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Michael828

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Everything posted by Michael828

  1. Suggestion for more "basic" paint options You know the basic paints:(red, green, blue, orange, black, white). Well I am suggesting if Tanki could add more colored paints to this selection, like: purple, yellow, brown, grey, etc... Reasons: ---The current options are very limited and they don't even look that good anyway (red looks brownish, black is not fully black -_- ), only white and orange look good. ---Not everyone is lucky enough to get a cool paint from the containers. ---It could give more players a chance to show their personality and own tastes, instead of being forced to use paints they don't like the appearance of anyway. ---Beginner tankers will love it because they mainly use these kind of paints anyway. ----If you're gonna tell me that implementing pink for example is unrealistic, and that all these beginners paints had a strategic purpose when they were made, then how in the world is the Chill Bro! paint anywhere near realistic ! ---This suggestion is not urgent, but it also shouldn't cause the developers any ounce of trouble to implement since they come up with a new animated paint like every week or something... Yes I am seriously asking for this and I am not in any trolling mood, what I am asking for could easily happen and I'm sure you guys would like it. If this gets rejected, please kindly let me know why. Thanks :)
  2. Michael828

    Let's Discuss Viking!

    Viking is clearly outclassed by Hunter and Dictator, I used to think it's low weight and power didn't matter but now I realized they completely changed the gameplay experience with it.... easily drifts like Hornet, and has it's aim knocked off like Wasp. To call it medium is a crime, it should have it's HP reduced and join Hornet and Wasp as the 3rd light hull !
  3. Michael828

    Complaint Book

    We already usually start the battle anyway after passing the 8 minute mark, this is gonna further limit the stuff you can do in each battle before it ends, and probably isn't gonna reduce waiting time :/ And I really hate those barriers, they're always in the way.
  4. Michael828

    Let's Discuss Product Kits

    I never bought any product kit, but always wondered how much trouble they cause for those poor M0 wasp users at the low ranks. :( That's why I support the idea many people stated before of not allowing kit buyers to micro upgrade their equipment until they reach the rank it's unlocked. Or you know what, I don't wanna interfere with whatever makes these players happy, but at least consider the players on the less fortunate end of the spectrum having to deal with all these OP kits.
  5. Michael828

    Your goal and what level are you

    Trust me it isn't, it now stands a chance against short range turrets and can be a match for Twins in the right hands. With double damage and the increased number of shots, your M2 Rico can kill many unsuspecting enemies with ease.
  6. Michael828

    Your goal and what level are you

    I think I'd already achieved it after getting the Rico M3, which made my life so much easier after relying on Rail M2 for so long. But now after a year and a half, I think I need a new M3 turret to deal with druggers that have Rico modules, and it has to be a short range turret, so I guess this is my goal now.
  7. Michael828

    Let's Discuss Mammoth!

    That's true, many times all the action scenes happen really quickly anyway. I wouldn't mind the OD being for a short while, but do they really have to make its' speed even slower? I don't get that.
  8. Michael828

    Let's Discuss Mammoth!

    Yea to be honest the invincibility is what makes Mammoth's overdrive pretty interesting. But if I've heard correctly from the V-LOG it said that the overdrive will last for a "very short" time.... so I have a feeling it's gonna be like 5 seconds or something. :unsure:
  9. Michael828

    Let's Discuss Mammoth!

    The problem with Mammoth's OD is that you have to reach enemies to kill them, and with the extra speed reduction I don't think that will ever happen unless the enemy is just "paralyzed in fear" :P when they see Mammoth approaching, rendering them hopeless. While Titan as usual is the cool team player who gives all his buddies protection and not just himself.
  10. Michael828

    Container Project to Learn Reward Probabilities

    25000 cry 10000 cry 3500 cry 125 speed boosts The sequence was from top to bottom, the 3 crystal rewards were all right after each other in descending order, which is pretty cool I guess ! Overall this is most likely one of the better weeks I've had, much better than the one with 125 mines,125 speed, 125 mines, 50 batteries.
  11. Michael828

    Let's Discuss Mammoth!

    Well if you believe that, then it's your opinion. :D But I still think that's exactly what Mammoth dreams about in his sleep, only to wake up to find out it's the opposite. :P
  12. Michael828

    Episode 187 of the V-LOG is live!

    Well the drones at least are not all supply based, so that's a major step forward ! Please keep being creative with these updates, cause all the supply updates were getting very boring...
  13. Michael828

    Let's Discuss Mammoth!

    If Mammoth could cut down on those cheeseburgers that would be great, the main advantage his brother Titan has over him is that Titan monitors what he consumes and works out so he has more muscles ! Like seriously, how's Mammoth going to feel when his graduation robe barely fits, while Titan right next to him will be hanging out with all the chicks.
  14. Michael828

    Container Project to Learn Reward Probabilities

    No problem man :) , I didn't feel you where being rude though. Aha, now I understand what you mean about the viewers thing. I'll finish the 10th weekly mission chain tomorrow so I'll post whatever I get here to try to help I guess. :D
  15. Michael828

    Container Project to Learn Reward Probabilities

    Aha, I'll be sure to check them out. That wasn't actually trolling, just making fun of how common it is to get stuff like mines/speed/etc ... and I do acknowledge that you could get some pretty legendary stuff from them, even if once in a blue moon. :D
  16. Michael828

    Let's Discuss Magnum!

    I find Magnum's damage to be pretty weird. I have the M1 with no upgrades ( which is the M0 but fully micro-upgraded ), and the direct hit damage sometimes ranges from the 700s, which considering the bell curve mechanic has a VERY low chance of happening.... to a damage of (1494-1512) or something like that without double damage... which should also occur once in a blue moon, but I do see these numbers appearing casually at times... or I'm just sure I've at least seen them before. I still have no idea how the damage is calculated, and if it's possible to approach the damage limits by varying the air time the shots get, or by hitting a target exactly on its' head and not on its' side.
  17. Michael828

    Container Project to Learn Reward Probabilities

    Okay fine you'll get 125 speed boosts ;) I don't know what you mean by this meme, but Thomas is pretty cute.
  18. Michael828

    Container Project to Learn Reward Probabilities

    Doesn't matter cause you're gonna get 125 mines.
  19. Michael828

    Give 3 reasons why tanki is still a good game

    1) Hornet M3 looks so good that I feel the game doesn't deserve to have it, such a pleasure to use it. :D 2) Even though they need to use many pay2win elements to keep the game running, at least they do add some stuff that benefit your everyday player from time to time: Weekly missions, discounts, double battles funds, and as much as I hate MM, at several aspects its still better than the previous system for getting experience and crystals. 3) New hull overdrives sound really exciting, not many games out there get me that excited after announced updates.
  20. While turrets and hulls may be more balanced now than in quite some time, the actual gameplay balance is at the worst it's ever been. I have to admit the abomination called the MM system is alright and even pretty fun sometimes at higher ranks where many players have already saved lots of drugs and buyers don't have much of an advantage over normal players, but at lower ranks which are a huge portion of the player base, it's an unmitigated disaster. Just ask anyone who isn't Marshal and above how "fun" and "balanced" the game is, I'm sure they'll have a lot to tell... Edit: Sorry if all this sounds way too pessimistic, I still believe the game has great potential and I never meant to criticize it and I certainly don't enjoy that, I just feel bad for the players who have to experience the flaws of matchmaking.
  21. Michael828

    New Maps in MM, Turret Balance, New XT

    Wow....... if they really did reduce the range of Ricochet by 30% then they should at least give it 30 shots before running out of ammo. Or how about never making it run out of ammo since freaking Twins is almost better than it in every way !
  22. In my opinion the weekly mission chains make it easier to get a good garage now than before a couple of years. For example, before them I only managed to buy the Hornet (only M3 I had), while after they were released I was able to get the Rico and Mammy with time. Also always try to rank up before an upcoming sale, that helps too.
  23. Michael828

    Can parkour affect your K/D?

    I used to assume it didn't, but then I realized that my K/D is gradually going down each time I check it even though I think I am doing better in battles (playing more pro battles, leaving unbalanced matchmaking battles, etc...) For me this is pretty infuriating, it's like I'm working hard but my kills are only increasing by the 10s while my deaths by the 100s....and my K/D has already been below 1 for as long as I remember....( I rarely use supplies in MM battles) (There's no place where I see my tank destroyed as much as in parkour battles.) My K/D was 0.9 just 1 week ago, and I haven't played any battle where it got severely damaged since then, now it's 0.89 Setting aside all this K/D nonsense some people are obsessed about, I don't really mind if my K/D isn't good or even remotely close to that.. but if what I am saying is true, then why in the world would you count harmless parkour chilling out battles as the same category as actual intense battles?! Or I could be wrong and this would end up as me just whining :D, but I am starting to doubt that..
  24. I got some bizarre ideas: (which I know are mostly implausible but may be pretty interesting) Thunder: Splash damage radius increased by factor of 2 Damage reduced by 15% Auto aim upwards and downwards reduced by 30% Shaft: Damage in sniper mode reduced by 50% Sniper mode full charge speed and shot reload speed increased by 100% Railgun: Penetration effect removed Ricochet effect added Isida: Vampire effect restored and heals 50% of damage done to others Auto aim left and right reduced by 25% Turret rotation speed reduced by 40% Range reduced by 20% Ricochet: Plasma balls cause a burning effect that lasts 1 second (same damage as Firebird) for each 3 consecutive balls Range reduced by 25% Impact force reduced by 30% These ones below are only for the appearance: Firebird: Ability to customize flame colour Freeze: Ability to customize how freezing effect looks like (snowballs, snowflakes, etc...) Twins: Option to make one plasma ball white and the other one black *** (Rest of the turrets I don't care that much/ don't have any ideas atm) This last alteration applies to all turrets except magnum, and will turn you into a completely different player: Turret rotation speed reduced by 99% Damage increased by 99%
  25. Michael828

    Creativity: Tanki Memes!

    Every time Tanki updates Fire/Freeze/Shaft/Thunder etc...
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