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Patch Update #681 - Released 18th March 2022


Marcus
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Hmmm, first smoky was unique for its crit dmg, now every turret has it...

First forebird was known for its burning effect (plus hammer, smoky and vulcan with alts), now almost every turret has a burning alt...

Same with freeze...

First hunter was unique for its overdrive which gave EMP and stun to enemies, now almost every turret has an alt for this effects...

First hornet overdrive was unbeatable, ap effect turned it almost into dust...

First we didnt even have overdrives and drones, now we have them but they can be disabled (how dumd)...

Tanki, my appreciation for inventing such good alteration/ideas. Ur so creative by making a status effect alt for each turret, i couldnt copy you xD

Rly waiting for april 1 where tanki will releasean alteration for freeze which will give enemies an special burning effect that cant be rremovedwith freeze effect..........

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1 hour ago, fghjkl54 said:

then what the point of anti-flood if it can't filter this type of chats :sad:

There is always a way to avoid using keywords and talk about it, just imagine how many basic words they need to put in the filter. Also, they said it would be temporary with the current situation so thats what made me thinking about this.

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10 hours ago, Marcus said:

Added the nickname change form for inactive accounts.

For example if your acc is Legend and you're inactive for 310 days and more, you can change your nick for free?

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42 minutes ago, Yveltal9 said:

For example if your acc is Legend and you're inactive for 310 days and more, you can change your nick for free?

No, only if your nickname was stolen, such account with r_nickname0

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44 minutes ago, Yveltal9 said:

For example if your acc is Legend and you're inactive for 310 days and more, you can change your nick for free?

If there are also no payments to your account for last 3 years - yes

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❤️

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10 hours ago, NikmanGT said:

Quite critical for Ricochet

Well duh — the critical damage got increased.

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11 hours ago, Marcus said:

Battle chats are disabled.

  • [Note] We temporarily disable chats in battles as it became harder to moderate them in time in the current climate. Lobby chats are still available.

You disable it because there is too much violators chat in battles and it becomes so hard for Battle Moderators to ban them or it's just an issue with chat or something?

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12 hours ago, Marcus said:
  • Battle chats are disabled.

    • [Note] We temporarily disable chats in battles as it became harder to moderate them in time in the current climate. Lobby chats are still available.

It would be better to just accept more chat moderators instead of doing that 

Edited by Alsar
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13 hours ago, fghjkl54 said:

no chat in match 

advanced april fools (isn't it?)

I remember last year, the critical hits update, you guys all hoped that it was a joke, but the real joke turned out to be some lame new supply. I guess the real joke is they continued the critical update even after so many people protested against it ;D

Anyways this probably ain't a joke.

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30 minutes ago, Incorp said:

I remember last year, the critical hits update, you guys all hoped that it was a joke, but the real joke turned out to be some lame new supply. I guess the real joke is they continued the critical update even after so many people protested against it ;D

Anyways this probably ain't a joke.

Imagine this scenario.

 

The devs announce an update that consists the following changes:

• A super horrible change that everyone hates.

• A change that doesn't make any sense.

• A quality of life change that everyone wants to see implemented.

• And the rest are bland or bad changes that players either don't like or don't care.

 

Now here's the cruel plot twist:

The quality of life change becomes the April fools joke, and everything else in that update gets implemented.

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16 hours ago, Marcus said:
    • [Note] The previous changes in the Ricochet parameters solved the efficiency problems but made the turret be too similar to Twins. Your energy was almost unlimited. New settings should still keep the turret efficient while there is energy and should bring it back to work much faster after running out of energy. We hope that this update will make Twins be the turret responsible for “spamming” opponents with shots and Ricochet to be the turret for precise shots to a single opponent at the same distance.

Proceeds to give Plasma Torch unlimited energy

 

Why does Plasma Torch get to have high burst damage, sustained trickle damage and a fast reload while Beserk gets less ammo, just barely enough to kill a medium hull without Ricochet protection on equal footing? You might as well remove the energy consumption penalty form Beserk if Ricochet is staying like this. 

 

16 hours ago, Marcus said:
  • Ricochet’s «Destabilized plasma» augment
    • Projectile speed increased by 20%

    • The augment’s price increased from 149 000 to 245 000 crystals

And here I thought that maybe, just MAYBE, the time this Augment's name is uttered in a Patch Note after almost 4 years, it would have been "Fixed a bug that lead to abnormally low splash damage throughout the radius". 

 

Come on! It's been almost 4 years and yet still, after forcefully raising the price to 245,000 crystals, you still CAN'T fix this?!

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24 minutes ago, TheCongoSpider said:

And here I thought that maybe, just MAYBE, the time this Augment's name is uttered in a Patch Note after almost 4 years, it would have been "Fixed a bug that lead to abnormally low splash damage throughout the radius". 

 

Come on! It's been almost 4 years and yet still, after forcefully raising the price to 245,000 crystals, you still CAN'T fix this?!

At this point, I'd replace that CANT with a WONT. Its been made pretty clear for a very long while that they wont listen to the players feedback and suggestions (no matter how good the suggestion is) unless the devs themselves can profit from it.

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Plot twist. Soon we cannot put our own opinions on the forum ?

17 hours ago, Lestat said:

Equipment change update in parkour mode is rly cool. Finally xddd

Parkour fights ?

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On 3/17/2022 at 3:58 PM, Marcus said:
  • Battle chats are disabled.

    • [Note] We temporarily disable chats in battles as it became harder to moderate them in time in the current climate. Lobby chats are still available.

literally no one asked for this change, thanks for taking away something that gave many players like me years of memories while chatting & playing with random friends I made in battles

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38 minutes ago, sarim2345_the_master said:

literally no one asked for this change, thanks for taking away something that gave many players like me years of memories while chatting & playing with random friends I made in battles

forum rules doesn't allow me to correct you so please read past posts to understand

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What's the point in playing MM with friends in group if you can't even talk with them (unless you use discord but that isn't always an easy option).

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On 3/17/2022 at 10:15 AM, fghjkl54 said:

then what the point of anti-flood if it can't filter this type of chats :sad:

Blame it on matchmaking. Its randomness hinders moderators efficiency at dealing with violators. Yet another reason why MM is considered arguably the worst feature to ever be added into the game by many.

13 hours ago, Classic said:

Plot twist. Soon we cannot put our own opinions on the forum ?

With the way some members are, it technically already exists in a way.

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