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«Tanki and The Dark Matter» mini-game


Marcus
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2 hours ago, Marcus said:

Fasten your seat belts; an unforgettable adventure is coming! But don’t forget that the cosmos is fraught with dozens of risks; so you need to take every precaution.

 

I knew there was a catch!

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2 hours ago, Marcus said:

Ricochet’s «Pulsar» augment

It is so OP Augment for Ricochet. Like Applying all status effect in one shot.

and only buyers can get that because It is not available in any type of container too.

This Augment is Purely for Buyers only and a very bad Decision by developers.

 

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1 hour ago, DokanPerfect said:

I think both buyers and F2Ps would like it more if instead of creating weird spaceship paladin skins and SE freezers you would just finish doing HD default skins its been like 6 months since last HD skin. after that you would HD XT skins which would make people spend money way more than RT paladin IMO...

Edit: lets hope you can get far as a F2P because they dont play around when it comes to missions youll have to grind grind grind which is a good sign for F2P players because it should mean big rewards. but then its tanki online we are talking about LOL

Well said bro, I don't think even Shaft or mammoth have HD skins. Seems priorities have shifted...

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Hope 3Rd checkpoint will be nice and it will not be Dubai economic moment or Megadonater Timezone ?

Edited by Lestat
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3 minutes ago, USMAN468 said:

The Fact is No one Knows about Pulsar Augment of Ricochet.

Once Everyone will get to know about that, It will be a big discussion Topic.

Its ricochet augment which deals ALL status effects. Yes, Alternativa has sold the integrity of this game for a quick buck.

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Surprisingly only moderators and helpers are positive about this. As always, that's a bit weird.

Won't complain about the event, it worked once so redoing is purely logical. Although maybe not to our pleasure.

At least they added more ways of getting the energy, but paying is always the optimal way, but hey they have to make their bread too.

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1 hour ago, i.Alfi said:

All I want is to reach the 3rd checkpoint to get the Wasp & Smoky Legacy for myself. ? If I'm lucky, I might get to the 4th one to finally get the Armadillo module. Let's hope for the best.

Why you want that you have everything  expect legacy of smoky and wasp 

Question: i think you can get it for free by requesting devs cuz of press acc

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Mini game is only for donators. Let me remind you the last mini game with the demonic skin combo for firebird and wasp. How many actually manage to get it? Only few.

But the funniest thing is that I haven't seen anyone using them ever since. Probably some of them are not playing the game anymore! ?

Edited by Tethorakismeno
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 I just want LC skins and if possible armadillo module.

I hope some buyers tell me how much energy they need to get them and I can decide if I do or ignore this.

Let me say something about the rico and paladin RT skins.

IT’S NOT A TANK ANYMORE BUT A CHILDREN’S TOY.

If you want children’s toy, good luck!

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3 hours ago, Marcus said:
  • Checkpoint 1 — Participant’s paint «Singularity»

  • Checkpoint 2 — 10 units of the  «Nuclear Energy» supply; Additional protection module slot

  • Checkpoint 3 — Smoky LC skin; Wasp LC skin

  • Checkpoint 4 — «Crisis» drone; «Armadillo» module; Ricochet’s «Pulsar» augment

  • Checkpoint 5 — the unique set of «RetroFuture» skins for Paladin and Ricochet.

LMAO after playing the last two events. As a free-to-play, we would be lucky to even get the Paint! LMAOOO

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idk how far is each checkpoint but i hope the participation paint looks nice

special missions are hardcore. who can reach top 3 of winner team 39 time and who will get 100k in one month?

it would take me the whole year for that

1 hour ago, Dragon993 said:

@Marcus And when will the minigame link appear? or where is it :u?

this monday the link will be given

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Two Three questions: 

1. How many units of energy can be obtained through playing daily missions?

2. At which steps are the checkpoints located? (How many steps are required to reach each checkpoint?)

3. (edited) Can chain-reactions occur? Something like if you hit a meteorite and are sent back but then land on another meteorite, you are sent back again.

 

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22 minutes ago, Person_Random said:

2. At which steps are the checkpoints located? (How many steps are required to reach each checkpoint?)

Maybe 23 steps, is showed in the V-LOG

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27 minutes ago, Person_Random said:

Two questions: 

1. How many units of energy can be obtained through playing daily missions?

2. At which steps are the checkpoints located? (How many steps are required to reach each checkpoint?)

Will be displayed from 11th when the site will be released or from 12th when the event actually starts, so much clarity will be provided at that duration.

Very difficult to say anything beforehand.

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Just now, NikmanGT said:

Will be displayed from 11th when the site will be released or from 12th when the event actually starts, so much clarity will be provided at that duration.

Very difficult to say anything beforehand.

The more time to TeX up my probability write-up about this game then ?

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3 hours ago, muzamil said:

Why you want that you have everything  expect legacy of smoky and wasp 

Question: i think you can get it for free by requesting devs cuz of press acc

I honestly don't have everything yet. I am still missing some skins, especially Ultra skins and many augments as well as Armadillo protection module.

Aaaaand, I don't have a press account as I do not meet the requirements to get one from the YouTuber TO program.

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2 minutes ago, Person_Random said:

Two questions: 

1. How many units of energy can be obtained through playing daily missions?

2. At which steps are the checkpoints located? (How many steps are required to reach each checkpoint?)

? We will have to wait for monday. A lot can still be answered tho.

WARNING, below here are just assumptions, likely to be a bit, or completely incorrect. Don't take it literally.

Info shown in vlog: (may be incorrectly interpreted, or changed in the real minigame)

 - there should be 89 squares/fragments from start to finish

 - it seems there is a meteorite on average every 7 squares/fragments. If that doesn't change, there should be around 13 total meteorites total. (Or 12, if it's 3 meteorites per checkpoint. Or more, if they think it's funny to add meteorites every checkpoint) Also, if meteorites are over 5 squares from each other, then once passing one meteorite, you can't get combo-thrown back by multiple chained meteorites. Makes it less frustrating, you can only get trolled once, and you have a chance to skip the danger by rolling 2 or 3.

 - first "checkpoint" awarding you paint is on the second square, similarly to how last minigame worked. Then the next checkpoint appears to be on 23rd square. It would only make sense to have further checkpoints every 22 squares (1+22+22+22+22), which adds up to 89 total squares.

In that case, with assuming a few more numbers, like average roll, average pull back by meteorite, chance to hit meteorites... we get interesting results

image.png

For 3 bottom options I assumed/guessed average number rolled, we obviously don't know what are the odds to roll certain number.

If daily mission rewards are same as last minigame (4 per mission), you can obtain 604 energy from daily + special missions. The last "luck option" in the screenshot seems like the most likely one, as we can assume rolling +2 or +3 on dice will be quite rare, so on average it might end up being only +1.5 per roll. Also the bottom 3 cases all assume 66% chance to get hit by meteorite, that's really just a random guess, better than nothing (uh, I know it doesn't make sense for last option, since with average +1 roll, you'd always hit every meteorite... let's just ignore that, it's there to show how badly you could end up, but with average meteorite hits).

The important number IMO is 860 energy. Not sure if it is intended that you need "only" ~260 extra energy while completing all missions to obtain main prize, or these assumptions are way off, and we'll get a bad surprise such as more meteorites closer to the final checkpoint or less energy from daily missions. On the other hand, even 260 energy is really expensive, let alone full 860.

With 600 energy one should be able to reach 3rd checkpoint almost all the time, and 4th checkpoint if lucky. With enough goldboxes, 4th checkpoint might be possible without spending money, just like it was possible to obtain crisis last time. Maybe I'll be able to nolife for final prize again.

Even if average roll is less than 1.5, 600 energy always lasts till second checkpoint, and even with really unlucky rolls, it should be almost enough for 3rd one. Let's just hope for no surprises.

I appreciate special missions, they are not the best choice for myself, but seem to be doable within given time frame by almost everyone (except 39x top3) and making event less gold-box dependent.

I'm looking forward to Monday, to see how the site looks and what we can expect.

 

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5 minutes ago, numericable said:

Its very sad that the next event mode would be in arm race, hard to geind gold there without hurting k/d

Well, at least those with subpar equipment have a better chance than normally ? .

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3 hours ago, numericable said:

Its very sad that the next event mode would be in arm race, hard to geind gold there without hurting k/d

tbh, i would rather evade gold hunting. it'll be a waste of time and energy to catch about 100 gold for just 1 checkpoint and/or half

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