Jump to content
EN
Play

Forum

  • 0

On the distance decay of scorpions


 Share

Question

  • Scorpion

    • Range of max damage decreased from 120-150 to 80-100 metres.

    • Range of min damage decreased from 180-210 to 120-150 metres.

This is the patch update on August 19, 2022. Why is the maximum and minimum range of scorpion not a specific value, but a range value?

Share this post


Link to post
Share on other sites

3 answers to this question

Recommended Posts

  • 0
On 8/30/2022 at 6:03 AM, Mihoyo said:
  • Scorpion

    • Range of max damage decreased from 120-150 to 80-100 metres.

    • Range of min damage decreased from 180-210 to 120-150 metres.

This is the patch update on August 19, 2022. Why is the maximum and minimum range of scorpion not a specific value, but a range value?

Balance changes to a turret affect all modifications unless stated otherwise. The number on the left of the dash is Mk1 and the number on the right of the dash is Mk7+. Mk1 Scorpion previously had a maximum damage range of 120m, which would continually increase up to 150m as you get to Mk7+. Those numbers there were being changed to 80m at Mk1 which would continually increase up to 100m as you get up to Mk7+. 

 

The game doesn't only feature endgame content. There is progression and the turrets/hulls have to scale accordingly throughout. Some scale relatively evenly, like Isida and Freeze. Other turrets have more parameters being influenced by modification levels, example being Firebird, who has to work around a fixed damage parameter that is deadly at low ranks but just a nuisance at endgame. Hence instead of having a flat x2 damage increases like Freeze and Isida, its direct damage starts lower and gradually goes up to par with Freeze and Isida at endgame. Patch notes indicate the changes happening to both Mk1 and Mk7+. You can check previous patch notes to see this. 

Share this post


Link to post
Share on other sites

  • 0
On 8/31/2022 at 1:58 AM, TheCongoSpider said:

除非另有说明,否则对炮塔的平衡变化会影响所有修改。破折号左侧的数字是 Mk1,破折号右侧的数字是 Mk7+。Mk1蝎子之前的最大伤害范围为120米,当你到达Mk7+时,它会不断增加到150米。在Mk1,这些数字被更改为80m,随着您达到Mk7 +,这个数字将不断增加到100m。

 

该游戏不仅具有最终游戏内容。有进展,炮塔/船体必须在整个过程中相应地扩展。有些规模相对均匀,如Isida和Freeze。其他炮塔有更多的参数受到修改等级的影响,例如火鸟,它必须解决一个固定的伤害参数,这个参数在低等级下是致命的,但在游戏结束时只是一个麻烦。因此,它的直接伤害不是像冰冻和伊西达那样增加,而是从较低的开始,并在游戏结束时逐渐上升到与冰冻和伊西达相当的水平。补丁说明表明Mk1和Mk7 +都发生了变化。您可以查看以前的补丁说明以查看此内容。

THX, I understand

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...