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Everything posted by Maf
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The amount you get depends not only on your points in the results table, but on many other factors. You get more reward if: The map is big and there were many players on it Tanks were killed very often Your team won You got a lot of score and were first in your team with a big score gap between you and the second best player The flag/points/kills difference is big between your team and the losing team. At your rank 500 crystals for every 1000 points is a good amount. Nothing to worry about. In the future if you want to ask a question about the game, please refrain from creating new topics and use the official Questions and Answers topic. Closed.
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Not a record as it has reached its limit. We don't add records which can't be broken. How can you tell that no one knew where it was. I can imagine this being set up like so: A bunch of friends are playing a closed battle They all have voice communication A gold drops (it needs to be in a remote location) They all agree to run around aimlessly in the centre, pretending that they don't know where the gold is. After a while one of them pretends to suddenly find it and takes the gold. ... Profit?
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No, because as you said - it can be easily staged.
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Two big reasons why this won't be added: Flash Player is outdated technology Players are from different countries and won't all be able to talk in one voice chat.
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Industrial Zone is my favourite map ^_^ It's so much fun to just grab the flag and drive around the different tunnels, leaving the enemy clueless and lost somewhere on the other end of the map. Love it!
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Please post your videos in the appropriate sections, such as in the topic above: Video of the Day - Have any? Closed.
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valid Improve invites, private battles and friends list
Maf replied to SwiftSmoky in Ideas and Suggestions
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I'm pretty sure the developers already considered this, as it has definitely been suggested before (on feedback.tankionline.com as well). That being said, this will most likely be added to player profiles in the Unity version, as at the moment it just seems like this would be unnecessary information on the screen. I'm not saying the idea is pointless, but I think the flag needs to be somewhere other than constantly displayed above the tank. For example it could be in the menu that opens when you click on their nickname.
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No idea what happened there. I can't even math right now :wacko: 10/6 = 1.67, therefore the losing team will get 1.67 times less reward than the winning team. If the winners get 9000, the losers with 6 tanks in the tower would get 5400. But the idea is rejected anyway, so it doesn't even matter :D
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Similar idea: Add country flags to profiles
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Please follow the game rules and don't disrupt the order by skipping letters. Kryptonite
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The best gun at any rank is the one which unlocks at that rank, then it gradually becomes weaker compared to other guns as you progress, until the next upgrade. The best gun will always be the one you are most comfortable using. Closed.
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Yeah, I removed it temporarily. It needs to be changed a bit :/
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The only valid suggestion here is the indication of private battles. However, letting players know that someone is in a private battle might be a violation of that person's privacy, which is why the developers didn't want to add it. As for indication for friends in server lobby - if their name is in green and there is no battle link shown, then it means they are in the lobby. I don't think there is no need for more indication.
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Please continue discussion in the following topic: Closed.
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I can think of a better name for it. I'm just suggesting the idea. The players won't be fighting as it's against the rules. I don't know how it works in other events, but I'm guessing if you shoot - you get kicked. How quickly does it heat up? Surely it will take more than a few minutes for him to die, which is plenty of time for a few kills. If it's too quick, then there can be multiple rounds or the Vulcan can use a couple repair kits and DA to last longer. It doesn't take that much time to get the Mammoth in that spot. Besides, you can do that before you release the battle link to the public. Anyway, Rio was just a suggestion and you could do this on quite a few maps, so this isn't really an issue. P.S. Do the rules of the game extend to EN_Event? As in, can it still use unlimited supplies even if cooldowns are on or supplies are off completely?
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Awesome club! I suddenly have the urge to organise an event :ph34r:
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What about that guy, who cooled himself to absolute zero? I heard he was OK...
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I like it how in the last one he clicked the wrong button :D By the way, if you want to see real dislike wars, check out this topic (and any post in it)
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How would you measure the lever of completion of that picture or word? What if it's really badly drawn or spelled, yet the players on that team are screaming "WE DID WHAT WE COULD HOW CAN YOU NOT SEE IT ITS OBVIOUS!!!"?
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Another one similar to the "Labyrinth" Name: Tanki Relay Race (or Mine Relay) Description: On Highway, there will be two teams starting on opposite sides. They have to get to the other side, take the flag and get back to their own side. The team, which captures the flag first - wins. The difficulty is that to get to the other side they have to go across a bridge on the right of them and the bridge will be covered in mines randomly. The players have to navigate their way around the mines (or blow up to allow other team members behind them to continue crossing) to get across and navigate their way back again. There will need to be two mine layers, who will place mines for the opposite team. Rules: Wasp + Isida only, any paint (except for ones with mine resist) No shooting opposing team No brute force to get across, i.e. players have to try and go around the mines rather than blow up on them and make a straight path (I'm not sure about this rule - it might be OK to allow this) No crossing the map anywhere but on the designated bridge Video: (looking for it...)
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Name: Labyrinth Description: Map: Stadium. Game Mode: Parkour DM. Before the link to the battle is distributed, the event host places mines on the central field. There will be a dense strip of mines around the perimeter and in the centre there will be mine paths forming a maze. It doesn't have to have intersections and dead ends, but instead the difficulty will be in the thin pathways, where it will take extreme concentration and patience to get through without exploding. The maze will start from one goal and end at the other goal, where they will be blown sky-high on a stack of 50 mines :P The tanker, who manages to get through the maze first, wins the crystal reward. Rules: Any gun, any paint. For hulls - Wasp only. No shooting. No pushing others Players must form a queue at the entrance to the maze and enter one by one Players must keep distance between each other when in the maze No using supplies No shooting the event host Notes: The event host (who places all the mines) will have to be hidden away well and be wearing a powerful protective paint (Godmode_ON's one if possible) to avoid getting killed, because if he does get killed then the whole maze needs to be rebuilt. If players end up just going straight and blowing up again and again to "force" their way through the maze, it's an option for the host to either warn the player and kick them in case of a repeated violation, or simply replace the mines if they get blown up. Images:
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