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Posts
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Everything posted by Maf
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Looks familiar? :lol:
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Looks familiar? :P
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Well. Looks like only two of the above came true... Although the XP format has just been added, so we could expect changes and improvements.
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If you are talking about moments along the length of the hull, then the width has no effect. However, if you compare Hornet and Viking being shot from the side, you will clearly see that Viking doesn't tilt as much because it's centre of mass is lower and the width means that it needs to be tilted further to topple.
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If your clan leader decides whether to allow someone to join or not by the amount of upvotes they get, then I strongly recommend changing your clan. A player's worth is decided by their skill and experience, not how many "friends" and alt. accounts they have. Closed.
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Just go in the first few RU servers - they are always full.
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I guess they never took into account that the winners would for some reason all leave, so that's why this problem appeared.
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Twins + Mammoth is good because it can quickly switch between targets, so if someone steals your kill, you can instantly move on to the next target without waiting for 5-7 seconds. I would say Twins, Thunder and Smoky on a heavy hull are all good for DM due to their fast reload and lack of fuel tank (like firebird/rico).
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Yes. Smoky and Railgun only, however Smoky doesn't have the critical hit bonus.
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It was me :lol: :wacko: (look at the quote)
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I think you're supposed to let them get more points than you to remove the premature ending timer. I don't know how many more points exactly and neither do I know what the limit is for the timer to be removed, but you definitely found a bug that needs fixing...
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What a noob :D http://tnkscr.net/W2sh8Q.png
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They're giving you a hint. Wasp = Wast = Wast(e) of crystals :P
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What if I told you that on a map called "crash", which was in the game for a few months, the only way to get on top of the roofs using a ramp was by using a Wasp + Thunder because Thunder's splash impacts you and gives you propulsion, increasing your velocity so that you could be able to jump onto the roof. Therefore, your statement is invalid. This whole idea makes sense, but parkour mode "saboteurs" must be removed using a different method. "Three kills = kick" is too harsh and won't always work - I can kill two of you, re-enter the battle, kill two more, re-enter, kill and so on...
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Do you have any initial points for it? I can't just add an empty map...
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Perhaps the display boards were added to nerf Shaft players on Staduim or the developers simply didn't account for the fact that the boards will block the Shafts' view. Hammer paints will be added soon. The developers are working on them. For questions regarding the game and it's features please ask in the topic Questions and Answers. Don't create separate topics. Closed.
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Post the evidence of yourself beating a record or setting a new one and we, the judging committee, will decide whether your record is valid or not.
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Just wait until paints are added - it'll turn from a bulldog into a chihuahua :D
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All of them are good if used correctly, but IMHO, the most OP gun at the moment is Smoky. Goes best with Viking for drug wars and Hornet for PRO battles.
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That has nothing to do with what I said. I meant that the depression and elevation (how many degrees down/up the shot can auto-aim) of railgun is worse than any other gun, so most of the time you will miss an enemy at a different elevation unless your gun is tilted to point right at them.
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Well, a killcam usually isn't useful because unlike in CoD and other shooters, in Tanki Online most of the time you can see who killed you as you get killed, so you never really end up wondering where the shot came from. Besides, I would much rather have a flyover view above the battlefield to assess the situation and prepare for my next run, rather than watch myself being killed.
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It's worse than any other gun... -_-
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Sorry, you can't create topics just for yourself. Good luck with your progress! ;) Closed.
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