Jump to content
EN
Play

Forum

What to buy? Which is better?


 Share

Recommended Posts

4 hours ago, Fuchsia said:

Can't decide on a hull to buy this sale.

I only have Mk4 Striker w/ Remote Explosives and Dictator Mk4 w/ AP Immunity. I'm buying Hammer Mk5 for my Jam Shot. I'm considering Hornet, Paladin, Crusader or Viking. I play mostly midrange, but go for objectives when no one else does. 

If you want the same hull for both hammer and striker go for dictator especially its od is very helpful this days but if you want different hull for both hammer and striker i would say hammer viking and dictator striker rre I'm using both of this combos and they are my favorite ones for MM 

Edited by Alsar

Share this post


Link to post
Share on other sites

I appreciate the feedback. I've started to consider Mammoth too now because it's like every other game I play on small maps -- Red Alert, Sandal, Sandbox, Cross, Highland... I don't enjoy playing on small maps (because they're always dominated by short-range turrets since they can drive across half the map with spawn protection on), but I don't go spending 10 minutes cycling through matches to pick larger maps. Of the large hulls, I think Mammoth would work the best for me as a mobile midfielder. I can buy Hornet and Mammoth this sale, but I probably would have to abandon one later because of MU costs. Thoughts?

Share this post


Link to post
Share on other sites

On 3/17/2022 at 2:17 PM, Fuchsia said:

Can't decide on a hull to buy this sale.

I only have Mk4 Striker w/ Remote Explosives and Dictator Mk4 w/ AP Immunity. I'm buying Hammer Mk5 for my Jam Shot. I'm considering Hornet, Paladin, Crusader or Viking. I play mostly midrange, but go for objectives when no one else does. 

I think Hornet fits the best with Striker and Hammer because I can easily tilt my hull up to detonate RRE over walls, and supercharge works great with them. Does Hornet fit the midrange role, though?

Crusader -- and especially Paladin -- I find difficult to control (yes I use mouse). The multidirectional movement takes some getting used to. Turning is impossible without moving your mouse in the direction you want, often throwing your aim off. Impact force is a pain. Quick-peeking is impossible because of the heavy inertia. Crusader OD sucks for vertical auto-aim. Paladin OD not great for Striker? Probably not gonna be close enough to make use of Jam and AP.

Viking isn't great for Striker RRE; both for tilting and its OD. Great for Hammer though. 

Remote Rocket Explosives/Dictator is a lovely combo, I use it a lot. Hornet is also great with Striker so that's definitely a good route.

I see you have Brutus, how is it doing on upgrades? A well-upgraded drone is worth its weight in gold; you'll have a massive boost in supply power allowing you to dominate. I have a maxed-out Brutus on my alt and it has a great K/D without camping.

Striker/Paladin doesn't have a ton of synergy with the Overdrive like melee turrets would, but Striker is so potent that you're really not going to suffer at all. I think your best bet is to buy Hornet. Mammoth is okay but I don't really have a particular affinity towards it with Striker.

Share this post


Link to post
Share on other sites

22 hours ago, Okami said:

Remote Rocket Explosives/Dictator is a lovely combo, I use it a lot. Hornet is also great with Striker so that's definitely a good route.

I see you have Brutus, how is it doing on upgrades? A well-upgraded drone is worth its weight in gold; you'll have a massive boost in supply power allowing you to dominate. I have a maxed-out Brutus on my alt and it has a great K/D without camping.

Striker/Paladin doesn't have a ton of synergy with the Overdrive like melee turrets would, but Striker is so potent that you're really not going to suffer at all. I think your best bet is to buy Hornet. Mammoth is okay but I don't really have a particular affinity towards it with Striker.

I bought Mammoth instead of Hornet. My rationale was: I don't really go for flags, and Dictator has been working fine for big maps; it's the small maps that've been struggling. Yeah it's slow, but I've been enjoying it. I bought Mk5 striker, hammer, dictator, mammoth this sale. With the rest of the crystals I bought all modules to mk2 (or higher for more common turrets) since upgrading to mk2 is cheap, then MU'd brutus as much as I could (I think it's like 10 steps?) ?

  • Like 2

Share this post


Link to post
Share on other sites

I got wasp stun immunity today. I guess I should I go for wasp at a future sale? Hull immunity augments are hard to come by for f2p players...

Share this post


Link to post
Share on other sites

13 hours ago, Fuchsia said:

I got wasp stun immunity today. I guess I should I go for wasp at a future sale? Hull immunity augments are hard to come by for f2p players...

If you´d really  like to use it, yes. Otherwise I´d wait a while, maybe you will get one for a different hull (also watch for Immunities in BP) or at least wait for a 50% sale - next one is expected to be on Tanki Bday in June.

Share this post


Link to post
Share on other sites

13 hours ago, Fuchsia said:

I got wasp stun immunity today. I guess I should I go for wasp at a future sale? Hull immunity augments are hard to come by for f2p players...

Well, Stun Immunity ain't a bad augment for hull. But firstly, try to max the hulls for which you have more powerful immunities, like EMP, AP and now cold Immunity too(Yes).

As for hull augments, try to open lots of containers (irrespective of whether it's normal or Ultras),

Share this post


Link to post
Share on other sites

8 minutes ago, NikmanGT said:

 and now cold resistance Immunity (totally not edited out)  too(Yes).

 

Just for clarity, I´m sure you mean cold immunity, right? cold resistance isn´t that helpful.

  • Agree 1

Share this post


Link to post
Share on other sites

1 hour ago, NikmanGT said:

Well, Stun Immunity ain't a bad augment for hull. But firstly, try to max the hulls for which you have more powerful immunities, like EMP, AP and now cold Immunity too(Yes).

As for hull augments, try to open lots of containers (irrespective of whether it's normal or Ultras),

The only immunities I've got are dictator ap and wasp stun. can you clarify why cold immunity is powerful? lots of freezes?

Share this post


Link to post
Share on other sites

1 hour ago, Fuchsia said:

The only immunities I've got are dictator ap and wasp stun.

So try to go with Dictator if you can, also functions better than wasp in general MM.

1 hour ago, Fuchsia said:

can you clarify why cold immunity is powerful? lots of freezes?

Since the recent Patch Update, the freezing effect in general (applied by many turrets) disables the player's boosted damage and any additional boosted damage effect, whether applied by augments or drones.

Share this post


Link to post
Share on other sites

11 hours ago, NikmanGT said:

So try to go with Dictator if you can, also functions better than wasp in general MM.

Since the recent Patch Update, the freezing effect in general (applied by many turrets) disables the player's boosted damage and any additional boosted damage effect, whether applied by augments or drones.

what?! which patch? I can't find it.

 

9 hours ago, Fuchsia said:

what?! which patch? I can't find it.

nevermind I found it in the "recent" december patch notes ?

 

 

11 hours ago, NikmanGT said:

So try to go with Dictator if you can, also functions better than wasp in general MM.

Since the recent Patch Update, the freezing effect in general (applied by many turrets) disables the player's boosted damage and any additional boosted damage effect, whether applied by augments or drones.

hmm I didn't know that. that's very interesting... so what happens if you're using freeze resistance? will your boosted damage be ineffective?

Share this post


Link to post
Share on other sites

29 minutes ago, Fuchsia said:

hmm I didn't know that. that's very interesting... so what happens if you're using freeze resistance? will your boosted damage be ineffective?

Cold Resistance reduces the freezing rate of applications by 50%. For example, if a Freeze with a freeIng rate of 40% of minimum temperature per second starts freezing you, it will freeze you at a rate of 20% of minimum temperature per second. 

 

Or to give a clearer example, the Cryo Rounds augment for Railgun reduces a target's temperature by -100% on a critical hit. If you have Cold Resistance, your temperature will be reduced by -50% instead. 

  • Agree 1

Share this post


Link to post
Share on other sites

1 hour ago, TheCongoSpider said:

Cold Resistance reduces the freezing rate of applications by 50%. For example, if a Freeze with a freeIng rate of 40% of minimum temperature per second starts freezing you, it will freeze you at a rate of 20% of minimum temperature per second. 

 

Or to give a clearer example, the Cryo Rounds augment for Railgun reduces a target's temperature by -100% on a critical hit. If you have Cold Resistance, your temperature will be reduced by -50% instead. 

Yes I understand, but from my understanding, freeze immunity will negate the debuff of having your boosted damage augment, supply, and drone ineffective. Because you're still technically getting frozen with just freeze resistance, will you get the debuff? (I assume the answer is yes, but I want to know for certain).

Edited by Fuchsia

Share this post


Link to post
Share on other sites

17 minutes ago, Fuchsia said:

Yes I understand, but from my understanding, freeze immunity will negate the debuff of having your boosted damage augment, supply, and drone ineffective. Because you're still technically getting frozen with just freeze resistance, will you get the debuff? (I assume the answer is yes, but I want to know for certain).

Cold resistance is just an help against the freezing effect while freeze immunity make the freezing effect useless. To keep your boosted damage as normal, you need freezing immunity. However, cold resistance will help you to get rid of the freezing effect faster but it still reduce your boosted damage as long as your getting frozen.

  • Like 1

Share this post


Link to post
Share on other sites

8 minutes ago, numericable said:

However, cold resistance will help you to get rid of the freezing effect faster

This is misleading and not totally true. It reduces the total freezing of burst applications, such as those from the Cryo augments and a very short attack from a Freeze. All Cold Resistance does is slow down the rate at which you reach to minimum temperature. You will still reach minimum temperature if the freezing continues to be inflicted on you. 

  • Agree 1

Share this post


Link to post
Share on other sites

1 hour ago, TheCongoSpider said:

This is misleading and not totally true. It reduces the total freezing of burst applications, such as those from the Cryo augments and a very short attack from a Freeze. All Cold Resistance does is slow down the rate at which you reach to minimum temperature. You will still reach minimum temperature if the freezing continues to be inflicted on you. 

If it slow down the rate at which you are getting frozen, consequently, you get rid of the freezing effect faster. There is no misleading info in what i said.

Share this post


Link to post
Share on other sites

6 minutes ago, numericable said:

If it slow down the rate at which you are getting frozen, consequently, you get rid of the freezing effect faster. There is no misleading info in what i said.

I said it is not entirely true, that statement. It slows down the rate at which you get frozen, and is particularly effective against short-burst applications, and I listed examples. But it does not stop you from reaching minimum temperature. A Freeze that continuously shoots at you, or as I phrased it in my previous reply, "if the freezing continues to be inflicted on you", you will eventually reach to minimum temperature and take the same 10 seconds to passively defrost as anyone else who is using a non-Cold Immunity augment. 

 

Describing Cold Resistance's effect as "getting rid of the freezing faster" is not accurate.

 

"It slows down the rate at which you tend towards minimum temperature" is accurate. 

Share this post


Link to post
Share on other sites

2 hours ago, TheCongoSpider said:

said it is not entirely true

You said the statement is misleading AND not totally true which implies i was giving false data about the cold effect.

I was making a global analys while you went deeper in the subject but what i said was true.

A slower freezing rate will obviously put the tank at normal temperature faster, thats obvious, even if the cold resistance's job isn't to make the freezing effect getting rid off faster but makes the target harder to lower his temperature ??‍♂️

Share this post


Link to post
Share on other sites

57 minutes ago, Fuchsia said:

anyone recommend magnum without augments?

Flip a coin to find out whether or not you should use magnum without augments.

Heads = use augment.

Tails = don't use augment.

 

If it lands on heads, then you need to play "spin the wheel" to determine which augment to use.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...