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What to buy? Which is better?


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I'm kinda behind on the game, I'm GENERALISIMO. I have some M7s but they are not maxed (isida, hammer, railgun, dictator, hornet). I like Hammer, Thunder and Viking. My grenades are level 1. My drones are brutus lvl0, defender lvl3, booster lvl5. And i have low protections since when I used to play they didn't exist.

What should I do next with my 400k Crystals? Answer the poll.


ps.: I don't have any augments what so ever. Should I buy some or Should i just open containers until i get good ones?

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Posted (edited)

My advice is to not play this dumpster fire of a game at all. Either way i gave my vote and i'll tell you it's going to be rough. 400k is close to nothing anyway, you need at least a million to fully upgrade something (with good sales). Do not waste your crystals while there's no sale.

Edited by JustBlackWolf
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On 6/9/2025 at 12:13 AM, zantis said:

 

Topic Merged

People will be able to guide you better here, welcome back.

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On 6/8/2025 at 2:43 PM, zantis said:

I'm kinda behind on the game, I'm GENERALISIMO. I have some M7s but they are not maxed (isida, hammer, railgun, dictator, hornet). I like Hammer, Thunder and Viking. My grenades are level 1. My drones are brutus lvl0, defender lvl3, booster lvl5. And i have low protections since when I used to play they didn't exist.

What should I do next with my 400k Crystals? Answer the poll.


ps.: I don't have any augments what so ever. Should I buy some or Should i just open containers until i get good ones?

Things have changed in the game for a few years. Having max out combo doesn't mean you would do well in battle. It's enough to have someone on the opposite team with MK5 or MK6 and with an OP augment and could easily take you out. I would say wait for a sale if you can but if not, try to max out your turret's one by one. I usually buy the Daily ruby pass which gives you 4500 rubies a month and 500 instant tankoins which can help with saving up.

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Currently, I don't have the Lifeguard augment for any of my hulls, or at least not for any of my upgraded hulls, but I see a lot of people using it and saying that it's really good, I do have the Engineer augment for Viking though, but I don't see people talking about it as much as they talk about the Lifeguard augment.

From the viewpoint of someone who hasn't used Lifeguard, Engineer augment seems to be a bit better than Lifeguard augment to me, by just purely looking at the advantages they both provide. Lifeguard augment provides our tank with 500 HP whenever it has been dealt enough damage to get destroyed, which kind of gives it another small life before needing to respawn. On the other hand, the Engineer augment adds 1,000 HP to our tank whenever we pick up a supply box in a battle.

On the first glance, Engineer seems to be significantly better than Lifeguard, as Lifeguard augment only adds 500 HP to our tank (which is less than Engineer's 1,000 HP), and that too only once per spawn (compared to Engineer's ability of adding 1,000 HP each time we pick up a supply box, which can happen multiple times per spawn).

But if we think about it a bit more, Engineer augment is able to be fully utillised only when our tank has lost more than 1,000 HP, whereas the Lifeguard augment is utilised pretty much every time our tank is about to get destroyed. In other words, Lifeguard is way more consistent than Engineer. Also, any player who has the Engineer augment equipped on his hull is highly dependent on the supply boxes in a battle. If he isn't near any supply box, or if any of his allies or enemies catch the supply box that he needed, Engineer augment would be useless to him at that time. But still, Engineer seems to be just a bit better than Lifeguard, due to the reasons that I have mentioned earlier in this post.

However, I'm confused... Engineer seems to be a bit better by just looking at the advantages of both of these augments, but people praise Lifeguard more than they praise Engineer. Which one is actually better? 

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Posted (edited)
On 8/22/2025 at 7:46 AM, Sharva said:

Which one is actually better? 

I can see engineer being good but it is not consistent like Lifeguard since Engineer depends on supply boxes which is not something you will always find nearby when you are low on health. Lifeguard can protect you from being one-shotted which is huge for light hulls specially, considering how many OP augments are there. The supply box drop rate is 84 seconds which is a lot, so even if you focused picking up every box it won't be that frequent. The only comparable hull augments to Lifeguard are Phoenix and Excelsior. 

Edited by Wry
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Posted (edited)
On 8/22/2025 at 6:50 PM, Wry said:

I can see engineer being good but it is not consistent like Lifeguard since Engineer depends on supply boxes which is not something you will always find nearby when you are low on health. Lifeguard can protect you from being one-shotted which is huge for light hulls specially, considering how many OP augments are there. The supply box drop rate is 84 seconds which is a lot, so even if you focused picking up every box it won't be that frequent. The only comparable hull augments to Lifeguard are Phoenix and Excelsior. 

Okay, so if we don't have Lifeguard, Excelsior, or Phoenix, (as is the case with me), then Engineer would be the best bet, it seems like... Otherwise Lifeguard is arguably the better augment... Got it!

Thanks for the explanation!

Edited by Sharva

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@Wry And the flying skip paladin, which seems to stay un-dead for a very long time, which is why it dominates in battles, which is why along with augments it should be scrapped from the game. 

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On 8/22/2025 at 5:22 PM, Sharva said:

Okay, so if we don't have Lifeguard, Excelsior, or Phoenix, (as is the case with me), then Engineer would be the best bet, it seems like... Otherwise Lifeguard is arguably the better augment... Got it!

Thanks for the explanation!

@Sharva no even in that case, engineer isnt best. I wouldnt rate engineer higher than hull augments that protect against special effects (e.g. AP or EMP or stun) as such effect can be game changing, when applied at crucial time and protection against them is very valuable. i have engineer unlocked and i almost never use it (i dont have lifeguard, excelsior or phoenix). in most of my encounters, i get into fight with full health, stay in fight until i die, or left victor (then i can just use repair kit). when already engaged in battle, you wont have time to disengage and go look for supply. but special effect protections protect you directly in heat of fight.

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On 9/7/2025 at 7:46 PM, daudiii said:

@Sharva no even in that case, engineer isnt best. I wouldnt rate engineer higher than hull augments that protect against special effects (e.g. AP or EMP or stun) as such effect can be game changing, when applied at crucial time and protection against them is very valuable. i have engineer unlocked and i almost never use it (i dont have lifeguard, excelsior or phoenix). in most of my encounters, i get into fight with full health, stay in fight until i die, or left victor (then i can just use repair kit). when already engaged in battle, you wont have time to disengage and go look for supply. but special effect protections protect you directly in heat of fight.

Yeah, I see what you mean... Even I didn't use to use the Engineer augment until a few months back (as I didn't know I had it in the first place, lol). Instead, I used to have the Heat Immunity augment equipped on my Viking hull, which I used to main at the time. But when I saw the Engineer augment in my garage, I equipped it, thinking it would be almost as beneficial as Lifeguard...

But now after reading your reply, I have got a better idea of where the Engineer augment stands in terms of effectiveness, because as you said, when we are fighting our enemies, we don't have the time to go look for a supply box present nearby, for us to pick up and add a thousand HP to our tank. And whether a supply box is already present close to our tank is completely upto our luck, so the augment doesn't give us a guarantee that it will come in clutch in such situations, unlike Lifeguard and Phoenix augments, both of which do give us that guarantee pretty much every time we spawn.

Thanks for the explanation ??

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