Jump to content
EN
Play

Forum

Patch Update #752 - Released 16th February 2024


Marcus
 Share

Recommended Posts

On 2/16/2024 at 11:19 AM, TheCongoSpider said:

But controlling the tank on mobile is less comfortable now. Previously going in any direction with any intensity would give you the full speed of the tank. Now the speed depends on how far you push the joystick in a particular direction. I'm constantly slowing down and speeding up or having to let go of the joystick and input another direction. It fatigues my thumb faster. 

Especially since the tanks don't have gradual throttle application. It's either on or off, so the addition of this new joystick accuracy is pointless. Just making it more uncomfortable, like you said. Maybe it was just a result of moving to HTML5. Hopefully it can be returned to how it was previously.

Edited by Anakin_Vercetti_898

Share this post


Link to post
Share on other sites

In a sense, avg duration quick plays giving me 6 stars, which is nice, long games 8 stars, also nice. But with weaker players, some may still cope and cope.

  • Sad 1

Share this post


Link to post
Share on other sites

On 2/16/2024 at 4:35 AM, x_Sorinel_x said:

What a crap update... Guess is end game for me.

So 300 stars for challenges. 9 stars from daily missions. 15 days means 135 stars. 3 battles daily to finish mission (let's say 1 star each battle). So in 15 days 45 stars. The rest from where ?

Now I play only for challenges to get 100 Tankoins. But, if I can't reach them, no reason to play. Want to waste 6 hours daily ? No tanks !

Well, think about it like this. On average, let's say that you don't play battles like garbage, and so you would, on average, for a full-length battle (which is incentivized now), do decently, but not get top 3, resulting in 2 stars. Now, you also get +1 for joining with a Quick Battle, so you get 3 stars. Now, 3 stars x 3 battles a day x 15 days = 135 stars + 135 stars from missions = 270 stars from doing averagely in each match and only doing daily missions. Now, you can add one star if you do well and get top-3 as well. Now, if you're skilled and get top-3 consistently, that's (4 stars per battle x 3 battles a day x 15 days) + 135 stars from the dailies = 315 stars. More than enough for the Challenge. Now, even if you're not getting top-3 in every battle (Not a lot of people do, after all), you can simply play a few more battles per day. It's not that hard, but at the same time, it is called a "Challenge"

  • Like 2

Share this post


Link to post
Share on other sites

On 2/16/2024 at 8:51 AM, Fischer said:

Screenshot-172.pngScreenshot-171.png

 

 

 

What the actual hell about stars??

Why did you receive less stars despite the fact you're placed first? Is it because you got into a late battle?

Share this post


Link to post
Share on other sites

Why did you reverse the Magnum nerf? 

Outrageous and Ridiculous decision, the explosion reaches us being 1 building away. These noob campers just get behind construction giving shooting and with lots of critical damage hitting us.

2 or 3 players with Magnum in a match = trash match

Share this post


Link to post
Share on other sites

On 2/16/2024 at 11:55 PM, Soothing said:

Why did you receive less stars despite the fact you're placed first? Is it because you got into a late battle?

Odium was the group leader,so we got it that a group leader gets 4 star i.e premium 8 stars. 

But i dont understand why would i get 4 stars even tho i finished first and Seraphina got 6 and 8 when he wasn`t a leader or nothing.

 

@Opex-Rah i wonder you granted your staff an additional stars? 

  • Haha 2

Share this post


Link to post
Share on other sites

https://cdn.discordapp.com/attachments/476630167213703189/1208456044896981045/Screenshot_20240217_085111_Tanki_Online.jpg?ex=65e35965&is=65d0e465&hm=bade959be9281ebbc3f4bcdefeb10ec7b5b1a488105361acf907b0efe7238db1&

I mean no hate to the developers, but I honestly don't understand what the point of this star update was. Why is my team being punished for the other teams performance? It's not like we can uncapture the bases and let them catch up. (Even I could, why would I?)?

 

Edited by Cray
Images failed to load

Share this post


Link to post
Share on other sites

Even though it does not say anything about it in the patch notes, they have 100% done something to the railgun (by something I mean a huge nerf). I cannot kill anyone, I do 300-400 damage per shot, even to players with no protection and double armor. As a player who only plays railgun I noticed a massive difference since logging on today. I cannot get more than 250 points in a battle for 10 minutes. They secretly nerfed rail.

Share this post


Link to post
Share on other sites

On 2/17/2024 at 1:44 PM, dinek789 said:

Even though it does not say anything about it in the patch notes, they have 100% done something to the railgun (by something I mean a huge nerf). I cannot kill anyone, I do 300-400 damage per shot, even to players with no protection and double armor. As a player who only plays railgun I noticed a massive difference since logging on today. I cannot get more than 250 points in a battle for 10 minutes. They secretly nerfed rail.

Is it possible for you to take screenshots of dealing this damage or a video of your battle? What augment  and drone are you using?

Edited by TheCongoSpider

Share this post


Link to post
Share on other sites

On 2/17/2024 at 6:46 PM, TheCongoSpider said:

Is it possible for you to take screenshots of dealing this damage or a video of your battle? What augment  and drone are you using?

I dont know how to take screenshot. I am using booster plus the best augment for rail, round destabilization. 

Share this post


Link to post
Share on other sites

On 2/17/2024 at 1:51 PM, dinek789 said:

I dont know how to take screenshot. I am using booster plus the best augment for rail, round destabilization. 

I just played with that. I don't see anything out of the ordinary. Remember that Round Destabilisation is an RNG augment. You will have lucky battles and unlucky battles. It sounds to me like you had an unlucky battle or two. 

 

And there is a sale. Whenever there is a sale, you should always expect that the average enemy you face will become stronger. That means more upgraded Armadillos (counter to Round Destabilisation) or better modules or new upgraded equipment.

  • Like 1

Share this post


Link to post
Share on other sites

On 2/17/2024 at 7:05 PM, TheCongoSpider said:

I just played with that. I don't see anything out of the ordinary. Remember that Round Destabilisation is an RNG augment. You will have lucky battles and unlucky battles. It sounds to me like you had an unlucky battle or two. 

 

And there is a sale. Whenever there is a sale, you should always expect that the average enemy you face will become stronger. That means more upgraded Armadillos (counter to Round Destabilisation) or better modules or new upgraded equipment.

With all due respect, its not like I started playing the game yesterday and did not know much about it. I play this combo for at least a year and I can see that something is not right. I was doing 4720 or 2330 damage with it for 50% shots and now I cannot kill anyone. I do only 1575 damage to juggernaut and before I was doing 4k above. This is not about players with protection, as I said I literally had a viking freeze player who only had double damage selected and I did 770 damage multiple times. This is not normal

Share this post


Link to post
Share on other sites

On 2/17/2024 at 6:12 PM, dinek789 said:

With all due respect, its not like I started playing the game yesterday and did not know much about it. I play this combo for at least a year and I can see that something is not right. I was doing 4720 or 2330 damage with it for 50% shots and now I cannot kill anyone. I do only 1575 damage to juggernaut and before I was doing 4k above. This is not about players with protection, as I said I literally had a viking freeze player who only had double damage selected and I did 770 damage multiple times. This is not normal

You should try other combos instead!

I used to play a lot with Hammer before they nerfed all it's augments.

Now I play more with Vulcan and Scorpion.

Share this post


Link to post
Share on other sites

On 2/17/2024 at 2:12 PM, dinek789 said:

With all due respect, its not like I started playing the game yesterday and did not know much about it. I play this combo for at least a year and I can see that something is not right. I was doing 4720 or 2330 damage with it for 50% shots and now I cannot kill anyone. I do only 1575 damage to juggernaut and before I was doing 4k above. This is not about players with protection, as I said I literally had a viking freeze player who only had double damage selected and I did 770 damage multiple times. This is not normal

The only way to know what's going on is for you to record a video. I had no trouble dealing critical damage to the Juggernaut here. 

 

 

  • Thanks 1

Share this post


Link to post
Share on other sites

On 2/16/2024 at 4:31 PM, Strongarm said:

Well, think about it like this. On average, let's say that you don't play battles like garbage, and so you would, on average, for a full-length battle (which is incentivized now), do decently, but not get top 3, resulting in 2 stars. Now, you also get +1 for joining with a Quick Battle, so you get 3 stars. Now, 3 stars x 3 battles a day x 15 days = 135 stars + 135 stars from missions = 270 stars from doing averagely in each match and only doing daily missions. Now, you can add one star if you do well and get top-3 as well. Now, if you're skilled and get top-3 consistently, that's (4 stars per battle x 3 battles a day x 15 days) + 135 stars from the dailies = 315 stars. More than enough for the Challenge. Now, even if you're not getting top-3 in every battle (Not a lot of people do, after all), you can simply play a few more battles per day. It's not that hard, but at the same time, it is called a "Challenge"

Now there are 15 ⭐ available each day (9 ⭐ for Daily Missions + 7 ⭐ for Daily Missions: Encore).

So 15 ⭐x 15 days = 225 ⭐ on Daily Missions only! 

Adding the stars from battles assuming at least 5 battles a day it's 45 battles/Challenge and with 2 stars for battle gives more than enough to complete the Challenge.

Edited by cx2014
  • Like 1

Share this post


Link to post
Share on other sites

I didn't often stay in battles with <10 minutes left, but now I'm sure that it's not worth staying in them at all, because it means fewer or no stars. I don't see the benefit of joining such battles.

For example: you join 10 minutes before the end and become the best player, you certainly used a lot of resources and e.g. the top 4-6 had 3 stars each ? and you had 2

Give me the meaning of this, maybe if I understand the intention, I will decide that it is a good solution.

Share this post


Link to post
Share on other sites

2 questions:

1. I was whole battle 13 min, why I got 1* and next guy have 2* (less points, no premium) - battle won

2. Looking at our opponents' stars points, do you think this is serious?

to-points.jpg

 

another whole 13 min in battle, also someone got 2*, I've got 1* (battle won)

to-points.jpg

Edited by Occultus

Share this post


Link to post
Share on other sites

On 2/18/2024 at 7:26 PM, Bydo said:

see when I joined in 2013 we got to just click on missions and went into a battle collected items and left

Missions didn't exist in 2013 ?

  • Haha 2

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...