Jump to content
EN
Play

Forum

Patch Update #806 - Released 25th July 2025


Marcus
 Share

Recommended Posts

On 7/27/2025 at 6:25 PM, TheRealHZFJ said:

so buying the phone you use because you don't know how long it will last. Maybe 1 week before it blows up like Note 7. Maybe 2 to 3 years until battery degradation makes you upgrade because battery will suck. Maybe longer.

With everything being built to fail after few years so you upgrade / buy again, what is the difference? ?

i know a combo , a overpowered f2p combo, if i make a youtube video for it, they will nerf it.
this is what rhythm TO dev follow:
1) make new OP augment or skin , or new turret/hull
2) put it in ultra containers so that buyer invest.
3) the week after accumulation of augment in battles, they nerf it.
4)if its skin, they just give it away in low levels of mini-game / tankifund or simply non-buyers get it from containers.

its just like the rain, rich leaves drinks the whole rain(drop) and later poor leaves get the preused (nerf) rain(drop).

  • Thanks 1

Share this post


Link to post
Share on other sites

On 7/30/2025 at 9:20 AM, muzamil said:

i know a combo , a overpowered f2p combo, if i make a youtube video for it, they will nerf it.
this is what rhythm TO dev follow:
1) make new OP augment or skin , or new turret/hull
2) put it in ultra containers so that buyer invest.
3) the week after accumulation of augment in battles, they nerf it.
4)if its skin, they just give it away in low levels of mini-game / tankifund or simply non-buyers get it from containers.

its just like the rain, rich leaves drinks the whole rain(drop) and later poor leaves get the preused (nerf) rain(drop).

What does that have to with what i said?

Also, untrue. Basically All Epic Keys i use to get new stuff are saved from passes or events

Share this post


Link to post
Share on other sites

On 7/24/2025 at 3:02 PM, Marcus said:

Missile launcher «Swarm»

  • Removed the decrease in Damage per rocket;

  • Removed the decrease in Minimum rocket speed;

  • Removed the increase in Minimum rocket angular velocity;

  • Removed the increase in Maximum rocket angular velocity;

  • Removed the increase in Salvo reload time;

After testing Scorpion augments, Swarm sticks out to me... in a bad way!

EMP and AP are much better than Swarm, because the rockets have the same angular velocity in all 3 augments, but AP can completely remove all type of armors and deall 800 damage per rocket with the first one or two rockets only dealing less, so that's about 7000 damage. while Swarm will deal about 110/rockets if someone has Defender + 50% protection against Scorpion which is 2200 damage. The -50% aiming time and -30% pause between salvo's rockets won't save the augment. Here is my suggestion:

Advantages

Rockets per salvo: +10 (20 total)

Aiming time: -50% (0.5 sec)

Pause between salvo's rockets: -50% (0.045 sec)

Final rocket speed = 40 m/s

Initial rocket angular velocity: +100% (240°/s)

Rocket force: +100% (3 cond. uinits) OPTIONAL

Disadvantages

Initial rocket speed = 10 m/s

Salvo reload: +20% (10.8 sec) OPTIONAL

 

With these changes the rockets should be able to hit enemies right in front of you, which is somewhat worth to use over EMP/AP. Giving it extra rocket force would be very nice.

Share this post


Link to post
Share on other sites

why is smokys sorted ammunition so much worse than thunders strict ammunition load? this isnt even a request for a buff to sorted ammunition because augments being out of control is the biggest problem with this game along with egregious protection values, but at least have some consistency - bring strict ammunition down to the same level. 

Share this post


Link to post
Share on other sites

Silent patch recently?? Seems Red smoke was added into containers now.

  • Sad 1
  • Agree 1

Share this post


Link to post
Share on other sites

Posted (edited)
On 8/1/2025 at 3:12 PM, Akame said:

Silent patch recently?? Seems Red smoke was added into containers now.

Watch them add thankos armor or yellowbug paint next ? In all seriousness I hate how they are killing the exclusivity of the paint.

Edited by Frylock
  • Haha 1

Share this post


Link to post
Share on other sites

On 8/2/2025 at 3:08 AM, Frylock said:

Watch them add thankos armor or yellowbug paint next ? In all seriousness I hate how they are killing the exclusivity of the paint.

It's not same as MoP, Acid or Champion so where is  the issue? I don't see reason for any exclusivity outside of prizes.

Share this post


Link to post
Share on other sites

On 8/2/2025 at 6:38 AM, Frylock said:

Watch them add thankos armor or yellowbug paint next ? In all seriousness I hate how they are killing the exclusivity of the paint.

Its a good thing. The type of exclusivity which was done with these paints was exploitative and they need to go back on this.

 

On 8/2/2025 at 11:47 AM, Where said:

It's not same as MoP, Acid or Champion so where is  the issue? I don't see reason for any exclusivity outside of prizes.

Yes, competitions basically. I would bring back all the 120K event paints and the bundles which they did. Would compensate people with tankoins if they are really complaining and done.

Not like a lot of people bought it to care lol. Barely 1000 for Cryo and i bet there is good amount with alts

  • Agree 1

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...