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Patch Update #844 - Released 8th October 2026


Marcus
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Patch Update #844 - Released 8th October 2026

 

List of changes:

  • Added a new graphics quality setting: “Special effects particle count”

    • (Note) By reducing the value of this setting, you can lower the number and quality of special effects to reduce performance issues. For example, if Scorpion turret salvos cause you problems, this setting reduces such issues.

  • Medic Grenade

    • Added a one-time enhanced repair of 1200–3200 HP at the moment of explosion.

    • (Note) The constant repair of the Medic Grenade continues to work as before and by the same rules; the enhanced repair triggers only once at the moment of the grenade's explosion.

  • Improvements to the console version of the game

    • Added the ability to change the interface scaling of the Lobby.

    • Added chat in the Lobby.

      • (Note) The availability of the feature is limited on some platforms.

    • Updated the in-battle pause menu.

    • Added a rank progression screen.

  • Added shot effects for the Tsunami turret

    • (Note) The new effects change the color of the turret's shot and are not yet available to obtain. Stay tuned for news.

  • Railgun turret shot effects have been reworked to a particle system

    • (Note) We made this change so that the Railgun turret becomes compatible with the new graphics setting for particle count in special effects. Over time, all remaining turrets that do not use the particle system will also transition to this system. Minor changes to the familiar appearance of some Railgun shot effects are possible.

  • Tsar Grenade received an updated explosion effect.

List of Fixes:

  • Fixed a bug where the cryo shot of the Crusader overdrive, when using the Railgun turret, would hit a grenade and cause the scene to freeze.

    • (Note) The Icicle now ignores grenades. The combo shot was intended only for Railgun hits.

  • Minor improvements to the battle creation system in PRO Battles.

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On 10/7/2026 at 2:06 PM, Marcus said:

 

  • Medic Grenade

    • Added a one-time enhanced repair of 1200–3200 HP at the moment of explosion.

    • (Note) The constant repair of the Medic Grenade continues to work as before and by the same rules; the enhanced repair triggers only once at the moment of the grenade's explosion.

Oh great, more ways to make TTK infinite for weak tankers so they can suffer more

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On 10/7/2026 at 9:06 AM, Marcus said:

Added a new graphics quality setting: “Special effects particle count”

  • (Note) By reducing the value of this setting, you can lower the number and quality of special effects to reduce performance issues. For example, if Scorpion turret salvos cause you problems, this setting reduces such issues.

It only took 2 ½ years, damn. 

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