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Magnum Crit Damage


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6 minutes ago, Fuchsia said:

According to Magnum's Wiki page, whenever it gets a crit, it deals the same maximum damage as a shot that didn't -- is that true?

Critical damage is a special damage that ignores damage drop-off (if this paramater is present on the turret) and protection modules that protection against that specific turret. 

 

Magnum is a splash damage turret, and as such, has a critical splash damage radius. With a normal splash damage distribution, you will have damage drop-off away from ground zero. Critical splash damage allows you to deal 100% of the damage within a particular range.

For example, Magnum has a critical splash radius of 7 metres, and a normal splash damage distribution of 2, 5, 20 - 100, 50, 5. Meaning a target 2 metres away from ground zero will receive 100%  of total damage, 5 metres away will receive 50% of total damage and 20 metres away will receive 5% of total damage. A target at 5 metres normally will take 50% of damage,  but if it is a critical hit, that target will receive 100% of damage because the critical slash radius extends up to 7m. 

 

20 minutes ago, Fuchsia said:

Whenever it gets a crit, it deals the same maximum damage as a shot that didn't -- is that true?

Magnum's critical damage multiplier is x1. So yes, its critical damage is the same number as its normal damage stated in the garage. 

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