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Status effect weapons


TALISRAEL123
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Status Effects  

15 members have voted

  1. 1. Do you think they contribute to the game?

    • Yes, absolutely.
      5
    • Yes In some degree
      6
    • Natural
      1
    • No in some degree
      1
    • No, Absolutely not.
      2
  2. 2. Which effect contributes the most?

    • None of the effects help the game experience
      4
    • AP
      5
    • EMP
      6
    • Pulsar
      3
    • Stun
      4
    • Jammer
      7
  3. 3. Which effect worsen the gameplay the most?

    • None of the effects worsen the gameplay
      2
    • AP
      8
    • EMP
      9
    • Pulsar
      10
    • Stun
      6
    • Jammer
      2


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Hey !? .I’ve created this topic in order to know what do you think about augments, specifically status effects augments, such as Pulsar, Stun, Jammer and EMP.

Do you think they add to the game or behave as an obstacle to game experience? It’d be awesome if you shared your opinion about this.
Cheers! 

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I don't mind the jammer effect since its the only one of the newer batch of status effects that actually make the gameplay more interesting. The rest are just too obnoxious to be involved with augments. IMO, only ODs should be allowed to inflict emp, stun, and AP status effects.

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I honestly like the status effect, because they give us more playability to the users, especially EMP and Stun. The problem is that effects on some turrets are not very balanced. I think effects are part of the strategy to reach victory in a battle, it would be very monotonous to always play without these augments.
It must be remembered that there are immunities in hulls
But I must admit that Pulsar effect has unbalanced the battles a lot (thankfully Tanki has been making changes to some turrets).

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On 3/8/2023 at 11:59 AM, Chunky88 said:

I honestly like the status effect, because they give us more playability to the users, especially EMP and Stun. The problem is that effects on some turrets are not very balanced. I think effects are part of the strategy to reach victory in a battle, it would be very monotonous to always play without these augments.
It must be remembered that there are immunities in hulls
But I must admit that Pulsar effect has unbalanced the battles a lot (thankfully Tanki has been making changes to some turrets).

pulsar on rico is nerfed

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1. Do you think they contribute to the game?

I think you should rephrase your questions a bit better. "Contribute" can be interpreted both positively and negatively, so it was not clear whether your question was neutral or aimed to get a positive/negative response from us

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On 3/9/2023 at 5:22 AM, BloodPressure said:

1. Do you think they contribute to the game?

I think you should rephrase your questions a bit better. "Contribute" can be interpreted both positively and negatively, so it was not clear whether your question was neutral or aimed to get a positive/negative response from us

Perhaps that was exactly the point, to allow both positive and negative reactions.

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On 3/9/2023 at 12:38 PM, Me0w_XP said:

Perhaps that was exactly the point, to allow both positive and negative reactions.

If the poll results are neutral then what's the point of having a poll in the first place. It would be better to have straightforward questions with closed answers, which then would promote having a discussion about the topic

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