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Everything posted by Michael828
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Many times when I was trying JGR mode I didn't pay attention that a gold was falling just cause of the text colors being the same. Also they gotta add Juggernaut to pro battles, really looking forward to an update like that.
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I have a feeling it's gonna be more like a "star year" from now on.
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Yea with my M0 Dictator I'd be like: "no please just take it back!" :lol:
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Bla bla bla always making you feel like you're a boss if you buy it, then turns out nothing changed at all except now you have a golden shoe. :D Also it would be a nightmare to rely on containers to get this, unless you're keen on waiting for that 0.01% chance to occur.
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I think it doesn't mean anything.
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Might as well call Ricochet's ricocheting effect an extra feature cause it is barely noticed now with the range nerf, though I'm not complaining at all cause those 25-30 shots are more than enough to kill anything, may be kinda awkward but still very useful. Considering the other turrets I 100% agree with you.
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I once asked a question here like 4 years ago but I forgot what it was, though I remember the context: Basically I thought my M0 Firebird was upgraded so well to the point where I assumed buying an M1 would ruin the stats.
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Do take note though that I'm not that much of a large sample size lol, in other battles you may find Rico killing Rico everywhere, this is my own experience in these battles. Yea the Firebird thing is very funny though, I've seen it before. They should totally team up and wreck anyone approaching them, but instead opt for each one and himself.
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Well Twins is good for parkour when someone else is shooting at you to help you get on a building or something, but on itself it isn't very helpful. Not all of this needs to be implemented, but at least to insure parkour battles are actual parkour battles. At the moment they're not really great unless you're lucky to find a really peaceful one where everyone is actually trying to climb on buildings/walls etc...
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As a Rico user I always avoid killing other Rico users unless they're afk or attacking me, most of them don't attack believe it or not. :lol:
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I don't think there's a trend going on with Rico now, that trend is probably happening with Striker/Firebird/Twins. But I do believe that at the Legend ranks many players already have M3 Rico protections, like 25-40% of the players in smaller maps (ex. sandbox,polygon,forest) and around 15-25% in the larger maps (ex. highways, magistral). These rough estimates could be wrong, but seeing how annoying Ricochet can be sometimes, I wouldn't doubt it if these were actually underestimates.
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Add a small mine limit (ex.20) for each player so that even if all players in one team mine the enemy base it still won't be enough to fill it and cause any spawn kills. Do something about Twin's impact force in particular, we all know Twins is useless for "parkour" and only good for flipping and trolling. So disable Twin's impact force or reduce it massively and keep the impact force of every other turret unchanged because they can actually help you parkour. Significantly reduce the damage of all turrets. These measures will make parkour battles great again, and no longer drug fests or show off competitions or flip war zones. :)
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I see, thanks a lot for helping. :)
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Why do they have to update the holiday paint then instantly do another star week... pretty lame. Oh yea and I got a massive 38 stars, I don't think it'll go much higher than this. :lol:
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At several times the game's performance is so poor it's not even worth playing MM so I end up at parkour battles. You guys have no idea what it's like to start a game with a PING in the hundreds and FPS below 10, then carrying on the whole battle with FPS in the range of 20-30 and PING sporadically jumping up and down. The real problem here is that this is now happening more frequently to me. This lag is due to some minor updates that are barely noticed, imagine what kind of lag will result from the new overdrives and drones planned for release on Halloween.. just thinking about what's gonna happen is making me feel nauseous. Edit: I know this has nothing to do with game balance, but how can you discuss gameplay when you can't even play it properly in the first place. :(
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But I have problems with Freeze, trying to circle a tank with it is very difficult since the freezing takes time to come into effect, and usually it's too late cause players can turn their hulls and turrets fast enough. I would personally buy Firebird because I tried Freeze a lot and it gave me a stressful time, but from what you said I'm assuming it's the next turret that will receive a nerf. :lol:
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I wanna get a Fire/Freeze but I have a feeling devs will nerf them soon after, or that 90% of the players have a 50 protection against them. If I can't get a short range turret, then no other turret in the game is worth buying because they're just not satisfying......... imo
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I think I got a world record for the best lag ever: FPS: 0 PING: 999 This actually happened and I saw these 2 numbers together, but I don't have a screenshot so whatever. -_-
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Please add Juggernaut to pro battles, it's not going to ruin anything, not the game economy nor the players' gameplay experience. It doesn't have to take 3 years to implement this, just add it in a couple of really popular maps.
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Guide [Issue 80] Road To 1,000,000 Crystals
Michael828 replied to GrandExecutioner in Newspaper Archive
On my profile it says I already earned 1.37 million crystals in my gaming career.... Although I barely remember only like 2 times where I actually had more than 100,000 cause I always wasted them on useless stuff. -
Light green would genuinely look awesome.
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Or maybe add a cheeseburger in there cause Mammoth can get hungry from time to time.
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After releasing 200 more animated paints for their precious buyers, they'll finally consider this ancient idea. <_<
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Hunter used to be the fastest medium hull, but now Viking is the fastest, and lightest, and has the least power of them. The problem is that the speed advantage it has over Hunter and Dictator is not sufficient to justify it's horrible stability compared to them.
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Cause of all the experiences I've had with this thing. At M3 it slides around so much that I wouldn't hesitate to call it Hornet 2.0 Exactly, this extra speed is completely unwanted unless you're using short range turrets, not any other weapon needs it. Might as well trade off that speed with some more weight, like what Viking used to be years ago, I loved that Viking. Why do medium hulls need to be that different compared to each other anyways? I guess so each hull has a unique purpose and gameplay experience.. But still they should've made the difference small, and not as large as this!
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