-
Posts
8 887 -
Joined
-
Last visited
-
Days Won
4
Everything posted by CooperO
-
Exactly the strategy I'm following. It certainly takes a long time, but it's worth it in the long run.
-
Please visit the help site to receive help with your problem. In particular, you might find this article helpful: I can’t enter the game / the game doesn't load Please visit the help site to receive help with your problem.
-
You asked that question two minutes too early..;p May Holidays begin April 29th!
-
Technically, gold boxes will drop twice as often, because the fund will grow twice as fast. And the best part is that even if you miss a gold, you will still get extra crystals at the end of the battle. No, double battle funds will work as usual, for every player that finishes the battle.
-
The pictures are there, but you'll have to allow Flash player to run. You can do that by clicking to the left of your address bar and enabling Flash player from the little pop-up window.
-
Views on Tanki related videos in that month only.
-
I'm fairly sure those weren't my words..;p
-
That is a fair concern indeed. If too much time is spent while waiting to join a battle compared to actually playing, chances are that players will not bother with them at all.
-
True, if you pick a different battle each time. If you stay for 3 consecutive games in the same map however, the difference becomes a lot smaller. Don't get me wrong, I understand your reasoning, you want to be able to finish the missions in one game. It's just that I don't think many will be happy to see mission rewards reduced and that is definitely a likely scenario if mission objectives are reduced.
-
I don't know their reasoning behind the decision, but I'll surely pass on the feedback about how those maximum points are a limiting factor.
-
No, TDM has a 100 kill limit. 50 kills would be a disaster.. xD
-
If mission objectives should be reduced, shouldn't mission rewards be reduced also? Since it will take players less time and effort to complete them. Or, instead of using reduced battle time as a reason why mission objectives should be reduced, perhaps all it takes is playing three 10 minute battles instead of two 15 minute battles. In other words, maybe players need to play more battles to complete their missions now, but that doesn't mean they have to spend more time to complete them.
-
A long time ago I passed my typewriter's exam with 100 words per minute, that was the minimum required speed to pass. :ph34r: Since then I'm sure I've gotten faster (more practice and better keyboard), but still sometimes my fingers are far too slow for my thoughts.
-
If that is what females take as insult nowadays, we're far worse off than I thought.
-
Not exactly, you'll receive 1 container more, and that's for every single subsequent week after that. You'll lose a little in the first few weeks, you'll gain far more than you lost in the months to come.
-
You can install the play store on your android phone if it didn't come pre-installed. Google can help you with that.
-
There are no Russian severs. The European cluster (RU, DE, PL, FA, EN) servers are all located in Amsterdam, The Netherlands. That means all players you face in battles or see in the lobby are playing from the same servers you are. Consequently, updates happening for you happen for all those players. Yes, that was announced in the V-LOG as one of the (temporary) downsides of the update.
-
Good question, we'll know the answer after the server update. While it might indeed mean a slight loss of crystals per time unit, the loss certainly won't be half of what players currently earn in battles. Your reward will be as follows, as stated in the opening post:
-
It's not a bug or glitch, it's how it's supposed to be, so there's nothing to fix. I don't know why it didn't show up for you previously though.
-
Yeah that's unlucky timing for you, but look on the bright side: you will reach week 5 the fastest (and all following weeks after that).
-
You will not get stuck on week 4. After the update, every single player will be able to progress towards week 10 with each week they complete. What they mean by 'you will remain on the same week', is that you won't be 'upgraded' to week 10 straight away with tomorrow's release if you're currently in the highest possible week (week 4). You will have to play for 6 more weeks to reach the highest week (week 10). Bug fixes, if there are any, are usually released at the same time they roll out an update. They can be found in the patch notes. The chain reward for week 10 included 4 containers, not 9. I was only referring to the mission chains, not the reduced battle time. 10 minutes is indeed very short for a team to make a comeback.
-
Probably yes, but because you can take a break without losing the chance to stay competitive, players can be a bit more relaxed. They can take a break when they have an off day, with no good battles. And instead of getting mad about it, they shake if off and try again the next day.
-
What exactly do you need help with?
Jump to content


































































