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Tanki Online V-LOG: Episode 353


Marcus
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In today’s episode, we will be talking about the new drone. We’ll also be showing a teaser of the new remastered map and adding Scorpion XT to Ultra Containers.

 

 

 

Made with ❤️ by Tanki and 

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On 8/26/2022 at 4:39 PM, LambSauce said:

So this whole vlog is about cosmetic items and game aesthetics…

Is that bad?

I'd much rather see them add a million new cosmetics, than a new broken augment or other OP new thing.

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So, basically, Crisis XT is the exact same as old regular Crisis but it consumes more supplies? The whole point of it is to flex and overcompensate?

 

Only Tanki Players could be so stupid to make this work, but I guess you know your playerbase, so, gg to you.

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Devs expectations: People who have Crisis XT will make anothers think they're super rich and cool!

Reality: People who have Crisis XT will make anothers think that they're... lets just say not the smartest person...

Edited by Kimura
+s
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On 8/26/2022 at 4:13 PM, Maf said:

Is that bad?

I'd much rather see them add a million new cosmetics, than a new broken augment or other OP new thing.

I want them to fix there stupid servers. And fix the stupid matchmaking. Not crap cosmetics or augments.

And what about achievements ? They are gone ? Some years ago they said we will get rewards for achievements. When ?

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just focus 1st on finding scorpion then talk about the new skin, it'll be a bit more OP for sure

BTW the new remastred map looks like forest map to me

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On 8/26/2022 at 2:13 PM, Maf said:

Is that bad?

I'd much rather see them add a million new cosmetics, than a new broken augment or other OP new thing.

Servers, MM, fixing bugs and glitches, game balance, new maps, new crystal augments,…,etc.

But sure, let’s ignore all that and put a band aid over it with cosmetics.

Edited by LambSauce
Don’t even get me started on things in the “planned/WIP” section like Achievements, Ratings, iOS version…
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  • Developer
On 8/26/2022 at 6:15 PM, frederik123456 said:

So do I understand it correctly the Crisis xt will have the same stats but consume more supplies?

Yes.

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@Opex-Rah Since you guys are so keen on cosmetics why not just add a whole bunch of maps to the MM map pool? Even old ones like Crash/Gallery…

Balance is already out the window thanks to OP augments/status effects so why does it even matter if maps aren’t “balanced for MM?”

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On 8/26/2022 at 9:15 AM, frederik123456 said:

So do I understand it correctly the Crisis xt will have the same stats but consume more supplies?

Wow that sounds............. completely useless. Genuinely, why would anyone buy this, even rich P2Wers...? Drones are sometimes too small to see clearly anyway.

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Next vlog: Introducing armadillo XT

Crisis XT demonstrates tanki stupidity at its core.

Get your priorities right & listen to players feedback instead of new money techniques

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On 8/26/2022 at 6:56 PM, LambSauce said:

@Opex-Rah Since you guys are so keen on cosmetics why not just add a whole bunch of maps to the MM map pool?

Cause we have a plan to make remasters of all MM maps. This 'why not just' will cost us greatly in the long run

On 8/26/2022 at 6:56 PM, LambSauce said:

Balance is already out the window thanks to OP augments/status effects so why does it even matter if maps aren’t “balanced for MM?”

Do NOT tempt me, I can go beyond and above! I am a seasoned Warframe player and I know some stuff about deranged overkill and how to make it ?
(this whole sentence is a joke)

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On 8/26/2022 at 8:29 PM, Opex-Rah said:

Cause we have a plan to make remasters of all MM maps. This 'why not just' will cost us greatly in the long run

Why would it cost you? Players want more content, sooner. Remasters take months…how many remastered maps do we have so far? That’s right, just ONE.

Didn’t you go out of your way in a vlog not too long ago to point out that players get bored of the same content…so how is a new HD skin/aesthetic to maps going to count as new content? This is laughable.

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On 8/27/2022 at 12:49 AM, LambSauce said:

Why would it cost you? Players want more content, sooner. Remasters take months…how many remastered maps do we have so far? That’s right, just ONE.

Didn’t you go out of your way in a vlog not too long ago to point out that players get bored of the same content…so how is a new HD skin/aesthetic to maps going to count as new content? This is laughable.

Ahh, good question!

First of all, it is true that we got only one map in like a year. But, while the first map took us almost a year to design, create and implement, this new map took us only two months. We got more than one remaster underway next so you kind of can guess what is our plan here

We took long enough to figure out the pipeline and how much 'new' stuff we need to prepare for each new map. Now we are going to work on pipeline optimization to achieve our production goals. They are to make remasters of all the MM maps as soon as possible. It is a shame new players can not see a great game out there beyond outdated graphics. We need to fix it.

Now you can see how keeping the MM map pool limited is a reasonable decision while we are in the remaster phase. Adding new MM maps will have a great impact on production estimates so we need to hold any new maps implementation while we are at it.

Besides, I know those maps. They are my responsibility since I joined Alternativa. The last bunch we added to MM wasn't good, you can recall how we even removed the Kolhoz map some time ago out of the MM. Any maps out of the MM have some gameplay or thematic issues that prevent them to be a good addition. Can these limitations be overcome? Yes. Should we do it while we are working on remasters? I don't know about that one.

This is why we try to 'compensate' map shortage with new HD skins, map aesthetics, etc. They are limited choices, yes, but I would never call them laughable. This is a long-term production decision with its own pros and cons we made looking through many options.

If you want this game to keep going you'll have to bare with us while we are working on this game's long-term future.

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