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Add a delay and an indicator for crisis's supply changing ability.


PirateSpider

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On 10/8/2023 at 10:10 PM, PirateSpider said:

Mine protection exists for a reason. And if the crisis user also activates the armor boost, then the mines will mostly feel no more damaging than a tickle

The more I read your comments the more i think that you didn't play MM since like 2018. 

Some maps are so overfilled with Saboteur noobs that my Core i9 gaming laptop that is months old drops it's framerate by around 30-50% which is absurd! For reference I can play Minecraft on default graphics with around 50-60 chunks with the same amount of FPS. The enemy base is literally RED from the mines. Yes even Crisis MAX Armor is not helping you against it. Also defender has the same amount of armor and you can have all 3 supplies at once. Just... saying. 50000 mines do not feel like a tickle.

On 10/8/2023 at 10:10 PM, PirateSpider said:

Paladin's greatest weakness is high instant damage. Half the turrets can do this and so can half the ODs.

Yet im constantly seeing Paladins with double digit K/D and melee turret. Must've been the wind that blew extra digits to their K/D.

 

On 10/9/2023 at 6:39 AM, Akame said:

Guess you're never in a paladin's AOE if you aren't getting jammed with crisis, or you use jamming immunity? You must be talking about camping crisis players for most part then. Noted.

WELL ACHIWUALY ? you can use repair kit and gain 0,9 second immunity from all status effects and in that time you use your high burst damage turret and overdrive to kill the paladin ?

(How nobody thought of such simple thing smh.)
oh wait it doesnt work.

On 10/9/2023 at 7:19 AM, PirateSpider said:

Doesn't change the fact that they're still counters.

And you know who has more counters that are not ultra specific? BINGO!!! CRISIS.

 

On 10/9/2023 at 7:19 AM, PirateSpider said:

Other than using a melee or short range turret, what would be the point of paladin getting close? It no longer applies the AP status effect to nearby enemies.

Im sure 1000 people that constantly get killed by paladin L's are not purposely getting close to them. Dude just play Matchmaking like 2 matches is enough.

 

On 10/9/2023 at 7:49 AM, PirateSpider said:

Where? In my team's base? The ones that go on the offensive can literally get a direct line of sight into it.

And you know who doesn't need direct line of sight and can just shoot behind a wall for 13 minutes and get kills for literally nothing? MAGNUM. I'd rather have 10 crisis users than 1 magnum camper and im using magnum prot 24/7 and that says something. Crisis is not OP at all it's actually balanced for a drone. This is the list of how dangerous X drone users are.

1. Heavy drug lord Crisis (the ones that use ~1000 supplies a battle.)

2. Defender

3. Saboteur (very easily could be No.1 since it can easily make CTF and RGB literally UNPLAYABLE)

4. Hyperion, Crisis

5. Booster

6. Trickster

7. Brutus

 

Just like @MEXICAN-SKY I give up. Close this topic before it ate more braincells

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On 10/9/2023 at 5:26 PM, Jeers4U said:

The developers do this all the time when they nerf turrets and hulls, so not sure there's any difference with this drone.

Then go ahead, have it nerfed and eliminate all major drones except Saboteur.

The main 3 already suffered their downfall since the cooldown update, and now if Crisis suffers then welcome a full 100% Camping with open arms.

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On 10/9/2023 at 8:13 AM, NikmanGT said:

Then go ahead, have it nerfed and eliminate all major drones except Saboteur.

The main 3 already suffered their downfall since the cooldown update, and now if Crisis suffers then welcome a full 100% Camping with open arms.

Surely you know this is how they make the most money developing this game.

1. introduce an item.

2. buff it so people buy it.

3. nerf it and introduce/buff something else.

4. people buy the new/buffed item.

5. repeat.

 

Players 'feelings' of tank development do not enter into the equation of making money.

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On 10/9/2023 at 5:49 AM, PirateSpider said:

Where? In my team's base? The ones that go on the offensive can literally get a direct line of sight into it.

Why don't you use crisis yourself too. I literally see low ranks with it too, if you want I can start making an image montage about every crisis user I see. Let me not forget the ones that remove crisis for Hyperion instead due to status effects being persistent. Join the crisis party, we all lose supplies more than we gain crystals anyways.

I assume you change prot against them? If they are killing you whilst you use defender drone, the user has a broken augment.

There is always the leave option.

Cryo effect is a good anti-crisis status effect too, just incase you didn't know. Cryo railgun users if they can aim well enough or get a decent line of sight to hit a speeding target upon flanking are fairly devastating to face. The only supply the Crisis player should use under a cryo effect is Armor. Whilst under a jam effect, they generally can't do much. Under an AP effect they should only use Speed/Damage. Under EMP, well, nothing you can do really. Under burning, armor unless you can sprint into a repair kit/healer if you can't cleanse and survive.

Ofc other drones will be effected by status effects too.

You must not have any generic status hammer augs? Which are so easy to use against even crisis speedsters.

I have seen people change to jamming augments due to that one being fairly potent and consistent in disabling a crisis user effectively if control is maintained. I guess you only have bots in the team for most part, which is understandable, MM nowadays is pretty eh for most part.

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On 10/9/2023 at 5:04 AM, Kimura said:

Some maps are so overfilled with Saboteur noobs that my Core i9 gaming laptop that is months old drops it's framerate by around 30-50% which is absurd! For reference I can play Minecraft on default graphics with around 50-60 chunks with the same amount of FPS.

Then leave the battle if its making your FPS drop. That's what I do when I'm getting constant lag spikes from it. Some battles just aren't worth staying in.

On 10/9/2023 at 5:04 AM, Kimura said:

The enemy base is literally RED from the mines. Yes even Crisis MAX Armor is not helping you against it. Also defender has the same amount of armor and you can have all 3 supplies at once. Just... saying. 50000 mines do not feel like a tickle.

50k mines sounds very overdramatic. The battles cannot handle that many mines. There are literally videos out there that will show you that the battle can barely even handle more than a thousand mines.

Its more reasonable to assume you're encountering battles where 50-100 mines were laid.

Even then, there are many ways you can counter it.

On 10/9/2023 at 5:04 AM, Kimura said:

Yet im constantly seeing Paladins with double digit K/D and melee turret. Must've been the wind that blew extra digits to their K/D.

Melee turrets are strong right now.

On 10/9/2023 at 5:04 AM, Kimura said:

And you know who has more counters that are not ultra specific? BINGO!!! CRISIS.

Not really. Mainly just two that the crisis users can't counter. ODs, and pulsar augments.

On 10/9/2023 at 5:04 AM, Kimura said:

And you know who doesn't need direct line of sight and can just shoot behind a wall for 13 minutes and get kills for literally nothing? MAGNUM. I'd rather have 10 crisis users than 1 magnum camper and im using magnum prot 24/7 and that says something.

If the structures surrounding the enemy base are tall, then the camping magnum can only guess where its at.

On 10/9/2023 at 5:04 AM, Kimura said:

Close this topic before it ate more braincells

You're literally doing it to yourself.

On 10/9/2023 at 8:59 AM, Akame said:

Why don't you use crisis yourself too. I literally see low ranks with it too, if you want I can start making an image montage about every crisis user I see. Let me not forget the ones that remove crisis for Hyperion instead due to status effects being persistent. Join the crisis party, we all lose supplies more than we gain crystals anyways.

I do use crisis, just not as my main drone because most of the time I don't need it. I'll use it when I need that extra 60% damage.

And no, I'd rather not constantly spam switch supplies like a tryhard just to get more use out of it.

On 10/9/2023 at 8:59 AM, Akame said:

There is always the leave option.

Not always an option.

On 10/9/2023 at 8:59 AM, Akame said:

Cryo effect is a good anti-crisis status effect too, just incase you didn't know. Cryo railgun users if they can aim well enough or get a decent line of sight to hit a speeding target upon flanking are fairly devastating to face. The only supply the Crisis player should use under a cryo effect is Armor. Whilst under a jam effect, they generally can't do much. Under an AP effect they should only use Speed/Damage. Under EMP, well, nothing you can do really. Under burning, armor unless you can sprint into a repair kit/healer if you can't cleanse and survive.

Ofc other drones will be effected by status effects too.

You must not have any generic status hammer augs? Which are so easy to use against even crisis speedsters.

I have seen people change to jamming augments due to that one being fairly potent and consistent in disabling a crisis user effectively if control is maintained. I guess you only have bots in the team for most part, which is understandable, MM nowadays is pretty eh for most part.

I like how people are always forgetting immunity augments exist.

On 10/9/2023 at 8:59 AM, Akame said:

assume you change prot against them? If they are killing you whilst you use defender drone, the user has a broken augment.

Yeah, well a crisis tryharding with it makes it even more broken.

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On 10/9/2023 at 5:20 PM, PirateSpider said:

 

I like how people are always forgetting immunity augments exist.

I like how people forget changes exist.

Also . . .

Just use prot against a crisis then :stare:

There is a counter for everything in the game.

On 10/9/2023 at 5:20 PM, PirateSpider said:

 

Not really. Mainly just two that the crisis users can't counter. ODs, and pulsar augments.

Not limited to this. There are at least people with a variety of status augs at times. Had 3 games today, all potent, Shock freeze, jam rail, incendiary magnum, neither are fun to face and it is not just limited to this. Quite the variety. And now that I'm using Driver, all status augs have a ffa party.

Most people run driver now if they have it to get better value. Meaning, have fun with status augments.

On 10/9/2023 at 5:20 PM, PirateSpider said:

 

Not always an option.

 

Leaving is always an option, but not worth it when you're limited on time*

 

Meanwhile; Just joined a game and I decide to go down a side, I wonder how many more there were:

Spoiler

ezgif.com-video-to-gif_2.gif?ex=6536a830

 

On 10/9/2023 at 5:20 PM, PirateSpider said:

 

I do use crisis, just not as my main drone because most of the time I don't need it. I'll use it when I need that extra 60% damage.

And no, I'd rather not constantly spam switch supplies like a tryhard just to get more use out of it.

 

So you're a crisis that camps/flanks? And you want more of yourself to appear in the game? Understood.

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On 10/9/2023 at 10:08 AM, Akame said:

Just use prot against a crisis then :stare:

Just because you equip a module against the crisis user doesn't mean that they will now do poorly in the battle.

On 10/9/2023 at 10:08 AM, Akame said:

Not limited to this. There are at least people with a variety of status augs at times. Had 3 games today, all potent, Shock freeze, jam rail, incendiary magnum, neither are fun to face and it is not just limited to this. Quite the variety. And now that I'm using Driver, all status augs have a ffa party.

And that took how many people to counter crisis?

On 10/9/2023 at 10:08 AM, Akame said:

Leaving is always an option, but not worth it when you're limited on time*

Basically meaning that leaving is not always an option.

On 10/9/2023 at 10:08 AM, Akame said:

Meanwhile; Just joined a game and I decide to go down a side, I wonder how many more there were:

Of course you died quickly. Light hulls are notoriously known for that disadvantage.

On 10/9/2023 at 10:08 AM, Akame said:

flanks

Could you elaborate on your definition of the word "flanking"?

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On 10/9/2023 at 7:57 PM, PirateSpider said:

 

And that took how many people to counter crisis?

 

All it takes is one smart player. Unless the guy has a busted setup that 1 shots you.

On 10/9/2023 at 7:57 PM, PirateSpider said:

Could you elaborate on your definition of the word "flanking"?

3rd partying bluntly

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On 10/8/2023 at 11:18 AM, Akame said:

Crisis in comparison is simply for the adrenaline with a reduced mining rate and survivability when pushing with a light hull towards hordes of enemies.

Well, Crisis itself has proven that the speed is the most important factor in the game, which was the general concern in 2020. The difference, what you consider as a skill that you're able to handle that speed we consider as an OP characters and think we all can handle this extreme Crisis push.

On 10/9/2023 at 6:59 PM, Akame said:

There is always the leave option.

Funny enough this was the general consensus at that time, for reference. You was using that combo at that time and AFAIR, it was a miracle that I see you consider this combo as strong (or a bit of OP if you was being generous). You was posting many gifs and videos, which is what made my pre-assume that you use it as main. Not only through your profile. Also Mr. @PirateSpider I think it would be more interesting if you have your profile shown, I feel like I'm clueless I don't know what you use!

On 10/9/2023 at 3:04 PM, Kimura said:

1. Heavy drug lord Crisis (the ones that use ~1000 supplies a battle.)

 So you agree that Crisis under the hands of buyers is the strongest drone? It seems part of the problem was just misunderstanding?

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On 10/9/2023 at 12:22 PM, Akame said:

All it takes is one smart player. Unless the guy has a busted setup that 1 shots you.

 

On 10/9/2023 at 10:08 AM, Akame said:

Shock freeze, jam rail, incendiary magnum

That's not "one player. That's three players. Also a smart crisis player can counter the smart non-crisis user.

On 10/9/2023 at 12:22 PM, Akame said:

3rd partying bluntly

Would this example be considered as " flanking" to you?

Spoiler

20231009_1635412.jpg?ex=65370407&is=6524

 

On 10/9/2023 at 12:27 PM, firety31 said:

Also Mr. @PirateSpider I think it would be more interesting if you have your profile shown, I feel like I'm clueless I don't know what you use!

Sorry, but I don't believe the current profile system is an accurate representation of what the player does or how they play, especially when alot of the players have played before the EXP rate got multiplied in 2020. It needs a hell of alot of changes and or additions to go through before it can be considered accurate.

Additions like "Date of last used" and then the actual date on each equipment would help tell alot about the player and an augments section.

Anyway, I have my profile hidden because too many times in the past I have come across people who use my profile against me in an argument without having any knowledge of the whole story. And when I try to explain it, they wont believe me, just assume something that's not.

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On 10/10/2023 at 1:02 AM, PirateSpider said:

 

That's not "one player. That's three players. Also a smart crisis player can counter the smart non-crisis user.

 

I was talking about 3 separate games, for each of those items. In my set of games yesterday.

 

Also that's not flanking, that's simple red side being too weak. I've seen it happen often myself, that is a cause of matchmaking mainly along with terrible teammates.

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On 10/9/2023 at 8:31 PM, Akame said:

was talking about 3 separate games, for each of those items. In my set of games yesterday.

Then you should have made it clear. What you said made it sound like you encountered multiple status augments in all 3 games. ?‍♂️

On 10/9/2023 at 8:31 PM, Akame said:

Also that's not flanking, that's simple red side being too weak.

Then show me a diagram of what you consider as flanking.

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On 10/9/2023 at 10:27 PM, firety31 said:

 So you agree that Crisis under the hands of buyers is the strongest drone? It seems part of the problem was just misunderstanding?

A person that spends 1000$/month has more advantages than a person who doesn't spend 1000$/month. WOW YOU DONT SAY it's like money = advantages

Now tell me how much heavy Crisis Druglords you encounter in battles before they go bankrupt in real life? Personally I get them once a blue moon.

On 10/10/2023 at 8:18 AM, PirateSpider said:

What you said made it sound like you encountered multiple status augments in all 3 games. ?‍♂️

You're basically guaranteed to encounter EMP and random effect of your choice + that one braindead pulsar tryhard in every MM battle. I equipped immunity and now im vulnerable to 5 another effects. Woopy.

 

Mr.@Akame I think it's pointless to waste our precious time here.

Whoever is the mod reading this non-sense you better close this before I decided I'll do funny things 

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On 10/10/2023 at 5:38 PM, Kimura said:

Whoever is the mod reading this non-sense you better close this before I decided I'll do funny things 

Then I guess you can stop interacting

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On 10/10/2023 at 5:08 AM, Kimura said:

A person that spends 1000$/month has more advantages than a person who doesn't spend 1000$/month. WOW YOU DONT SAY it's like money = advantages

Now tell me how much heavy Crisis Druglords you encounter in battles before they go bankrupt in real life? Personally I get them once a blue moon.

Then they'll use their parents, their siblings, their friends if they have any, their family, and anyone they know to milk all the money they can get out of them. All just to support their unhealthy obsession of being a tryhard.

On 10/10/2023 at 5:08 AM, Kimura said:

Mr.@Akame I think it's pointless to waste our precious time here.

Whoever is the mod reading this non-sense you better close this before I decided I'll do funny things 

You know, you're  one of the people that keeps replying back. If you stopped replying way sooner, you wouldnt be where we are now. You got no one to blame here but yourself.

Also, I'm gonna be blunt here, but trying to get someone else's topic closed just because you disagree with it is extremely pathetic.

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On 10/10/2023 at 1:02 AM, PirateSpider said:

 

 

Would this example be considered as " flanking" to you?

  Hide contents

20231009_1635412.jpg?ex=65370407&is=6524

 

One question, does this happen in SGE, TJR, CP, because I generally don't think it would unless a complete mismatch in team. Or for some reason people ain't playing the objective properly.

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On 10/10/2023 at 8:48 AM, Akame said:

One question, does this happen in SGE, TJR, CP, because I generally don't think it would unless a complete mismatch in team. Or for some reason people ain't playing the objective properly.

Does it really matter?

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On 10/10/2023 at 4:51 PM, PirateSpider said:

Does it really matter?

I need to know if in these modes too, that situation you call out happens on the regular.

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On 10/10/2023 at 3:08 PM, Kimura said:

A person that spends 1000$/month has more advantages than a person who doesn't spend 1000$/month. WOW YOU DONT SAY it's like money = advantages

Now tell me how much heavy Crisis Druglords you encounter in battles before they go bankrupt in real life? Personally I get them once a blue moon.

I'm talking about the possibility. Crisis is hiding an enormous power behind it, which needs any flare to explode. And yes, we're seeing many heavy Crisis druggers. I did a quick calculatin, with 50% on the shop and 50% on the garage a buyer can get 37,000 of each of DA, DD and SB with $275. In parkour battles, you see many buyers flooding the map with mines. 

You're legend 135 and barely used 350K supplies, me legend 12 and have used 230K supplies. In proportion, it seems you barely use Crisis properly. So again part of the problem is a misunderstanding?

On 10/10/2023 at 3:08 PM, Kimura said:

Whoever is the mod reading this non-sense you better close this before I decided I'll do funny things 

With all being honest, I don't see how can you go any funnier than now!

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On 10/10/2023 at 9:30 AM, Akame said:

I need to know if in these modes too, that situation you call out happens on the regular.

I really don't think game modes matter here. If a crisis user is determined to have a strong impact on the battle regardless of game mode and regardless of the strength of each team, then I'm pretty sure that's what they're gonna do.

On 10/10/2023 at 12:38 PM, firety31 said:

So again part of the problem is a misunderstanding?

Honestly, you're way too nice to call it a "misunderstanding". To me its a pretty clear sign of ignorance on his part.

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On 10/11/2023 at 1:44 AM, PirateSpider said:

I really don't think game modes matter here. If a crisis user is determined to have a strong impact on the battle regardless of game mode and regardless of the strength of each team, then I'm pretty sure that's what they're gonna do.

 

image.png

Ah yes game modes don't matter, neither do players, only the drone matters !!!

Enemy top got ap immunity, and with his good 50 prot and ares and hyperion with smoky pulsar, he pretty much was chilling in our base.

Will mention that at least 2 players on my team did not use supplies.

The following was in my base, a brutus, saboteur and booster, for some time too. BUT SURELY, only CRISIS can do that. But yes, game modes don't matter, neither do teammates strengths.

image.png?ex=65388f5d&is=65261a5d&hm=d51

Will mention that they also had a scorpion crusader and a magnum dictator in their back flanking damage. Generic medium sized map.

BUT yes, crisis would surely be superior every time. MM is not unbalanced to cause this most of the times.

 

Let me ask you, have you ever played Massacre CTF/RGB or Scope CTF? How have those been for experience.

 

P.S. I can get more screenshots naturally everyday to prove that in general Crisis isn't the issue for most part. Especially an offensive one.

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On 10/10/2023 at 8:49 PM, Akame said:

Let me ask you, have you ever played Massacre CTF/RGB or Scope CTF? How have those been for experience.

I mostly leave Massacre because I hate it in general. And I rarely get put in Scope.

 

Also, if you want to convince us that crisis truly isn't OP with your screenshots, then I'd suggest you not use light hulls because they obviously die quickly.

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Crisis OPness is situational and varies depending on game mode, protection composition, augments, turrets, teammates, size of the map, other drones in the battle, whether you camp with it or whether you are active attacker. You can easily end up in a battle where Hopper/Crisis will still solo the CTF or Assault game, but I also be in battles where I snipe Crisis users right in their base because they equipped Speed Boost or Boosted Damage instead of Boosted Armour.  I have honestly been using Crisis fairly lot but almost always turned back to Hyperion because it is just more practical in most situations for me. Usually only use Crisis for killing the Juggernaut missions and perhaps to get more kills.

So you are both wrong and right, Crisis can be completely overpowered in a battle just as it can be completely pulverized or at least neutralized. Its just what situation the MM really prepares for you. Dont really think you will get anywhere here really. There are definitely certain modes, maps and equipment that favor Crisis usage as well as some that make it at worst manageable.

Crisis would be also more manageable if people these days actually had any common sense. Like you cant blame Crisis being Op taking flag at speed of light when 7/10 of your teammates are prioritizing camping in the corner picking 5k GS enemy low rank instead of focusing fire on incoming or escaping Crisis with the flag.

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On 10/11/2023 at 6:49 AM, Akame said:

P.S. I can get more screenshots naturally 

You have a large gallery honestly that we even can borrow things from it honestly

Spoiler

Tanki_invented_fly_hacks.gif

 

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