Jump to content
EN
Play

Forum

Tanki Online V-LOG: Episode 335


Marcus
 Share

Recommended Posts

43 minutes ago, Venerable said:

One cannot compare that data directly to MM...

But they already have. So what's your point? To state that there was no changing of behaviour after introducing a new factor it means that there was a previously observable behaviour that was being put to test. They also say "We started to change the cooldown after testing the hypothesis in the special event modes. It was important for us to see that players behave in the same way in the main MM". So, they can not compare that data to MM while comparing that data to MM?

They you go into the if's, but's and maybes of establishing direct causation between players leaving battles and the removal of equipment change. First of, how r u so sure that one causes the other? What makes you think that a player didn't leave a battle just because he doesn't like the map, or because he lost connection, or cuz he simply misclicked on the wrong mode? Don't know... But let's assume you're right, you got that data from the special modes, them what? What data are you going to analyze it against to see if there's any change? And here's where all your logic, and theirs goes down the drain...

 The only way, imo to determine if that's a change for the better is to ask the people that in fact play the game. But let's be real, that's not how they do things.

 

  • Like 2
  • Agree 2

Share this post


Link to post
Share on other sites

6 hours ago, PerplexingTX said:

depends on how many presets one can have, is it three and a fourth is for tankoins but it caps at 4? Thats fine.

Nope, it's not fine. If this pre-set nonsense actually comes into play, then being able to use them SHOULD NOT cost anything.

5 hours ago, i.Alfi said:

Also, I can't wait for the new bonus boxes and dynamic lighting to be implemented in the game

Nice deflection, as usual.

5 hours ago, Master_Scope said:

If equipment changing is removed completely from the game more players will just leave battles when they seen multiple players with 50% protection against there turret - they can't play well otherwise

You mean more than they already do when outclassed by a huge margin.

4 hours ago, DokanPerfect said:

F2P will have trouble with that unless they got lucky from containers or are legend 100+ and have max garage while buyers will just whip out EMP twins or another absolutely OP absurd augment and just reduce F2P tanks to atoms.

Agree.

3 hours ago, the_real_one said:

"We have not seen any change in player behaviour".

That's their lame excuse to move forward and justify this ridiculous update that we all no they are going to do, regardless how players react to it.

The only players that benefit from anything the developers do are the buyers with maxed out everything.

 

Share this post


Link to post
Share on other sites

7 hours ago, Venerable said:

Yeah "nobody asked for it" but that's just how it is. Attention spans are alarmingly short nowadays. Ever wondered why YouTube Shorts is becoming so popular?

If they explain the whole thing in one episode, players won't pay attention to the stuff that the Developers want to convey because they'll either get bored within the first few minutes or just move on and watch another YouTube video.

You failed to understand the point. The point is the Devs decided to fill players with unnecessary info, making it seemingly very long. If they cut all those redundant stuff, things can be explained pretty clear in one single video.

 

Like does the fact that "Equipment change begins as a bug/exploit" help players to understand Devs's direction in any ways? And do players have to know there used to have no  equipment change cooldown in order to understand the situation?

 

Like I said previously, people just want to know who will be the next US president and why. They don't need some one to talk about about Washington and how he became the first US president.

Edited by Warpriest
  • Like 1

Share this post


Link to post
Share on other sites

There are 300m+ reasonable permutations of equipment.  I would much rather be able to equip exactly what I want once or twice per battle than have to pick between 20 imperfect presets.  There are just too many options for presets to make sense in this game because Tanki decided to continually decide to build out the complexity of the game to make money.

Presets may be more workable if turret and its alteration were controlled by one set of presets and then separately, hull, hull alteration, and modules were controlled by another set of presets.

Edited by DaringDeer
300m not 300k
  • Like 3

Share this post


Link to post
Share on other sites

9 hours ago, Venerable said:

Yeah "nobody asked for it" but that's just how it is. Attention spans are alarmingly short nowadays. Ever wondered why YouTube Shorts is becoming so popular?

If they explain the whole thing in one episode, players won't pay attention to the stuff that the Developers want to convey because they'll either get bored within the first few minutes or just move on and watch another YouTube video.

He means that nobody asked for a whole lecture on the case as it was completely unnecessary. The most they could've said about it is why it was added in the first place, the pros and cons of it, why they are increasing the cool down with 1 minute increments every update, and why they are replacing the feature with presets.

  • Thanks 1

Share this post


Link to post
Share on other sites

Quite the V-log here, glad to see they finally discussed the preset idea is detail ^^

It would be good to have atmost and at least 3 presets rather than no change in the battle itself (preset would already contain the selected hull and turret augment also).

Cool bonus boxes ?

Share this post


Link to post
Share on other sites

“Don’t miss this crucial update!” 
so a supply box redesign is counted as crucial. I wonder what word they will use when they get to REAL crucial updates :ph34r:

 

Spoiler
Spoiler

Ps sry for offending you mods with ‘my foot’, didn’t mean it ? 

 

 

  • Like 1
  • Sad 1

Share this post


Link to post
Share on other sites

48 minutes ago, Incorp said:

“Don’t miss this crucial update!” 
so a supply box redesign is counted as crucial. I wonder what word they will use when they get to REAL crucial updates :ph34r:

So a visual change of a 10 year old model is considered a "crucial update" to the Devs.

 

Now you know what type of people the Dev team consist of

Edited by Warpriest

Share this post


Link to post
Share on other sites

Hey the new boxes design looks sick! im not so a fan of the gold box one though but aight we shall manage.. the drone idea was cool too 

With this whole equipment change saga goin on, i feel there should be a specific amount of times you can change mid battle, like for each mode you can keep a different number after reaching a consensus with a players poll.. but removing it completely or even making presets sound awful to me.. like what if i cant keep playing with those presets as in my gear isnt good or what if the other team has got loads of people who got prot against my current equipment ill obviously have to leave and then youll take that as justification for your "player behaviour data" or sum..  i really dont understand the story theyre puttin out in the vlogs or why even they feel the need to make ammends to equipment change and cooldowns whatsoever wasnt it good before? can someone explain whats with this? like i didnt feel anyone had any major issues with it only recently i see lads bring it ?

 

Share this post


Link to post
Share on other sites

Can you Devs explain why the hell you are increasing the equipment cooldown. 

When did you the player  community ask for this? 

Let this be an option in PRO battles and not in MM. 

@yellowghetto Bro, if they put this presets in the equipment change, mark my words.,they will ask players to pay to unlock more presets (just like unlocking tiers in other games) 

Expect the unexpected from these greedy sharks who never listen to us. 

 

  • Agree 1

Share this post


Link to post
Share on other sites

9 hours ago, Only_Event said:

What joke is Tanki Online planning for this april fools?  may it could be new bonus boxes or something else?

Probably the part where the battle chat becomes enabled again at a later date. In other words, it'll likely be disabled forever on.

  • Sad 1

Share this post


Link to post
Share on other sites

On 3/25/2022 at 6:18 PM, Warpriest said:

Thank you for telling a story that quite frankly no body cares, people just want explanations and to know what is gonna happen at the end, not a history lecture.

Exactly, also amusing how they don't talk about the status of chat being switched back on. "Burning questions," 

 

23 hours ago, NikmanGT said:

Quite the V-log here, glad to see they finally discussed the preset idea is detail ^^

It would be good to have atmost and at least 3 presets rather than no change in the battle itself (preset would already contain the selected hull and turret augment also).

Cool bonus boxes ?

Stop simping on the dev team. God.

  • Like 1
  • Haha 4

Share this post


Link to post
Share on other sites

5 hours ago, UnknownSinister said:

"if they put this presets in the equipment change, mark my words.,they will ask players to pay to unlock more presets (just like unlocking tiers in other games) 

Expect the unexpected from these greedy sharks who never listen to us. "

 Holy crap!! How could i be so foolish and not think of this... Of course that's what they're thinking about. That's why their rhetoric doesn't make any sense. They're trying to make a profit out of equipment change! How could I've not see this? That's what they have been doing since the first "premium equipment" was put into containers, trying to milk the players till the last $, that is. Now is clear as day. Changing equipment? That wasn't even a problem... They maid it a problem! And soon they'r gonna offer you the solution... for some golden coins of course ?

 

  • Like 1

Share this post


Link to post
Share on other sites

On 3/26/2022 at 3:07 AM, the_real_one said:

But they already have.

Have they? They've clearly mentioned that it "won't be fair to apply these conclusions to the full matchmaking system." If you rewatch the V-LOG, Hazel says that they tested out a few things in "small matchmaking" or "event modes", based on the situation in normal MM. It's actually the other way round: event modes being selectively compared to MM. It is not a direct comparison.

I fully understood your point, and Hazel actually acknowledged it in the V-LOG, pretty much: "So far we have not seen any change in player-behavior due to the absence of the system in event mode battles" (system = equipment change system).

It is unfair and difficult to directly associate "change in player behavior" with just the number of players who leave battles — as you pointed out, it is impossible to find out the reason behind leaving without asking the players. However, if the number is high and significant enough, then it is safe to at least form a hypothesis based on this parameter...

On 3/26/2022 at 3:07 AM, the_real_one said:

They you go into the if's, but's and maybes of establishing direct causation between players leaving battles and the removal of equipment change.

That's the whole point — I went into the ifs, buts, and maybes. The whole post was my interpretation (or explanation) of what the Developers mentioned in the V-LOG. If you find my opinion stupid, no problem, just let me know — we can have a discussion on it. But don't start attacking me as if I'm a Developer or a representative of the higher-ups of the game's management. The Helper who tried to explain the Developers' point of view in this topic did not claim in any way that "this is exactly how it is". 

 

On 3/26/2022 at 3:07 AM, the_real_one said:

What data are you going to analyze it against to see if there's any change?

I won't claim to know their thought-process, but one thing that is pretty much obvious to normal players is that observing the change in the player-retention and player-leaving rate is a decent parameter to reach some (shaky) conclusions, which can then be tested out in MM.

 

On 3/26/2022 at 8:59 AM, Warpriest said:

Like does the fact that "Equipment change begins as a bug/exploit" help players to understand Devs's direction in any ways?

I think it does help players to understand the Developers' thought-process, especially if the Developers are considering the complete removal of the equipment-change system. 

 

On 3/26/2022 at 8:59 AM, Warpriest said:

people just want to know who will be the next US president and why. They don't need some one to talk about about Washington and how he became the first US president.

People = everyone? I don't think so. I, for one, liked the extra information that they provided in the V-LOGs. I may not have wanted to know all that, but I was still not annoyed by it.

Also, if the Developers want to convey something, there's nothing wrong in doing so via the V-LOGs even though "no one wanted to know". They thought it was important, and hence they shared it with the players. By continuously saying that it was unnecessary and that no one asked for it, you're just criticising for the sake of it. Those extra sections in the V-LOG did not harm anyone and could be easily skipped. 

On 3/26/2022 at 10:34 AM, BruhBruhThingThing said:

He means that nobody asked for a whole lecture on the case as it was completely unnecessary. The most they could've said about it is why it was added in the first place, the pros and cons of it, why they are increasing the cool down with 1 minute increments every update, and why they are replacing the feature with presets.

Thanks for clarifying! Even then, though, if the Developers thought that certain information must be shared with players, and if it's a lot of information, then I don't really see a problem if they tried to share it with players in the form of a story across three episodes. 

Edited by Venerable
typo ?
  • Agree 1

Share this post


Link to post
Share on other sites

  • Head Administrator

The new idea for the equipment change situation sounds good, but I hope it will be implemented faster.

  • Agree 1

Share this post


Link to post
Share on other sites

2 hours ago, Incorp said:

Seems like they forgot to redesign the crystal boxes that drops for low rankers……..

I feel like that this is the design for the Crystal Boxes. (It was shown in V-LOG)

Screenshot-2022-03-27-161800.png

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites

2 hours ago, Spinister said:

I feel like that this is the design for the Crystal Boxes. (It was shown in V-LOG)

Oh wow... This is just Crystal Box, I contemplated a lot about this silver box, and I couldn’t figure out...

  • Agree 1

Share this post


Link to post
Share on other sites

1 hour ago, nidjo said:

Oh wow... This is just Crystal Box, I contemplated a lot about this silver box, and I couldn’t figure out...

Understandable, there is a lot difference between the old and the new design of crystal box, for me, It took very less time to identify ngl.

Share this post


Link to post
Share on other sites

8 hours ago, Venerable said:

"So far we have not seen any change in player-behavior due to the absence of the system in event mode battles"

Brainwashed, can't go a day without playing, weak willed, nothing better to do, same old crap from the developers, so you either (as a player) do your best or just quit.

All of the above apply in part or in total to the mindset of ALL players, myself included. For me I do my best and play now when I can be bothered, which is not very often now.

The developers are their own worst enemy. Their greed and underhanded tactics they employ have brought them nothing but loathing from many players, who see them as nothing but leeches who will do ANYTHING to offset the balance of the game. They do this to gain more cash from the weak willed, foolish buyers who continue to support this game because of the need to be seen as better than most other players. 

The great shame of everything the developers do is the fact that some players STILL believe what they say, they come under the heading of brainwashed. As for the mods who invariably back their every word, they come under something completely different.

  • Sad 1

Share this post


Link to post
Share on other sites

Since we are on the topic of changing the box design, why not change the amount of crystals a gold box gives? 1k isn't enough anymore.

Also containers that are caught in battles shouldn't contain common, uncommon and rare items. Multiple times I caught a cont and ended up getting 1k crystals, which is basically catching a regular goldbox. Therefore, I suggest that the only items obtained from black boxes are of epic and legendary rarity, or better yet, just legendary.

  • Saw it 1
  • Agree 2

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...