of the game that augments will not be way OP.

BTW I am not sure that this augment will be nerfed. It depends on the statistics. It is an augment that gives you a different gameplay and fun. So why patronize on players who wish to obtain this augment?

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