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Everything posted by Marcus
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event [Chapter 3] Tanks in space
Marcus replied to Marcus in [Chapter 3] Tanks in space News Archive
Chapter 3 The third and the last chapter of our comic book is already here! As promised, today we will reveal the idea behind this comic book and will tell you all the details about the upcoming event. The announcement will be published at 1 PM UTC. You will enjoy it! We also have a suggestion for you! Why don’t you prepare one more chapter? Publish it in Instagram with a #tanksinspace2021 hashtag, and we will reward the most creative authors with 1000 tankoins and 20 containers! This contest will last till April 18th 3 PM UTC, and we will announce the results on April 20th. The contest is held under the Tanki Online General Contest Rules (https://tankionline.com/en/general-rules-contests-promotions/) Good luck! ? Chapter 2 The second chapter of our comic book is right here! Have you already figured out why we added Energy to the special offers in the game? If you have any ideas, share them in the comments. Chapter 1 Attention, attention! Nothing similar has ever happened in «Tanki»! We have something pretty cool, exciting, and unusual for you. Starting from today we will be telling you a story with comic strips and by the end, you will find out what a special and completely new event we have prepared for you. Wait for the next chapter and try to guess what we have in store for you. Today is the first day and therefore the first chapter of the comic book. Any ideas what could it be? Let us know in the comments.- 78 replies
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Energy is a temporary event-only currency
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Patch Update #643 - Released 9th April 2021
Marcus replied to Marcus in Patch Update #643 - Released 9th April 2021 Web Version Patch Notes
Patch Update #643 - Released 9th April 2021 List of changes: Starting «Cosmonautics day» event; Added new temporary event currency; Updated ultra containers: Added «Armadillo» protection module; Added new Hammer's «Blunderbuss» augment. Added positive «Supercharge» status effect that lets you deal critical damage with every shot. Added «Supercharge» status effect to Dictator's overdrive: Duration - 3 seconds. The effect is applied to your tank and to teammates' tanks that are inside your OD's effective radius. Added «Supercharge» status effect to Hornet's overdrive: Duration 7 seconds; The effect is applied only to your tank. Added stun, EMP and heat status effects to Wasp's bomb. Fixed the bug with Gauss's «EMP Salvo» not dealing damage to opponents in splash range. Fixed some critical damage related bugs. Fixed the bug with a filter in the MM group invite screen that lets you choose to show only clan mates in the list of players you can invite. Many fixes of UI for main screen, battle List, Shop and clans. -
Hello, tankers! Traditionally, we celebrate Cosmonautics Day in April, a holiday dedicated to the first human spaceflight. This event will remain in history for centuries to come! This year, «Tanki Online» will also celebrate Cosmonautics day, and create our own history :) A traditional festive programme is coming from 02:00 UTC April 9 until 02:00 UTC April 19. But there is something new as well. Sales Economy is important for both tankers and astronauts. For three days, buy equipment at a cheaper price and explore space. From 2 AM UTC April 9, until 02 UTC April 10: 30% sale in the Shop. The sale applies to crystals, gold boxes, kits, and stars. From 2 AM UTC April 10, until 02 UTC April 11: 30% sale in the Garage. The sale applies to hulls, turrets, modules, augments, drones, supplies (including batteries), and paints. From 2 AM UTC April 11, until 02 UTC April 12: Sales on Upgrades. 30% discount on upgrades and 50% on their speed-ups. Double funds and experience Starting from 2 AM UTC, April 9th till 2 AM UTC April 12th and from 2 AM UTC, April 16th till 2 AM UTC, April 19th experience and battle funds will be doubled! That’s a great chance to rank up faster and get access to new items if you haven’t unlocked them all yet or even to get more crystals to upgrade your Garage. Also, a festive piggy bank will be available for mobile players from the 9th until the 12th April. Updated ultra-containers Before you start your space journey, find out what is waiting for you in Ultra Containers: Augments for Freeze, Ricochet, Hammer, Striker, Vulcan, Railgun, Gauss, Shaft and the newest one — Blunderbuss for Hammer which has a powerful shot and critical damage feature. «Crisis» drone and following skins: Gauss XT, Hopper XT, Crusader XT, Ares XT, Hunter UT; Shot effects; The rarest protection module «Armadillo»; New animated «Flywheel» paint; Premium, common and rare paints; Crystals, supplies, gold boxes. Coinboxes As usual, coinboxes will be available for purchase in the Shop during the event. If you are lucky enough to get 100 000 tankoins out of them, share a screenshot on the forum! There are other cool rewards too so make sure you check them out on the Wiki. New resource - Energy The space days begin on the vast expanse of our tank galaxy tomorrow. Buy special offers and get energy - a new and very important resource that will come in handy in the near future. Stay tuned: we'll tell you the details of the upcoming event very soon. Cosmic offers Shop for bargains and get energy. More energy - more opportunities! «Full fuel tank» special offer 10 ultra-containers 10 coinboxes 20 energy Animated paint «Galaxy» «Per aspera ad astra» special offer 200 gold boxes 200 ultra-containers 200 energy Hopper Mk2 Ricochet Mk2 Hopper XT Ricochet XT Paint «Gagarin's Mount» Hopper’s «Lightweight Construction» augment Ricochet’s «Plasma torch» augment Festive modes Special mode «Jump Hopper, jump!» What's an Astronaut’s Day without jumping and flying? This is where the Madness map is perfect, and Hopper combined with Ricochet will help you fly for glory and make some fantastic jumps. The main thing is not to fly to the wrong place... Well, the epic event will be accompanied by a meteor shower, which, according to scientists, is expected to fall on Earth from 9th to 12th April and will bring a lot of gold boxes. Be very careful, cosmic bodies are unpredictable and can cause destructive damage! Equipment: Hopper + Ricochet Mode: Deathmatch Map: Madness Entry by a special matchmaking button Available from 2 AM UTC April 9 until 2 AM UTC April 12 Special mode «Hornet Railgun» For those who love the classics, or just want to keep your skill in shape - Hornet Rail, CTF, Sandbox Equipment: Hornet + Railgun Mode: CTF Map: Sandbox 4×4 Entry by a special matchmaking button Available from 2 AM UTC April 16 until 2 AM UTC April 19 Special missions Conquer the Tanki universe by completing special missions and win prizes! Supermission: Galaxy Conqueror Complete «Meteor shower», «Meteorite», «Stardust» and «Milky Way» missions. Prize: 7 ultra-containers and 100 stars Mission: Meteor shower Earn 30,000 battle points in any matchmaking battles. Prize: 150 shards and 50 stars Mission: Meteorite Use overdrive 100 times in any matchmaking battles. Prize: 150 shards and 50 stars Mission: Stardust Destroy 200 tanks using melee-range turrets (Firebird, Freeze, Isida) in any matchmaking battles. Prize: 150 shards and 50 stars Mission: Milky Way Use double armor 199 times in any matchmaking battles. Prize: 150 shards and 50 stars Tankmaggedon and festive theme Instead of the usual gold boxes, meteorites will fall from the sky! You will also find a cosmic atmosphere in the game: Themed billboards; Themed paint; Themed flags in CTF; Themed parachutes; Themed gold boxes and their drop zones. Dive into an exciting space adventure with «Tanki»!
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Prizes have been issued at the morning. Thanks for participation!
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v-log Episode 293 of the V-LOG is live!
Marcus replied to Marcus in Episode 293 of the V-LOG is live! VLOG archive
In today’s episode, we will be discussing the mechanics of damage. We’ll also be diving into the process of creating new skins and recapping the previous season in eSports. Release Egg hunt Tanki Online eSports YouTube channel Create an eSports team Tanki Online Discord Become a helper today! Wannabe Youtuber Submissions Question of the Week Submissions Made with by Tanki and -
Patch Update #642 - Released 1st April 2021
Marcus replied to Marcus in Patch Update #642 - Released 1st April 2021 Web Version Patch Notes
Patch Update #642 - Released 1st April 2021 List of changes: All armor piercing augments now apply this status effect only while dealing critical damage; Railgun changes. After dealing critical damage, critical chance for the next shot is reduced to 10%. After that shot (if it deals damage), the chance goes back up to 50% again. «Round destabilization» augment: critical damage is increased by 30% instead of 60%, critical damage chance is increased to 70%; «Electromagnetic accelerator "Scout"» augment: critical damage is decreased by 40% instead of 30%; «Large caliber rounds» augment: common and critical damages are increased by 20% instead of 40%, shot reload is increased by 60% instead of 50%; «Hyperspace rounds» augment: common damage is increased by 40%; «Incendiary Rounds» augment: critical damage is decreased by 30%, shot warmup time is increased by 20%, critical damage chance is set to 50%; «Stun rounds» augment: critical damage is decreased by 30%, shot warmup time is increased by 20%, critical damage chance is set to 50%; «Cryo rounds» augment: critical damage is decreased by 30%, shot warmup time is increased by 20%, critical damage chance is set to 50%; «EMP rounds» augment: critical damage is decreased by 30%, shot warmup time is increased by 20%, critical damage chance is set to 50%; Hopper - Overdrive charge per second is decreased by 10%; Mine - Critical damage is decreased from 9999HP to 3999HP; Dictator - Overdrive energy restored for teammates is decreased from 50% to 33%; Destroying a tank with common damage is indicated in orange; Destroying a tank with critical damage is indicated in red; Critical healing is indicated in blue; Critical and kill damage indicators are increased in size to differentiate from regular damage indicators. -
update Critical damage changes and other
Marcus replied to Marcus in Critical damage changes and other News Archive
The second month of the spring will delight you not only with good weather but also with cool updates in Tanki Online! After tomorrow’s servers restart you will be able to enjoy some new features in the game. We are adding new mechanics to the critical damage and changing some of those that have already been added. New damage indicator With this update, you will definitely know whether you destroyed an opponent with common or critical damage. We are adding more colours for the damage indicator: Dealing critical damage — yellow; Destroying a tank with common damage — orange; Destroying a tank with critical damage — red; Dealing common damage — white; Healing — green; Critical healing — blue. Along with adding new colors, we are also adding new sounds for common damage, critical damage and destroying a tank. Changes in the critical damage balance and fixing bugs Railgun is the turret that has been most affected by the last update. We have read your feedback this week and applied some changes to the turret and its augments. After dealing critical damage, the chance to deal it on the next shot is reduced to 10%. After that shot (if it deals damage) the chance goes back up to 50% again. «Round destabilization» — critical damage is increased by 30% instead of 60%, critical damage chance is increased to 70%. «Electromagnetic accelerator "Scout"» — critical damage is decreased by 40% instead of 30%. «Large caliber rounds» — common and critical damages are increased by 20% instead of 40%, shot reload is increased by 60% instead of 50%. «Hyperspace rounds» — common damage is increased by 40%. «Incendiary Rounds» — critical damage is decreased by 30%, shot warmup time is increased by 20%, critical damage chance is 50%. «Stun rounds» — critical damage is decreased by 30%, shot warmup time is increased by 20%, critical damage chance is 50%. «Cryo rounds» — critical damage is decreased by 30%, shot warmup time is increased by 20%, critical damage chance is 50%. «EMP rounds» — critical damage is decreased by 30%, shot warmup time is increased by 20%, critical damage chance is 50%. Hopper Overdrive charge per second is decreased by 10%. Mine Critical damage is decreased from 9999HP to 3999HP. Dictator Overdrive energy restored for teammates is decreased from 50% to 33%. Enter the game to check out the new update tomorrow and tell us what you think about it on the forum.- 315 replies
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Hello, tankers! Easter is fast approaching, and one of its symbols, as we all know, are the painted eggs. Traditionally, you have to paint an egg and share them with your friends. We hope to carry on this tradition, so we are giving you some «Tanki» eggs. However, to make it more interesting, we have hidden the eggs on our homepage website, forum, and Wiki. Your goal is to find as many eggs as possible! Before starting the search, you will need to authorize on a special website with your in-game nickname and password. Then, you will receive a special code and your statistics - it will show you how many eggs you have found. The first batch of eggs will appear on our Forum, Wiki, and main page on Friday, April 2, at 09:00 UTC. Shortly after, the next few eggs will appear on the 3rd and the 4th of April, also at 09:00 UTC. Throughout the duration of the weekend, you have to find a total of 36 eggs. Note: In addition to finding an egg, you will also need to enter the corresponding code in a special form that comes with the found egg, and only then will your found eggs be counted. Important: *the same egg, found on websites of different locales is counted as one egg. For every found egg, you will receive 1000 crystals. Good luck!
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Tankers! It's time to reveal the truth. The Autopilot supply was just a prank. Did you fall for it? However, the damage display colors update and balance changes are real! Enter the game to check out the new update and leave your feedback in the following forum topic And don't forget that increased funds and experience are already in the game and that a special festive mode is coming! More details here: Have fun! Hello, tankers! Ever since the legendary videos by ydzero, you've been asking us to add new supply boxes to the game. Well, your dreams are coming true: tomorrow, April 2, we will be adding a new "Autopilot" supply to the game! Mechanics "Autopilot" cannot be bought; it, like the "Overdrive" supply, will fall out of the sky several times per matchmaking battle. The player who picks up the supply gives up control of the turret to the autopilot for 30 seconds: the system will detect and destroy nearby targets by itself. However, you will still need to control the hull to stay close to enemies or change targets from one enemy to another. The turret focuses on the target which is closest to the player. When firing at medium range, the autopilot mechanism will transfer to the nearest enemy if one appears at close range.. When the supply is active, the turret receives a boost to some of its parameters: the damage is increased by 15% the reload is decreased by 10% How do I get it? The "Autopilot" will drop on a special dropzone on the map every two minutes. The dropzone will be added to all existing matchmaking maps. From now on, you will have to choose whether to continue playing as before or to take control of the center of the map, getting a boost to your turret’s performance and trusting the high-precision auto-aiming system. Appearance Dropzone Box You can find more details about the new supply on the Wiki. Enter the game tomorrow and share your impressions on this new supply box!
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Adab AIexury Apost At_Shin Blutchidoo Boxeo brother_of_pro Defeat Doom Dosheg DRAKO523 Dynasty elcatalagamer Emil Graphics i.Alfi Idea ingrid10000 Intellect JESUSaves2 jutska katsarosss Knox kydapoot LB-12 LOLKILLERTOTHEDEATH Lotto mannybakshi Marechal-De-Guerra MR.S_H_K_S_B_E_R NoMore Pythor Quebec Seel Signal StealthMasterX Sweet.Girl Syntax Think Vegas Venerable Water.Sky Xone Zackery459 R-A-D-U-G-A CyPPeR_HyPo4kA Mr_STIFFLER Dmitry M_e_d_o_B_a_9I Congrats to all best helpers of the month!
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Details: Event: April 2021 Challenge Part I Starts: Thursday, April 1st at 02:00 UTC Ends: Friday, April 16th at 02:00 UTC Duration: 15 days Tankers! The new Challenge starts tomorrow (Thursday, Apr 1st). We remind you that we have implemented some changes to our Challenge activities. Stars can be earned in 2 ways, the first is by finishing Matchmaking battles. When a battle finishes, players who were in it will receive a number of Stars based on their position on the final scoreboard, and whether their team won or lost (this does not apply to solo battle modes such as JGR and DM). The second way to earn stars is by completing Missions. For each daily mission you complete, you will receive 30, 50, or 70 stars, and for each weekly mission, you will receive 100, 150, or 200 stars. In addition, mobile players have a unique way to earn stars, called "micro-missions". These are easier missions in battle, such as deal damage, capture a flag/ball/points, or kill enemy tanks, but in exchange, mobile players get no stars from their position on the scoreboard after finishing battles. Prizes In addition to the Crystals, Supplies, Batteries and other goodies that you've come to expect, this month's Challenge features the following special rewards: Seventies Fun There is also a new regular paint to snatch up: Skomorokh And of course, don't forget the grand prizes in the final stage: 100 Tankoins (Silver Tier) and a Skin container (Gold Tier, which requires the Battle Pass). How to complete the challenge faster You can always snatch a Stars Bundle from the Shop and give yourself a nice boost. Don’t let those cool top tier rewards slip through your fingers! And with Premium Pass you will receive twice as many stars for each battle! And as requested, we have returned the Premium Pass + Battle Pass bundle which will be available in the Showcase within 5 days from the start of the challenge. So, log into the game on Thursday (April 1st) and start collecting those Stars!
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Well, not this time. Supercharge hasn't been released in this update as some fixes and improvements are still needed. Hope to see it in next updates
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Hello, tankers! With the restart on March 26, Tanki will receive a major and significant update: all turrets will receive a «critical damage» and their random damage distribution will disappear. Let's figure everything out: why do we need this? We have been actively working on turret augments that interact with the status effects. They change the characteristics of the opponent's tank for a certain period of time. For example, they pierce the armor or stun the tank. There are a lot of ideas to create even more interesting mechanics for such augments, but we could not work on them before because of some problems. We had to make new Railgun augments weaker so it wasn't too difficult to play against them. Because of this, we decided we needed another solution: either introducing critical damage or reworking the damage distribution entirely. For the latter, the habits developed through years of playing with this turret would lose importance. Because of this, we decided that it is necessary to make the balancing process of turrets and augments easier. We created a mechanism, and this is how it will work: Removes the random damage distribution from all turrets; Adds critical damage to all turrets, just like Smoky, but with different damage multipliers for each turret.. With this change, we get a flexible mechanism that allows us to add augments with status effects for all turrets in the game. Critical damage mechanics Critical damage is a separate type of damage. It is not affected by protections. However, supplies and drones will affect critical damage. If the target can be reached with a shot, critical damage will not decrease with increasing distance. Each individual turret will have it’s own critical damage chance. Critical damage can be caused by splash damage. Depending on the turret, the critical splash damage radius may differ from the normal projectile splash radius. Critical damage also remains constant within the splash radius. It is impossible to deal critical damage on yourself as well as on a teammate (in PRO battles with friendly fire ON). To make it easier for you to get used to the new system, almost all turrets have critical damage equal to the standard damage of these turrets. We will gradually change the balance of each turret in future updates, increasing or decreasing the critical damage. Critical damage on different turrets Firebird and Freeze: The critical damage will replace one of the normal damage tics; Heat and freezing effects are not affected by the critical damage. Isida: The critical damage will replace one of the normal damage tics; Different critical healing and critical damage chances; The critical damage and critical healing chance increase during both healing and dealing damage. Hammer: Enemies receive the same critical damage - it does not depend on how many bullets hit the target. Smoky: Nothing will change for Smoky, it will deal the new type of «critical» damage, just like the other turrets. Striker: The critical damage chance is calculated differently for every rocket. Railgun: The armor piercing coefficient does not affect critical damage while piercing many targets. Gauss, Shaft: Critical damage exists only for the arcade firing mode. Terminator (Juggernaut): Normal shots deal critical damage; Rockets do not deal critical damage. Mine: Mines lose its random damage, just like turrets;; Mines will now deal critical damage. New positive status effect - «Supercharge» This status effect temporarily gives a 100% chance to deal critical damage. «Supercharge» can be imposed: by Dictator's Overdrive on itself and allies; by Hornet’s Overdrive only on itself. We will add new options to get the «Supercharge» status-effect in the future, for example when picking up certain drop boxes in the battle. Protection Now that all turrets have critical damage, it’s time to introduce a new protection module that protects against critical damage along with this update. It will be available only from Ultra Containers. In turn, the «Armor Piercing» status effect removes protection from critical damage, as well as protection from any other type of damage. Visual Effects in Battle In game, the visual effects for critical shots will resemble those of Smoky: each critical shot will have a lightning effect as well as a yellow damage indicator. You can see who has critical damage protection in the battle simply by pressing TAB. If the player has protection from both critical damage and your turret, the turret protection will be shown next to the player's nickname. Battle Settings It will not be possible to turn off critical damage, even in PRO battles. Some augments received a few changes with the new update. The most significant one is Railgun. Which augments do you want to see in the game next? Drop some suggestions for us in the comments!
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Patch Update #641 - Released 26th March 2021
Marcus replied to Marcus in Patch Update #641 - Released 26th March 2021 Web Version Patch Notes
Patch Update #641 - Released 26th March 2021 List of changes: Easter in Tanki Online! Updated ultra containers, added resistance module with protection against critical damage; Added critical damage feature for all turrets with 10% chance to deal it; Removed default damage range. Isida: 2% chance to heal 10 times more HP; «Support nanobots» augment increases the chance to 4%. Hammer: When dealing critical damage, all targets hit by shrapnel get the same critical damage; «Dragon's Breath» augment applies the burning status effect only on critical damage shots. Smoky: The maximum chance of dealing critical damage is limited to 20% for the first modification and increases per modification to 50%: Mk1: 20%; Mk2: 24%; Mk3: 28%; Mk4: 31%; Mk5: 35%; Mk6: 39%; Mk7: 43%; Mk7+: 50%. Added new type of critical damage on a critical shot, like other turrets have; Augments: Supercumulative rounds, Incendiary rounds, Cryo rounds, EMP Rounds, and Paralyzing Rounds apply status effects only on critical damage shots. Magnum: «Harpoon» augment can deal critical damage only with a direct hit. Striker: Critical damage is calculated separately for each missile in a salvo. Railgun: Default damage now ranges from 450 (Mk1) to 900 (Mk7+); Added critical damage: 800 (Mk1) up to 1600 (Mk7+) with a fixed 50% chance; When hitting several targets, the same critical damage is applied to all of them; «Round stabilization» augment disables critical damage but also increases default damage by 33%; «Round destabilization» augment either deals increased critical damage (+60%) or deals negligible default damage - 100 HP: «Hyperspace rounds» augment doesn’t deal critical damage. «Adrenaline» augment increases both default and critical damage. Mine: Removed default damage range; Default damage changed to 1500; Added 1% chance to deal 9999 damage. «Blaster» drone: Removed default damage range; Cannot deal critical damage. Added new expensive resistance module with protection from critical damage: Mk1: available from ultra containers; Mk2: 15 000 crystals; Mk3: 75 000 crystals; Mk4: 150 000 crystals; Mk5: 330 000 crystals; Mk6: 500 000 crystals; Mk7: 850 000 crystals; Mk7+: from 2 250 000 to 6 750 000 crystals depending on how fast you upgrade it. Fixes and changes of UI. -
Hello, Tankers! Easter, a great and bright holiday, is coming soon. Of course, Tanki Online won't stay aside and will join in the celebrations. From March 26, 2 AM UTC to April 5, 2 AM UTC, you'll find a lot of interesting things such as discounts, increased funds and experience points, coinboxes and updated ultra-containers, two special modes, new missions, and special offers. Discounts We try to please our player base with discounts every holiday, and Easter is no exception to this. Upgrade your fighting machine with profit, the holiday sales begin! From 2 AM UTC March 26, until 02 UTC March 27: 30% sale in the Shop. The sale applies to crystals, gold boxes, kits, and stars. From 2 AM UTC March 27, until 02 UTC March 28: 30% sale in the Garage. The sale applies to hulls, turrets, modules, augments, drones, supplies (including batteries), and paints. From 2 AM UTC March 28, until 02 UTC March 29: Sales on Upgrades. 30% discount on upgrades and 50% on their speed-ups. Special modes Boss football How about a game of football? Two things in one: American football and the fun Easter tradition of breaking eggs. Whoever doesn't break one - wins. Interested? Here are the details: This weekend, from the restart on March 27 until the restart on March 29; Everyone will have Juggernaut; «Rugby» mode; The ball is replaced with an egg! Maps: Solikamsk, Brest, Massacre. And all of this in a special matchmaking mode. Join us! We also haven’t forgotten about Fool’s day. Everyone likes special 1st April gold boxes with random stuff inside, and these gold boxes became one of the traditions on this holiday in Tanki Online, so we're going to add them to the game this time as well! The mode will arrive in the game with the restart on April 3 and will last until the restart on April 5. All you have to do is catch a lot of gold boxes! «Deathmatch» mode; Increased gold box drop chance; Random gold box with fancy content inside. Maps: Tribute, Molotov, Silence. You can enter the second event with a button in the matchmaking menu. Join us! It will be fun! Special offers The Easter Bunny has prepared two special offers for you. They will be available in the shop throughout the holiday. Easter special offer «Bunnie’s box»: 66 gold boxes 66 ultra-containers 66 coinboxes 66 containers Animated paint «Bunny» April fools day special offer «This is not a joke...»: 11 ultra-containers 55 555 crystals Animated paint «LOL» Ultra-containers The Easter Bunny likes to hide presents. A couple of them will be in the game, but what's in them - you have to find it out yourself. Throughout the Easter holidays, from March 26 to April 5, buy the updated ultra-containers in the Shop or earn them through missions and receive: Augments for Freeze, Hammer, Ricochet, Smoky, Striker, Vulcan, Railgun, Magnum, Gauss, and Shaft; «Crisis» drone «Armadillo» module Skins: Gauss XT, Hopper XT, Vulcan UT, Railgun UT, Viking UT; Shot effects for Vulcan and Gauss; New animated «Integrated circuit» paint. Coinboxes; Premium subscription, common and rare paints; Crystals, supplies, gold boxes. Coinboxes As usual, coinboxes will be available for purchase in the Shop during the event. If you are lucky enough to get 100 000 tankoins out of them, share a screenshot on the forum! You can buy them from 2 AM UTC, March 26 to 2 AM UTC, April 5 in the Shop, and share screenshots of your best drops! There are other cool rewards too; make sure to check them out on the Wiki. Special missions Don’t forget to check out the new special missions we have prepared for you. Complete them and get prizes that will help you to finish the challenge faster. Super mission: Easter Task: Complete «Decorating eggs», «Easter bread», «Easter Bunny» and «Miracle cure» missions. Prize: 7 ultra containers and 100 stars Mission: Decorating eggs Task: Catch 10 gold boxes in any matchmaking battles. Prize: 150 shards and 50 stars Mission: Easter bread Task: Earn 30000 battle points in any matchmaking battles. Prize: 150 shards and 50 stars Mission: Easter Bunny Task: Destroy 100 tanks using light hulls (Wasp, Hornet, Hopper) in any matchmaking battles. Prize: 150 shards and 50 stars Mission: Miracle cure Task: Use a repair kit 50 times in any matchmaking battles. Prize: 150 shards and 50 stars Boosted funds and experience Starting from 2 AM UTC, March 26th till 2 AM UTC March 29th and from 2 AM UTC, April 2nd till 2 AM UTC, April 5th experience and battle funds will be boosted! That’s a great chance to rank up faster and get access to new items if you haven’t unlocked them all yet or to get more crystals to upgrade your Garage. Themed decorations The holiday atmosphere will be boosted by the special decorations: Themed «Holiday» paint; Festive billboards on all maps; Festive parachutes; Festive gold box and its dropzone skins. Have fun during the Easter holiday!
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Patch Update #640 - Released 19th March 2021
Marcus replied to Marcus in Patch Update #640 - Released 19th March 2021 Web Version Patch Notes
Patch Update #640 - Released 19th March 2021 List of changes: Made some changes to Hopper’s overdrive. If you activate it and your tank is destroyed immediately after, your overdrive energy won’t be saved. Changed the time needed to make a Crusader’s icicle. Now it is just 0.7 seconds instead of 1.3 seconds before firing! Fixed how the following elements are displayed in the game: «Home» button, protection module slot, notification about receiving rewards for Challenge levels, etc. Fixed alignment and sizes of additional information about the battle time and score. Made MM groups look better Fixed the bug that let a tanker unequip a protection module during its cooldown. Updated descriptions for the following paints: Green Quads, Trapped Inside, Carbon stars, Constellation, NanoHUD, Pixel Plasma, Offensive, Pink Elephant, Orange urchin, PCB. -
Ultra Weekend March 19th - 21st
Marcus replied to Marcus in Ultra Weekend March 19th - 21st News Archive
Event: Ultra Weekend March 19th - 21st Duration: 3 days Starts: Friday, March 19th Ends: Monday, March 22nd Important Note: Unless otherwise stated, all events and activities start and end with the server restart which takes place at 02:00 UTC. Tankers! We are excited to announce that the upcoming Friday, Saturday, and Sunday will be ULTRA! There will be a special battle mode, special missions, boosted funds and experience points, coinboxes and Ultra Containers, and a valuable special offer. This Ultra Weekend will start on Friday, March 19th, at 2:00 UTC, and will last until Monday, March 22nd, 2:00 UTC. Special battle mode This weekend, be prepared for a deadly fight in DM mode on your favorite maps: Polygon Iran Bridges Prepare your death machines! It will be hard but hilarious! Boosted Funds and Experience Enjoy the fall-harvest on maximum! You will get boosted funds and experience points for every matchmaking battle on top of the crystal bonuses and experience that we announced earlier. Coinboxes As always, coinboxes will return during the event - check them out in the Shop! You can get all sorts of rewards, including the chance to win a jaw-dropping 100,000 tankoins from a single coinbox! There are other cool rewards too; make sure to check them out on the Wiki. Ultra containers Of course, don't forget about ultra containers, which you can get for completing various special missions. Also, they will be available for purchase in the shop. From ultra containers, you can get: Augments for the following turrets: Freeze, Hammer, Ricochet, Striker, Magnum, Vulcan, Shaft, Gauss, Smoky, and Railgun (latest released augments will also be present); Crystals, supplies, and gold boxes; Days of Premium Pass, common and rare paints; Shot effects. Special Bundle in the Shop Have you got a keen eye for a great deal? Cool. We’ve created a special bundle that will set you ahead of the competition, which you can buy at an affordable price. This bundle will be exclusively available in the Shop for the duration of the festivities. Special bundle «Undefeated» Mammoth Mk2 Hammer Mk2 Mammoth XT Hammer XT «Kapuljat» paint «EMP Immunity» augment for Mammoth «Adaptive reload» augment for Hammer «Blood» shot effect for Hammer 60 ultra containers Special missions You can never have enough ultra containers. Complete the special missions to get them and… stars! Super mission: Wild Weekend Task: Complete «Scrooge», «Fighter», «Terminator» and «Major strike» missions. Prize: 7 ultra containers and 150 shards. Mission: Scrooge Task: Earn 30,000 crystals in the festive «DM» mode. Prize: 150 shards and 50 stars. Mission: Fighter Task: Earn 10,000 battle points in any matchmaking battles. Prize: 150 shards and 50 stars. Mission: Terminator Task: Destroy 200 tanks using short-range turrets (Twins, Ricochet, Hammer) in any of the matchmaking battles. Prize: 150 shards and 50 stars. Mission: Major strike Task: Use double damage 99 times in any of the matchmaking battles. Prize: 150 shards and 50 stars. So, get ready to jump into the fray for three days of blazing combat starting with the server restart on Friday, March 19th.- 71 replies
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You just need to earn 100 stars starting from today's restart and you will be able to vote for all matches.
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You challenge stars don't matter. Requirements to vote. You have: purchased one of the 4 fan paints starting from Friday, March 12th 02:00 UTC till March 16th 02:00 UTC; earned not less than 100 stars from March 16th 02:00 UTC to March 21st 02:00 UTC.
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How many stars you have on the website?
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Details: Event: March 2021 Challenge Part II Starts: Monday, March 15th at 02:00 UTC Ends: Thursday, April 1st at 02:00 UTC Tankers! The new Challenge starts tomorrow (Monday, Mar 15th). We remind you that we have implemented some changes to our Challenge activities. Stars can be earned in 2 ways, the first is by finishing Matchmaking battles. When the battle finishes, the players who were in it will receive a number of Stars based on their position on the final scoreboard, and whether their team won or lost (this does not apply to solo battle modes such as JGR and DM). The second way to earn stars is by completing Missions. For each daily mission you complete, you will receive 30,50 or 70 stars for each daily mission, and for each weekly mission, you will receive 100, 150, or 200 stars. In addition, mobile players have a unique way to earn stars, this method is called "micro-missions" - Easier in battle missions such as deal damage, capture a flag/ball/points, or kill enemy tanks but in exchange mobile players will get no stars from the position of the scoreboard after finishing battles. Prizes In addition to the Crystals, Supplies, Batteries and other goodies that you've come to expect, this month's Challenge features the following special rewards: Constellation There is also a new regular paint to snatch up: Easter And of course, don't forget the grand prizes in the final stage: 100 Tankoins (Silver Tier) and a Skin container (Gold Tier — requires Battle Pass). How to complete the challenge faster You can always snatch a Stars Bundle from the Shop and give yourself a nice boost. Don’t let those cool top tier rewards slip through your fingers! And with Premium Pass you will receive twice more stars for each battle! And as requested, we have returned the Premium Pass + Battle Pass bundle which will be available in the Showcase within 5 days after the start of the challenge. So, log into the game on Tuesday (March 16th) and start collecting those Stars!
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v-log Episode 292 of the V-LOG is live!
Marcus replied to Marcus in Episode 292 of the V-LOG is live! VLOG archive
In today’s episode, we will be talking about critical damage. We’ll also be changing the prices in the Shop and telling you about the eSports playoffs. Shop Prices update Cheer for your favorite team and win cool prizes! Special eSports event website MotS Solo and TOF Tandem tournaments Newspaper contest Wannabe Youtuber Submissions Question of the Week Submissions Made with by Tanki and
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