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Everything posted by Rohrmeister
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you will have to wait the closed beta test and the open beta test phase, before a single EUR will flow into tanki X I assume it is the other way around: The number of players here has decreased by 50% within the last 14 months (120.000 -> 60.000). The number of devs, artists, game designers, ... is the same - or has maybe increased (someone has to be paid to work on Tanki X). So how should they finance it, after they have scared away half the players with one bad update after anoter? We're in Cashcow mode -> it says very clear: MILK THEM :): Tanki was a "star" product of alternativa platform company, but it does not grow, it shrinks since 1 year. And now they do like the verdict in the CashCow-Box tells them to do: milk them. TankiX will start as question mark, but if they do it right, it will be a new star soon. They invest there today. But I wonder if they learned from the mistakes in tanki and if they can manage the expectation of the community in a better way (bad communication was not community manager fault, but was for sure decided by business managers to make the milking more efective. Or did someone tell you in advance, that this MU upgrade comes soon?).
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^++ again I would upvote you :)
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^ +++ sorry guys, today is the first day since ages, that I ran out of upvotes (kept upvoting all those that wrote how bad this update really is) Good thing is, that - up to now - no community manager comes here does his job by explaining us that this update is good for the players. Simplification and such stuff.. This rip-off today feels more honest then the last ones :) Almost an improvement. Almost ;)
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I've already started the download of the "alternative product on the tank online games market". The last updates really drove me off. I will still play, but I will not pay any more. Not a single cent those guys here will get from me any more.
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I think they should introduce a real M4, that is not MUable any more. Then we dont have to care about this epic fail of an update.
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Today another *fine* update was released. Still no chance to downvote. I am a very patient person but it really becomes anoying.
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^gratualtions; almot the same here. Now look at the price tags of other turrets, ulls and paints that you wanna MU slectively (only damage, only protection, ..). They make you pay more then you saved
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look it up yourself: http://en.tankiwiki.com/Micro-upgrades_Hornet http://en.tankiwiki.com/Micro-upgrades_Viking more to find there..
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weight and power do not affect speed -> they affect acceleration. But the "free gift" of speed microupgrades, turning speed microupgrades and rail turning speed ruins all the timing you inherit by playing - especially fast hulls (wasp) and precision turrets (rail). I have not upgraded those _on_purpose_... man am I pissed now :/
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I just palyed 2 hours battles with active MUs and got used to my new M3.75 Wasp. Then I switched to XP/BP (same tank, no MUs) and it feels slow, turns different, aiming timing is different.. I quit after 15 minutes as it made no fun thanks for ruining something -.- I have now 5 items on M3,75... so I have "proffited" from this update. But you know what? Forget it! Take it back, I dont want it! Give me back _my_ wasp, that drives in the _same_way_ whetever the battle has MUs or not !!!!!!
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Rail reload is only -0,5seconds. But yeah, I agree... It is just to drain crystals out of the tankers and get more money.
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yes, you are right. And believe me, they are clever enough and experienced enough to judge the effects of their doings. Look at this: Withing the last 14 months Tanki has declined from 120.000 parallel players per day down to 60.000 parallel players per day. Recently they removed the server load graph - most likely to hide the further decline. A new game is coming in half a year and they will most likely will not let us convert the "full power" we have in our garage now to the new game. Invested money will be - at least partially - lost. Forever. Instead of increasing players fun by handling mults they reengineer the existing, full working MU system and replace it. All recent updates just focus on draining more and more money out of the players. They switched the game into "cash-cow mode" and keep testing how far they can go. Money over balance. Thats why they don't get a single penny from me any more.
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in short: - look your garage, your turrets and hulls are better now - be prepared to pay much more for MUs in order to have a competative hull in the future
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Suhas, I have not upvoted because I dont fully agree. you wrote about two arguments: 2) "Tanki does not understand, that we have to pay much more now, to reach certain parameter level" -> it IS the purpose to make MUs less cost efficient = more expensive. -> So crystal purchase is more likely to happen <- true reason. With this in mind lets look at your first argument: 1) "They gave too much for free" Yes they did. But if they want the effect of more crystals to be spend on microupgrades (all days in future), they _had_ to give so much for free (once), to minimize the _sh*tstorm_ that would have raged. conclusion It is _not_ about fairness - and maths it is about money - and what they can do and what they can't do. So as tanki does everything to get more money, I prefer the way they gave something for free, instead leveling out our old MUs into a new average turret. Of course I would appriciate MOST if the update would be simply UNDONE. but this is not going to happen -.-
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please dont fullquote, and please write with some more repect. Thanks in advance ;)
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DISLIKE (as someone who switches between XP/BP and standard battles very often) Now it will cost me a fortune to get the parameters I need (damage, health) to the value I want. While you gave me all the parameters I must not have for free without asking. You increasing the weight of my wasp -> now it feels sluggish. You increased the turning speed of my wasp, so I have different timing around walls in XP/BP and standard battles You increased the power, but not as much as the weight, so it accelerates worse Turret aim timing: You increased the turning speed of my rail to 15% more then I have in XP/BP, so I have to get used to different aim and swingshots EVERY time I change gamemode Sure this applies only to fast hulls and long-range precision turret. All Vikings and Midrangers will be happy about the effect on their equipment. They might regret their happiness, if they look up the whole price it takes to go all way M4. Greed rules, hmm?
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totally agree that SMP should not be considered. I judge players by the points-archieved/deaths-received... and with SMP this is .. well.. distorted.
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not for freeze M3. Freeze becomes weaker in higher ranks (in comparism to other M3 weaponary). Stay on wasp and become a BP pro killer :)
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^The freeze effect is the same, through M0 to M3 to M3+. But the hulls become faster. so in the end freeze is very effective in M0 and M1 ranks, M2 freeze already looses ground against M2 tanks/turrets and with M3 all the fun is gone. With M3 you have to get really, really close - to deal the damage you need to deal, in order to survive the attack. Because the tanks can turn around soo fast that you can use a typical freeze attack only on enemies that are currently engaged with someone else. Or you bump into them and stop them from turning. It's a shame what they have done to this turret -.-
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I noticed it even in XP/BP, where there are no upgraded rails with infernal impact force. I really think they've changed something. But at the moment it is "ok" for me. I remember the times when I was flipped 400 times in a month.. that was bad -.- But occasional flips like now (few times a day) are ok.
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Was there a change in pyhsics recently? Since a few days my wasp flips slightly more easy then it did before.
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They changed that. Premium boosts Exp. by 50% and crystals by 100%. Premium users have a much much better crystals-to-exp- ratio now (but it's ok, they should get something for their money)
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You dont even have to drug to have 2000 xp per hour. All you have to do is fight "light hulls" with deactivated supplies - like it is common in XP/BP matches. BEsides don't forget that some of them might have 50% or 100% SMP. A Hornet needs just 2 shots to die (and therefore more of them die per hour) then if you go to Polygon CP and fight a bunch of mammy M4 with unlimited health packs or backed up by isidas..
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