Jump to content
EN
Play

Forum

What to buy? Which is better?


 Share

Recommended Posts

16 minutes ago, B.A.B.I said:

Hello, i got the armor piercing augment for Freeze a long time ago. My Freeze is MK3-1, should i upgrade it to Mk7-x on the sales? Is it a good augment? Or do i upgrade another turret?

It is good because firstly it's a status effect augment, secondly freeze has the base parameters and statistics buffed, i.e. 4x crit and the new freezing effect. Combine it with the Freeze AP and you got yourself a good turret. Be sure to upgrade it.

Share this post


Link to post
Share on other sites

9 minutes ago, Iron_Man said:

That is a very strong augment and I strongly suggest you to upgrade Freeze.

Pair it with Hornet or Dictator and with the help of supercharge, you'll be liquidating enemies effortlessly.

Perhaps, it is one of the best melee range turret augments alongside Vampire Nanobots.

Missile Launcher Hunter and AP salvo technically deal the same damage but the rockets of Hunter are rather faster and the lock-on duration and reload are significantly less.

There are situations when MLH outperforms AP salvo, especially in that situation when most of your opponents have AP Immunity.

It really isn't about the range of Uranium. It is about the learning curve. From my experience, you'll be able to destroy a light hull with one rocket and a medium hull in 2(real-battle situation). But the main  deal about this augment is the splash damage in close range and the learning curve. It takes a lot of practice to actually learn to use this augment effectively. Adrenaline on the other hand doesn't really require any expertise.

Uranium outperforms Adrenaline only if you've truly mastered. Once you master it, you'll be an absolute beast.

At the end of the day, you'll feel compelled to own every single augment. All that matters is which one you get first and which one later.

 

Thank you Very much for this amazing guidance!

  • Like 2

Share this post


Link to post
Share on other sites

Can you guys help me? which 20/20 drone should i prefer, booster,defender,hyperion or camper ? well camper..im not a camper anyway im just saying it

what these drones do and how many supplies they get away every time u use them ?

also what about batteries, how do they get away?

thank you

Share this post


Link to post
Share on other sites

Just now, year20 said:

Can you guys help me? which 20/20 drone should i prefer, booster,defender,hyperion or camper ? well camper..im not a camper anyway im just saying it

what these drones do and how many supplies they get away every time u use them ?

also what about batteries, how do they get away?

thank you

take a deep look here and then decide

Share this post


Link to post
Share on other sites

On 12/24/2021 at 3:57 AM, year20 said:

Can you guys help me? which 20/20 drone should i prefer, booster,defender,hyperion or camper ? well camper..im not a camper anyway im just saying it

what these drones do and how many supplies they get away every time u use them ?

also what about batteries, how do they get away?

thank you

I think hyperion will be most effective currently. See, booster and defender both gets nullified by jammer. As for camper, you're not a camper. Hyperion is pretty popular right now, most legend battles I enter have atleast one hyperion. It is more expensive and eats supplies quickly, however. If you prefer attacking, defender could help out stay alive enough to deal significant damage. I don't think much of booster now, isn't as powerful. But of course, it is your pick :)

  • Like 1

Share this post


Link to post
Share on other sites

1 hour ago, Incorp said:

Hello! I currently have 140k crystals on spiderhiest. I am considering to either buy 'scout' augment, or upgrade hornet to mk5. Which is the better choice?

Merry Christmas bro :) ! Hope you and family have an awesome one <3

On topic, Scout is currently awful since it was heavily nerfed, I would not advise getting it. The best all round Railgun augment from the garage is Death Hearald Compulsor in my opinion, and Hyperspace Rounds is good in some situations (i.e. on flat maps such as Desert/Berlin or in Siege). Hornet is great, up to you. But if you wanted an augment for Rail, Death Herald would be my first choice for now.

  • Like 1
  • Agree 1

Share this post


Link to post
Share on other sites

6 minutes ago, readyfireaim said:

Which (purchasable) Smoky augment? I want to buy one on one of my alts and just play around with it. I'm thinking Autocannon, but not 100% sure yet.

To be honest I would actually say Autocannon is sadly one of the worst Smoky augments since the nerfs :( It is fun to use though, if you want something different - and can be strong with Hornet or Dictator overdrive still. But outside of overdrive, it hits like a pea shooter. For Smoky, Cryo Rounds (buffed freeze effect), Incendiary Rounds, Adrenaline and Supercumulative Rounds (nice damage with Hornet or Dictator overdrive, while being better than Autocannon outside of overdrive) are all good. Smoky is in good shape right now. As for which one to pick, I am not really sure, because I don't have a lot of Smoky experience since the recent patch - all of them are good in their own way. Would probably go for Cryo or Incendiary Rounds as a personal choice. Can get Autocannon if you want to mess around - but don't expect to be strong.

Ask @TheCongoSpider , he will know :P

Edited by DestrotankAI9
  • Like 1
  • Agree 1

Share this post


Link to post
Share on other sites

1 minute ago, DestrotankAI9 said:

To be honest I would actually say Autocannon is sadly one of the worst Smoky augments since the nerfs :( It is fun to use though, if you want something different - and can be strong with Hornet or Dictator overdrive still. But outside of overdrive, it hits like a pea shooter. For Smoky, Cryo Rounds (buffed freeze effect), Incendiary Rounds, Adrenaline and Supercumulative Rounds (nice damage with Hornet or Dictator overdrive, while being better than Autocannon outside of overdrive) are all good. Smoky is in good shape right now. As for which one to pick, I am not really sure, because I don't have a lot of Smoky experience since the recent patch - all of them are good in their own way. Would probably go for Cryo or Incendiary Rounds as a personal choice. Ask @TheCongoSpider , he will know :P

Thanks! I'll see what happens, but Incendiary Rounds (my second choice) is sounding pretty good now.

  • Like 1

Share this post


Link to post
Share on other sites

9 minutes ago, DestrotankAI9 said:

Merry Christmas bro :) ! Hope you and family have an awesome one <3

On topic, Scout is currently awful since it was heavily nerfed, I would not advise getting it. The best all round Railgun augment from the garage is Death Hearald Compulsor in my opinion, and Hyperspace Rounds is good in some situations (i.e. on flat maps such as Desert/Berlin or in Siege). Hornet is great, up to you. But if you wanted an augment for Rail, Death Herald would be my first choice for now.

I already got Death Herald so :) I am not really wanting to buy an augment badly; tbh I was just curious what scout is like xD

 

10 minutes ago, readyfireaim said:

Which (purchasable) Smoky augment? I want to buy one on one of my alts and just play around with it. I'm thinking Autocannon, but not 100% sure yet.

I'd say Cryo Rounds.  I don't use autocannon anymore; and by using STOCK smoky I get better results. Cryo Rounds grants full critical damage, and most people have fire immunity. So Cryo Rounds. 

  • Like 2

Share this post


Link to post
Share on other sites

7 minutes ago, Incorp said:

I already got Death Herald so :) I am not really wanting to buy an augment badly; tbh I was just curious what scout is like xD

OK I see :P Well then, if you want to have fun I would advise getting Hyperspace Rounds for Siege / if you get Desert or Berlin. Super effective if you can line up targets for insane damage :) However, if you want to be boring you can go for Hornet xD ! Up to you, practicality or something new :P

  • Like 1

Share this post


Link to post
Share on other sites

So on my alt Rosemarysbaby I have around 900k crystals, and don't really know what to get. I currently have thunder/freeze/shaft and hunter/wasp mk7 10/20. I was thinking that I'd just get 1 upgrade on everything, since the differences in power are not that huge and speedups are still costly. I also plan to play a lot less after I rank that account to legend (around 100k left) and so buying more upgrades on later sales seems convinient.

I have brutus 20/20 but still get heavily powerleveled by guys with 50% defenders and 30% boosters. I don't really have any interest in starting to arms-race these high ranking legends, but I was thinking that I could get trickster just to have more fun parkouring and to make my hunter feel more alive. Then again I don't buy and after my current stash of batteries runs out I'm not thrilled to start spending on them. Trickster also costs alot , 15/20 on the current sales would exhaust all my savings and would have weaker armor/damage boosts than my brutus :(

I don't really want more hulls, I've always liked hunter and wasp the most, and on this acc I have titan and hornet too. I've never plaid magnum and since the snowball mode is pretty fun I thought I could get that, but idk if it's a good idea to start learning a new turret at such a high rank. Another turret I was concidering is striker, it seems to be really strong nowadays (although who knows about the future) and it has some fun looking alts. I've only ever used base-striker and even that is some years ago.

Any advice?

 

Share this post


Link to post
Share on other sites

57 minutes ago, readyfireaim said:

Which (purchasable) Smoky augment? I want to buy one on one of my alts and just play around with it. I'm thinking Autocannon, but not 100% sure yet.

Adrenaline, Cryo Rounds or High-Precision Aiming System. I'd go with Cryo Rounds. 

  • Like 1
  • Agree 1

Share this post


Link to post
Share on other sites

25 minutes ago, babyofRosemarysbaby said:

I have brutus 20/20 but still get heavily powerleveled by guys with 50% defenders and 30% boosters.

If this is gonna be your main concern, I'd suggest that you get another drone and level it up, but continue using Brutus until that other drone is maxed out. Trickster I haven't used, but it seems fun.

25 minutes ago, babyofRosemarysbaby said:

Trickster also costs alot , 15/20 on the current sales would exhaust all my savings and would have weaker armor/damage boosts than my brutus :(

Again, you could just use Brutus until you get it 19-20/20.

25 minutes ago, babyofRosemarysbaby said:

I've never plaid magnum and since the snowball mode is pretty fun I thought I could get that, but idk if it's a good idea to start learning a new turret at such a high rank.

Magnum is tough. And it's kinda underpowered right now. However, it's pretty effective with Titan. So if you want to use it, go for it. Cause if you get it to work for you, it's great fun.

25 minutes ago, babyofRosemarysbaby said:

Another turret I was concidering is striker, it seems to be really strong nowadays (although who knows about the future) and it has some fun looking alts. I've only ever used base-striker and even that is some years ago.

I'd default to this.

Click below for a Striker rant/why I think this is the best option.

Spoiler

Striker is really powerful, it's fun to use, and it doesn't seem to be going anywhere in the current meta. Plus, every augment is awesome. I like Striker more than any other turret except Isida, and I've played with all the augments except Stun and AP, and Cyclone. Remote Explosion is surprisingly worth it (awesome strategy involved) and Missile Launcher Hunter is a blast to use. Cyclone appears to also be super effective. Uranium I would wait on until you're really good with stock Striker/Adrenaline Striker. A Striker + Hunter combo, by the way, is kinda underrated, and if you don't care about your K/D ratio, Striker + Wasp is a real adrenaline rush (literally, if you pair it with Adrenaline, which is always a viable option.) And Striker + Hornet is one of the more powerful combos right now, with Supercharge + Striker's crit multiplying the damage. If I were you, I'd get Striker, buy Remote Rocket Explosion and/or Hunter, and have fun.

Overall, I'd recommend Striker + some augments, but that's just me. Pick what you want to have fun with, and have fun with it.

  • Like 1

Share this post


Link to post
Share on other sites

2 hours ago, Incorp said:

Hello! I currently have 140k crystals on spiderhiest. I am considering to either buy 'scout' augment, or upgrade hornet to mk5. Which is the better choice?

Scout isn't much useful now as we go up the ranks. Because of the well-known rail nerf and large amount of protections against rail. Nevertheless, you can equip different Overpowered turrets like "Death herald", and the rail status effect augments. They produce good results.

 

Share this post


Link to post
Share on other sites

16 minutes ago, readyfireaim said:

 

I like your idea of getting trickster and using brutus till I get it upgraded, I think I'll go with that, suppose I can still use it for parkour while it's not maxed. Seeing your comments I'm not getting magnum then, not a huge fan of using titan, and if it's underpowered then being a newbie with it is propably pretty rough.

Still gonna think about striker a bit. thx for the help.

  • Like 1

Share this post


Link to post
Share on other sites

12 hours ago, nikunj04 said:

Scout isn't much useful now as we go up the ranks. Because of the well-known rail nerf and large amount of protections against rail. Nevertheless, you can equip different Overpowered turrets like "Death herald", and the rail status effect augments. They produce good results.

 

To be honest I don't think Railgun is underpowered now (although you must use certain augments - some are good and half are useless), because it got a few nice buffs recently after the nerfs. However previously good garage augments like Scout, Large calibre rounds are awful now, and Round destablization has taken a big hit (unless used with Crisis or Camper or vs low GS opponents, which can allow it to still be good). Scout is just really weak, it had far too much of a nerf to its rate of fire, and it doesn't offer anything special now - which is sad because it used to be a fun augment. I would rather use stock Railgun than Scout these days.

Edited by DestrotankAI9
  • Agree 1

Share this post


Link to post
Share on other sites

So I have some crystals to spare to buy (and Speed up) a new drone or two. I love using Miner, but given it's recent nerfs, I've been considering picking up the Saboteur drone to mix up my defensive mining strats. At the same time, I'm thinking of getting Camper so that I can potentially have stronger armor and damage while I'm chilling in my team base healing with Isida, etc. Of course, getting hit by ranged projectiles (i.e. Magnum rounds from the other side of the map) all match long would limit Camper's effectiveness, and Camper's buffs to armor and damage won't always be enough to stop a strong, coordinated attack from foes.

While I could buy both and just slowly upgrade them, I would rather buy one of them and upgrade it to Lv12 or something like that. So, which should I buy first? I'd also appreciate a couple of tips for using each drone. Thx!

Share this post


Link to post
Share on other sites

@year20 

On 12/24/2021 at 1:27 AM, year20 said:

Can you guys help me? which 20/20 drone should i prefer, booster,defender,hyperion or camper ? well camper..im not a camper anyway im just saying it

what these drones do and how many supplies they get away every time u use them ?

also what about batteries, how do they get away?

thank you

When I had the same question, I was told Defender. I bought defender. Upgraded only till level 8. But any drone is fully effective only at level 20. Except Brutus every drone uses battery which adds to the cost . In some cases I use blaster with wasp to create a good blow off. Some times defender. Mostly,  I use brutus which I was able to upgrade at lesser cost to the level 20 and this does not use battery at all and seems to be a better option when I do not have battery.  So you can decide. I have seen sabateour also seems to be a better option in close battles particularly against firebird and freeze. Depends on what kind of battles and which turrets are dominating  the battle. Cost of every upgrade increases for each level.

  • Agree 1

Share this post


Link to post
Share on other sites

Brutus is good if you want casual and fun gameplay with the advantage of not consuming any batteries,  but for the purpose of competitive gameplay, I would recommend either booster or defender.

  • Agree 1

Share this post


Link to post
Share on other sites

@nikunj04 

58 minutes ago, nikunj04 said:

Brutus is good if you want casual and fun gameplay with the advantage of not consuming any batteries,  but for the purpose of competitive gameplay, I would recommend either booster or defender.

True. It depends upon how much money the user can spend for the game. 

Share this post


Link to post
Share on other sites

1 minute ago, luckylook500 said:

@nikunj04 

True. It depends upon how much money the user can spend for the game. 

I am not talking about money, both of these drones are obtainable and upgradable by crystals also.

Share this post


Link to post
Share on other sites

@nikunj04 

2 minutes ago, nikunj04 said:

I am not talking about money, both of these drones are obtainable and upgradable by crystals also.

It is not about upgrade only. It is also about battery . The free supply of battery by the tanki  is not enough

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...