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Shaft needs a better Firing Sound / Where’s the Power?


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Shaft is supposed to be a long-range, high-precision, ultra-lethal turret. It’s basically the sniper elite of Tanki. But when you fire it... the sound is, well... weak. Limp. Like it’s trying to whisper “pew” instead of announcing “BOOM – you're done.”

For a turret that uses advanced laser/plasma tech, it currently sounds like a broken vacuum cleaner with stage fright.

My suggestion is simple: Shaft needs a more impactful, powerful firing sound. Something that matches its high-powered energy-based nature. A low-frequency plasma discharge, a deep resonant pulse, a tech-inspired boom.. anything that gives the feeling you're holding a weapon of precision and destruction.

Think of how Railgun or even Magnum sound. Now compare that to Shaft. It’s like a lion meowing.

This wouldn’t affect gameplay at all, but it would massively improve immersion and the feel of playing Shaft. When you land a full charge headshot, the sound should match the satisfaction of deleting someone from the map.

Let Shaft sound like the beast it really is.

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Valid

Are you telling me people actually play the Game with sound ON and not with Spotify running in the background ?

shocked-face-black.gif

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On 6/2/2025 at 4:59 PM, GhostLynx said:

Shaft is supposed to be a long-range, high-precision, ultra-lethal turret. It’s basically the sniper elite of Tanki. But when you fire it... the sound is, well... weak. Limp. Like it’s trying to whisper “pew” instead of announcing “BOOM – you're done.”

i think the "pew" works if it was "Alien" version of pew that sounded weird or star wars esc you get the point. if anything i'd say shaft is the only high damage turret that should not have a big boom.

never thought about it but yeah shaft sounds goofy now compared to what it does in the lore.

On 6/2/2025 at 7:52 PM, NikmanGT said:

Are you telling me people actually play the Game with sound ON and not with Spotify running in the background ?

literally me but exact opposite version.

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On 6/2/2025 at 6:52 PM, NikmanGT said:

Are you telling me people actually play the Game with sound ON and not with Spotify running in the background ?

I appreciate humor when it's relevant, but I believe your response misses the point of this section and the role you’re supposed to have as a content administrator.
The Suggestions section isn’t a comedy club... Players put time and thought into feedback to improve aspects of the game.. even something as ‘invisible’ as sound design, because it all adds to immersion and game quality.

You asked, 'Are you telling me people actually play with sound ON?'
Yes. Many of us do.. because audio is part of the experience.. Not everyone mutes the game and runs Spotify in the background.. and even if some do, that doesn’t mean poor sound design should be excused or joked about.

Shaft is a powerful sniper turret, but its current firing sound lacks the impact and depth you’d expect from something of its caliber. It feels disconnected from its destructive potential.. That’s what the suggestion was about.. bringing consistency and immersion through stronger audio design. Something that can easily be improved and appreciated by many.

Your job here isn't to casually dismiss ideas with sarcasm.. It's to facilitate communication between the community and the devs.. not mock people for caring about details that improve the game experience for everyone, paying or not.

Let’s try to keep the tone respectful and on-topic. That’s the least we can expect from someone in your position. ?️

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Posted (edited)
On 6/2/2025 at 7:05 PM, Hypersomnia said:

shaft is the only high damage turret that should not have a big boom.

Not a "big boom" but a better sound (more attractive) suited to what the Shaft is firing.
The sound of the weapon adds to the sense of power and atmosphere, and Shaft is the only sniper who sounds like he's blown a balloon rather than taken down a tank.

Edited by GhostLynx

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On 6/3/2025 at 3:08 AM, GhostLynx said:

but I believe your response misses the point of this section and the role you’re supposed to have as a content administrator.

My so-called role was to curate the topic and forward the Idea to the devs if necessary, which I did as you can see the Topic tag.

As for my level of sarcasm, well difference of opinion it is ?‍♂️

My apologies

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Posted (edited)
On 6/3/2025 at 1:38 AM, GhostLynx said:

Your job here isn't to casually dismiss ideas with sarcasm

I'd like to point out that the topic was marked valid, but I agree that mocking decent ideas isn't the right approach.

I'm equally surpsised at people who play without game audio, since it carries a lot of useful information. Though, if Nikman only hears music while playing, that definitely explains his... uhh... questionable skill level :ph34r:

 

 

Edited by Maf
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it should be like scoped Kar-98k or scoped mosin-nagent on full zoom , like its the one of the camper turret, why not expose it with it sound that could be hear almost throughout the whole map?

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On 6/2/2025 at 5:52 PM, NikmanGT said:

Valid

Are you telling me people actually play the Game with sound ON and not with Spotify running in the background ?

shocked-face-black.gif

play with both, that is the basic norm for any game

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On 6/2/2025 at 10:22 PM, NikmanGT said:

Valid

Are you telling me people actually play the Game with sound ON and not with Spotify running in the background ?

shocked-face-black.gif

i would appreciate if you use Hans Zimmer soundtracks when playing tanks
if its some motivational songs that you listen while playing tanki...... then you are in the wrong place ??

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Isn't the sound of Shaft supposed to mirror a suppressed rifle firing? In real life of course rifles can't typically be fully silenced, but if the devs are trying to mirror a stealthy special forces sniper, then the shaft sound effect is perfect.

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Shaft sounds like in that old 1980s Dune movie.. "Cha"... Maybe they could improve it a bit more.  Be nice to get rid of the laser line of sight, or have that as an option for certain augments. 

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Judging by the in-game description and the names of the augments I'd say it's a laser. So realistically it wouldn't make a sound at all except maybe sizzling metal where it impacted.

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