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Patch Update #671 - Released 3rd December 2021


Marcus
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make round des ike the original. this is dumb. 26% is nothing - i may as well use stock railgun. and i would much rather have a higher chance of higher damage and GET 0 on normal shots than get -50% normally and only +25%. 

 

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42 minutes ago, lssimo said:

Because Hoppers are flipping left and right right now.

And there's a downside by stabilizing a falling Hopper, the activation of thrusters will negate a Hopper from traveling further.

All these means no more flying and no more turning while flying, because the directional buttons while be mostly used for stabilization.

Basically it will only hop.

 

PS: Because of my suggested changes, I think impact on the tank should be reduced somewhat.

tanks shouldn't be flying ,hopper flying make other player annoying.

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3 hours ago, nikunj04 said:

The quantity of hoppers spam catching golds has reduced. Peaceful times.

maf would like to have a word with you ?

 

1 hour ago, nikunj04 said:

I recommend using Death herald or AP railgun, both have shown excellent gameplay stats.

freeze shots from railgun is good now due to the buff for freeze effect

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5 hours ago, SQUISHYFACE736 said:

make round des ike the original. this is dumb. 26% is nothing - i may as well use stock railgun. and i would much rather have a higher chance of higher damage and GET 0 on normal shots than get -50% normally and only +25%. 

 

The damage is a bit more consistent,  -50% normal dmg and 26% crit damage but they buffed camper to give 60% bonus damage so you get back what you lost on regular but you'll likely be able to 1 shot heavy hulls with crit. And that 70% on previous version was questionable. 

 

Turrets are clearly being balanced about drones so..  until they find a golden spot we're gona have to find a way to roll with the constant reworks.

Edited by FX011
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6 hours ago, lssimo said:

And there's a downside by stabilizing a falling Hopper, the activation of thrusters will negate a Hopper from traveling further

bummer.

 

6 hours ago, lssimo said:

All these means no more flying and no more turning while flying, because the directional buttons while be mostly used for stabilization.

Basically it will only hop.

BummerX2. So it's doing what it's ridiculous name suggests, were is the problem? And the flying hack "still" flies as it happens, so you are wrong to say it now only hops.

 

6 hours ago, lssimo said:

I think impact on the tank should be reduced somewhat.

Nope. Bigger increase is the way to go. 

 

34 minutes ago, FX011 said:

we're gona have to find a way to roll with the constant reworks.

Constant reworks means more cash.

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9 minutes ago, LONDON.ENGLAND said:

Hopper is trash now just bumping it a wall with crisis flips you. 
never mind, Paladin and Hyperion is so much stronger. 
My opinion, Hyperion is now the strongest drone in the game. 

Hyperion is now abdurdly strong. I don't really think it needed immunity to Jammer (if it actually has that?), seems strange and kind of like you get automatic Jammer Immunity augment with Hyperion, besides overdrive activation. I don't really think that is needed, or makes sense, when all other non-Brutus drones are affected.

Do you know how much the reduction on repair kit and mine cooldown Hyperion now has when maxed out? I assume it is 20 seconds?

Edited by DestrotankAI9

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20 minutes ago, LONDON.ENGLAND said:

Hopper is trash now just bumping it a wall with crisis flips you. 
never mind, Paladin and Hyperion is so much stronger. 
My opinion, Hyperion is now the strongest drone in the game. 

Why  hyperion tho, because of the immunity?

Edited by FX011

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49 minutes ago, LONDON.ENGLAND said:

Hopper is trash now just bumping it a wall with crisis flips you. 
never mind, Paladin and Hyperion is so much stronger. 
My opinion, Hyperion is now the strongest drone in the game. 

if you don't mind, would you please explain how hyperion drone works?
all i know about it is it'll allow you to activate all the supplies at once but without additional effects like crisis or defender or booster

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12 hours ago, DestrotankAI9 said:

Hyperion is now abdurdly strong. I don't really think it needed immunity to Jammer (if it actually has that?), seems strange and kind of like you get automatic Jammer Immunity augment with Hyperion, besides overdrive activation. I don't really think that is needed, or makes sense, when all other non-Brutus drones are affected.

Do you know how much the reduction on repair kit and mine cooldown Hyperion now has when maxed out? I assume it is 20 seconds?

 

12 hours ago, FX011 said:

Why  hyperion tho, because of the immunity?

 

11 hours ago, SSJ said:

if you don't mind, would you please explain how hyperion drone works?
all i know about it is it'll allow you to activate all the supplies at once but without additional effects like crisis or defender or booster

Not only do you get to use all drugs at the same time, I believe you’re  immune to the freeze effect which cancels out the double damage
 

you can use repair kit every 13 seconds and you can spam mines every 10 seconds. 
 

been using paladin, Vulcan and Hyperion, crazy crazy strong. 

Edited by LONDON.ENGLAND
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9 hours ago, FX011 said:

The damage is a bit more consistent,  -50% normal dmg and 26% crit damage but they buffed camper to give 60% bonus damage so you get back what you lost on regular but you'll likely be able to 1 shot heavy hulls with crit. And that 70% on previous version was questionable. 

 

Turrets are clearly being balanced about drones so..  until they find a golden spot we're gona have to find a way to roll with the constant reworks.

yea but camper is for ... campers

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2 hours ago, LONDON.ENGLAND said:

Not only do you get to use all drugs at the same time, you’re immune to the jammer effect which cancels out the double damage

From wut source?

Jammer does not effect the drones basic passive ability to make supplies act at 100%....

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1 hour ago, wolverine848 said:

From wut source?

Jammer does not effect the drones basic passive ability to make supplies act at 100%....

Apologies, you’re correct. I meant the freezing effect. Not jammer.
I’m sure I’ve read somewhere that Hyperion in the only drone that’s not effected by damage boost cancellation when frozen. If If I’ve got my wires crossed then oops!, it’s still super OP though. 

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In my opinion, hopper nerf did affected it's strength in battles , but it did not affect its dominance in golds catching that much.

You can still catch golds easily with hopper. For me I have catched 92 golds in the past 3 days using hopper only with playing 2-3 hours per day just from mobile and it would have been more if I was playing from pc.

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On 12/2/2021 at 4:04 PM, Marcus said:

Updated Ricochet’s «Plasma-torch» augment

  • Recoil is now reduced by 50% rather than 80%.

When it comes to nerf the OP things, a patch fix comes quickly, just two weeks. While OP things like Hopper or EMP Gauss been without a real nerf for months. Not sure how the new Hopper nerfs will last!!

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1 minute ago, TheCongoSpider said:

Only immune to the drone effect disabling.

Ok thx, and does jammer prevent passive boost from drone or just the specific boost, like if i have booster, does it just cancel the +30% damage or the 30% AND passive boost from boosted armor and damage?

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25 minutes ago, numericable said:

Ok thx, and does jammer prevent passive boost from drone or just the specific boost, like if i have booster, does it just cancel the +30% damage or the 30% AND passive boost from boosted armor and damage?

It only cancels the extra effect the drone has. You still have your passive 50% DA and DD boost. In the case for Booster, when inflicted with Jammer, it will have its extra damage boost removed (the 30%) and the drone will be put on a cooldown depending on the source of the Jammer.

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10 minutes ago, numericable said:

But in case my drone is maxed i receive 50% DA and DD or 100% ?

Apologies for the ambiguous statement. If your drone is 20/20 and you get jammed, you still have your 20/20 DA and DD paramaters. So yes, you still have your 100% damage and armour boost

 

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