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Patch Update #777 - Released 11th October 2024


Marcus
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Patch Update #777 - Released 11th October 2024

 

List of changes:

  • The appearance and functionality of the Shop have been updated.

  • Added the ability to buy supplies for crystals in the Shop with one click, as in the Garage.

  • Automatic activation of supplies has been added for all platforms

  • A setting for disabling automatic activation of supplies has been added.

  • Now the automatic activation of supplies can work with the Crisis drone’s mechanic.

  • Smoky

    • Regular damage increased from 315-630 to 355-710 HP

    • Critical damage increased from 355-710 to 450-900

    • Reload duration increased from 1.5-1.0 to 1.65-1.1 s

    • «High-precision aiming system» augment

      • Regular damage increase changed from +43% to +27%

      • Critical damage increase changed from +60% to +29%

      • Reload time increase changed from +100% to +82%

    • «Supercumulative rounds» augment

      • Critical damage increase changed from +50% to +35%

    • «Incendiary rounds» augment

      • Added a critical hit chance increase by +10%

    • «Cryo rounds» augment

      • Added a critical hit chance increase by +10%

    • «EMP Rounds» augment

      • Added a critical hit chance increase by +10%

    • «Paralyzing Rounds» augment

      • Added a critical hit chance increase by +10%

    • «Armor-piercing rounds» augment

      • Added a critical hit chance increase by +10%

  • Thunder

    • «Anvil» shells» augment

      • Critical damage increase changed from +10% to +30%

  • Oracle

    • Supplies reload time when switching between supplies increased from 10 to 12 s

  • Bots

    • Added a protection from the «Terminator» turret (Juggernaut)

    • Critical damage of bots is boosted the same way as the boost of the regular damage

  • Removed the «Brutus» drone from the bonus for inactive players who return to the game

  • Changed Tankoin packs in the Shop

  • Changed images of packs of crystals, Tankoins and stars

  • Updated Shop prices for some regions

List of fixes:

  • Fixed the bug which caused the camera to remain in first-person mode when using the centered version of the interface, after a quick shot in Shaft's sniper mode

  • Fixed the bug which caused tank outlines to stop working and break the auto-fire in mobile controls, after a quick shot in Shaft's sniper mode

  • Fixed the bug which caused tank outlines to remain white in Shaft's sniping mode even if the target had already lost invulnerability

  • Like 5

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Another patch with some questionable balance changes before an event giving out a bunch of exotic augments. 

 

On 10/10/2024 at 9:05 AM, Marcus said:
  • «High-precision aiming system» augment

    • Regular damage increase changed from +43% to +27%

    • Critical damage increase changed from +60% to +29%

    • Reload time increase changed from +100% to +82%

Why didn't it at least get something unique like Large Calibre, Short-Band Emitters and 2022 Scout Railgun get? If it's strictly equalising to Thunder, even after the Stock changes, why doesn't the critical hit chance get equalised as well? Why is it directly worse than Thunder? 

On 10/10/2024 at 9:05 AM, Marcus said:

Thunder

  • «Anvil» shells» augment

    • Critical damage increase changed from +10% to +30%

While Sledgehammer remains in the sorry state it has been in for 3 years. Mind boggling. 

  • Like 2
  • Agree 1

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  • Developer

Addition:

The Railgun combo shot no longer equals the regular Railgun’s damage. It is again equal to the Bomb grenade damage. Damage modifiers can affect this damage, unlike the Grenade's damage.

  • Thanks 2

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On 10/10/2024 at 6:03 PM, Maf said:

Some mysteries are best left unexplained...

If its a mystery then why put it in the change log and why not just keep it a secret like always? Now I wonder what else are they hiding from us that they keep changing without our knowledge ?

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On 10/10/2024 at 8:05 AM, Marcus said:

Bots

  • Added a protection from the «Terminator» turret (Juggernaut)

  • Critical damage of bots is boosted the same way as the boost of the regular damage

Please make bots unable to become Juggernauts (ruin the game) ??

If possible, remove the bots from Marshall to Legend ?

  • Like 1
  • Agree 5

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On 10/10/2024 at 12:46 PM, koh-lanta-2018 said:

Irrelevant smoky augments nerf..

Could've nerfed striker vacuum and vulcan large caliber instead

Always nerfing the useless turret or augments that are not even OP

  • Agree 2

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A setting for disabling automatic activation of supplies has been added.

this needs to be looked into . for example I have it turned off , but sometimes the indicator will show its on but no supplies added.

when the activator is on ,, the health turns on when your half health . when you try to use your regular button to activate health it does not work fast enough. or not work at all. remove or fix the time line to repair tanks.

not sure why tanki now has 2 XT skins for viking > would like my old style back.. the new one took more of  the gold tones , which is leaving the older one less gold.

so this is my 24-carrot account and you can see in the photo that there is a health supply to be  active when refreshed , which the supply did activate even thou I have it set up as not being turned on.

Spoiler

CffWVIq.png

sorry I just realized I posted double photos of the same thing ..UGH old age

Spoiler

G2dA988.png

 

Edited by Bydo
  • Agree 1

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Stop one click buying, Buying process should remain uniform in all platform. It makes no sense one click for one item and confirmation click for others, Unless uncles want to trick some poor nephew for mis-click. 

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On 10/10/2024 at 9:05 AM, Marcus said:

Oracle

  • Supplies reload time when switching between supplies increased from 10 to 12 s

Never heard of it, never got mentionned in any update or vlogs...

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On 10/11/2024 at 11:55 PM, AzaborBR said:

Noob developers, they don't know how to do anything right. NOBODY asked for this trash update of automatic supplies.

I can think of one player that always complained that automatic supplies should be a thing, ESPECIALLY for the little kids no-lifing their mobiles.

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Can you turn off the auto activation on crisis tanki?  You did know it's a problem and fixed it right after this button was added to the game, but it's coming back right after  the update this week. It seems to work weird on crisis, even if I turned it off it's still activating my item when I respawn. ALL THE ITEMS ARE BETRAYING ME. What's even worse is that when my teammate use mechanics, my repair kit is activated every time I walk by, WITH A 25 S COOL DOWN. WOW AMAZING, NOW  I CAN USE THE REPAIR KIT AUTOMATICALLY EACH TIME I ERSPAWN AND GET READY TO DIE 1 SECOND LATER.

Turn it back and NEVER DO ANY RIDICULOUS CHANGE TO IT AGAIN. I know you hate crisis and nerfed it, what's next? Throw it like a garbage to the corner and pretend as if it is as it always is? Or come up with another drone and buff it to replace crisis?

Edited by Maf
  • Agree 4

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On 10/10/2024 at 3:05 PM, Marcus said:
  • The appearance and functionality of the Shop have been updated.

Shop looks better, but creating 2 UI for the exact same navigation is just horrible, the "cards" part should be removed imo

  • Agree 1

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On 10/12/2024 at 11:08 AM, Nuclear said:

Shop looks better, but creating 2 UI for the exact same navigation is just horrible, the "cards" part should be removed imo

I'd like to have an option for list items in the Shop  instead of cards like there is in the other areas.

And of course that just the 1 level menu would be better than it is the new Shop UI having this new useless intermediat menu just for annoying the user.

Edited by cx2014
  • Agree 1

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On 10/12/2024 at 9:06 AM, mo_0m said:

Can you turn off the auto activation on crisis tanki?  You did know it's a problem and fixed it right after this button was added to the game, but it's coming back right after  the update this week. It seems to work weird on crisis, even if I turned it off it's still activating my item when I respawn. ALL THE ITEMS ARE BETRAYING ME. What's even worse is that when my teammate use mechanics, my repair kit is activated every time I walk by, WITH A 25 S COOL DOWN. WOW AMAZING, NOW  I CAN USE THE REPAIR KIT AUTOMATICALLY EACH TIME I ERSPAWN AND GET READY TO DIE 1 SECOND LATER.

Turn it back and NEVER DO ANY RIDICULOUS CHANGE TO IT AGAIN. I know you hate crisis and nerfed it, what's next? Throw it like a garbage to the corner and pretend as if it is as it always is? Or come up with another drone and buff it to replace crisis?

Topic merged

This seems like an unintentional side effect of adding the auto-supplies feature (implemented yesterday), so I believe it will be fixed soon. This isn't the first time the issue happened — when the "supply activation queue" was first added, it also worked for Crisis, and got fixed after a few days.

As for Mechanic teammates activating your repair kit cooldown — that's a a valid issue which has been in the game for a while. I'm not sure when/if it will get fixed.

  • Like 1

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On 10/12/2024 at 9:15 AM, Pleasant said:

Really weird that this drone isn't available to purchase for already made account

They've made it no secret that they're revamping the beginning of the game. If it's only for new accounts it's reasonable to assume that is also a part of that. 

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amazing update

why supplies being activate when no one asked?why sometimes dont activate?

 did you guys test it? if yes, very nice, you guys are  brilliante.

press da it comes dd, press speed, it pops da. Amazing . brilliant

 

 

Edited by aBiglongfatNICK

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