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Patch Update #825 - Released 27th March 2026


Marcus
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  • Community Manager

List of Changes:

  • Added the new Turkish, Czech and Hindi localizations

  • Updated the Snowball explosion special effect

  • Added a new explosion sound for Pumpkin and Snowball grenades

  • Reworked the anti-cheat for Tesla, Smoky, Vulcan, Thunder, Gauss, Ricochet, Twins, Scorpion and Shaft turrets and for Crusader’s Cryo Cannon

  • Added a tutorial for supply usage in battle for new players

  • Added a setting to turn off hints about which keys perform which actions in the battle UI

  • Reputation points for an assist in battle increased from 5 to 10

  • The maximum time between dealing damage to a tank and its destruction - used to count that damage as an assist:

    • Tesla 3 → 2 sec

    • Twins 5 → 3 sec

    • Ricochet 5 → 3 sec

    • Thunder 5 → 3 sec

    • Scorpion 5 → 3 sec

    • Magnum 10 → 5 sec

    • Gauss 10 → 5 sec

    • Shaft 10 → 5 sec

  • Repair Kit

    • Immediate heal when used decreased from 1000 to 500 hp;

    • Reload time increased from 15 to 20 sec;

    • Metronome decreased from 250 to 200 ms;

    • Repaired hp per metronome tick increased from 100 to 150 hp;

  • Tesla

    • Increased Voltage

      • Critical damage decrease changed from -22,5% to 0%;

      • Added Lightning ball damage decrease by -22,5%;

  • Medic grenade

    • Repair radius increased from 8-12 m to 10-15 m

    • Visual size of the repair special effect increased by +10%;

  • Increased the text size on the game login screen for mobile devices

❤️

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Hovering hulls need some nerf, they clearly have multiple advantages over track hulls which is bad for the game balance.

  • Agree 1

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On 3/26/2026 at 4:17 PM, GoDeR1 said:

Hovering hulls need some nerf, they clearly have multiple advantages over track hulls which is bad for the game balance.

How do they have an advantage? You need to press wasd to move it just like tracked hulls. Nonsense smh..

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On 3/26/2026 at 6:32 PM, TheRealHZFJ said:

How do they have an advantage? You need to press wasd to move it just like tracked hulls. Nonsense smh..

bait-cat-is-this-bait-cat.gif

  • Haha 2

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On 3/26/2026 at 4:32 PM, TheRealHZFJ said:

How do they have an advantage? You need to press wasd to move it just like tracked hulls. Nonsense smh..

 

We know that it is a sensitive matter for hovering hulls' users, (i bet you are one of them) u fear to lose your advantages. Everybody knows they have superiority in terms of stability and maneuverability (good luck to hit and flip them), hopper for example is destroying CTF and any event with gold catching and many more examples.

 

 
Edited by GoDeR1
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On 3/26/2026 at 7:42 PM, GoDeR1 said:
 

We know that it is a sensitive matter for hovering hulls' users, (i bet you are one of them) u fear to lose your advantages. Everybody knows they have superiority in terms of stability and maneuverability (good luck to hit and flip them), hopper for example is destroying CTF and any event with gold catching and many more examples.

 

 

I have phoenix on viking. 

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On 3/27/2026 at 2:10 AM, Marcus said:

List of Changes:

  • Reworked the anti-cheat for Tesla, Smoky, Vulcan, Thunder, Gauss, Ricochet, Twins, Scorpion and Shaft turrets and for Crusader’s Cryo Cannon - good job

  • Reputation points for an assist in battle increased from 5 to 10 - nice

  • Repair Kit

    • Immediate heal when used decreased from 1000 to 500 hp; - this is sad this punishes attackers and benefits campers. pulling flag in ctf will be harder now

    • Reload time increased from 15 to 20 sec; - again bad... and makes game more slow for attackers go back to 15 it was perfect for ctf attacking.

    • Repaired hp per metronome tick increased from 100 to 150 hp; - nice

  • Medic grenade

    • Repair radius increased from 8-12 m to 10-15 m - nice

 

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