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Balance or Destruction? How the 2026 Shaft Nerfs Turned a Sniper into a Broken Tractor


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On 8/22/2026 at 2:43 AM, Akame said:

I want some stats/parameters rather than just words, but that in itself sounds like it needs to be an idea/suggestion in a separate thread.

 

On the main other side, to bring back some vague nostalgia. Shaft should ideally get some form of piercing back rather, and that in itself would revive a lot of it for special plays. It suffers a lot as it's generally the only long range that is single target. And being a LoS turret with no splash or piercing capabilities.

Railgun, has piercing and insane crit parameters. (100% piercing at max)

Gauss, no warning indicator for now, has good splash.

Magnum, no warning indicator, unsure if ever will happen, has good splash. Doesn't need line of sight at all, works with a parabolic motion.

Scorpion, no warning indicator, does have small splash potential, but it's main gimmick is, it has the potential to shoot from various angles with homing projectiles.

Tsunami, well this is simply a super range smoky and as a released turret, it'll be a bit stronger for tanki's purpose of 'powercreep' for now. 

l started taIking about reaIisms because @Mr.Blitz said that a Sniper shouId be abIe to ¨punish a medium hull for running out in the open". l don´t know others, but l disagree with that.

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On 8/22/2026 at 12:41 PM, neet said:

How is that stupid?

i was not reading all these yap walls beyond 1-2 sentences but from what im getting is you said that people should just become gambling addicts and wait for a good drop from container and just hope its for a turret/hull they enjoy using or upgraded. pushing gambling like this is extremely predatory and potentially life ruining (gambling addiction) and ive seen many players complain about how they got a 'good' augment but they wont use it because they dont have enough cry to upgrade or got it for a turret they hate using. new f2p accounts should not be at the mercy of RNG. as a new player i would absolutely not bother playing the game if in mid-game i was twins main and i got meta firebird augment for my mk1 firebird. 

 

and if its not what you said then oh well im still not reading all these texts walls besides couple sentences and trying to piece the  rest. ignore is bliss after all 

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SBE + hyperion very usable too;

Spoiler

image.png

Original poster, do post media of the game problems you have. Which, if you dared to do so, it would prove that you simply don't have a grasp of how to utilise augments well enough.

Meanwhile, cuz i'm bored; lemme just share the few basic snippets from the recent shenanigans;

SBE:

Spoiler

Oh would you look, killing a firebird with shaft in close range. That too, in the enemy base. And yes, I used an ally supported me with weakening. Support works both ways.

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Healing emitters:

Spoiler

An arcade, a mine, and healing emitters moderate scope. Welcome to the world of shaft, where when it's a little balanced, you have to get creative.

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AP:

Spoiler

React quick, teammate support and a final blow.

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Spoiler

Titan dome? No problem, enough to stall with ap if no ap immunities. Along with a nice teammate crusader support in to help clear the remainder of threats.

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Spoiler

Predict and account for impact as you aim patiently, note, I still hit him before the AP expired. Repair was already used luckily so made life easier.

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Original poster doesn't want to become support by using a weakened shaft as per their words, but isn't playing defensive already a form support? 🤣

Let's not forget, this isn't 1 v all, it's a team based game. Sure some teams may be bad, some good. Clips above show a wide proactive game style with a generic combo. I can easily use other augs and get similar clips too. So can the other players, that in itself is clear proof as to what is usable.

Demanding for broken, is a whole different ball game to play.

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On 8/22/2026 at 9:52 AM, Akame said:

That's Iike a Smoky pIayer using Shaft.

  • Like 1

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@Akame Flexing a scoreboard screenshot while running Shaft Hopper completely exposes your entire bias and invalidates your lectures on close range combat. You are flying around the map with the most broken, high-mobility escape-tool in the game and you have the nerve to tell a defensive Viking player holding a base that close range defense is "easy" and that they should just stop "coping." Try defending a baseline flag against a coordinated rush without your flying monkey crutch and let's see how much you laugh then.

Listing your six historical nerfs doesn't make you a balance guru, it just shows you are trying to derail the thread away from concrete numbers.. Nobody cares about your past adaptation timeline. We are discussing the current state of the matchmaker where base sniper damage was chopped and the arcade mode was turned into a turtle-slow tractor with very low damage.. You keep bringing up Light Capacitor and status augments as if every regular player is obligated to play according to your personal garage standards. You claim status augments are fine because you and "several other players" can make them work.. That is the definition of a privileged forum bubble.. A weapon shouldn't require a specific high-tier augment or a paid drone setup just to achieve basic, standalone functionality on the battlefield... Remember this firs of all.. You are not a developer, and nobody here needs to justify their garage or playstyle to you.. The developers gutted this turret's defensive capability, turning it into an easy kill for aggressive rushers and elitists like you are celebrating it because it makes your own preferred setups safer on the map... You and your circle of like-minded voters can keep laughing and dropping "TL;DR" insults all you want. It won’t change the factual reality that Shaft has been reduced to an obsolete liability at a distance and target practice at close range.

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Posted (edited)
On 8/22/2026 at 10:30 PM, Mr.Blitz said:

@Akame Flexing a scoreboard screenshot while running Shaft Hopper completely exposes your entire bias and invalidates your lectures on close range combat.

The scoreboard and gifs are of me using hunter. Mk7-0 Hunter. I purposely went ahead and used a tracked hull without excel or lifeguard for your sake. Yes, for your sake. Do you want me to try it out with brutus? 🥀

The clips are literally from today/few days ago. With the current state of game. Try harder. Try insanely harder.

On 8/22/2026 at 10:30 PM, Mr.Blitz said:

it just shows you are trying to derail the thread away from concrete numbers..

Numbers of what have not been mentioned still. Already mentioned that status and sbe can still 1 shot medium tanks on harder scope. Did you forget that?

On 8/22/2026 at 10:30 PM, Mr.Blitz said:

A weapon shouldn't require a specific high-tier augment or a paid drone setup just to achieve basic, standalone functionality on the battlefield... 

I used hyperion as a basic endgame standard too. But pause. Stell is a high-tier augment. Your argument is so biased just because you managed to get lucky to get one of the most potent augments in the last year. And when it gets nerfed, boohoo right? If you never got stell, what would have happened?

On 8/22/2026 at 10:30 PM, Mr.Blitz said:

Try defending a baseline flag against a coordinated rush without your flying monkey crutch and let's see how much you laugh then.

 

You did not even read or look through my messages properly, funny.

Coordinated rush, as in a horde of enemies trying to rush into your base? Are you really trying to say shaft should be able to defend against multiple players? 😭

I already stated the general design lacks the ability to do so. But your desires seem to only want a few augments to get buffed.

On 8/22/2026 at 10:30 PM, Mr.Blitz said:

You claim status augments are fine because you and "several other players" can make them work..

2 of "several other players" have already spoken in this thread. Many others who have seen and simply stated you're out of touch.

On 8/22/2026 at 10:30 PM, Mr.Blitz said:

We are discussing the current state of the matchmaker where base sniper damage was chopped and the arcade mode was turned into a turtle-slow tractor with very low damage.. You keep bringing up Light Capacitor and status augments as if every regular player is obligated to play according to your personal garage standards.

Yes, the current sniper damage was only chopped for your one and single augment. The arcade reload has been nerfed for a moderate time. Light caps was mentioned because of what it was and entails. It is a shaft augment.

Naturally every shaft augment is up for discussion for shaft here.

On 8/22/2026 at 10:30 PM, Mr.Blitz said:

keep laughing and dropping "TL;DR" insults all you want. It won’t change the factual reality that Shaft has been reduced to an obsolete liability at a distance and target practice at close range.

tldr; you're still ignorant, didn't read or look through what I replied. But there's more than enough evidence there showing you lack any real understanding of the matter.

I do not mind any buffs or nerf, but do not be delusional or biased on specific augments. Several times, you have been advised to try out EMP shaft, but your excuse is it doesn't have the 1 shot quickscope potential and you don't want to be a support. Sounds like you just don't want to be a team player either.

Edited by Akame
  • Haha 1

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Sometimes we get a weak team and we start Iosing and we have to adapt.

l have never agreed with the idea of one combo tiII Legend.

Maybe two combos are not possibie for a F2P without too much pain, l don´t know, l onIy got to mid ranks Iike 5 yeard ago.

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