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Pathfinder

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Everything posted by Pathfinder

  1. Pathfinder

    [Issue 28] Halloween Quest

    Well, five bright tankers have won the prizes! Feel free to keep looking, and solving it for your own satisfaction :) I will post winners, and the solutions and locations of the clues next issue. Thanks for participating!
  2. I think that if they do, they are likely to be fictional ranks :p
  3. Pathfinder

    Average Earnings?

    Depends if I win or not, and the amount i okay varies hugely :p On a normal day, maybe 300-1000
  4. This doesn't seem like a 'diary' as such anyway :) it's just an article, and he's not constantly updating it with stuff
  5. Their actions and motives may have been questionable :p but they were certainly powerful!
  6. Pathfinder

    this game has changed ALOT...

    The kits are just about to be removed - the new kits won't have items that are unlocked early :)
  7. Pathfinder

    this game has changed ALOT...

    Welcome back :) there have been many balances and changes in the game that you've missed! It's a lot more balanced now!
  8. Pathfinder

    [Issue 28] Halloween Quest

    I can assure you there are no mistakes in my original post :)
  9. Pathfinder

    [Issue 28] Halloween Poems

    Indeed, poetry I find really difficult to write! Nice one!
  10. Pathfinder

    English Newspaper Issue 28

    A lot of good stuff this issue, including from new reporters, enjoy!
  11. Pathfinder

    [Issue 29] Halloween Quest

    First of all, hope you enjoyed the quest, and although many got the right answer, they couldn't justify it with a correct explanation or were simply not fast enough. The first clue, 'the sound of the storm, let's discuss that first', will lead you to the topic 'Let's Discuss Thunder', in the Gameplay section. What follows thunder is of course lightning, and checking for posts around 31st october 2013, you will find the following post: http://en.tankiforum.com/index.php?showtopic=177128&p=3221411 The clue directs you to read 'yrevocsidtx1' backwards as '1xtdiscovery', which, if you use the forum search for 'XT discovery' will lead you to the following article by Tommy60: http://en.tankiforum.com/index.php?showtopic=120045&p=2047097 Highlighted in green at the bottom of the article directs you to look through the comments for a spoiler, which can be found on a post in the second page: http://en.tankiforum.com/index.php?showtopic=120045&p=2077895 'Doing the opposite' of 'stupid clues have warmed you up' directs you to the topic of Smart Cooldowns. And of course, 'writes Kirby' is a hint to an article that I wrote in Issue 27: http://en.tankiforum.com/index.php?showtopic=221055&p=3918123 In the title pic you can see the following link: imgur.com/yCCTwMw.png The price word is a name of a map, and if you have been alert, you can see the yellow parts of the previous clues 'is', 'la' and 'nd', come together to give the name of the map Island, which is the winning word. Congratulations to the following five players, who will be receiving crystals for their efforts! 30,000 crystals 15,000 crystals @canadarules 5,000 crystals @GeneralPie 5,000 crystals 5,000 crystals
  12. Yeah I did! Hope you enjoyed it :)
  13. Pathfinder

    [Issue 28] Halloween Quest

    That might help lead you to the second clue, but that in itself isn't sufficient.
  14. Pathfinder

    [Issue 28] Halloween Quest

    Everything is in the forum, or a specific link ive placed in the forum.
  15. Pathfinder

    [Issue 28] Halloween Quest

    You have unlimited chances to PM the answer. If you think you can guess it you are wrong :p There are a series of clues, each one leading to the next, hidden around the forum. The first clue is given to you above :) Use EVERY bit of information.
  16. Pathfinder

    [Issue 29] Continue the Story! [Chapter 3]

    Wow. The entries this time were few but I can understand why some were reluctant to enter - there were many quality entries, and it clear that the standard is getting higher and higher... Onto the results. It was extremely hard to pick the winners, but my favourite was from a persistent entrant in the series of contests, @greyat, who wins 50,000 crystals! I enjoyed it a lot. Thoroughly deserving consolation prizes, were @AdustioAtqueDelerent and @Raredust, who will receive 10,000 crystals each. Thanks for participating, and it's a real shame that more prizes cannot be awarded to the many other excellent entries. Best of luck next time, it will be the final edition of Continue the Story!
  17. Pathfinder

    [Issue 29] Continue the Story! [Chapter 4]

    Firstly, a huge congratulations to all those who won crystals in Chapter 3 of this ongoing challenge, especially @greyat!! However, if you didn't, don't be disheartened! There is one more chance to win, as well as learn from those entries that did do well! So far in the story! Chapter 1 (@DarthvaderjonGTR): Chapter 2 (@Kevred): Chapter 3 (@greyat): Your task is to write the best continuation to the story! The winner will receive a 50,000 crystal reward, and the recognition of their extract being featured in the next issue. Your entry will be judged on the following, in order of importance: It must be your own work, completely original. Note that you don't need to continue the same writing style or tone from the first chapter. Write in your own style! Content - it must be interesting, and something that has potential to continue on to be a great story. Note that this is now the completion of the story, make sure you've got a good resolution! Quality of writing. Furthermore, to emphasise quality over quantity, there is an informal word limit of 500 words. Slightly over is acceptable, but not too long please! Make every word count! Deadline is 15th December! Late entries may not be considered! Also note that this will be the final chapter. End it in style! A couple of other notable entries will receive a 10,000 consolation prize. Good luck! Note - deadline extended till 20th.
  18. Pathfinder

    [Issue 28] Halloween Quest

    Series or clues, hidden around the forum. The first clue is there, I think that's enough from me, good luck! Once you've reached the end of the trail, the keyword will be obvious. Send that to me.
  19. Pathfinder

    [Issue 29] Team Deathmatches

    A mode perhaps most similar to real life warfare, where the aim is simply to secure the most kills against an enemy team, nothing more. A mode that can be extremely hard to play right, where you must draw from the strengths of not just yourself, but also your team. Prepare yourselves for the second installment of the Gameplay series, the guide to Team Deathmatches. ___________________________________________________________________________________________________________ Scoring Again, I will be writing from a selfish perspective. Although Tanki and this mode in particular are very much team games, ultimately you are playing for yourself - to maximise the crystals and experience you yourself earn. The first step is to ensure that your team wins. The fund is shared between the teams depending on who wins the game, and the larger the win margin, the greater share of the fund your team will receive. However, the most important part is not the margin that you win by, but winning in itself. Even if it's by just one kill, that makes a huge difference, and can multiply the crystals you receive many times. Winning in this mode is dependent on the kill count for each team. You can gain kills for your team by, of course, killing enemies, but you can also effectively 'gain' points by causing self-destructs on the enemy team. This is because when you self-destruct after taking damage, your team loses one kill in the team count. So, pushing an enemy off a ledge can be a quick and efficient way of scoring for your team, while you shoot other enemy tanks. Of course, even if your team wins, you may not get a large share of the fund - the second step to doing this is to maximise your personal score. There are just two ways you can gain score in this game, one of which is to kill an enemy. (The other way you can gain points is through healing allies as an Isida, where points are proportional to the health that you heal.) Every time an enemy is killed, 15 points is shared between the players who dealt damage to that tank in the last ten seconds, proportional to the damage that was dealt to that tank. For example, if a 150hp Hornet was taken out by two tanks, Tank A and Tank B, who dealt 100 and 50 damage points respectively, Tank A would gain 10 score points and Tank B would gain 5 score points. Now, since the points are distributed by the proportion of damage that you deal, and not the actual amount of damage, it makes sense to aim for the weaker tanks. As an example, dealing 100 points of damage against a 300hp Mammoth will gain you 5 points. But, dealing 100 points of damage against a 150hp Hornet will earn you 10 points. So you will be gaining points twice as fast. Of course, there are situations where you should aim for the heavier tanks, such as if there is a heavy drugger that needs to be taken down immediately. But, if there is a free choice of targets, always go for the weakest first. Another point to mention is that it is not the securing of the kill that matters here, but the dealing of damage. So, if you are using a high damage weapon such as Railgun, you don't want to be wasting your potential damage going for severely weakened tanks, which could easily be finished off by a Thunder shot or a couple of Smoky shots. Go for the freshly spawned tanks - that way your damage will be unlikely to be wasted. Selecting Equipment Which combination of turret, hull and paint is best? That's a question you should ask no matter which game mode you choose to play in. Turrets in general can all be used to great effect, but this largely depends on the map at hand. Particular maps make certain weapons almost useless, while making others unstoppable. For example, Twins on Stadium? Not so great. But Shaft on Stadium? Not a prospect I'd fancy taking on. On the other hand, the opposite may be true for a smaller map such as Sandbox or Island As a general guide, larger maps will favour your long range turrets like Thunder, Railgun and Shaft, while small maps will favour your short range Firebirds, Freezes and Isidas. Of course there are exceptions, and other factors such as the openness of the map and the range of heights of the map, but there general guidelines should serve you well. In general, speed is not as important in TDM as it is in other modes. The aim is to kill tanks, and not run with a flag, and so health may be more beneficial thatn speed. So, I'd recomment heavier tanks (Viking+) in most cases but of course, light tanks can be used to great effect, particularly on large maps. Paints, as with all modes should be chosen based on both the weapons that the enemies are using, as well as the weakness that your combo faces. So, if you intend on sniping, Railguns and Shafts might trouble you more, so maybe Prodigi is a good choice. Whereas on a smaller map, Inferno or Zeus. Drugs In any game-mode, drugging is your friend, and TDM is not an exception. Double Armour means you will last twice as long in the battle, and since the mode revolves around killing as many enemies as possible while being destroyed as little as possible, this should help a lot. Double Power doubles the damage you can potentially deal to the enemies, not only making it easier for your team to gain points, but also allowing you to buff up your own score. However, there are situations where using particular drugs may not benefit you or your team as much as you think. If you are upfront in the battle, Double Powers or Double Damages will both be hugely beneficial. With a heavier hull, a Double Power would be more helpful, and depending on your combination, as a light hull, a Double Defence may be more useful. While not upfront in the battle, Double Armours, though still useful, are not as useful as a Double Power. This is because it is less likely that you will draw the attention from enemy fire while playing a supportive role on the field. And that's about all! Thanks for reading as always!
  20. Thank you for discounting the old kits! They are now an ABSOLUTE bargain!
  21. Pathfinder

    Halloween discounts end, but goodies remain

    Bought light kit for 200k! Bargain!
  22. Pathfinder

    Newspaper Requests!

    Sure! If I need any help I'll come to you!
  23. Pathfinder

    What to buy? Which is better?

    ^ I would wait for at least 50% :)
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