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Posts
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Everything posted by Pathfinder
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Originally TDM, simply because you get more points for kills and less kill stealing problems. But now that they've changed it so it's the same system for CTF and CP, my favourite is no CP
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To be honest, anything will help, I wouldn't worry about paints at your rank. I would stick with dirty, it's still useful and save up your crystals. Once you reach a higher rank, then maybe think about getting a good paint
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I think there are some crystal ones, not too sure though... :) I'll have a look again, thanks for the suggestion! Also, when can I interview you on 'parkour fighting'?
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Love it :) My concerns with shaft - as a shaft user, one advantage is I can generally remain hidden, compared to say, railgun. Also when I am training my sights on someone, they are completely unaware. I think the laser, though cool, detracts a little from shaft's strengths.
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Wow
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A search feature would be great. Particular maps, a particular maximum or minimum rank, would be great!
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Double funds now are even nicer, it essentially means quadruple funds now :) can't wait!
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Hardly, this has made it easier for all players to get crystals, and has improved the game for a lot of us that are sick of players coming in and sitting there to collect crystal boxes.
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suppose so :) plus now the kills are 15 points... Which is great!
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I have nearly no first aids and double powers, a few thousand nitros and mines, and a hundred or so double armours.
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Perfect update :)
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I would USUALLY suggest Viking :p
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Contest [Issue 28] Continue the Story! [Chapter 3]
Pathfinder replied to Pathfinder in Newspaper Archive
Some good stuff, contest closed :) -
You can choose not to believe me :p Firefox seems to work best for me :)
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Other [Issue 27] Kirby's Garage Analysis - Part 1
Pathfinder replied to Pathfinder in Newspaper Archive
LOL there are plenty of people with much better garages... But ty anyway :) (Don't hack btw pls) ;) -
Awesome :) What wallet? I've never bought a single crystal :p
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My point was to creeperskelly that you cannot just post losses on this thread to try and prove a point; where did I say 'noobs that must try harder to develop some skill'... Although you missed my point, I do agree that with the update the poor have become poorer and the strong have become stronger. Tanki should definitley think of all players, but at the same time, removing crystal boxes gives countless benefits as I have already mentioned. As creeperskelly suggested, and didyouknowthat also, I personally believe that the best solution is change the way funds are split between teams. This incorporates the benefits of removing crystal boxes (fighting crystal collecting mults), but at the same time does not discriminate so much against the less skilled.
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Other [Issue 27] Kirby's Garage Analysis - Part 1
Pathfinder replied to Pathfinder in Newspaper Archive
Have updated it :) since I wrote the article, I have savanna, light kit m3, viking, thunder and shaft to m3 too :) -
It's much better to buy on 50% :) Save for the 50%, if it happens to be on at the same time as the kit, do some maths and work out if it's cheaper compared to buying the items separately on 50%. If one of the items in the kit goes on sale while they other doesn't, it may be cheaper to get them separately still. Alternatively, no one can say, but maybe this Christmas there will be a whole garage sale :)
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The most recent game I have played. Predictable drops and smart cooldowns allows me to play without drugging. I have no bought either, my gear is still base m3, but still performing fine. It's easy to post losses and complain about not receiving anything - what about wins?
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Do you lose all your games? Or are you simply posting your losses to prove a point? Unless you really cannot play, you'll win some, and lose some. If you win the rewards are high!
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I think your solution is good, but if I may just add a couple of comments. The old drop system was in fact quite similar, supplies did drop in the same places. All the new predictable drops does is make it clearer for players to exploit, which I think is a good thing. Also, the supply boxes do not vanish, which I think is also good. I agree immediate drops disadvantages some, for example if you're in the process of an equipment change, or just got killed. Then again, too long and the game is disrupted. I think a shortish time of maybe 10-20 seconds instead of the original 30-90 seconds is nicer.
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