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Tanki Online V-LOG: Episode 353


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On 8/26/2022 at 5:49 PM, LambSauce said:

Servers, MM, fixing bugs and glitches, game balance, new maps, new crystal augments,…,etc.

But sure, let’s ignore all that and put a band aid over it with cosmetics.

You don't take a 3D artist (who would be the one making an XT skin) and tell them to fix bugs and improve game balance. Different people do different things.

And case of Crisis XT specifically, fixing bugs and adding new maps is irrelevant, becaause it doesn't directly generate revenue. So I'll say it again — when the game needs new exclusive stuff to sell to people to generate revenue, I'd prefer that it be some absurd cosmetics, as opposed to OP gameplay-affecting items.

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On 8/27/2022 at 12:10 AM, Opex-Rah said:

The last bunch we added to MM wasn't good, you can recall how we even removed the Kolhoz map some time ago out of the MM. Any maps out of the MM have some gameplay or thematic issues that prevent them to be a good addition. Can these limitations be overcome? Yes. Should we do it while we are working on remasters? I don't know about that one.

You make a great point here, but it doesn't make sense when you look at certain maps that are currently in MM. I'm sure you know which ones — the infamous Massacre and Highways in CTF and RGB, which a significant amount of people absolutely hate playing and leave immediately. How do they not fall under the category of "gameplay or thematic issues that prevent them being a good addition"?

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On 8/27/2022 at 11:32 AM, Maf said:

You make a great point here, but it doesn't make sense when you look at certain maps that are currently in MM. I'm sure you know which ones — the infamous Massacre and Highways in CTF and RGB, which a significant amount of people absolutely hate playing and leave immediately. How do they not fall under the category of "gameplay or thematic issues that prevent them being a good addition"?

 

On 8/26/2022 at 4:10 PM, Opex-Rah said:

Besides, I know those maps. They are my responsibility since I joined Alternativa. The last bunch we added to MM wasn't good, you can recall how we even removed the Kolhoz map some time ago out of the MM. Any maps out of the MM have some gameplay or thematic issues that prevent them to be a good addition. Can these limitations be overcome? Yes. Should we do it while we are working on remasters? I don't know about that one.

Yeah and how does Lost Temple also get a pass? That map is horrible to be in except CP. 

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On 8/26/2022 at 11:10 PM, Opex-Rah said:

It is a shame new players can not see a great game out there beyond outdated graphics. We need to fix it.

Sir, adding new 2022 level graphics is cool and all. But there is more to the game than just looks.

Tanki can have best graphics in gaming until year 2100 im NOT GOING TO KEEP PLAYING THE GAME if its unbalanced so much that i can't survive for more than 10 seconds while having average tank combination. The thing that is easier to fix and NEEDS TO BE FIXED as soon as possible is game balance. I am a veteran who started playing in 2012 while playing against low ranks I CAN'T SURVIVE against a guy who has only +1000ish Gear Score. Back in the day i would be destroying M1 M2 tanks with M0 now i can barely kill a guy who has less upgraded tank but a better augment that he got not because he's good at the game but because he got lucky. 

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On 8/26/2022 at 10:10 PM, Opex-Rah said:

We took long enough to figure out the pipeline and how much 'new' stuff we need to prepare for each new map. Now we are going to work on pipeline optimization to achieve our production goals. They are to make remasters of all the MM maps as soon as possible. It is a shame new players can not see a great game out there beyond outdated graphics. We need to fix it.

Would be cool if you could also think about rebalancing them, because some of the maps have a team that is clearly stronger than the other one *cough house in sandbox cough*

Edited by Son_Goku
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On 8/27/2022 at 8:39 PM, UnIeash said:

You just explained problem, moneyy moneyy moneyy to milk moneyy nothing else only moneyy. You know.. balanced game make people play more and dont get frustrated and that means, happy players.

I'm no expert and I don't have access to the actual analytics of this project's revenue trends, but I've been here long enough to confidently tell you that rolling out generic QoL updates does not help the game survive (i.e. make money) as much as new content that people can buy, or grind for many hours to win for free.

And don't disregard the first part of my post. Whether you want it or not, you can't just force an artist to close 3ds Max and open HTML to start "fixing bugs".

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I like the first XT skin for a drone (Crisis drone), but what about HD skins for drones? Did you miss HD skins for drones too? Scorpion XT is very beautiful indeed and this new turret also needs to have an HD skin if its missing one. The new remastered map looks so good.

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On 8/27/2022 at 4:21 PM, Maf said:

You don't take a 3D artist (who would be the one making an XT skin) and tell them to fix bugs and improve game balance. Different people do different things.

And case of Crisis XT specifically, fixing bugs and adding new maps is irrelevant, becaause it doesn't directly generate revenue. So I'll say it again — when the game needs new exclusive stuff to sell to people to generate revenue, I'd prefer that it be some absurd cosmetics, as opposed to OP gameplay-affecting items.

Point taken. However it still sounds like they hired too many 3D artists as opposed to programmers and even just people who are simply knowledgeable on the topic of game balance.

I’m also fine with them selling cosmetics in the shop. But the prices are insane. Even for people who make a decent amount for a living, €200-300 euros per bundle is ridiculous.

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On 8/26/2022 at 9:10 PM, Opex-Rah said:

If you want this game to keep going you'll have to bare with us while we are working on this game's long-term future.

Why do you never take advice on board from players who know the game inside out in regards to battles and the mechanics that govern these battles. what constitutes a reasonably fair and balanced game from your perspective is the total opposite of what most players see play out in battles.

In between your re mastering of maps, you could implement a few of the SOUND ideas that some players have put forward, ideas that actually help out the majority of players in a game that is so one sided in favour of the P2W players. 

One example (which happens to be my idea) is to give new and more established players a helping hand.

More crystals to XP by a ratio of 3/1, at the very least 2/1. Make ranking up take longer by increasing the XP needed by the same ratio. This would allow players more time to strengthen their garage and be more competitive at the next rank.

This idea is SOUND and i very much doubt that it would have a big impact on game economy.

You should also take on board the posts of @TheCongoSpider who seems to have a grasp of all things to do with augments and crits etc and the finer points of the game mechanics.

Finally, we do not post so much negativity about the game because "it's something to do." We post because from our stand point the game is becoming a grind and quite unplayable. It has become extremely complicated with each new update you bring out, remastering old maps does nothing to address the complaints of most players.@LambSauce also has a valid point about how much you want for a particular bundle. The asking price is indeed ridiculous, NO THANKS.  

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On 8/26/2022 at 4:10 PM, Opex-Rah said:

It is a shame new players can not see a great game out there beyond outdated graphics. We need to fix it.

New players are placed at a huge disadvantage including, but not limited to the extremely fast rank-up implemented quite some time ago.

They have to play ranks much higher than themselves because matchMaker does not have enough players to do it properly. And then they rank up faster than they can develop skills.  They are thrown into the lions den and quite out of frusstration.

A huge part of TOs problem is retaining players.  And "outdated graphics" is not a significant reason.

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On 8/26/2022 at 11:10 PM, Opex-Rah said:

If you want this game to keep going you'll have to bare with us while we are working on this game's long-term future.

Long-term ? I want achievements rewards. Something like this. Earn 25 000 XP with Firebird you get 1% damage bonus. Earn 200 000 XP with Firebird for 2% damage bonus. Earn 1 000 000 XP with Firebird for 3% damage bonus. Earn 10 000 XP in CTF mode for 1% crystal bonus. Earn 50 000 XP in CTF mode for 2% crystal bonus.

This way more players will keep playing the game. Some will rejoin the game. Bring achievements rewards. Not crap cosmetics.

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On 8/28/2022 at 8:27 PM, x_Sorinel_x said:

Long-term ? I want achievements rewards. Something like this. Earn 25 000 XP with Firebird you get 1% damage bonus. Earn 200 000 XP with Firebird for 2% damage bonus. Earn 1 000 000 XP with Firebird for 3% damage bonus. Earn 10 000 XP in CTF mode for 1% crystal bonus. Earn 50 000 XP in CTF mode for 2% crystal bonus.

This way more players will keep playing the game. Some will rejoin the game. Bring achievements rewards. Not crap cosmetics.

I like this idea, same thing could be done with Hulls, 25k XP +2% hp, 100k XP +5% hp and so on

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On 8/28/2022 at 8:27 PM, x_Sorinel_x said:

Long-term ? I want achievements rewards. Something like this. Earn 25 000 XP with Firebird you get 1% damage bonus. Earn 200 000 XP with Firebird for 2% damage bonus. Earn 1 000 000 XP with Firebird for 3% damage bonus. Earn 10 000 XP in CTF mode for 1% crystal bonus. Earn 50 000 XP in CTF mode for 2% crystal bonus.

This way more players will keep playing the game. Some will rejoin the game. Bring achievements rewards. Not crap cosmetics.

Crystal rewards or maybe even something like sprays would be way better, adding damage bonuses etc is just giving you advantages over players who don't have these bonuses, and I can assure you that we don't want such a thing

Edited by Son_Goku
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On 8/28/2022 at 10:02 PM, Son_Goku said:

Crystal rewards or maybe even something like sprays would be way better, adding damage bonuses etc is just giving you advantages over players who don't have these bonuses, and I can assure you that we don't want such a thing

You can compensate with a drone. I use Mechanic level 15. I make less damage than someone with Crisis full level. Or other drone with full level.

And of course some advantages are good. Earn 1 000 000 XP with Firebird for 3% damage bonus. I play about 1 hour daily. 1 million XP when ? In 3-4 years ? 3% damage bonus after 4 years of playing is ok. I want some advantages for playing this game 3-4-5-6-7 years....

Edited by x_Sorinel_x
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On 8/27/2022 at 5:32 PM, Maf said:

You make a great point here, but it doesn't make sense when you look at certain maps that are currently in MM. I'm sure you know which ones — the infamous Massacre and Highways in CTF and RGB, which a significant amount of people absolutely hate playing and leave immediately. How do they not fall under the category of "gameplay or thematic issues that prevent them being a good addition"?

Dont forget berlin map in assault mode, i never EVER saw an attacking team win in that map.

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On 8/28/2022 at 8:27 PM, x_Sorinel_x said:

Long-term ? I want achievements rewards. Something like this. Earn 25 000 XP with Firebird you get 1% damage bonus. Earn 200 000 XP with Firebird for 2% damage bonus. Earn 1 000 000 XP with Firebird for 3% damage bonus. Earn 10 000 XP in CTF mode for 1% crystal bonus. Earn 50 000 XP in CTF mode for 2% crystal bonus.

This way more players will keep playing the game. Some will rejoin the game. Bring achievements rewards. Not crap cosmetics.

Nice idea because i have more than 1M exp earned for all turrets except scorpion on main account ?? i hope this would be implemented.  I was wishing UC reward for achievement but your idea is definitly better.

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On 8/28/2022 at 7:27 PM, x_Sorinel_x said:

Long-term ? I want achievements rewards. Something like this. Earn 25 000 XP with Firebird you get 1% damage bonus. Earn 200 000 XP with Firebird for 2% damage bonus. Earn 1 000 000 XP with Firebird for 3% damage bonus. Earn 10 000 XP in CTF mode for 1% crystal bonus. Earn 50 000 XP in CTF mode for 2% crystal bonus.

This way more players will keep playing the game. Some will rejoin the game. Bring achievements rewards. Not crap cosmetics.

On 8/28/2022 at 7:57 PM, 2shots2kills said:

I like this idea, same thing could be done with Hulls, 25k XP +2% hp, 100k XP +5% hp and so on

but you may expect ''get X ultra skins'' as achievement since every thing is possible, otherwise i also like this idea

but don't you think it's a bit a lot for those who focus on one combo?!

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@Unleashed

I agree that the useless YouTuber buyer thing should be removed in future V-Logs. There have been there for years, so we need better and refurbished V-Logs with more frequent development news with good updates and cool features.

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On 8/30/2022 at 8:30 AM, The_Resistance said:

Will we have Crisis LC/UT/RT skins new drones, that EVEN MORE RARE and consume EVEN MORE SUPPLIES?

What is the point of this? 

I really hope not.

If the point is to make crisis xt so unique and special that only a handful of players can own it and even less use it in battles, making drones equivalent to it would defeat its purpose in my opinion.

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On 8/30/2022 at 12:46 PM, TargetXAcquired said:

Maybe, maybe not, but you can bet your last russian dime all drones will follow suit with their own XT skins. 

OMG I CANT WAIT FOR...
 

Spoiler

XT BRUTUS

.
.
It gives the same 100% bonus but now consumes batteries.??????

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