-
Posts
4 866 -
Joined
-
Last visited
-
Days Won
1
Everything posted by skitee
-
Amazing story, man! Can't wait for the next one! ;)
-
First of all, I'm pretty sure the 10 members in 24 hours rule doesn't paply to teams. Secondly, please note that teams are only available for countries and cannot be made otherwise. Thirdly, recommending people to make forums and Chatboxes isn't FAQ. It's opinion. FAQ should not contain opinion unless spoken as opinion. I don't have a chatbox for my team. Most teams don't have forums. State it as your own personal opinion or not at all. Also, You want more information about the World Cup, from what I've asked Bruce about? 1. Only ten people can be in a team when the World Cup Starts. 2. Each game will be 5v5. 3. It will be in a last-team-standing format, with the last team to be destroyed (see below for that) will win. *I am not absolutely certain about this* 4. There will be a world map of countries. 5. Each country will have five "factories" [Mine factory, Double Power factory, etc]. If all the factories in a country is destroyed, the country is destroyed. 6. To destroy a country, two teams will organise a battle, with both teams gambling a certain amount of factories, for example, two. The winning team will then be able to destroy the gambled number from the other country, in this case, two. 7. Before each battle, every remaining factory will give all of the members 10 extra of each remaining supply. For example, if the Mines factory is still standing, each team member will get 10 mines added. If the double power factory has been destroyed, however, they will not gain an increase in double powers. This hints that supplies will be permitted in the team war. 8. If a country challenges you, and you have no organised war for that week [Friday/Saturday/Sunday], you MUST accept the declaration, and agree to at least one gambled factory. 9. You can play as many wars as you want a week. *I am not certain about this* 10. Wars must be played on weekends *There may be a bigger range, e.g. Fri-Mon, but it will be around weekends*. 11. Once a team is destroyed it cannot fight any more wars and has lost the World Cup. 12. Clan war rules also apply, such as no non-team members playing, and other similar things to that. ~skit~ P.S. Don't write FAQ topics about things you don't know everything about. And don't add the [FAQ] tags yourself, leave that to the moderators if they deem your thread good enough for FAQ.
-
^^This. Another of the aspects to tanki that made it unique has been removed... first the everybody-can-play-together aspect, now the unique thrill of pushing and shoving to "catch gold".
-
Are you sure it isn't this? http://en.wikipedia.org/wiki/May_Day That's the May Day we celebrate in Britain...
-
There'll probably be a quest, there may be a discount, but the best thing of all, which is certain: The Tanki Online Newspaper is released. :D
-
Nuc, you should look up the definition of "propaganda" because this isn't propaganda. This is not asking anybody to vote for anything, this is just a guy asking for people's opinions on the matter... This is neither propaganda, political promotions, or pre-election campaigning... @OP: I hope and expect Hollande to win.
-
Whilst this will be popular among most people - I think - one of the funnest aspects of Tanki, the push and shove for gold, has been removed. The gold was one of the things which separated tanki from other online games, and which has now been removed. :thumbdown: Not a good update. And for anyone who thinks I'm only saying this because I'm good at catching gold, I'm not. I must have seen about 30 in my time but have not yet got one.. I still find battling for gold a fun exercise and one which has been removed for no real reason.
-
Nice, 720 at Second Lieutenant here... I guess I'm a pro as well.
-
I am getting all those stupid, annoying, meaningless and irritaing pms! ARGH!
skitee replied to r_nuclearbom0 in Archive
This is the best PM I have ever received.. I get too much spam though, I hate getting PM's now.. Sometimes I just leave them and check them at the end of the week. -
Cooper0, there are too many colours, it's just ugly. Get things which look better on tanks. ;)
-
Does this give allowance to using software? I think not.
-
Of course not.
-
Finally, a challenge! Pity it's not a battle contest though, the clans contests, the world cup, and other tanki contests such as races and the like are well overdue. Only problem is the stupidity of having a viewer's choice..
-
Next contest Must. Not. Have. Voting. Or else tanki will lose all respect from the community.
-
Shafts make capturing a flag a challenge again. Tanki used to be boring with both teams holding the enemy flag all the time and there being constant man-hunts. Now there are shafts, tanki is far more interesting as capturing a flag is now a pleasant challenge. Why, do you want the game too easy?
-
You lost it today because there was NONE today.
-
Of course the two circumstances, the one you are discussing and the one that I made an example of, are very different. They certainly cannot be translated directly. However, my point is that the logic used in both situations is equal: a big oval with a whole in the middle. And so what you are saying is that the gift is not random at the moment? Why isn't it? The gift certainly is random, albeit with certain weightings towards certain things. If the weightings were all equal - then they would still be weightings, just equal weightings, no? And without weightings, then what? You say that an "option" would be "DCC, NSBP, crystals or a chunk of supplies of one or two kinds"? Are you saying that there should be 25% chance of getting a DCC, 25% of getting NSBP, 25% for crystals, and 25% for drugs? If so, then there would conversely be only 2% chance for first aids and double armours - which means weightings will favour, say, crystals ahead of Double armours and first aids - which means there still are weightings in favour of one thing, so that cannot be what you are talking about. So what are you saying? Are you saying that there should be 4% chance for crystals, 4% chance for first aids and nitroes, 4% chance for double armours and double powers, 4% chance for mines and double armours, 4% chance for DCC, etc? If so, then how often would DCCs come? Far too few for the buying community, and a lot of people will grow tired of waiting for a DCC and spend their cash on another game. That surely is a poor option from tanki's point of view, so that cannot be what you are talking about? What then are you talking about, other than decreasing the current weightings for a DCC, which you seem to get too often for your liking? Or are you feeding the conspiracy theory that tanki "fix" your daily bonus for you in advance, which is certainly a ridiculous option whichever way you look at it.
-
Review [Issue 1] The "Perfect" Combination *
skitee replied to skitee in [Issue 1] The "Perfect" Combination * Newspaper Archive
wнιcн groυp oғ weaponѕ worĸ вeѕт тogeтнer? ιғ тнere waѕ an 8-мan тeaм ιn тanĸι, wнaт woυld вe тнe perғecт groυp oғ weaponѕ тo нave? These are two big questions that have bugged many people - mainly clan leaders - for a long time. And they will probably continue to bug people trying to work out the best range of weapons to win a clan war. However, to help me here I asked a few widely respected members of our English-speaking community what they feel in terms of the "perfect" group of players. I asked them four simple questions: First of all, their username; then their rank; the 8-man team which is perfect in their opinion in a map like Tribute, Silence or Bobruisk; and why they chose that group. In order of how quickly they replied, they are listed here with their opinions on this subject. All ranks are correct at time of sending me the reply. First of all, the leader of the clan "Bloody Mary", arguably the strongest French-speaking clan: Secondly, a highly respected member of the community who has stuck with tanki for over two years now: Thirdly, a player who certainly tries his hardest to work to benefit the tanki community: And whilst most of the people who I asked are higher ranks, I did ask some Warrant Officers: And from one of the lowest ranks to the joint-highest rank: This guy has two accounts, both within one rank of each other! His other account, Nk001, is a First Lieutenant: The lowest rank I asked has an interesting choice of one of the weapons: Been around in the community for a long time, taking part in clans, teams and contests as well: He reached Marshal with only M2 weapons, so he must have a lot of skill to make up for it: He's a relatively new player, but has already got up into a high rank, and has already got m3 hornet and m3 viking: He's been highly respected at all the clans he's been in, and has written a helpful guide on clans as well: Last but not least, my real-life friend who told me about tanki and brought me to the game!: So there we go. Twelve members of the English community sharing their views on what is the perfect 8-man team. Let's try to sum up their views and create a perfect 8-man team with all of their opinions together: -Nearly everybody thinks that a defensive Freeze is a good idea. I can see this, and it's quite hard to disagree: who hasn't been unable to capture a flag thanks to that annoying camping freeze that stops you every time you get close? Freeze gets 1 position in our "dream team". -Thunders and Ricochets are the most common choices. You can see why, as these two weapons are the most versatile in the game. Most of them put them down for 4-5 spaces in an 8-man team between them, which is quite big when you think about it. Over 50% of the team is shared out between these two weapons! 5 positions are allocated between these two weapons in our "dream team", and as Thunder is more popular among the twelve people, 31-19, Thunder gets 3 positions and Ricochet 1 position. -Isida is another weapon which nearly everyone selects, thanks to it's healing capabilities. Most people, however, feel one isida is enough, thinking that two would hamper a team too much. Isida gets 1 position. -The final position goes to Shaft, which most people also jot down for one position in the team. This must be clear to all: M3 Shaft doing 180 hp of damage per shot is phenomenal for a team to stop enemies with the flag! Shaft gets 1 position. -Railgun also features quite highly among some people, with Snyper22 even feeling that 2 railguns is perfect. However, there isn't enough space in our dream team for any railguns, although I am sure that their powerful damage and all-round capabilities are an asset to any team. -About the other weapons: Firebird is obviously not featured, being outplayed in every aspect by Freeze. One player, Selena12121, thinks that a Smoky would be useful, and certainly Smoky's ability to back people up with it's powerful knockback is very good. Twins is surprisingly not featured - Twins certainly is quite a handy weapon if used well. So, the dream team is: 1 Freeze, 3 Thunders, 2 Ricochets, 1 Isida and 1 Shaft. A pretty formidable outfit, if coupled with top skills and the perfect hulls underneath each turret. This, incidentally, is the view held by Hawkster167, who seems to have a pretty popular view! Try to beat that team if you dare - and I'm sure many of you do dare! Why don't you try the team in your clan wars and see how it works? Finally, one last thing: What would be my view on the subject? After all, I did write it, so I must have some kind of interest in the issue. I, personally think: "1 Isida, 4 Thunders, 2 Freezes, and 1 Shaft." Why? "A Shaft + Freeze defence is basically impossible to penetrate, if used with skills and the correct defence positions - if the enemies even get to the flag, past a wall of thunders. Having used thunders in co-operation with other thunders myself, I know that four thunders used correctly is more or less unstoppable - they would be able to kill m3 mammoths in less than five seconds! These thunders can not just defend the flag but also create a wall of flak cover to enable the remaining freeze and isida to do a stealthy attack down a side and capture the flags: the thunders could even help in with capturing themselves, to create a two-pronged attack." That's my opinion - what's yours? Try and get your clan leader to use it, and see how it works in a clan war! God bless, ~skitee~ -
¢ℓαηѕ αяє σƒтєη ¢σηƒυѕιηg ѕυвנє¢тѕ ƒσя мαηу тαηкмєη. нєяє αяє α ƒєω σƒ тнє мσѕт ¢σммση qυєѕтισηѕ тнαт ι ωιℓℓ αттємρт тσ αηѕωєя. ιƒ уσυ нανє αηу σтнєя qυєѕтισηѕ, ρм мє (ѕкιтєє) ση тнє ƒσяυм ωιтн тнєм αη∂ ι ωιℓℓ αηѕωєя тнєм ιммє∂ιαтєℓу σя ρυвℓιѕн тнєм ιη α ƒυтυяє є∂ιтιση σƒ тнιѕ ηєωѕραρєя. Q: The rules state that “you must be above the rank of third lieutenant to join a clan”. I am still a Warrant Officer. Can I nonetheless join a clan? A: Officially, no. What I mean by that is that in terms of official activities (Clan wars and clan tournaments), tankmen under third lieutenant cannot take part/gain the reward in crystals. However, most clans do recruit people under Third Lieutenant as “Future members”. These people are normally considered as a member of the clan in every way except for being ineligible for clan wars. If you do wish to join a clan as a Warrant Officer, try to find one that recruits “future members” down to your rank, and be prepared for not playing any/many clan wars in the near future. Q: Are “unofficial clans” against the rules? A: No. However, “unofficial clans”, which do not have a presence on the tanki forum (See this article - "What about creating a clan?" - for more information about unofficial clans), cannot take part in clan competitions, nor compete official clan wars – they can have practices against other clans, however. Q: Why are there rank requirements to join and create a clan? Surely there would be more clan participation if the rank requirements were scrapped? A: Clan rank requirements are put in the rules to make sure that clans are more serious and don't have uncommitted, uncaring members. I know that there are many, many, exceptions, but on the whole, players becoming more committed to Tanki as they increase in the ranks. The rank requirements are put in to stop “casual” people from creating and/or joining clans. Whilst the rank requirement can isolate many people, it does do some good as well. Q: How do you become a sticky'd clan? A: At the time of writing, there is no certain way to guarantee this. The “sticky'd” clans are normally regarded as the strongest clans, and it is up to the moderators' discretion which are the strongest, depending on clan war history. In the future, the "sticky's" will depend on clan war history. Q: What actually is a clan war? A: A clan war is a battle between two clans. Often, it is a game with high stakes attached to it, so lots of preparation is normally involved, as well as team-work and often voice discussion during the games. Q: How do you organise a clan war? A: If you are a clan leader, or have permission from your clan leader to organize clan wars, you may want to play other clans in clan wars. The best way to do that is by talking to the leader of the enemy clan you want to play, via skype or Private Message. First of all, tell the other leader which clan you are representing (with a link to your forum thread and/or clan website), asking them whether they are interested in a clan war. If they are, then the two of you can organize times, dates, the map, whether it is a no-supplies game or not, whether it is an official war or a practice, and all kinds of other things that you need to organise. Note: When organising a clan war, it is normally best not to ask for the map “Silence”: among a lot of the clans, asking for a clan war in Silence is one of the main signs of clan “noobiness”. Q: Are all clans the same? A: Not at all! As I have mentioned before, all the clans are all very different. Some use skype to chat, others xat; Some have a requirement of having the whole garage – others have no requirements at all; some have explicit chats, others don't; some prefer to play deathmatches together, others like capture the flag matches; and so on. What is certain, all the clans are very different. If you want to find one that suits you by asking the leaders about the clan. Q: Can I be in two clans at once? A: In terms of official membership – fighting in clan wars and clan tournaments – no. However, if you know lots of people in a certain clan yet are in another clan, often these people are treated as if they are a member in most senses. This is very rare, however, and in normal circumstances you cannot be a member of two clans, but only one. Q: Which was the first English clan ever created? Which is the oldest clan? A: The first English clan was a form of Shadow Strikers (SS), created by PhantomMeat. However, that clan has changed name, leader, and members many times, and the most recent time that they re-opened after being closed was about six months ago. This was after the creation of other clans, such as Dare Devils (DD), Ironclads (IC) and Kings of Tanki (KoT), so it is debatable whether they are the oldest English clan. If age of the clan is counted from when they last did not exist, then Dare Devils are the oldest clan, having just had their first birthday at the time of print. Ironclads are the clan to have gone longest with the same leader, being eleven months old at the time of print, during which they have always had the same leader. Q: Are there going to be any clan official clan tournaments upcoming? A: There probably will be an official clan tournament solely between the English and German clans sometime soon; on the other hand, the English clans are normally invited to join the Russian clan tournaments, which are pretty regular. Q: If I create a clan, it'd be very weak. What's the point of creating a clan if we're going to lose all our clan wars? A: Lots of point! First of all, there are lots of things that clans do outside clan wars. Secondly, weak clans will inevitably get stronger – every clan has to start somewhere. Who knows? You might end up leading the strongest English clan. And thirdly, even if you lose clan wars, it's always fun and a good experience. Someone has to lose, and there's no shame in losing to stronger clans. Q: What are “clan paints”? A: “Clan paints” are the paints that a clan tends to prefer to use in clan wars. The only requirement to them is that they cannot have protection from any turrets. Q: Can I have a clan war in maps other than the “official” maps? Yes you can. Whilst the official maps – Osa, Solikamsk, Tribute, Bridges, Kungur – are the favoured maps for clan wars, and normally deliver the best clan war enjoyment, but you are permitted to have a clan war in any map, even Island! Q: Are the clans officially monitored by the Tanki Online management? Can I be banned from tanki chat/forum by anything I say and do on my clan chat? A: No, and no. Q: Is there be a “world map” for the clans, like there is in World of Tanks? Is it planned? A: There is no world map at the moment, nor is it being planned in the near future, as far as I know. Q: Is there a limit to the amount of clans I can have been in at all points? A: Whilst you cannot be in more than one clan at once, there is no limit to the amount of clans you have been in. However, if you are known as someone who changes clan regularly, you will find it harder to join clans as most clans care about loyalty. Q: Are there any negatives about being in a clan? A: There can be some potential negatives. First of all, and probably the most important negative, clan chat can be fairly distracting when going for big funds and the like. Also, “clanning”, i.e. being in a clan, just doesn't suit some people. Those, however, are all the negatives I can think of. Q: Who are the strongest English clan? A: This is a controversial issue! I am tempted to say Ironclads, my clan, but that would not be accurate. Shadow Strikers have historically been the strongest English clan and the benchmark for most of the clans. They also won the recent unofficial clan tournament, even if that was suited to their strengths and uncontested by some of the other strong clans, such as DareDevils and Try To Stop, and only partially contested by others, such as Domination, The Tactical Fighters and Ironclads. These left the competition fairly meaningless. However, the general consensus is that either one of DareDevils or Shadow Strikers are the strongest English clan. This, however, is solely opinion and people have different opinions. And that's all the time I've got for questions in this article. As I keep mentioning, feel free to ask me any questions you have on the forum in a private message with the title "[Tanki Online Newspaper; Clans FAQ]". Thanks for reading, and God bless, ~skitee~
-
She did say to play outside...
-
Of course it's still random, even if it's weighted. Go to this website: http://www.random.org/. On the right, you'll see that the number is defaultly set at between 1 and 100. Using your logic, the number the "random number generator" generates is not random because it cannot be, say, 102. That, as you will see, is completely hideous logic. The random number generator on that website is random, even if it is limited. Just the same, the Daily Bonus is random, albeit weighted. Imagine if daily bonuses weren't weighted, but each option (Which leads to another question - what is an option - is "drugs" one option or is it "first aids/doublepowers" or "Double Armours") were equal. It'd still be weighted - just weighted equally. Weights are necessary - in fact, not just nec. So what you should be asking is not for weights to be removed - but for the weightings to be changed with less favour to DCCs. In that case, then I would disagree with you. Remember, DCCs come too uncommonly for many people. Everyone will NEVER be satisfied, and in this case Tanki should favour the buyers to earn themselves more money.
Jump to content









































































