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Patch Update #803 - Released 27th June 2025


Marcus
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On 6/26/2025 at 3:05 PM, Marcus said:

Legendary augments for a turret/hull can now drop from Containers only after getting AT LEAST ONE of the rare augments for the corresponding turret/hull

I like how it got changed. No need to get all rare augments to get Legendary one. But as I've mentioned in the previous post, if you want to prevent low-ranked players from getting Legendary augments and ruin gameplay for beginners, why don't you set a specific rank, from which possibility to get those augments Unlocks? For example Captain or Major?

On 6/26/2025 at 3:05 PM, Marcus said:
  • Siege (SGE) mode
    • Time to capture a point was increased from 12.5 to 25 seconds

    • Time to select a new point was increased from 12.5 to 17 seconds

    • The number of reputation points for capturing a point was increased from 30 to 50

    • The number of team points required to win was decreased from 8 to 5

Going back to how it was before Patch Update #802. Hmm, interesting. Yeah, it wasn't that good. What if the time to capture points and number of team point required to win depend on size of the map? Like huge like 25 seconds and 3 team points, in middle-sizes 20 seconds and 4 team points and in smaller like 15 seconds and 5 team points.

On 6/26/2025 at 3:05 PM, Marcus said:
  • The “Madness 2” map was added to the pool of PRO battle maps
    • (Note) This is a version of the “Madness” map with the platform below

Awesome!! Finally the old Madness map is brought back to the game. Really missed that old version of Madness with platform below. I really didn't like that one without it.

Now good question if the map can be added to MatchMaking pool of maps and players can get this while playing it. I guess all of the modes might be playable there (maybe TJR and SJR not really or really). I think it wouldn't be a bad idea to try that solution. If players don't like it, it can be revoked. For sure I'd like to see it on special modes. Not just now for "UFO" mode, but in many, many others.

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Good Siege is back to normal and this also gives Titan tanks an important use. Was crazy before, thought it was CP mode, lol.

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What was their motivation to add older maps like the original Madness map and Iran Winter?? Quite a great surprise!!

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Battles filled with Hammers that have increased number of pellets with infinite ammo = unplayable due to quick onset of screen freezes. Sigh. 

  • Agree 1

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On 6/26/2025 at 9:05 AM, Marcus said:

A new augment for Shaft has been added to Epic Containers — “Stellarator”

  • (Note) Sniper shots always deal maximum damage.
    After entering the sniping mode, the faster you shoot, the higher the average damage per minute is

And here I thought they would have simply made it increase the minimum sniping damage by 371% so that every modification would have as much sniping damage as the specific modification. Nope, I guess making all modifications of Stellarator deal 3,300 damage was more reasonable. ?‍♂️

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Posted (edited)
On 7/4/2025 at 11:21 PM, TheCongoSpider said:

Nope, I guess making all modifications of Stellarator deal 3,300 damage was more reasonable

You know why they did this, so why not just say it.

Skirting around the edges and playing it safe should not be encouraged, say it how it is. ?‍♂️

Edited by POWER-OF-ONE
  • Agree 1

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