Jump to content
EN
Play

Forum

Summer eSports TankiFund 2023


Marcus
 Share

Recommended Posts

On 6/23/2023 at 1:31 PM, Warpriest said:

Because the expected reward doesn't justify the 990 tank coin cost.  It's that simple.

 

Tbh, it is more than justified, I already proved this, WE have all seen the generic small bundles that appear.

For 990tk, the current 12.3M hit. gets you:

  1. 3 Nuclear Supplies (Useless for majority of players)
  2. 300 of each Supplies (Not bad to be honest)
  3. 30 Regular Containers (At least 2 guaranteed rare items)
  4. 9 Ultra Containers (Unless we get more of the same iteration Ultra Containers via further progress or special weekend missions, a guaranteed epic is off the radar temporarily)
  5. Fake Neon and a Red re-skinned 'rare paint' (Pretty useless but not a bad cosmetic)
  6. Smoky GT skin (HD Smoky with stickers, it's eh, but it's a skin off the future skin container pool)
  7. 1 Module slot unlock for newer players. (Those players who are stuck on 3 slots, well, this is not really a bad way to get that last slot for a bit cheaper and earlier rather than having to wait till one of those space events to complete 1 lap for a module slot unlock)

This deal, is more than justified. just not efficient enough by old broken tankifund standards set by the games prior tankifunds.

We will ignore the chance to win 7.2k tks.

People (mainly endgame) just want a more efficient use for their tankcoins, that is all. In essence, a tankifund that offers more broken augments/better looking skins.

I wonder, what would have happened if they put Hyperion XT at level 50, pretty certain it would have not still been a decent incentive since it costs a lot, but may have been an incentive for many parkour players or collectors to effectively almost bank it for far cheaper than waiting to bid on the challenge accepted.

We will ignore the first tankifund; you can search it up yourself if you would like.

2nd Tanki fund (1st Esports Tanki Fund):

Spoiler

image.png

unknown.png

 

Failed, lack of players investing, low tier prizes deemed weak, high end prizes seemed unobtainable, at that moment. Players basically only got 15 regs, 15 ultras along with the small bundle for that value.

3rd Tanki Fund (13th Bday):

Spoiler

image.png

Was solid, but lack of players investing still, missed out on a pretty decent shot effect along with pulsar rico, crisis and early access scorpion.

Then we all had a solid token of apology, 4th, 5th and 6th Tankifunds have all hit the end level, resulting in ultimate efficient spending.

This 7th, our greed and luck has worn out along with being teased with filler rewards resulting in a bigger devastating blow than the 2nd Tankifund, where 3 easy skin containers were missed out in the history of tanki online; but players lacked either the funds if free to play or the guts to believe in reaching the end.

Note, there is also undoubtedly no care for hospitality in introducing a new unique augment, if we ignore hunter driver, which also leads to a lack of wanting to invest. The failure of this tankifund, was inevitable in the works since the release of it, the event creators thought they would have been able to cheese the players out, most did hold a strong ground against it. I don't think it can get any worse from now on? Or can it? Only time shall tell, if we ever get another tankifund again. If not, it'll be all space event lap games to help generate more income for the game in short bursts.

  • Agree 2

Share this post


Link to post
Share on other sites

On 6/23/2023 at 8:31 AM, Warpriest said:

Not gonna comment on the tons of grammar mistakes but please, if you want to convince others, at least make yourself sound convincing.

No need to be a jerk. English isn't everyone's first language but everyone is welcome to share their thoughts here.

 

On 6/23/2023 at 12:15 PM, Akame said:

Tbh, it is more than justified, I already proved this, WE have all seen the generic small bundles that appear.

Your baseline assumption is that the small seasonal bundles are fair for their price in tk. Unfortunately, no f2p would ever buy those bundles because they are ridiculously overpriced. So your misguided baseline assumption leads you to misguided conclusions. No one in their right mind would ever buy those small bundles. But if we assume that 5 ultras and some supplies for 990 tk is an acceptable price, or 1990 tk for 15 ultras is a fair price, then of course this fund is still a steal. Unfortunately everyone knows those are terrible deals for anyone who is economical about their tk purchases in the game. The only justification for joining is from @emrakul who said that these funds are statistically free, which is true. But we also need to apply the law of large numbers for this to actually bear fruit, the latter of which is difficult to apply in a scenario like this.

On 6/23/2023 at 7:21 AM, Joker_0216 said:

I don't understand why so many people say that this fund is not good because the content of the 50 layer reward is not as converted as before? -snip-

It's worth mentioning that theres a divide between new and old players. Players who have been playing for 5 years already have most paints/skins/supplies/augments/ you name it. They desire just value and new items. As bad as this fund is, it's still good value as other legacy players have voiced. Unfortunately, ya old filthy legends are in the minority and the rest of us dont share your views. We don't have the stuff you have, and thus derive more value from things you see as worthless, while viewing things less from the lens of: "is this a good deal in absolute terms"

This fund itself is worth at least 2500-3000 tankoins but im not buying in even if it maxes out. I dont derive value from it like older players because 90% of the rewards are useless trash to me.

There are ways for tanki to bridge the gap between new and old to make this a fund worth participating in for everyone (especially with 50 levels). But that's their job to figure it out so im not giving ideas. This is their money making event and I'm pretty confident they've completely failed at that this fund. There's also no shortage of tankoins out there. Last fund reached 40 million and people were holding back. Just remember that.  

  • Agree 2

Share this post


Link to post
Share on other sites

On 6/23/2023 at 8:06 PM, SvinafellTroll said:

 

 

Your baseline assumption is that the small seasonal bundles are fair for their price in tk. Unfortunately, no f2p would ever buy those bundles because they are ridiculously overpriced. So your misguided baseline assumption leads you to misguided conclusions. No one in their right mind would ever buy those small bundles. But if we assume that 5 ultras and some supplies for 990 tk is an acceptable price, or 1990 tk for 15 ultras is a fair price, then of course this fund is still a steal.

Your baseline is a cheap battlepass?

700 TK base, 300 stars, of which 9 stars from 3 dailies and 27 stars from 3 weeklies, averaging around 15 days of dailies and 2 sets of weeklies, which comes to 162 stars, hence requiring another 138 stars via games. Using a basis of no premium and 3 star games (top 3), Comes to 46 3 star games, in 15 days, roughly 3 games a day for a free to play. Along with the 15 stars from ultra weekends at times?

This yields a total of (basing it on the birthday challenge):

  • 44000 crystals
  • 400 of each supplies
  • 4 Nuclear energy supplies
  • 96 Regular containers
  • 12 Ultra containers
  • 1 Gauss Prime
  • with a return of 100tk, lowering the BP cost to 600, assuming you have been able to grind enough.

This is a fair bit higher than the tkfund currently, BUT to get these items, YOU have to INVEST TIME. 

Time is money.

There is no personal prerequisite to get these rewards in the tanki fund for the level we have achieved, you do not have to EXPEND any effort otherwise.

Smaller bundles will naturally be partly overpriced, it's always the case with many games where bigger bundles are often far superior. 

If you also want to compare it to their latest pricey bundle, 15990 tk for 200 ucs, with this ratio, 12 UC's is around 960tk, if we manage to get to 14Mil, we will hit the accumulated 12 Ultras along side the 30 regs and gt smoky. Not to forget, the module slot, though redundant for endgame players, far useful for midgame players who have not managed to get that last slot open yet because it costs 5000 tk or so.

Objectively, the offer value, is largely evident. You can't want to expect to get everything in under 2k tk.

Note, It costs 1100 tk to buy 5 UC's at full price from the shop, with the WORST ratio. Meanwhile the highest shop price, 120 UCs, for 24000 tk, coming to 200 tk per UC, which would come to 100 tk per UC on a 50% sale. Meaning 1000 tk would generally get you 10 UC's

The game is already overpriced. At least you get some form of bang for your buck with this.

 

  • Agree 1

Share this post


Link to post
Share on other sites

On 6/23/2023 at 7:34 PM, Akame said:

Your baseline is a cheap battlepass?

This is a fair bit higher than the tkfund currently, BUT to get these items, YOU have to INVEST TIME. 

Time is money.

 

 

You answered your own line of inquiry. There's no other way for f2p players to make real progress short of investing time into the game. Again from the f2p perspective, the shop bundle prices are bad deals and irrelevant. No f2p can afford to buy 200 ultras and it would be a total waste. So bringing up the "market price" of 100 tk per UC is irrelevant. F2p players dont mingle in this "market" that you're quoting prices off of. You have to have perspective to understand problems. 

A casual f2p player earns 1500-2000 tankoins a year (without any tanki welfare programs). A bp isn't even cheap by our standards. Out of the ~24 bp's per year casual f2p players can only afford to participate in no more than 3, or ~10% of the bp's. 700 is not a lot of tk in the grand scheme of things but it's still unaffordable for casual f2p players.

 

Hope this helps you understand why this fund sucks and we're not participating. Again, the issue isn't a shortage of tk out there.

 

Forgot to mention. You're a smart person. You probably understand opportunity costs. In the time that it would take a f2p player to make back 990 tk, they will pick up many multiples of whatever junk is in this fund. Hence, the f2p players who understand this won't touch this thing with a 10 meter pole. Really not that complicated.

Edited by SvinafellTroll
  • Agree 2

Share this post


Link to post
Share on other sites

On 6/24/2023 at 12:15 AM, Akame said:

Tbh, it is more than justified, I already proved this, WE have all seen the generic small bundles that appear.

For 990tk, the current 12.3M hit. gets you:

  1. 3 Nuclear Supplies (Useless for majority of players)
  2. 300 of each Supplies (Not bad to be honest)
  3. 30 Regular Containers (At least 2 guaranteed rare items)
  4. 9 Ultra Containers (Unless we get more of the same iteration Ultra Containers via further progress or special weekend missions, a guaranteed epic is off the radar temporarily)
  5. Fake Neon and a Red re-skinned 'rare paint' (Pretty useless but not a bad cosmetic)
  6. Smoky GT skin (HD Smoky with stickers, it's eh, but it's a skin off the future skin container pool)
  7. 1 Module slot unlock for newer players. (Those players who are stuck on 3 slots, well, this is not really a bad way to get that last slot for a bit cheaper and earlier rather than having to wait till one of those space events to complete 1 lap for a module slot unlock)

The thing is

  1. No one will buy drugs with tank coins, they are just meant to be fillers. So forget about it.
  2. Rare drops from regular containers mostly like 10k crystals or sometimes even more drugs, again, doesn't worth any tank coins. The same goes for ultra containers, which mostly gives useless reward for 99% of the case.
  3. Module slot, which does useful if the users already have 3 slots unlocked. But they are not the majority here,
  4. The rest of the cosmetics are subjective but are obviously lazy work, especially the so call mono paints.

So up to this point, the only things that a sensible person would use tank coins to purchase is the module slot, or perhaps the cosmetics if they really like it. The rest? They are just nice to have. 

  • Agree 2

Share this post


Link to post
Share on other sites

On 6/24/2023 at 1:19 AM, SvinafellTroll said:

A bp isn't even cheap by our standards.

Ah yes, basically call everything in the game overpriced, why not at this rate. And as a result, no bundle, is every worth the purchase. By any game standards, all games have a viable battlepass. Yes there is a lack of f2p gains to get the golden tier, can't expect them to make it a lot easier without some monetary or time consumption.

On 6/24/2023 at 1:19 AM, SvinafellTroll said:

 

Hope this helps you understand why this fund sucks and we're not participating. Again, the issue isn't a shortage of tk out there.

 

Forgot to mention. You're a smart person. You probably understand opportunity costs. In the time that it would take a f2p player to make back 990 tk, they will pick up many multiples of whatever junk is in this fund. Hence, the f2p players who understand this won't touch this thing with a 10 meter pole. Really not that complicated.

I explained this and already understood this. I simply said, as it stands, the rewards are in an acceptable form as of current. Not a broken reward, we all KNOW this. I am not telling f2p's to spend the last of their 990 or so tk on this, there should be plenty of future event opportunities that will surface.

On 6/24/2023 at 2:49 AM, Warpriest said:

The thing is

  1. No one will buy drugs with tank coins, they are just meant to be fillers. So forget about it.
  2. Rare drops from regular containers mostly like 10k crystals or sometimes even more drugs, again, doesn't worth any tank coins. The same goes for ultra containers, which mostly gives useless reward for 99% of the case.
  3. Module slot, which does useful if the users already have 3 slots unlocked. But they are not the majority here,
  4. The rest of the cosmetics are subjective but are obviously lazy work, especially the so call mono paints.

So up to this point, the only things that a sensible person would use tank coins to purchase is the module slot, or perhaps the cosmetics if they really like it. The rest? They are just nice to have. 

So basically, both A and B of this months challenges are useless? Understandable, since containers are bad, no broken augments, just relies on chance, crystals and supplies are a filler reward.

We have come to a new conclusion, simply don't buy anything with the tk, until a new decent arcade/loss of control event comes that costs 100tk-1k tk to enter into it, may be a long time, may not be.

  • Agree 1

Share this post


Link to post
Share on other sites

On 6/23/2023 at 7:34 PM, Akame said:

The game is already overpriced. At least you get some form of bang for your buck with this.

 

On 6/24/2023 at 4:50 AM, Akame said:

Ah yes, basically call everything in the game overpriced, why not at this rate.

 

Excellent. You are finally coming to your senses while answering yourself as you go.

 

 

On 6/24/2023 at 4:50 AM, Akame said:

We have come to a new conclusion, simply don't buy anything with the tk, until a new decent arcade/loss of control event comes that costs 100tk-1k tk to enter into it, may be a long time, may not be.

This is new only for you. But worry not! It's never too late to catch up with the latest trends. :azn:

  • Haha 1

Share this post


Link to post
Share on other sites

On 6/23/2023 at 4:21 AM, Joker_0216 said:

What are the benefits of repeatedly receiving too many skins and conversions that we have already received?

Receiving alot of skins in a fund isn't an issue, neither is whether or not they are repeated or if you already have them or not. The issue becomes apparent when there's a lack of variety.

For example: the last fund gave 6 skins and half of them were legacy turrets. 

It should've been more like this for example:

1 GT combo

1 legacy combo

1 xt combo

On 6/23/2023 at 4:21 AM, Joker_0216 said:

The module slot can be roast, but it is not a reason not to buy this fund. Last time, there were too many repeated rewards for the fund, and many people could still buy it. This time, only one Pulsar was repeated, but no one bought it.

One module slot is enough per fund. The other two are just a waste of space and could've been used for better things.

The last fund also had too many pulsars, which in itself was an issue.

Should've been more like this:

1 pulsar

1 augment that inflicts 1 status effect

3 augments with interesting mechanics

 

Also last fund was still better than this fund. 14 main prizes from 20 slots vs 6 main prizes from 50 slots.

On 6/23/2023 at 4:21 AM, Joker_0216 said:

The last time someone bought a fund, they could reach at least 45 floors, but now they only have 12 floors in so many days.I personally think this fund is better than last time because there are more ultra containers and there is a skin container.

Last fund did only contain 30 ultra containers but it only took up 2 spaces where as this funds 39 ultra containers takes up a whopping 13 spaces.

They should've just increased it to 45 ultra containers and make it only take up 3 spaces.

And yes, it is nice that they are giving out a skin container.

On 6/23/2023 at 4:21 AM, Joker_0216 said:

skin.Some people may think that these camouflages have no effect, I want to say: yes, they don't, but for some of us who like to collect various skins and camouflages, this is really great!Isn't the most important thing about the fund the lottery part of the final live broadcast?

Its just basically one paint but in different colors. That's not variety. And that's probably the worst thing about this fund.

Variety would be something like this:

4 of these mono paints

4 paints from the epic category

3 animated paints.

Share this post


Link to post
Share on other sites

On 6/24/2023 at 3:46 PM, SvinafellTroll said:

 

 

Excellent. You are finally coming to your senses while answering yourself as you go.

 

 

This is new only for you. But worry not! It's never too late to catch up with the latest trends. :azn:

If that's how you feel about the game; there are others around :clueless:

  • Like 1

Share this post


Link to post
Share on other sites

On 6/24/2023 at 7:39 PM, PirateSpider said:

 

1 pulsar

1 augment that inflicts 1 status effect

3 augments with interesting mechanics

 

Maybe make it 2 Pulsar, 2 Status and 1 unique mechanic (Vacuum, adaptive etc.) because I don't believe making "interesting mechanics" is as easy as a Pulsar

 

On 6/24/2023 at 7:39 PM, PirateSpider said:

 

Variety would be something like this:

4 of these mono paints

4 paints from the epic category

3 animated paints.

Epic category paints are obsolete

  • Agree 1

Share this post


Link to post
Share on other sites

On 6/16/2023 at 10:35 PM, MegaIoblastic said:

The best tanki fund I have ever seen so far, I would like to take a part of it, lovely how they will give out battle pass from the fund at 13th July (when the fund ends) and if the skin of the challenge July A is good, then we're going to get like 2 skins for 990 so far

man I hope you don't change anything, even the paints would look much better on legacy skins, what a lovely fund

I wish this was true, I highly doubt if we can squeeze all the rewards this time. But its good to have a positive view to things in life.

Share this post


Link to post
Share on other sites

*me: munching on popcorn while reading all the heated debates and arguments*

Alright, I admit. The fund isn't the best fund, but it's not that bad either. It probably won't reach till 40 tiers, but who knows? there's still a lot of time left. 

 

  • Haha 1

Share this post


Link to post
Share on other sites

On 6/26/2023 at 11:00 AM, Provence said:

Maybe make it 2 Pulsar, 2 Status and 1 unique mechanic (Vacuum, adaptive etc.) because I don't believe making "interesting mechanics" is as easy as a Pulsar

They dont even need to make new augments for this. Just choose from the selection that already exists. Shouldnt take more than five minutes.

On 6/26/2023 at 11:00 AM, Provence said:

Epic category paints are obsolete

Still better than mono paints by miles. ?‍♂️

  • Like 1

Share this post


Link to post
Share on other sites

On 6/26/2023 at 8:46 PM, PirateSpider said:

They dont even need to make new augments for this. Just choose from the selection that already exists.

Then everyone will complain that they reuse the alts it won't solve anything lol

Share this post


Link to post
Share on other sites

On 6/27/2023 at 5:11 AM, Provence said:

Then everyone will complain that they reuse the alts it won't solve anything lol

no. legendary augments are rare. There are players with almost all of them but they make up less than 20% of the player base. If tanki wants funds to max out, obviously they need to find stuff 80% of the player base wants vs only 20% (like right now).

 

 

  • Agree 1

Share this post


Link to post
Share on other sites

On 6/27/2023 at 11:44 AM, SvinafellTroll said:

no. legendary augments are rare. There are players with almost all of them but they make up less than 20% of the player base. If tanki wants funds to max out, obviously they need to find stuff 80% of the player base wants vs only 20% (like right now).

 

 

Firstly, discussion wasn't about legendary alts but about alts like Vacuum or Adaptive (atleast according to Congo)

Secondly, even if they add legendary people will still complain (last time was Pulsar for turrets that didn't have yet people were complainng)
Thirdly, where do you get thoe stats from? (Playing MM isn't a good source for analytics)

Share this post


Link to post
Share on other sites

On 6/27/2023 at 8:42 AM, Provence said:

Firstly, discussion wasn't about legendary alts but about alts like Vacuum or Adaptive (atleast according to Congo)

 

Unrealistic. Outside the last fund, they always had a few legendaries mixed in

On 6/27/2023 at 8:42 AM, Provence said:

Secondly, even if they add legendary people will still complain (last time was Pulsar for turrets that didn't have yet people were complainng)

You mean the fund that maxed in 2 days? People can complain all they want but most people understands value

On 6/27/2023 at 8:42 AM, Provence said:


Thirdly, where do you get thoe stats from? (Playing MM isn't a good source for analytics)

Rough guess. You have people who have been playing this game for years. Those guys have cleared out their entire epic drops category but still have a bunch of legendaries to go. 20% was being generous

  • Agree 1

Share this post


Link to post
Share on other sites

On 6/27/2023 at 4:53 PM, SvinafellTroll said:

Unrealistic. Outside the last fund, they always had a few legendaries mixed in

 

Realistic or not isn't the point of the argument

 

On 6/27/2023 at 4:53 PM, SvinafellTroll said:

 

You mean the fund that maxed in 2 days? People can complain all they want but most people understands value

 

People complained there is only Pulsars

Share this post


Link to post
Share on other sites

On 6/27/2023 at 2:11 AM, Provence said:

Then everyone will complain that they reuse the alts it won't solve anything lol

I seriously doubt that "EVERYONE" will complain about it. Maybe about 10% of the player base.

On 6/27/2023 at 5:42 AM, Provence said:

Secondly, even if they add legendary people will still complain (last time was Pulsar for turrets that didn't have yet people were complainng)

 

On 6/27/2023 at 8:02 AM, Provence said:

People complained there is only Pulsars

Those were valid complaints. Why? Because it lacked variety.

Share this post


Link to post
Share on other sites

On 6/27/2023 at 5:23 PM, PirateSpider said:

Because it lacked variety.

I assume, the content generation for unique augments is on pause for now, the pulsar set is an easy set to finish off for most of the turrets. A few still waiting on most status effects too.

Vacuum Shells and Adaptive Reload thunder were probably the last of the interesting ones created in the past 2 years.

  • Agree 1

Share this post


Link to post
Share on other sites

On 6/27/2023 at 8:27 PM, Akame said:

I assume, the content generation for unique augments is on pause for now, the pulsar set is an easy set to finish off for most of the turrets. A few still waiting on most status effects too

You need to think as a Biznis Men. Unique augments for the fund that will likely get maxed because of free tankoins people got from funds and apologies. Also it barely takes their tankoins too only 990? A joke. Why put some exclusive non status toy? Most of the time non status augs are OP as hell (Vacuum, Hyperspeed, Helios etc. *on release). Why release them now when you can put them later behind RNG Wall that is ultra cont? Just spam pulsars that are either unusable or pray for crit or youre not winning with non in between. 

  • Agree 2

Share this post


Link to post
Share on other sites

On 6/27/2023 at 6:42 PM, Kimura said:

You need to think as a Biznis Men. Unique augments for the fund that will likely get maxed because of free tankoins people got from funds and apologies. Also it barely takes their tankoins too only 990? A joke. Why put some exclusive non status toy? Most of the time non status augs are OP as hell (Vacuum, Hyperspeed, Helios etc. *on release). Why release them now when you can put them later behind RNG Wall that is ultra cont? Just spam pulsars that are either unusable or pray for crit or youre not winning with non in between. 

Throwback to the racing event, where i was placed in the hazel team, which went out the first round, each round with incrementing cost to change teams each round.

I skipped this event due to going out in round 1, missed out on jamming vulcan, old crappy hammer iteration (lcp) and assault mag hammer (busted single target tier). But yeah, they would be far better off doing these kind of events if people want to keep clowning on a cheap tankifund in comparison.

  • Saw it 1
  • Agree 1

Share this post


Link to post
Share on other sites

On 6/27/2023 at 2:22 PM, Akame said:

Throwback to the racing event, where i was placed in the hazel team, which went out the first round, each round with incrementing cost to change teams each round.

I skipped this event due to going out in round 1, missed out on jamming vulcan, old crappy hammer iteration (lcp) and assault mag hammer (busted single target tier). But yeah, they would be far better off doing these kind of events if people want to keep clowning on a cheap tankifund in comparison.

Not really. Rally car was clearly a buyer event. You could be very lucky and start off in the winning team but if you were unlucky you could spend an entire daily tk pass (30 days) on the event and still fail to win. I dont feel sorry for the players who got kicked out of the first round and received only a big fat "L" for their 500 or 700 tk entry. :azn: That event just wasnt for f2p outside of those who liked to take gamble. There is likely significant overlap between the current fund participants and that rally car event.

 

The scamrock event was similar too and the f2p prizes were mid. Speaking as a f2p player, the last event i participated in was loc for helios/vacuum. It seemed expensive at the time but nothing has managed to match the value of that event since it happened (outside the bday tanki fund).

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...