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Everything posted by dardayy
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I suggest you don't buy smoky nor twins, since you will waste all your crystals, instead of that keep them for the MUs, a lot of people are just getting too seduced by the 50% discount forgetting how much crystals they will be needing for their current m3 items
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This video at 1:55 shows how twins m3 will look like http://www.youtube.com/watch?v=rU7zX_ad2eY#t=120
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you have the suitable rank right now for isida m2, and u will be receiving daily bonuses of around 3000 crystals for 3 days, so u will be having 9000 additional crystals, to buy isida m2 by the 24th of November. both guns are good with hornet m2.
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u know the old saying in tanki, it depends on which maps u like to play and the style of your play :) lets take an average map like iran, i was to say thunder m2, but since there will be MUs, then for sure never go with thunder, shaft will be interesting, isida nobody regrets if u have a fast tank, rico's new physics still contain some bugs :/ Smoky m2 is the same as smoky m3 in DM. u can get one of first ranks, as the critical hits % counts on a wrong equation, nor the SPM is practically different lol really difficult to tell right now :S but remember, Hazel Rah is a shaft player ;)But there is an old saying, don't risk the new roads, and get through the same road u have known, so Smoky for your rank is a great deal.
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Twins will still be powerful in close encounter, its m3 will just look like the same fire rate of M1 twins, but they will keep the same power, however in big maps smoky will be the best deal.
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For your rank the best gun is thunder m1, however i suggest not to go with its m2 or m3, u will just feel blessed with its power when playing with the low rankers. Its the best m1 gun. and specially u have hornet m1, that will help a lot in CTF in maps like Iran, and not silence. hornet with thunder is useless there.
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really am disappointed by the new physics of thunder I tried all guns on MUs, thunder is still slow and not such a big deal I am so sad i wasted crystals on thunder m3 and wont be going with its MUs as well, i will be going with smoky this time, its the epic gun, incredible critical hits upgrade ! please no need to tell me about skills or the pathetic splash damage lol I can give u the accurate calculations of its MUs or u can get back in posts and see them, but in real practice it was just disappointing on the test server. l its great just at its m1 and m2 for the low ranks
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Twins will get nerfed but will still be effective at their m3, there are some mistakes happened with the stats of m1 and m2, u see them so powerful just like their m3, so i don't think that m3 will get too much affected as much as its m1 and m2, its to suit its price and the rank that they unlock with. not to mention with MUs u will get them back to old stats. and if they really get too much nerfed, then twins players will have the right to ask for refund I cab buy twins m3, but i would rather keep my crystals to upgrade my hulls first.
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The great thing with rail is that you can steal kills in DMs I really don't like the idea to piss off people, but they really get mad when i steal their kills :/ Just get into a DM, don't shoot healthy tanks u will just make them weaker for other tanks, wait for a wounded tank screaming with the last breath, and give it the mercy bullet. This is the trick with railgun that many don't know about in DMs. they keep shooting randomly any tank. and by this you can even get great results with any M of rail if u just keep watching accurately. So when you get a freeze stuck on your face, and you can do him one fire and u know u wont kill him, and that u r gona die, then don't shoot that ugly crocodile, u will just leave it as an easy prey
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till now rico tests are not so promising :/ i don't think it will get back as it was before the rebalance, unless by a more hard work devs are doing right now. As one mod said, all guns will be equally effective but according to every gun's use and map, however this will create contradictions, we have most of guns unlock at totally different ranks
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Yes its true, they both unlock at the highest ranks and firebird m3 its already opt, just the rico test results are still unsatisfactory yet, but as icerugby said, its better not to go for any upgrades until you wait and see for some few days, otherwise you may go updating something you may regret . Its a common sense, a mistake happened, be at the developers seat and think, why would i unlock rico m3 at one of the highest ranks O_o Unless if i make it available to the same rank as with thunder, otherwise i have to make it just like how it was before the rebalance. And firebird m3, its a monster !
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Hey i am not a dev in here, i wish you get your answers ASAP once the MUs and new physics will be released, otherwise i don't think anybody can tell how exactly it will be. may love and peace be with you all. Namaste _/|\_
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The reload will be 2 seconds faster than before and the projectiles will shoot faster, final changes in rico's physics are not over yet.
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Ok all what i can tell about rail is that the damage can be increased by +28 it means rail m3 with MU = 112 - 166 (original) + 28 = 140 - 194 (fully microupgraded) However as i said before, may be they added more changes to the previous MU models, and may be the hew physics will include rail as well. So these results are not final
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Ok all what i can tell about rail is that the damage can be increased by +28 it means rail m3 with MU = 112 - 166 (original) + 28 = 140 - 194 (fully microupgraded) However as i said before, may be they added more changes to the previous MU models, and may be the hew physics will include rail as well. So these results are not final
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Hello StrahinjA_ etc I suggest you ask this question in HERE they kept talking about rail all the time, lets see if they have the answer ;)
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Its a kind of balance, they have to do this for shaft because if you are a shaft player you wont get into the falling bonuses like other players, you will just have to snipe and that needs a lot of work and low rewards. but the new dynamics for shaft will let it be used better with fast tanks rather than the big ones . Imagine using shaft with hornet this time, it will add a lot of action to the snipers, it will be like in movies . Good job Hazel Rah
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I think we all have to wait, even my previous answer was upon somewhat an old test. may be the MUs have been changed again. So its better for all to wait, just another 10 days and things will be clear. and to ask questions about the new physics then click on this: NEW PHYSICS
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sorry i didn't mean it had been exactly the same suggestion about MUs, but i like to tell you that mods in here will ask you to bring this idea under the topic of suggestions, because fine tuning the MUs wont be available according to the current plans. and about the m3 to m2 was suggested for friendly battles to be fair in between friends. and here is another question like yours had been asked before without an answer in HERE _/|\_
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This can go more with suggestions than being a question, it has been suggested before not only for the midcroupgrades, but to have the ability to downgrade to a previous level without getting refunded, and you wills till have your m3 available anytime without the need to buy it again. according to the current microupgrade system such fine tuning is not available.
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New physics to Freeze, it wont be able to stop tanks longer than before, Twins: will get slower in fire rate Shaft: will reach its maximal zoom in 3 seconds instead of 6 seconds however slower fire rate than before "as shown in the picture below" Rico: will shoot 14 fires instead of 12 before it heats up, and they will go faster as well. BUt please this page is for microupgrades and not new physics, you can get better answers within the new physics page: NEW PHYSICS New shaft ->
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These are the MUs of Thunder but remember the below stats are the max microupgrade : Damage: Old = 63 - 85 Micro = 75 - 97 Damage at maximum distance Old = 37% Micro = 44% = nearly half Reload time Old = 24.3/min Micro = 21.2 / min There is also the impact force and the rotation speed I tried it with all its m4 .. but still smokey is faraway better ! Smoky with MUs its critical hit will become 217, and 9% chance for critical hits instead of 8%, impact force = 204, damage = 30 - 38 at all distances Comparing Microupgraded thunder with smoky on test server results: and even with the new upgrade of thunder, still during one shot of thunder = 2 for smokey max damage of thunder will be = 95, while for smokey 38 X 2 = 76 at all ranges, not to mention its critical hit and the pushing force. Dont forget even if you get thunder optimized to maximal damage thats = 75 - 97 but at 10 meters distance and more it will dramatically decreases to half, so when you compare this with smoky, you must take the distance damage into consideration. Best Guns will be Rico for most maps just like before the rebalance why? because its the one of 4 guns (freeze, shaft, twins) that will get new physics, second its m3 unlocks at one of the highest ranks, third: with new physics and MUs it will go crazy, 4th: it was the dominating gun before the last rebalance and developers want it back to its fame, as it requires skills. However, these were my guessings about rico, so am not so sure because until now the tests on the new rico are not satisfactory. and its one of the main reason why the new physics took too long.
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deleted "i wish if we can delete our posts as well not to cause flooding"
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yes but with the new physics its supposed to turn more stable, and you can add much more armor to wasp however if you compare the increase in the armor of wasp to that of railgun then i don't know
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